• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:33
CET 23:33
KST 07:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest3
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Could we add "Avoid Matchup" Feature for rankgame RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET Ladder Map Matchup Stats BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Analysis of the Trump-Lee S…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1359 users

Season 3 Ladder Pool Updates - Page 4

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 2 3 4 5 6 69 70 71 Next
sjschmidt93
Profile Joined April 2010
United States2518 Posts
Last Edited: 2011-06-20 16:39:02
June 20 2011 16:37 GMT
#61
This is the macro map for Season 3. Early on, it will be possible to easily take two expansions. This, along with the long rush distances in all start locations, will most likely encourage players to go for a mid- or late-game strategy, rather than a quick, rush-based strategy.


Blizzard doesn't understand that ALL maps need to be macro maps apparently. Have they not got the message that their maps sucks... I mean, no tournaments use their maps and all.

Also season 3 has got to be months away, right?
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
isM
Profile Joined September 2010
United States735 Posts
June 20 2011 16:38 GMT
#62
I see these maps and I wonder if we're going to get more map vetos. Unless blizzard takes 4 maps out of the pool to replace these, in which case I am curious to see what will be removed.
Loose lips sink ships
Endure
Profile Joined March 2011
Canada287 Posts
June 20 2011 16:38 GMT
#63
On June 21 2011 01:35 chenchen wrote:
Give me a ring when Blizzard makes some maps that aren't complete crap.

Maps that are purposely designed for one base rushes? Seriously . . .

"we want to make maps for all types of people, people that just wanna rush or macro"

Because that's what people who are even new to the game want unless they play terran.

Makes no sense
AWakefield
Profile Joined January 2011
Canada420 Posts
June 20 2011 16:39 GMT
#64
The only map there Im really liking the look of is that 4th one. Looks pretty big. Just hope they dont take out Tal'Darim to put it in.
VTPerfect
Profile Blog Joined March 2011
United States487 Posts
June 20 2011 16:39 GMT
#65
Wow Blizzard sure has learned alot about Map Making. Looks like they decided walls are imbalanced so now all walls and cliffs are destructable because its just not fair that you can't sit in ur base for 10 minutes scouting nothing and once you have ur pre timed army 1a into your opponents expansion every game. this way you can Huff and you can Puff and blow ur opponents base 16 forcefields wide. Cause that is good for E-Sports! /begin laughing stock that is Blizzard mapmakers
slicknav
Profile Joined January 2011
1409 Posts
June 20 2011 16:39 GMT
#66
These new 1v1 maps seem like they all add nothing new to the game play. The are pretty much the same thing as most of the current maps with different tile sets. Close rush distances, very difficult 3rd bases to acquire, and nearly impossible 4th bases. Having a few of these types of maps isn't a bad thing, but when almost every map is like that it is very annoying. They should add bigger maps like Tal Darim to give some variety of map selection.
blah blah blah...
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
June 20 2011 16:40 GMT
#67
On June 21 2011 01:37 sjschmidt93 wrote:
Show nested quote +
This is the macro map for Season 3. Early on, it will be possible to easily take two expansions. This, along with the long rush distances in all start locations, will most likely encourage players to go for a mid- or late-game strategy, rather than a quick, rush-based strategy.


Blizzard doesn't understand that ALL maps need to be macro maps apparently. Have they not got the message that their maps sucks... I mean, no tournaments use their maps and all.

Also season 3 has got to be months away, right?


I'm thinking Season 3 is July 1st. Season 4 is October 1st. Season 5 is January 1st and Season 6 is April 1st.
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
Rokevo
Profile Joined September 2009
Finland1033 Posts
June 20 2011 16:40 GMT
#68
ughh, I wish they just added the GSL maps instead : /
Ketara
Profile Blog Joined August 2010
United States15065 Posts
June 20 2011 16:41 GMT
#69
On June 21 2011 01:18 Sm3agol wrote:
Inb4 "These maps suck balls, I don't even like the look of them, why the fark won't Blizzard LISTEN TO THE COMMUNITY!!! ROCKS!!! WTF!!!!"


You were too late. Too late.

These maps look decent. #2 and #3 I am especially interested in.

#4 I fear may favor Terran a bit, with 3 bases accessible by only 1 choke.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
RoK Ot7Er
Profile Joined June 2010
United States219 Posts
June 20 2011 16:41 GMT
#70
Maps 1 and 2 look like you can spit on your opponents base from where you spawn, not looking forward to either of those.

