• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:47
CEST 17:47
KST 00:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou17Weekly Cups (Oct 13-19): Clem Goes for Four2BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 13-19): Clem Goes for Four Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (March 17-23): Clem Bounces Back DreamHack Open 2013 revealed
Tourneys
RSL Season 2 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
SnOw's Awful Building Placements vs barracks BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Is there anyway to get a private coach? BSL Season 21
Tourneys
[Megathread] Daily Proleagues 300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament
Strategy
Current Meta Roaring Currents ASL final [I] Funny Protoss Builds/Strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1308 users

Protoss at the GSL - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 27 Next All
rysecake
Profile Joined October 2010
United States2632 Posts
June 03 2011 19:16 GMT
#121
On June 04 2011 04:14 Mailing wrote:
Show nested quote +
On June 04 2011 04:10 Beyonder wrote:
On June 04 2011 04:06 Alejandrisha wrote:
Inside of korea protoss is really awkward. You have people like anypro and inca who have been in the gsl forever but are awful. You have people like hongun and sangho that are pretty bad but stick around somehow. You have MC who was unbeatable for a time just doing gimmicky builds. You have San who is trying to play macro games and having some success. Then you have Alicia who is the only one who has shown he is compentant at playing a macro game. Really, he is the only one I'd ever want to learn from.

It is weird because protosses in NA/EU win tournaments with builds that korean protosses do and get smashed. It makes me think it is game design rather than talent; any time a protoss has time to prepare for a gsl match what does he come up with? A gimmicky timing attack, most likely. If these are the players that are grinding double digit hours a day and that is the only thing they can come up with, I am very worried for protoss in the future.

I think protoss is quite easy to get good with as it does not allow for that much skill input. So al ot of practice pays off in that regard. But its insanely hard to get truly good with for that same reason. You simply can not do all that much with your units. Outmacroing is out of the question: you cant take bases ahead of your opponent. There's a reason they come up with gimmicky timing attacks.

Cant believe that the zergs are still whining nowadays. Zerg is sick strong atm :D


Dude zerg are not whining much. We are mad at protoss thinking zerg is strong vs protoss now because their weakest GSL players lost badly to zergs while the actually impressive ones like MC and Squirtle and Ace get knocked out by PvP and PvT

They see Inca getting smashed by NesTea an indicator that protoss are weak somehow..


Squirtle and Ace are not impressive haha.
The Notorious Winkles
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
June 03 2011 19:16 GMT
#122
On June 04 2011 04:14 Mailing wrote:
Show nested quote +
On June 04 2011 04:10 Beyonder wrote:
On June 04 2011 04:06 Alejandrisha wrote:
Inside of korea protoss is really awkward. You have people like anypro and inca who have been in the gsl forever but are awful. You have people like hongun and sangho that are pretty bad but stick around somehow. You have MC who was unbeatable for a time just doing gimmicky builds. You have San who is trying to play macro games and having some success. Then you have Alicia who is the only one who has shown he is compentant at playing a macro game. Really, he is the only one I'd ever want to learn from.

It is weird because protosses in NA/EU win tournaments with builds that korean protosses do and get smashed. It makes me think it is game design rather than talent; any time a protoss has time to prepare for a gsl match what does he come up with? A gimmicky timing attack, most likely. If these are the players that are grinding double digit hours a day and that is the only thing they can come up with, I am very worried for protoss in the future.

I think protoss is quite easy to get good with as it does not allow for that much skill input. So al ot of practice pays off in that regard. But its insanely hard to get truly good with for that same reason. You simply can not do all that much with your units. Outmacroing is out of the question: you cant take bases ahead of your opponent. There's a reason they come up with gimmicky timing attacks.

Cant believe that the zergs are still whining nowadays. Zerg is sick strong atm :D


Dude zerg are not whining much. We are mad at protoss thinking zerg is strong vs protoss now because their weakness GSL players lost badly to zergs while the actually impressive ones like MC and Squirtle and Ace get knocked out by PvP and PvT

They see Inca getting smashed by NesTea an indicator that protoss are weak somehow..


You still see it all over the forums: zerg still feel misstreated, with Idra as their glorious imba whine leader. I actually think PvZ is still somewhat ok. PvT is...
Moderator
K3Nyy
Profile Joined February 2010
United States1961 Posts
June 03 2011 19:17 GMT
#123
On June 04 2011 03:23 julianto wrote:
Do switch to zerg. There is the unforgiving larva inject mechanism and the constant dilemma to drone or make army units, which tosses don't have to deal with. Switch and see how easy it is. As for me, whenever I get random protoss, all I have to do is turtle for 90% of the game and then a-move. Scouting - optional for protoss, necessary for zerg (or else you'll overdrone, underdrone, or make the wrong counters).
It just takes half as much effort into the game whenever I roll terran or toss.


