• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:04
CET 08:04
KST 16:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ What are former legends up to these days? BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Has Anyone Tried Kamagra Chewable for ED? US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 818 users

1.2 out in January - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 Next All
Ancient.eu
Profile Joined July 2010
Romania621 Posts
January 11 2011 00:01 GMT
#541
On January 11 2011 08:58 Sprog wrote:
Show nested quote +
On January 11 2011 08:55 CruelZeratul wrote:
It seems they are not released yet.


correct, they don't appear in our patcher

Oh, ok. That's a bit weird.
ProbeEtPylon
Profile Joined October 2010
168 Posts
Last Edited: 2011-01-11 00:05:19
January 11 2011 00:04 GMT
#542
- fail - pls delete
beer
hnnm
Profile Joined September 2010
Australia7 Posts
January 11 2011 00:07 GMT
#543
On January 11 2011 08:42 Zephirdd wrote:
Show nested quote +
On January 11 2011 08:39 emc wrote:
I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA.


Wasnt it something about NA servers having less lag than SEA? or just the amount of players?



The reason SEA have a region button, is because ISP's in Australia will route their own SEA traffic through American ISP's into Asia because it's cheaper for them to do so.
For players on those ISP's, it means they get an irritating amount of lag.

There was alot of complaint to different ISP's about this and the larger ones refused to co-operate.
Blizzard made the choice to allow access to both NA and SEA so if you're suffering at least you can try to play to NA - which if you have routed SEA traffic will have a lower ping and make the game playable again.

Australia's internet sucks!

ZoomDog
Profile Joined September 2010
Australia25 Posts
January 11 2011 00:10 GMT
#544
Getting off-topic, but some of the SEA stuff being thrown around is incorrect.
There aren't any 'regulations' limiting Internet speeds in Aus, it's just that we have an incumbent with no desire to improve things, and vast distances with a small population that make any upgrades costly. I haven't noticed any problems with a language barrier; every player I've tried to speak to has spoken good English and the rest know enough to glhf and gg (which is probably 99% of the conversations anyway. )
We do have direct pipes to SG, it's just that the second largest ISP (Optus) doesn't use it, so anyone with that provider will be routed through NA resulting in horrible latency. From memory New Zealand has horrible routes to SG regardless of ISP, so NA is a much better option for them too.
The main reasons they opened NA were for those who had horrible routes to SG, people already had relationships with NA from WoW, and the player base isn't large enough for people who want to play the less popular games (custom games, 4v4 in off-peak etc).
LoveSponge
Profile Joined August 2010
Australia237 Posts
Last Edited: 2011-01-11 00:11:08
January 11 2011 00:10 GMT
#545
On January 11 2011 08:53 emc wrote:
Show nested quote +
On January 11 2011 08:42 Zephirdd wrote:
On January 11 2011 08:39 emc wrote:
I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA.


Wasnt it something about NA servers having less lag than SEA? or just the amount of players?


It's a combination of both. Their lag is quite horrible because they have strict regulations on internet speed there, it's basically a monopoly and it sucks. Internet regulation and less people per square mile than NA makes it difficult for communities to stay in tact over there. Small games or even games with a mid size community have no chance of surviving, SC2 is really the only game I could see staying alive over there which is great that blizzard allowed them to play in NA. Also keep in mind that it's basically a mini UK (large ass continent though) surrounded by asian countries, language barriers can really set back a communities growth.

So it is possible to have cross region support, so when is the rest of the world going to get it?


You make it sound a lot worse than it is. It really isn't that bad and many games have communites that are active.

Internet regulations (we don't have them either, just old and outdated infrastructure - but thats changing) don't change ping times, it's a matter of location. The ping isn't that bad anyway on SC2.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
January 11 2011 00:12 GMT
#546
On January 11 2011 08:22 baskerville wrote:
so funny to see the pictures... thanks

do you guys think they'll always start with sea?

you'd be the watchtower of sc then...


Yes because SEA is the furtherest ahead in time (closest to date line)
https://twitter.com/#!/IrisAnother
nJectioN
Profile Joined January 2011
3 Posts
January 11 2011 00:12 GMT
#547
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....
Champ24
Profile Joined August 2010
177 Posts
January 11 2011 00:15 GMT
#548
On January 11 2011 09:12 nJectioN wrote:
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....


Freaking yes!

