Tips you would give to help improve the NASL - Page 31
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abaitor
England45 Posts
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genius_man16
United States749 Posts
If so then that's all I got, otherwise the production has been pleasantly suprisingly awesome (worst sentence ever, lol) | ||
Dartego
154 Posts
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bmml
United Kingdom962 Posts
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JupiterJazz
Germany92 Posts
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thoradycus
Malaysia3262 Posts
On April 14 2011 20:07 JupiterJazz wrote: It just feels like there is a lack of overall professionalism in all sorts of tiny things. in the lagfest i saw what struck me the most was when in game 2 between Artosis and Sheth the observer kept showing the units lost tab for 10minutes because it made it obvious he can not keep up with the "multitasking" and things going on on the map. Whos the observer btw? Anyways i just feel theres not enough excitement surrounding it compared to the GSL,TSL,or DH. Mayb its the production or casting(i think its good for most part).I just get the vibe that its just some random tourny or something,lol dunno just imo. | ||
Toastmold
Canada207 Posts
I would not like the in-game music though. Sometimes I want to listen to my own music. | ||
Meldrath
United States620 Posts
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VirtuallyJesse
United States398 Posts
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REM.ca
Canada354 Posts
Also I'm wondering how TSL3 can have such a great stream going with great sound volumes and no technical glitches while NASL can't. Can't both teams talk to each other and get things fixed? | ||
pieman819
Australia457 Posts
Somone else earlier in the thread called the production tab the minimap of veiwing and they are totally right, you guys aren't the only casters to miss tech switches (even the mighty casting archon do it reasonably often) but having that tab up for most of the game is good for us veiwers. Checking the other tabs is good too, i liked how in the Sheth v Artosis (i think it was this game) you kept going back to the resources lost tab (?) it really showed how Sheths army became more and more cost efficient as the game went on but you need to get into the habit of switching back to the production tab after checking out these other things. I think the preshow should maybe be 15 or 20 minutes, introduction, do your map walkthroughs and a very brief mention of the schedule and then do the more in depth player/matchup intros before each series. It will make those much needed short breaks between series (thanks for listening to the community on that!) flow much better. | ||
Krejven
Sweden105 Posts
Thank you. | ||
pieman819
Australia457 Posts
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Coolwhip
927 Posts
Incontrol should cast with Diggity as much as possible. If Diggity isn't available then it would be Incontrol and Gretorp I guess. But Gretorp needs to change a few things to get better at it: -no screaming, unless something EPIC happens -not calling everything amazing, when it's not -not share insight about games that just doesn't make sense -talk more fluently, it looks like he is behind in his mind when he speaks, just think about what you want to say when Incontrol is talking -don't predict things wrongly all the time, he can't look in the future and we don't expect him to -he has a good voice for it, but all in all needs to improve a LOT. Oh and don't let Khaldor co-cast again. It's very awkward that he isn't in the studio and his commetary just isn't professional enough. Plus him not being natively english means his vocabulary is quite limited and it shows. Also he was often telling us that a pylon was being built, stuff like that. That's just bad commentary. No offense. Production -stream is often choppy, laggy -spice up the studio a bit, it's very dark and boring atm -during breaks, technical difficulties, don't let dead air happen. Prepare music, videos, whatever -consistancy: don't prerecord with lots of different casters and let them warp all over the place in the 'live' broadcast -only use commentators in the studio, it's awkward if someone is commentating from home, with bad sound quality -make sure the ingame music is on -show the production tab -show national flags with players protraits, spices things up -during preshow don't just endlessly talk, mix it up with interviews, whatever -the helicopter view of the map doesn't add much, it's harder to see like that even (no problem with it though, just saying) There is definately potential, but improvements need to happen, especially to the casting. My 2 cents. | ||
storm8ring3r
Germany227 Posts
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NeonFox
2373 Posts
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Technique
Netherlands1542 Posts
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zolii
Poland141 Posts
2. Putting some Sc2, sc2 community ect. related videos instead of the "INTERMISSION 5 MINUTES" screen - this is almost a reminder of MLG 3. Implementing an option to choose between 2 quality options for VODs ex. 480p and 1080p 4. Having more controll over the game (referee ingame) 5. Putting on busy status on battlenet so no people message the casters during the games. 6. Getting rid of "strange sounds". I think it was skype or msn in the background in some games. Probably some stuff pops into mind later. Now I'd like to say I love the amount of games. The commentery is nice, it lacks the Tasteless-Artosis chemistry but that should come with time. Some people are complaining on justin.tv about Gretorp high voice - I have no clue what they are talking about. There is never a point where I have to put the volume down. Keep up the good work. NASL FTW ! | ||
zivac
Croatia389 Posts
1. better mics 2. better vod cuts so i dont have to search within 1 hour long 1080p video that buffers more than 2 hours for 2 games that lasted 10 mins each, i dont have time to watch each pause that last forever, totally unnecessary for vods and makes life impossible considering buffering times 3. better casters (cant help it, i love gretorp and incontrol but other caster set standards too high, gsl archons, uk archons, day9, wheat, husky etc...) 4. in-game music would maybe help atmosphere a bit 5. overall their casting environment feels too sterile for me... | ||
FreddYCooL
Sweden415 Posts
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