I find it hilarious whenever someone talks about the larva mechanic.

Any decent level player can keep up with injects. Just because larva inject is harder than warping in a bunch of shit, it doesn't mean it's actually difficult to consistently execute. Stop throwing these platinum level arguments in.

As for droning, when to drone and when not to drone, it comes with experience. You'll get punished if you overdrone and underdrone, but you learn next time. Also, there are sooo many benefits to being able to make 10 workers at once compared to making 2 probes at a time. It benefits people with good decision making and punishes the weaker players.

Scouting is required for all races, especially if you want to play on a higher level. Zergs do have an inferior way of scouting, that I agree on, but it is definitely not true that Protoss (or even Terran) don't have to scout.

As for your other argument, since you can win so easily with Protoss, go ladder with Protoss and get to the top of the ladder. All you have to do is turtle 90% of the game and then a-move right? Doesn't seem so hard.

Seriously, I'm so fucking tired of seeing low level zergs complaining about balance. It's getting ridiculous.
Mailing
Profile Joined March 2011
United States3087 Posts
June 03 2011 19:18 GMT
#124
On June 04 2011 04:16 Beyonder wrote:
Show nested quote +
On June 04 2011 04:14 Mailing wrote:
On June 04 2011 04:10 Beyonder wrote:
On June 04 2011 04:06 Alejandrisha wrote:
Inside of korea protoss is really awkward. You have people like anypro and inca who have been in the gsl forever but are awful. You have people like hongun and sangho that are pretty bad but stick around somehow. You have MC who was unbeatable for a time just doing gimmicky builds. You have San who is trying to play macro games and having some success. Then you have Alicia who is the only one who has shown he is compentant at playing a macro game. Really, he is the only one I'd ever want to learn from.

It is weird because protosses in NA/EU win tournaments with builds that korean protosses do and get smashed. It makes me think it is game design rather than talent; any time a protoss has time to prepare for a gsl match what does he come up with? A gimmicky timing attack, most likely. If these are the players that are grinding double digit hours a day and that is the only thing they can come up with, I am very worried for protoss in the future.

I think protoss is quite easy to get good with as it does not allow for that much skill input. So al ot of practice pays off in that regard. But its insanely hard to get truly good with for that same reason. You simply can not do all that much with your units. Outmacroing is out of the question: you cant take bases ahead of your opponent. There's a reason they come up with gimmicky timing attacks.

Cant believe that the zergs are still whining nowadays. Zerg is sick strong atm :D


Dude zerg are not whining much. We are mad at protoss thinking zerg is strong vs protoss now because their weakness GSL players lost badly to zergs while the actually impressive ones like MC and Squirtle and Ace get knocked out by PvP and PvT

They see Inca getting smashed by NesTea an indicator that protoss are weak somehow..


You still see it all over the forums: zerg still feel misstreated, with Idra as their glorious imba whine leader. I actually think PvZ is still somewhat ok. PvT is...


Have you not read the GSL threads since around the Ro8 of last GSL? It is consistantly more protoss complaining, especially about terrans. Very few zerg QQers are left.

If you want to see the last holdout, go read the Star Wars thread n___n

THOSE protoss, especially the chinese ones who actuall know how to blink and use FF are ones that are truly scary and impressive, not ones like anypro
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
June 03 2011 19:19 GMT
#125
On June 04 2011 04:05 Beyonder wrote:
As someone who plays all three races, but especially protoss and zerg, I feel that protoss is kind of weak at the moment. It might be something we have not figured out yet, but regardless, it is incredibly hard and if the proper timings are abused, protoss has absolutely zero room to breathe and a big chance of losing.

Versus terran there are simply tons of stuff they can do, and you really have no idea which one, so you prepare for multiple. Scouting early is difficult and close to impossible once the marine comes out. Are they going fast ghost marauder marine? Are they doing the annoying tank banshee marine thing? Fast drops? Just marauder marine? Banshees? There are tons of possibilities. And with each build, tons of timings that can be used. The marauder and bunker generally prevents you from harassing, or doing anything that involves skill, unless you take a huge gamble, because there is no way that you can get behind-- then the timing pushes just kill you. You have to wait with taking your extra base till you know Terran takes it on most maps, this counts for your third as well. Its just very very difficult and if you want to play a tad safe, youre forced to play extremely reactive. One mistake and there are no units to get you back in to the game: the protoss units simply do not allow for a lot of skill input. They are kind of straight forward, attack move units, almost wc3esque with our a-click units as heroes (sup colossus).

