• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:27
CET 21:27
KST 05:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1837 users

Green Tea AI Micro/Macro Bot for practice - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
NicoLoco
Profile Joined December 2010
Norway159 Posts
Last Edited: 2011-06-21 10:35:42
June 21 2011 10:08 GMT
#21
god damn that roachmicro was so sexy! I hope to one day see a real player control his units like that! Great stuff, can't wait to try it!

edit: lol @7:50 when the Phoenix lifts a zergling.....
If I gave a shit you'd be the first to get it!
demonik187
Profile Joined August 2010
United States575 Posts
June 21 2011 11:22 GMT
#22
So has anyone from NA got this yet? Would love to try it out.
We march to victory!
nyc863
Profile Blog Joined January 2011
200 Posts
June 21 2011 11:34 GMT
#23
thanks for the hard work on this

I tried GTAI 0.86d (?) on Xel Naga (NA) TvP, and noted that the AI still likes to remove the rocks at my own gold expansion (thanks very much, AI).

Improved is that it removes the rocks to its own 3rd, which the old AI never bothered to do.

After I killed its natural and 3rd, and killed its army, the AI did not make a new nexus, instead spent all its remaining mineral income from its almost mined out main on re-growing its army, then ran out of minerals and was stuck. It should have seen it had poor income and re-expanded, as a new priority, or even long distance mined.

Do any of the AIs do drops now?
Grendel
Profile Joined November 2010
Belgium126 Posts
June 21 2011 11:59 GMT
#24
Looks very well done. A real must for my friends to become better :D

Either way, wouldn't it be possible to implement the automaton bot in this AI? Then you could have an insane AI, who doesn't cheat but just wins by insane micro.

Just a thought though
Nexic
Profile Blog Joined May 2010
United States729 Posts
June 21 2011 18:15 GMT
#25
On June 21 2011 20:22 demonik187 wrote:
So has anyone from NA got this yet? Would love to try it out.
Try reading the thread or searching on b.net, I uploaded a metalopolis version and someone else has also posted a xel naga version.
MrGreyness
Profile Joined March 2010
Australia35 Posts
June 22 2011 05:25 GMT
#26
I just played a game vs GTAI 0.86d on xel naga on NA server and the zerg AI 7 pooled, built a bunch of zerglings and sent it to its ramp and sat there and tried to transition into an expansion. But I had a good game vs the terran ai. I hope one day we'll be able to see the AI harrass effectively through drops/banshees/mutas etc
ptanhkhoa
Profile Joined June 2010
Vietnam87 Posts
June 22 2011 05:28 GMT
#27
@nyc863 : Think, next time will add a re-evaluate value for resource income, if it is two low, AI will get priority for build Base first.
@Nexic : thanks for uploading, did the AI micro in your map ? ( Stuff like hit and run, I can tested yet since the unitdata.galaxy file needed for AI to implement these micro )
Tonyoh
Profile Blog Joined June 2009
France218 Posts
June 22 2011 07:22 GMT
#28
Basically it seems to be a wonderful hit and run AI but that's all, besides we could expect better hit & run from AI with 2000 APM !

Anyways it's really a good thing you are working on a gosu computer and I hope you good luck with all the hardwork you are putting into this programation
Features look very cool also =)

ps : canon rush vs terran sucks because with 1 marauder you can deny, and besides you can also lift command center =) and you can counter protoss with 1 reaper.
http://www.facebook.com/pages/Liquid-Jinro/174837579208018?ref=ts
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
June 22 2011 07:44 GMT
#29
I'm impressed by this AI you made. I normally wipe out very-hard and insane AI super easily but I was just playing the same as I would on those difficulties versus your very-hard GTAI on metolopolis TvZ and that zergs macro was insane. The mutas came and I was like ok a few turrets to ward them off while I take a super fast third, no problem I thought...until I counter attacked while it mass muta'd my main and suddenly instead of turning back the muta's kept attacking my main and suddenly I realized he's on 3 bases too. TT

I love how its finally challenging to play a computer bot! :D Next time I'm gonna start out one base all in and then move onto macro games, can't wait to see how it holds its own versus my terrible diamond play. Well done man I'm very happy to have a worthy AI opponent to practice with!
phrenzy
Profile Joined October 2010
United Kingdom478 Posts
June 22 2011 09:19 GMT
#30
Its good as it doesnt practice normal timings so you cant meta game it, but i cant park a ling outside its base without it dying within a certain range. It says i cant attack the AI that early, then 30 seconds later and attack would be on it way, if i manage to hold it off then i try again and it still kills it .
Aetherial
Profile Joined August 2010
Australia917 Posts
June 22 2011 09:21 GMT
#31
SEA yet?
ptanhkhoa
Profile Joined June 2010
Vietnam87 Posts
Last Edited: 2011-06-22 17:58:01
June 22 2011 17:57 GMT
#32
New update, adding 3 command to get list of commander
"-lp": List of Protoss Commander
"-lt": List of Terran Commander
"-lz: List of Zerg Commander

When you use these command, the game speed will automatically reset to "Slower"
After using select comand, ex "-se 2 11", the game speed will automatically reset to "Faster".