Only downside is that 4 gates are still incredibly powerful.
Ingruz
Profile Joined May 2010
Italy380 Posts
January 11 2011 00:17 GMT
#549
actually pvp is more a 4 gate wars.... sadly
My life for Aiur!
Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2011-01-11 00:20:28
January 11 2011 00:17 GMT
#550
On January 11 2011 09:12 nJectioN wrote:
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....


Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
January 11 2011 00:23 GMT
#551
On January 11 2011 09:17 Greentellon wrote:
Show nested quote +
On January 11 2011 09:12 nJectioN wrote:
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....


Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?


Agreed. I'm assuming there was a little typo in that post
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
nJectioN
Profile Joined January 2011
3 Posts
January 11 2011 00:26 GMT
#552
On January 11 2011 09:17 Greentellon wrote:
Show nested quote +
On January 11 2011 09:12 nJectioN wrote:
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....


Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?


It was actually around 3.5 in game seconds I may have exaggerated a bit with the one second. Still I wonder if the 2.25 speed now will nullify the damage increase its been given.
nJectioN
Profile Joined January 2011
3 Posts
Last Edited: 2011-01-11 00:30:00
January 11 2011 00:27 GMT
#553
double post sorry.....

Deleted User 124618
Profile Joined November 2010
1142 Posts
January 11 2011 00:29 GMT
#554
On January 11 2011 09:26 nJectioN wrote:
Show nested quote +
On January 11 2011 09:17 Greentellon wrote:
On January 11 2011 09:12 nJectioN wrote:
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....


Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?


It was actually around 3.5 in game seconds I may have exaggerated a bit with the one second. Still I wonder if the 2.25 speed now will nullify the damage increase its been given.


Ah, ok. 10*1,2/0,6*3,5 = 70 so yeah, that does sound more reasonable But yay for some variety in PvP matchup, hopefully it's colossus vs colossus no more!
HaIf
Profile Joined January 2010
Canada234 Posts
January 11 2011 00:30 GMT
#555
On January 11 2011 09:17 Greentellon wrote:
Show nested quote +
On January 11 2011 09:12 nJectioN wrote:
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.

On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....


Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?

The damage increase is only +20% vs Massive.

Meaning it will so 12 vs Armored Massive and 7.2 vs Normal Massive (If there is any such unit idk)
life of lively to live to life of full life thx to shield battery
ZoomDog
Profile Joined September 2010
Australia25 Posts
January 11 2011 00:31 GMT
#556
Do buildings count as massive?
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2011-01-11 00:58:10
January 11 2011 00:34 GMT
#557
No. But mech TvP is even more nerfed due to Thors and BCs taking even more damage, killing one of the (weak) responses to protoss air. Not sure if people'll like that. x)
Cant take LMS hipsters serious.
HaIf
Profile Joined January 2010
Canada234 Posts
January 11 2011 00:34 GMT
#558
On January 11 2011 09:31 ZoomDog wrote:
Do buildings count as massive?


http://wiki.teamliquid.net/starcraft2/Building_Statistics

(No, they do not)
life of lively to live to life of full life thx to shield battery
A-p-p-l-e-s
Profile Joined September 2010
Canada314 Posts
January 11 2011 00:53 GMT
#559
man when will da match hit? )+
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
January 11 2011 00:53 GMT
#560
On January 11 2011 09:34 Alaric wrote:
No. But mech TvP is even more nerfed due to Thors and BCs taking even more damages, killing one of the (weak) responses to protoss air. Not sure if people'll like that. x)


Not to mention Zerg's Broodlord and Ultra; however, they aren't used often as it is, so it probably won't be as significant as it will be for Terran, with the Thor being seen relatively often. I think this will discourage Zerg getting those T3 units even more now though. sigh
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Prev 1 26 27 28 29 30 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft650
NeuroSwarm 159
Nina 77
StarCraft: Brood War
Nal_rA 259
Shuttle 137
EffOrt 74
ZergMaN 51
soO 29
Sacsri 25
Bale 22
Rock 20
Mind 13
Icarus 11
[ Show more ]
NotJumperer 7
Dota 2
monkeys_forever1184
League of Legends
JimRising 641
C9.Mang0517
Counter-Strike
summit1g4722
Other Games
Mew2King37
Organizations
Other Games
gamesdonequick919
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 34
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1359
• HappyZerGling87
Other Games
• Scarra2612
Upcoming Events
Replay Cast
1h 56m
Wardi Open
4h 56m
OSC
1d 4h
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
4 days
Korean StarCraft League
4 days
OSC
5 days
OSC
5 days
OSC
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.