Versus zerg, early harassment is also almost all-in. Either one base or two base. You get behind, then youre forced to turtle up and there's simply not much more to do than that. Wait till you have a huge army, defend, and move out. Zerg is just incredibly strong at the moment and the only way to deal with it is go (semi) all in with a huge push and pray that the opponent doesnt have the macro, or try to secure bases and move out when youre psy capped.

This is why I wished that I played terran. Its units are so mobile, so versatile, and the harass units mix into the regular army so incredibly well (sup banshee). You can come back from behind (see TvT and TvZ) because your units allow for a lot of skill input. And zergs can actually take expands on big maps agressively. Bleh.

In general, protoss is truly the practice race. It is kind of what zerg was before T_T. You play full reactionary, then every tiny mistake gets punished. You try to (somewhat) dicatate the game? then youre almost all-in.


feeling your pain
played protoss until a week ago high master / gm level.
now i'm trying to switch to terran, because you can actually do something with your skill.
as a protoss you either go all-in with warpgates, or you turtle and try to get your most efficient unit mix.
you don't really have harass units, phoenix / dts are very situational or a heavy tech requirement.
as protoss there isn't really much that can you get back into a game, because the most efficient way to play protoss is to 1a and then show individual unit micro with storm, blink and force field.

against zerg you could at least turtle to 3 bases and then know you have a really efficient army, that's not the case anymore as zerg have figured out how to efficiently use their supply / ressources.
bling are incredible supply efficient, lings are supply efficient harass units.
infestor is the best caster in the game lol.

i don't want to say protoss is weak, but your pretty limited in the stuff you can do with your apm.
it's really difficult as a protoss to set the pace of the game and be in charge of it unless you go
warpgate or other gimmicky all-ins.
wat
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2011-06-03 19:26:08
June 03 2011 19:21 GMT
#126
On June 04 2011 04:16 Beyonder wrote:
Show nested quote +
On June 04 2011 04:14 Mailing wrote:
On June 04 2011 04:10 Beyonder wrote:
On June 04 2011 04:06 Alejandrisha wrote:
Inside of korea protoss is really awkward. You have people like anypro and inca who have been in the gsl forever but are awful. You have people like hongun and sangho that are pretty bad but stick around somehow. You have MC who was unbeatable for a time just doing gimmicky builds. You have San who is trying to play macro games and having some success. Then you have Alicia who is the only one who has shown he is compentant at playing a macro game. Really, he is the only one I'd ever want to learn from.

It is weird because protosses in NA/EU win tournaments with builds that korean protosses do and get smashed. It makes me think it is game design rather than talent; any time a protoss has time to prepare for a gsl match what does he come up with? A gimmicky timing attack, most likely. If these are the players that are grinding double digit hours a day and that is the only thing they can come up with, I am very worried for protoss in the future.

I think protoss is quite easy to get good with as it does not allow for that much skill input. So al ot of practice pays off in that regard. But its insanely hard to get truly good with for that same reason. You simply can not do all that much with your units. Outmacroing is out of the question: you cant take bases ahead of your opponent. There's a reason they come up with gimmicky timing attacks.

Cant believe that the zergs are still whining nowadays. Zerg is sick strong atm :D


Dude zerg are not whining much. We are mad at protoss thinking zerg is strong vs protoss now because their weakness GSL players lost badly to zergs while the actually impressive ones like MC and Squirtle and Ace get knocked out by PvP and PvT

They see Inca getting smashed by NesTea an indicator that protoss are weak somehow..





Protoss don't whine because protosses are weak in the GSL. We know inca is terrible lol. For me it's more frustration that anything. The only way I can take wins off of good zergs is by doing stupid 2 base all ins or sitting there and doing nothing on 3-4 bases and trying to win the game with 1 push with some oppurtunities for DT harass. Zergs have gotten so solid in the middle game that you literally cannot do any damage unless you are cutting all econ and devoting everything to a timing- an all in, or amassing such an army that you force the zerg to have to reinforce to deal with your maxed army.

