ZvP Changes Post 1.2? - Page 4
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Xretes
United States14 Posts
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Koshi
Belgium38797 Posts
I made it to Master League today and it is ridiculous how hard it is to win against protoss on JB. I hope I will read some decent tactics in this tread. Protoss can do to many different opening on JB and it bothers me. 1) Fast expansion and block my expansion with probe/pylon. 2) Pheonix. 3) Proxy gate ways. (I don't know why but 1 out of 10 tries this) Problem is that I can lose to all 3 quite easily. There is no wide open places on JB and force fields are very very strong... | ||
Thetan
240 Posts
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zer0das
United States8519 Posts
Though most people aren't that stubborn... | ||
idonthinksobro
3138 Posts
That build is kinda strong against: 6gate/3gate robo/airplay - 4gate you have to scout it you need crawlers in position bad against: dt/colossirush/zlot/sentry/phenix/2gate openings good maps: medium sized maps without backdoor e.g. metalopolis close air / LT/ bad maps: shakuras (too much creep needed to attack your opponent with the queens), blistering sand cause of the backdoor.. -- also in generall the patch kinda limits a ton of options since the new air units are designed to shutdown any Tier 3 and some Tier 2 Units that zerg has. I had problems against voidrays before the patch i thought they were OP before the patch and now i havent found a way to kill Voidrays unless i kill the toss after his first attack because of a build that is designed to have 2saturated bases in no time | ||
Kralle333
Denmark301 Posts
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Numy
South Africa35471 Posts
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JQL
United States214 Posts
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Fa1nT
United States3423 Posts
On January 13 2011 08:21 JQL wrote: What is a zerg suppose to do if protoss goes mass charge zealot and phoenix only? standard roach/hydra? | ||
jcroisdale
United States1543 Posts
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happyness
United States2400 Posts
On January 13 2011 08:21 JQL wrote: What is a zerg suppose to do if protoss goes mass charge zealot and phoenix only? .....roach hydra | ||
JoeCrow
United States167 Posts
On January 13 2011 06:57 Jermstuddog wrote: Made basically the same post here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=183903#7 8-10 Phoenixes harassing expos, transitioning into stalker/colossus/phoenix is rough. Nothing really counters the Phoenix when there are large enough numbers of them. be. Fungal Growth? Have you tried this? works extremely well if you can catch the phoenixes with a fungal then kill with hydras. | ||
TibblesEvilCat
United Kingdom766 Posts
it's a good change as it limits zergs vision, which to be honest guyz comon its basically maphack 1/2 the time. if your struggling vs them , here a few things to take note overlord speed!! - retreat em to a safe spot hyrdisk den - don't need to make them, but having the option can be good enough deterant from the protoss massing them be agressive - this is hardest part, phonies aren't cheap nor are they strong , yes they are fast and good alot of dmg to light, but that's all, rember more of thoes things, less stuff that can figth your hordes of roaches :D flame me if you want | ||
loving it
Canada271 Posts
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Arterial
Australia1039 Posts
I vs'd someone recently twice in a row, and his tactic was to wall off, go fast phoenixs (not too many like, 5-6, forcing me into hydras, and then id get more hydras and roaches, then he'd push with HTs, stalkers and zealots. God that was annoying. Phoenix play is gonna be more predominant now, man its gonna suck for me! | ||
CookieMaker
Canada880 Posts
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Na_Dann_Ma_GoGo
Germany2959 Posts
So basically as a Zerg we now want our expansions up just as usual and go Hydras as quickly as possible afterwards. Going Hydras however means you won't hold a 3/4 WG push. So it's once again a bit more volatile. Scouting is EVEN more important and you better pray you make the right choices when you aren't allowed to scout properly, which is the case usually ;P | ||
Paperline
Canada78 Posts
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Joroth
United States318 Posts
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Spreek
United States47 Posts
On January 13 2011 08:28 JoeCrow wrote: Fungal Growth? Have you tried this? works extremely well if you can catch the phoenixes with a fungal then kill with hydras. Unfortunately, another part of 1.2 read, ZERG Infestor Fungal Growth no longer affects air units | ||
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