See the video instruction below.
unR
Profile Joined May 2011
Germany17 Posts
June 22 2011 19:51 GMT
#33
Hey, first of all, great work and thanks for the AI.

My question is if there is a way to see the BO of the different commanders? IMO the short descriptions are nice but it would be better to really see what the commander is going to do.
Peekaboo
Profile Joined May 2010
Canada219 Posts
Last Edited: 2011-06-22 20:55:20
June 22 2011 20:53 GMT
#34
Its pretty darn good.

Facing the mass marine build a couple times as zerg.

First, the computer doesn't take into account spine crawlers when it decides to attack, so it was easy to thwart.

Second, the marine splitting is so good banelings are a waste of zerg resources. This is both good (good the AI is so great at micro!) but bad because baneling is the counter to mass marine until you are in the Grand Master's league. And even Grand Masters will clump marines at times.


And third, the computer seemed to ignore my ling counter attacks in its mineral lines for quite some time, choosing to just mass attack, not split off newly produced marines to clean it up.
You loved me as a loser but now you're worried that I just might win. -L. Cohen
Dharmok
Profile Joined April 2010
Netherlands57 Posts
Last Edited: 2011-06-22 21:06:24
June 22 2011 21:05 GMT
#35
This is getting better and better. Really love the Commander list command. Now I'll just have to wait for someone to upload it on EU .
I'm trying to focus on improving my mechanics and this tool is a great help to do so.
Keep up the great work ptanhkhoa, I really appreciate it.
Only dead fish go with the flow
Mackus
Profile Joined January 2011
England1681 Posts
June 22 2011 22:10 GMT
#36
@ Dharmok. Its on EU read the original post.

Thanks for the AI update, but like Fyn AI it has the same major problem in my opinion which is the lack of APM cap. This is most problematic when you're practicing vs a Zerg. You can see at the big battles right at the end that the Zerg AI is losing alot of units but his food count is jumping up and down constantly between 160-200 since the AI has no cap on its APM to micro every individual unit on the field. inject larvae at every second its available and produce units all at the same time.

Nonetheless, I'm happy about the update but I'm hoping for a APM cap in the future.
Elasticity
Profile Blog Joined June 2010
3420 Posts
June 22 2011 22:26 GMT
#37
around 8:30 till the end: the definition of zerg swarm :D

GJ with the AI, very effective play from them too
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 22 2011 22:29 GMT
#38
I am hoping they actually start walling off for real. This way I cannot practice proper scouting or early aggression.
Mailing
Profile Joined March 2011
United States3087 Posts
June 22 2011 22:35 GMT
#39
The AI protoss made a carrier against mass hydra with corruptors

Not very Intelligent ;D
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 22 2011 22:41 GMT
#40
It would be insanely interesting to have several people program AI for SC2 and then have each AI dedicated to a race and have the programmer's AI fight each other in some sort of tournament.
gg wp
Prev 1 2 3 4 5 21 22 23 Next All
Please log in or register to reply.
Live Events Refresh
OSC
17:00
OSC Elite Rising Star #17
Shameless vs YoungYakovLIVE!
SteadfastSC372
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 372
ProTech143
NeuroSwarm 23
StarCraft: Brood War
Britney 14567
Calm 1545
EffOrt 373
Dewaltoss 172
ggaemo 98
Mong 30
Movie 21
yabsab 17
Dota 2
Dendi1570
Counter-Strike
Foxcn453
minikerr26
Heroes of the Storm
Liquid`Hasu374
Other Games
Grubby3279
FrodaN1390
Beastyqt616
B2W.Neo520
Fuzer 409
ArmadaUGS176
C9.Mang0113
XaKoH 104
QueenE80
Trikslyr56
Chillindude16
ZombieGrub12
Organizations
Other Games
BasetradeTV14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 15
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV904
League of Legends
• Nemesis2948
• TFBlade1218
Other Games
• imaqtpie1510
• Shiphtur193
Upcoming Events
The PondCast
13h 33m
WardiTV 2025
16h 33m
Cure vs Creator
TBD vs Solar
WardiTV 2025
1d 14h
OSC
1d 17h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
2 days
BSL 21
2 days
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
3 days
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.