It just makes for a very stale game. I'm not sure. Maybe some one will find a style that allows you to do damage without going all in, but I haven't seen it yet.
get rich or die mining
TL+ Member
Cuiu
Profile Joined March 2011
Germany410 Posts
June 03 2011 19:21 GMT
#127
Ro64 16 P
Ro32 7
around 55%?are out

R64 29 T
R32 17 P
around 42%?are out


R 19 Z
R 8 Z
around 60%?are out

yeah protoss is soo bad in this tournament
i think blizz ruined the game for toss player
you should switch the game not the race...
Treehead
Profile Blog Joined November 2010
999 Posts
June 03 2011 19:22 GMT
#128
On June 04 2011 04:05 Beyonder wrote:
As someone who plays all three races, but especially protoss and zerg, I feel that protoss is kind of weak at the moment. It might be something we have not figured out yet, but regardless, it is incredibly hard and if the proper timings are abused, protoss has absolutely zero room to breathe and a big chance of losing.
*snip*


The ironic thing is that this is what zerg was complaining about when their representation was through the floor.

I know I'm suggesting something radical here, but is it possible that - rather than one race or another being overpowered or underpowered - that it is the concept of playing for the lategame and being safe against early aggression itself which is underpowered, regardless of what race is doing it?
Veritassong
Profile Joined April 2010
Canada393 Posts
Last Edited: 2011-06-03 19:28:30
June 03 2011 19:22 GMT
#129
On June 04 2011 04:16 Beyonder wrote:
Show nested quote +
On June 04 2011 04:14 Mailing wrote:
On June 04 2011 04:10 Beyonder wrote:
On June 04 2011 04:06 Alejandrisha wrote:
Inside of korea protoss is really awkward. You have people like anypro and inca who have been in the gsl forever but are awful. You have people like hongun and sangho that are pretty bad but stick around somehow. You have MC who was unbeatable for a time just doing gimmicky builds. You have San who is trying to play macro games and having some success. Then you have Alicia who is the only one who has shown he is compentant at playing a macro game. Really, he is the only one I'd ever want to learn from.

It is weird because protosses in NA/EU win tournaments with builds that korean protosses do and get smashed. It makes me think it is game design rather than talent; any time a protoss has time to prepare for a gsl match what does he come up with? A gimmicky timing attack, most likely. If these are the players that are grinding double digit hours a day and that is the only thing they can come up with, I am very worried for protoss in the future.

I think protoss is quite easy to get good with as it does not allow for that much skill input. So al ot of practice pays off in that regard. But its insanely hard to get truly good with for that same reason. You simply can not do all that much with your units. Outmacroing is out of the question: you cant take bases ahead of your opponent. There's a reason they come up with gimmicky timing attacks.

Cant believe that the zergs are still whining nowadays. Zerg is sick strong atm :D


Dude zerg are not whining much. We are mad at protoss thinking zerg is strong vs protoss now because their weakness GSL players lost badly to zergs while the actually impressive ones like MC and Squirtle and Ace get knocked out by PvP and PvT

They see Inca getting smashed by NesTea an indicator that protoss are weak somehow..


You still see it all over the forums: zerg still feel misstreated, with Idra as their glorious imba whine leader. I actually think PvZ is still somewhat ok. PvT is...


lemme finish for u, pvt is a fucking joke
人族英巴
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
June 03 2011 19:22 GMT
#130
On June 04 2011 02:59 ZAiNs wrote:
Show nested quote +
On June 04 2011 02:55 Cthun wrote:
On June 04 2011 02:54 TDN wrote:
MC is out

Did I miss something? When did that happen?

Balance whine in 3-2-1!!!


Very constructive post m8, really gives you a lot to think about.

It's obvious that threads like this just promote people whining about how underpowered their race is (I play Protoss FWIW). Besides, why would you want to play Zerg because Protoss are doing badly in one tournament? What about the StarsWar where the final 4 players are all Protoss, does that make you want to play Protoss again?

Inferior tournament with inferior players doesn't mean much
Raid
Profile Joined September 2010
United States398 Posts
June 03 2011 19:23 GMT
#131
On June 04 2011 03:13 KimJongChill wrote:
Show nested quote +
On June 04 2011 03:10 Rasky wrote:
Zerg is now the OP race if you ask me. Recently zergs have been doing very well protoss not so much.


Zerg is not OP, and never has or will be. I feel like there just aren't many great korean protoss besides MC and Alicia. Zerg has Nestea, July, Losira, and some great up-and-comers like DRG and Min. And there are just a dickload of terran players, all with great potential (slayers, anyone?) that it makes the rest of the toss seem comparatively lack-luster.