3 was made for 2 base all ins

4 looks decent except for the proximity of the 3rd and opponents main in some positions

I give blizzard a 2/5 for these
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
June 20 2011 16:41 GMT
#71
1st map looks pretty terrible, I don't plan on ever playing that. Just a cheese/allin map.
2nd map looks like it has potential, backwater gulch essentially with a slightly different middle layout.
3rd map looks decent if you get cross spawn (kinda like meta) and it most likely will be possible to forge FE.
4th map is certainly the best of the batch, I wish blizz would just make all maps like this and have it standard.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
K3Nyy
Profile Joined February 2010
United States1961 Posts
June 20 2011 16:41 GMT
#72
Most of these maps have rotational imbalance. ><"
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 20 2011 16:42 GMT
#73
They heard our complaints about rush maps so they gave us more rush maps. Thx blizzey.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2011-06-20 16:42:54
June 20 2011 16:42 GMT
#74
--- Nuked ---
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50577 Posts
June 20 2011 16:42 GMT
#75
lets play on these maps before judging them,this isn't BW.no map is obvious to tell who it supports.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
June 20 2011 16:43 GMT
#76
They look bad. The last macro map looks like it will be a 2 base push with tanks from terran every game. Not excited.
Stork HerO and Protoss everywhere - redfive on bnet
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
June 20 2011 16:43 GMT
#77
I don't think I like this new "macro" map. I mean, great, macro map, easy third and etc.. but I think it is too easy of a third base. As a Zerg, I guess double-FE and drop-based play should be predominant versus protoss, and it should be VERY hard to face terrans in this map.

1v1Test1 - Seems like a really cool map. The size looks promising and third bases are quite hard to take, but not THAT hard. There is also the gold-based third possibility. I like it.

1v1Test2/Kerrigan's Wrath - The replacement for Delta Quadrant it seems, but the natural seems fairly easier to defend thanks to those rocks, but should be a pain to hold hellions. Third bases seem to be VERY hard to take - unless those rocks give walking space from whithin a base, then it is really really easy to defend a third base here. I'll give it a shot.

1v1Test3/Shifted Sky - WTF is this map. Slag Pits without close-by-ground? Snow theme is nice and all, but I don't know if I really like this map. Guess I'll need to try it to see if it makes up to its theme.
♥ The world needs more hearts! ♥
Charger
Profile Blog Joined September 2010
United States2405 Posts
June 20 2011 16:43 GMT
#78
How long are seasons going to be? Seems like season 2 just started.
It's easy to be a Monday morning quarterback.
LovE-
Profile Blog Joined September 2010
United States1963 Posts
June 20 2011 16:43 GMT
#79
Hmm.. Interesting.
I'm excited for a change up.. But these look rather "meh"

Hope they replace SS and DQ, though.

When is season 3?
LovE.311 (NA) || @LovE_Sc2
DoDonPachi
Profile Joined February 2011
Canada69 Posts
June 20 2011 16:44 GMT
#80
The 1v1 no.3 seems like my favorite, with the very narrow ramp for the main.

But no 2 player only ladder map
i'll schroumpfs you until you GG
Prev 1 2 3 4 5 6 69 70 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 134
JuggernautJason117
ProTech101
SpeCial 90
UpATreeSC 66
StarCraft: Brood War
Artosis 452
NaDa 3
Dota 2
monkeys_forever414
capcasts68
Counter-Strike
Foxcn253
Super Smash Bros
hungrybox857
Heroes of the Storm
Liquid`Hasu407
Other Games
Grubby3157
ScreaM1470
shahzam659
FrodaN562
summit1g540
Skadoodle229
C9.Mang0167
ArmadaUGS144
Maynarde98
Livibee84
ZombieGrub80
Mew2King47
Organizations
Other Games
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• musti20045 34
• davetesta13
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• blackmanpl 55
• Azhi_Dahaki15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21592
• WagamamaTV875
League of Legends
• Doublelift3042
Other Games
• imaqtpie1222
• Scarra573
• Shiphtur113
Upcoming Events
Replay Cast
27m
The PondCast
10h 27m
OSC
13h 27m
Harstem vs SKillous
Gerald vs Spirit
Krystianer vs TriGGeR
Cham vs Ryung
CrankTV Team League
14h 27m
Team Liquid vs Team Falcon
Replay Cast
1d 11h
WardiTV Invitational
1d 13h
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
1d 13h
CrankTV Team League
1d 14h
BASILISK vs TBD
Replay Cast
2 days
Epic.LAN
2 days
[ Show More ]
BSL Team A[vengers]
2 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
2 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
3 days
Cross vs Motive
Sziky vs HiyA
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.