Coudln't we have said that about terran like several months ago when it was pretty much every one who was anyone was a terran player... I mean all bonjwas boxer & nada, highest percentage of old bw pros switching over as terran even rainbow who played protoss switched to terran. MVP was the highest ranking bw player to switch over and all this other stuff.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
June 03 2011 19:24 GMT
#132
On June 04 2011 04:19 Elefanto wrote:
Show nested quote +
On June 04 2011 04:05 Beyonder wrote:
As someone who plays all three races, but especially protoss and zerg, I feel that protoss is kind of weak at the moment. It might be something we have not figured out yet, but regardless, it is incredibly hard and if the proper timings are abused, protoss has absolutely zero room to breathe and a big chance of losing.

Versus terran there are simply tons of stuff they can do, and you really have no idea which one, so you prepare for multiple. Scouting early is difficult and close to impossible once the marine comes out. Are they going fast ghost marauder marine? Are they doing the annoying tank banshee marine thing? Fast drops? Just marauder marine? Banshees? There are tons of possibilities. And with each build, tons of timings that can be used. The marauder and bunker generally prevents you from harassing, or doing anything that involves skill, unless you take a huge gamble, because there is no way that you can get behind-- then the timing pushes just kill you. You have to wait with taking your extra base till you know Terran takes it on most maps, this counts for your third as well. Its just very very difficult and if you want to play a tad safe, youre forced to play extremely reactive. One mistake and there are no units to get you back in to the game: the protoss units simply do not allow for a lot of skill input. They are kind of straight forward, attack move units, almost wc3esque with our a-click units as heroes (sup colossus).

Versus zerg, early harassment is also almost all-in. Either one base or two base. You get behind, then youre forced to turtle up and there's simply not much more to do than that. Wait till you have a huge army, defend, and move out. Zerg is just incredibly strong at the moment and the only way to deal with it is go (semi) all in with a huge push and pray that the opponent doesnt have the macro, or try to secure bases and move out when youre psy capped.

This is why I wished that I played terran. Its units are so mobile, so versatile, and the harass units mix into the regular army so incredibly well (sup banshee). You can come back from behind (see TvT and TvZ) because your units allow for a lot of skill input. And zergs can actually take expands on big maps agressively. Bleh.

In general, protoss is truly the practice race. It is kind of what zerg was before T_T. You play full reactionary, then every tiny mistake gets punished. You try to (somewhat) dicatate the game? then youre almost all-in.


feeling your pain
played protoss until a week ago high master / gm level.
now i'm trying to switch to terran, because you can actually do something with your skill.
as a protoss you either go all-in with warpgates, or you turtle and try to get your most efficient unit mix.
you don't really have harass units, phoenix / dts are very situational or a heavy tech requirement.
as protoss there isn't really much that can you get back into a game, because the most efficient way to play protoss is to 1a and then show individual unit micro with storm, blink and force field.

against zerg you could at least turtle to 3 bases and then know you have a really efficient army, that's not the case anymore as zerg have figured out how to efficiently use their supply / ressources.
bling are incredible supply efficient, lings are supply efficient harass units.
infestor is the best caster in the game lol.

i don't want to say protoss is weak, but your pretty limited in the stuff you can do with your apm.
it's really difficult as a protoss to set the pace of the game and be in charge of it unless you go
warpgate or other gimmicky all-ins.


Yep, well said. Thats why protosses are so damn boring to watch, and thats why players resort to all-ins. Its just all about unit mix in reaction to what your opponent does T_T.

There's really only blink stalkers, but versus terran they are generally not so great as a lot of micro is negated. And then there's force field, that pretty much negates micro from your opponent. There's a vicious cycle of micro destruction: of micro and skill being taken away from the battle. And I feel that protoss suffers most from this, and terran has the lead.
Moderator
Cloud9157
Profile Joined December 2010
United States2968 Posts
June 03 2011 19:24 GMT
#133
On June 04 2011 04:22 Irrelevant wrote:
Show nested quote +
On June 04 2011 02:59 ZAiNs wrote:
On June 04 2011 02:55 Cthun wrote:
On June 04 2011 02:54 TDN wrote:
MC is out

Did I miss something? When did that happen?

Balance whine in 3-2-1!!!


Very constructive post m8, really gives you a lot to think about.

It's obvious that threads like this just promote people whining about how underpowered their race is (I play Protoss FWIW). Besides, why would you want to play Zerg because Protoss are doing badly in one tournament? What about the StarsWar where the final 4 players are all Protoss, does that make you want to play Protoss again?

Inferior tournament with inferior players doesn't mean much


I really hope you're not talking about StarsWar as inferior.


"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
ampson
Profile Blog Joined January 2011
United States2355 Posts
June 03 2011 19:26 GMT
#134
Every race has good and bad tournaments. There.
petrox
Profile Joined April 2011
Australia320 Posts
June 03 2011 19:26 GMT
#135
On June 04 2011 04:22 Irrelevant wrote:
Show nested quote +
On June 04 2011 02:59 ZAiNs wrote:
On June 04 2011 02:55 Cthun wrote:
On June 04 2011 02:54 TDN wrote:
MC is out

Did I miss something? When did that happen?

Balance whine in 3-2-1!!!


Very constructive post m8, really gives you a lot to think about.

It's obvious that threads like this just promote people whining about how underpowered their race is (I play Protoss FWIW). Besides, why would you want to play Zerg because Protoss are doing badly in one tournament? What about the StarsWar where the final 4 players are all Protoss, does that make you want to play Protoss again?

Inferior tournament with inferior players doesn't mean much



mkp clearly an inferior player.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
Last Edited: 2011-06-03 19:28:06
June 03 2011 19:26 GMT
#136
On June 04 2011 04:21 Alejandrisha wrote:
Show nested quote +
On June 04 2011 04:16 Beyonder wrote:
On June 04 2011 04:14 Mailing wrote:
On June 04 2011 04:10 Beyonder wrote:
On June 04 2011 04:06 Alejandrisha wrote:
Inside of korea protoss is really awkward. You have people like anypro and inca who have been in the gsl forever but are awful. You have people like hongun and sangho that are pretty bad but stick around somehow. You have MC who was unbeatable for a time just doing gimmicky builds. You have San who is trying to play macro games and having some success. Then you have Alicia who is the only one who has shown he is compentant at playing a macro game. Really, he is the only one I'd ever want to learn from.

It is weird because protosses in NA/EU win tournaments with builds that korean protosses do and get smashed. It makes me think it is game design rather than talent; any time a protoss has time to prepare for a gsl match what does he come up with? A gimmicky timing attack, most likely. If these are the players that are grinding double digit hours a day and that is the only thing they can come up with, I am very worried for protoss in the future.

I think protoss is quite easy to get good with as it does not allow for that much skill input. So al ot of practice pays off in that regard. But its insanely hard to get truly good with for that same reason. You simply can not do all that much with your units. Outmacroing is out of the question: you cant take bases ahead of your opponent. There's a reason they come up with gimmicky timing attacks.

Cant believe that the zergs are still whining nowadays. Zerg is sick strong atm :D


Dude zerg are not whining much. We are mad at protoss thinking zerg is strong vs protoss now because their weakness GSL players lost badly to zergs while the actually impressive ones like MC and Squirtle and Ace get knocked out by PvP and PvT

They see Inca getting smashed by NesTea an indicator that protoss are weak somehow..


You still see it all over the forums: zerg still feel misstreated, with Idra as their glorious imba whine leader. I actually think PvZ is still somewhat ok. PvT is...



Protoss don't whine because protosses are weak in the GSL. We know inca is terrible lol. For me it's more frustration that anything. The only way I can take wins off of good zergs is by doing stupid 2 base all ins or sitting there and doing nothing on 3-4 bases and trying to win the game with 1 push with some oppurtunities for DT harass. Zergs have gotten so solid in the middle game that you literally cannot do any damage unless you are cutting all econ and devoting everything to a timing- an all in, or amassing such an army that you force the zerg to have to reinforce to deal with your maxed army.

It just makes for a very stale game. I'm not sure. Maybe some one will find a style that allows you to do damage without going all in, but I haven't seen it yet.


Funny enough, this is exactly what Idra whined about. You gamble. And in PvZ you either turtle up insanely and defend and try to take a base or you (semi)all-in and pray that the zerg is too bad to counter you. Theres nothing more to it >_>
Moderator
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
Last Edited: 2011-06-03 19:35:07
June 03 2011 19:29 GMT
#137
There are a # of problems protoss has which makes them weak in certain situations.

1. Protoss units can't retreat.
One of the major advantages of blink stalkers and collosus is that you can retreat with them, but zealots, immortals, void rays and to some extent HT and archons cannot retreat fast enough. if a terran is losing a battle, they can stim and run away. Zerg units are so fast they can just sprint away. Other than stalkers and collosus, once a protoss engages, they must commit or else be willing to lose all of their zealots. This was the problem with archons, but that changed in the patch. Marauders and infestors don't help the situation either.

2. Protoss can reinforce too quickly.
When blizzard did balancing, they needed to consider the effect of reinforcement on the balance. Because protoss can warp in, the units are weaker by a large margin.

3. High dependance on spell casters and high dps units Terran can win games with marines and marauders only. Once terran has stim, protoss needs sentries (for guardian shields and forcefields), collosus (to do dps) or HT, and blink/charge and all high dps units from protoss are easily counterable. (vikings against collosus, ghosts against HT, concussive shells against charge/blink). If protoss wants to win, they need to win every single engagement.

4. No area controlling units. Dark templar can be considered area controlling to a tiny extent, but only lasts a short time. Tanks for terran, banelings and infestors for zerg, protoss literally has nothing. At one time, protoss could hold a position by having a pylon and being able to warp in a high templar with kydarian amulet, but no more. There is no risk advancing into a protoss base. This is the biggest reason why protoss is always in a ball.

5. Highly limited tech choice This somewhat opened up with the recent changes to archon, but most air builds are almost autolosses and warp prism play offers very limited reward with high risks. Obviously protoss hasn't explored EVERY single option, but it's not due to a lack of trying.

6. The cost of scouting is too high. A terran can scout with reapers or scans at almost any moment, a zerg can send an overlord , but a protoss must choose a specific tech pattern and sacrifice tech choices in order to scout. If the protoss gets hallucination, then that's 2 less forcefields and less tech. If the protoss gets an obs, that's 200m/100g followed by 25m/75g. And scouting makes protoss SUPER vulnerable to a fast timing attack. I think protoss need to get that super fast immortal to be safe followed by a chrono'd observer in order to be safe against dt builds, banshee builds, and burrowed roach. My guess is that blizzard designed protoss to always get a fast robo every game (considering all of the units like immortals, observers, and warp prisms), but the truth is that the investment makes it difficult to choose another tech path if you scout something that robo is not good against. Zerg can scout with a lair (a natural part of their tech path) and terran can scout with scans or reapers (a very natural part of the tech path). I still think this is something that can be explored. Maybe hallucination first builds or something would really go a long way to help out. Maybe 1 gate robo is the build of the future, something to be considered. This however I believe is the #1 problem protoss currently has.


I'm not saying protoss is UP, they still win a lot of games and each race has it's own problems, but that the problems for protoss make it difficult to show consistent results mostly because of the scouting problem. Naniwa did 4 gates in order to be the agressor (in which case you don't really need early scouting), but as 4 gates got nerfed, naniwa's build got weaker and I think MLG will show the results of the most recent patch.
Developer for http://mtgfiddle.com
dan1mal
Profile Joined August 2010
Netherlands86 Posts
June 03 2011 19:30 GMT
#138
Protoss goes through one patch where they cant 1-a, and suddenly all the tosses start whining.

Saying that they wanna switch to zerg, its really funny.. Because the style u have to play to beat a protoss is insanely hard. Requires a metric tonne of multitasking and lots and lots of bases. Constantly reinforcing with diffrent types of army etc.. Not as easy as it looks... Whereas protoss can still win 50% of their games with a 3 base turtle into deathball.

I dont blame them though, the collosus is basically the only t3 tech thats any good. Even though archons got slightly buffed.
'Its a retard magnet!' - Destiny
elitesniper420
Profile Joined May 2011
Canada135 Posts
June 03 2011 19:32 GMT
#139
On June 04 2011 03:47 awesomoecalypse wrote:
Show nested quote +
protoss still wins 66% against zerg you retards. protoss is just a flawed race where the best zerg can't do anything but the protoss can't win against terran because protoss is so easy they can't find a way to improve their play. if anything blizzard needs to remove the race from the game because P matchups are always boring, so much so that T can only go MMM and Z can only make roaches, unless it's some cutesy timing push or coinflip stratLast edit: 2011-06-04 03:37:10


No they don't. There are no statistics that support the argument that at this point in the game Protoss is winning 2 out of 3 matches against Zerg. And your understanding of the diversity of P matchups is laughable. Any Terran who neglects Ghosts and Vikings will lose these days, end there are lots of builds that mix in some mech units to favorable results. Infestors and Corruptors are de rigueur in ZvP, and banelings are showing up more and more, and even the Roach-heaviest strats do eventually mix in some Hydras.

Protoss is not UP. Nor are they a "flawed" race with some sort of rock-paper-scissors dynamic with Z and T. Protoss is fully capable of beating the other two races, and the other two races are fully capable of beating Protoss, and in each matchup there are a number of viable builds and strats on each side.

Races have their ups and downs, and matchup balance swings on a pendulum. One side comes up with a new build or strat or playstyle that shifts the matchup in their favor for a bit, and then eventually the other side adapts and responds. Patches make things even more unstable as there is a period where players must adjust. Protoss had a while where they couldn't get past the Ro8, then MC won multiple championships, now they had a bad month. None of this means Protoss is OP, or UP, its just the normal ebb and flow of the game.


No statistics?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=228319


Unlike you I'm actually using evidence in my argument instead of delivering pointless anecdotes and clearly showing how much you misunderstand the matchups. When I said Terran only uses MMM and Zerg only uses Roaches I didn't mean to use some kind of bronze league logic where you see players going mass hellion and nothing else. Yes Terran uses Vikings and Ghosts, but they are support units. It's the same thing with Zerg where you mix in Infestors and Corrupters, but that is not a core of your army. However, that doesn't change the fact that against Protoss you have a large number of units that are simply not viable. In fact how often do you see Hydralisks used in ZvP anymore? Most GSL ZvP games are always almost 100% max Roach armies, and that's because Protoss has so many units that take minimal skill to use which hard counter them. Protoss is a hard counter race and it's why you see so many Zerg units and Mech never being used. This has always been the case, right from the beta. Maybe when I see mech actually being viable and not just being used in some specific build order designed to hit a timing, I'll believe what you said. For now you have no evidence to support you.

As for balance issues, many things are very clear with Protoss. Forge FE is impossible to pressure against competent Protoss that learn to deal with the attacks and don't get caught out of position, Protoss is too good defensively. Meanwhile there are also issues with PvT, and the issue behind that is Protoss can do absolutely nothing against a skilled player. Terran have kept on improving but Protoss have reached their skill ceiling. It's a fundamentally flawed race where macro and micro is so much more simplistic that the only thing you can improve upon is forcefields. Terrans at this stage of the game have improved their ghost usage immensely, and that's exactly why they aren't getting dominated by Protoss like they were before. This is also the reason why Terran does much worse at lower levels against Protoss, and it's simply because the race is harder. Once you get good enough however, it changes to the point where there is nothing that Protoss can do. And it's Blizzard's fault.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
Last Edited: 2011-06-03 19:33:22
June 03 2011 19:32 GMT
#140
On June 04 2011 04:30 dan1mal wrote:
Protoss goes through one patch where they cant 1-a, and suddenly all the tosses start whining.

Saying that they wanna switch to zerg, its really funny.. Because the style u have to play to beat a protoss is insanely hard. Requires a metric tonne of multitasking and lots and lots of bases. Constantly reinforcing with diffrent types of army etc.. Not as easy as it looks... Whereas protoss can still win 50% of their games with a 3 base turtle into deathball.

I dont blame them though, the collosus is basically the only t3 tech thats any good. Even though archons got slightly buffed.

But there is the beauty for you: you CAN actually do something with your skill. Protoss cant do anything with it. See above post for details.

Ive always whined about these points though. I dont care if protoss is good or bad, its just designed as the 5th wc3 race T_T

Just imagine if you could charge your zealots on your own units (blink back --> charge back).. stuff like that. Then you could actually use your skills and speed T_T
Moderator
Prev 1 5 6 7 8 9 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 516
StarCraft: Brood War
Rain 5723
Calm 4633
Flash 3270
Bisu 1805
Horang2 1560
Jaedong 965
Hyuk 923
Mini 648
Soma 569
ZerO 469
[ Show more ]
firebathero 465
EffOrt 420
Light 410
Stork 333
Zeus 315
Hyun 225
Snow 214
Soulkey 211
BeSt 132
Rush 84
Barracks 81
ggaemo 76
PianO 71
Killer 55
Mind 54
Movie 41
Sharp 34
Free 29
soO 27
zelot 22
scan(afreeca) 21
Yoon 21
ivOry 18
Shinee 18
ajuk12(nOOB) 16
Rock 16
Terrorterran 14
SilentControl 9
Sacsri 9
HiyA 8
Mong 1
Dota 2
qojqva3389
Dendi1005
420jenkins342
syndereN315
BananaSlamJamma266
Counter-Strike
allub181
FunKaTv 39
Other Games
singsing2375
Hui .315
ceh9295
FrodaN239
Liquid`VortiX238
ArmadaUGS80
Mew2King55
KnowMe47
Trikslyr45
ZerO(Twitch)20
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 63
• HeavenSC 15
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3042
• Noizen30
League of Legends
• Nemesis3788
• Jankos2106
• TFBlade500
Upcoming Events
OSC
13m
Tenacious Turtle Tussle
7h 13m
The PondCast
18h 13m
OSC
20h 13m
WardiTV Invitational
1d 19h
Online Event
2 days
RSL Revival
2 days
RSL Revival
2 days
WardiTV Invitational
2 days
Afreeca Starleague
3 days
Snow vs Soma
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
RSL Revival
4 days
Wardi Open
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.