|
NEW UPDATE: Would seem the patch is starting to be rolled out to the servers. SEA is down and apparently updated to 1.2.0
UPDATE: http://us.battle.net/sc2/en/forum/topic/1568008036
1/5/11- After additional testing and feedback from the community on the PTR, we’ve identified and fixed several issues and are now targeting next week for patch 1.2. We will update this thread should there be any further delays.
aw 
Also seems the ladder reset won't be coming with 1.2. http://us.battle.net/sc2/en/forum/topic/1568008036?page=11#215
We don’t have any plans to reset the ladder with the upcoming patch, but we do plan to reset it when we roll the season in a future patch. We’ll keep everyone informed as we get closer to that point.
|
Thanks for the quick update.
Does this mean ladder reset? If so, then might as well smurf on PTR in teh bronze league
|
I'll be out of town for a good portion of the holidays, so it's all good here. Hoping it's a happy new year for SC2.
|
Time to get into diamond over break so I can become a grand master wizard next semester.
|
Aww, I wanted the ladder reset to come in between semesters
|
I was hoping for at least the chat patch before January
|
Sooo disappointed, it will go out after i go back to school ..
|
guess I shouldn't be surprised
|
Will this accompany a ladder reset?
|
yea standard blizzard delays, no problem as long as they get there shit right
|
Cool, thnx for the update. Anyway better that they test it and make sure it's perfect before release. Just wish they would get a clue and nerf Terran, or at least give some loving to Zerg!
|
Rather delays than a bunch of problems
|
sucks but
at least they are notifying us accordingly (they could have easily waited longer before telling us)
|
damn i want chat channels
|
sweet. It makes sense it will be in Jan, the time to update the game would be now but due to GSL they are going to delay it and next week I doubt any of the blizz employees will be in the office. I'm guessing we'll see the patch on Jan 2? Or the monday following.
|
"will be out before end of the year" as usual
|
Can't believe this. Just can't.
A good job is better than a rushed one, but they made a lot of bold statements and it's hard to believe there is any reason for this delay unless they have more changes in store that we don't know about.
|
United States4126 Posts
I don't know why I hold Blizzard to the dates they set anymore, I really don't. This is actually better for me since I'll have more time to spend all my saved up bonus pool after finals :D
|
Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks.
|
how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release.
On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch...
|
So what's new in the latest ptr patch?
|
On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. Show nested quote +On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch...
Pheonix 10 secs less, and 2 pylons not blocking ramps?
Those aren't huge. And ya, I'm terran right now.
|
On December 18 2010 09:50 Wolf wrote: Can't believe this. Just can't.
A good job is better than a rushed one, but they made a lot of bold statements and it's hard to believe there is any reason for this delay unless they have more changes in store that we don't know about.
Really?
There choice is either to get it out before the gsl, right after and have the usual patch blues during christmas so there staff can't take there holidays off, since something always will go wrong when you patch. Instead they're waiting for after the holidays. They will probably be runing on a skeleton crew for the next 2 weeks anyways.
Anyways I'm happy it will give me time to improve my protoss game, and with the changes hopefully make me an even better player.
Btw it's nice to be informed, thank you OP
|
Sooo, the PTR has changed? Any unit/race changes?
|
I was actually looking forward to the chat channels being added before the holidays. I'll be on BNET alot these next few weeks. Oh well.
Good news is that they aren't implementing the patches till after the GSL finals.
|
and is the PTR itself gonna keep going as well? or is it gonna be shutdown until next patch?
|
On December 18 2010 09:40 FlamingTurd wrote: Cool, thnx for the update. Anyway better that they test it and make sure it's perfect before release. Just wish they would get a clue and nerf Terran, or at least give some loving to Zerg!
And I wish you'd get a clue and start to playing good before complaining about things without and good reason for it.
But hey, we can't all get everything, now can we?
|
Not surprised. Blizzard always fails with release dates.
|
On December 18 2010 10:21 0neder wrote: Sooo, the PTR has changed? Any unit/race changes?
From the B.net forums:
A few changes that have been made to the PTR:
• Fixed a pathing issue that units can push an opponent's units.
• SCVs can no longer continue construction on a building from inside of an adjacent bunker.
• Fixed an issue where SCVs can keep repairing at a short range even though the structure they are repairing is blocked by force fields.
|
oh blizzard i almost forgot how on time you never are
|
On December 18 2010 10:06 NPF wrote:Show nested quote +On December 18 2010 09:50 Wolf wrote: Can't believe this. Just can't.
A good job is better than a rushed one, but they made a lot of bold statements and it's hard to believe there is any reason for this delay unless they have more changes in store that we don't know about. Really? There choice is either to get it out before the gsl, right after and have the usual patch blues during christmas so there staff can't take there holidays off, since something always will go wrong when you patch. Instead they're waiting for after the holidays. They will probably be runing on a skeleton crew for the next 2 weeks anyways. Anyways I'm happy it will give me time to improve my protoss game, and with the changes hopefully make me an even better player. Btw it's nice to be informed, thank you OP
I could give a shit less if anyone is at blizzard they said they would give out the new patch and masters league BEFORE the new year. They need to release it AFTER GSL, like sunday or monday or even tuesday and fix everything up. It's their responsibility.
Thats the time period which makes the most sense. Either have people at the office and make sure everything is right beforehand and the latter is the much better choice.
|
|
|
This is just so Blizzard can intentionally break their promise to have the chat channels out before 2011 = P
I guess you could argue putting out the PTR qualifies, though!
|
Well that sucks. Hope it ends up being well done and the extra time is worth it.
|
well they didnt fix any of the chat channel issues so this is not looking good, blizzard dropping the ball...
|
guys chillax, at least they're not patching before the gsl finals like everyone was crying about.
|
I'm not surprised. No one in their right mind wants to release an update over the holiday week(s) and potentially cause multiple issues resulting in having to call employees into the office. I guarantee this was their plan all along .
|
On December 18 2010 10:57 da_head wrote: guys chillax, at least they're not patching before the gsl finals like everyone was crying about.
which are gonna be aweome btw :D
|
Very disappointing, I can't play on the NA server until I get to port over my new hotkeys... my hotkeys changes are so addicting, they ruined me for the old layout. And I was hoping to get to do some matches to get a good rank while I had free time!
|
On December 18 2010 10:57 da_head wrote: guys chillax, at least they're not patching before the gsl finals like everyone was crying about.
yea but now they are releasing it after new years which is probably worse.
God blizzard fails so hard on release dates
|
I have a quick qnt... is grand master league thing coming out with this patch as well?
|
8751 Posts
|
On December 18 2010 11:10 Liquid`Tyler wrote: patience is bliss fixed :p
but yea, nony's right. people always find something to complain about. we should all just take a page out of his book and chilll
|
8751 Posts
On December 18 2010 11:11 da_head wrote:fixed :p
it's a joke lol
|
i dont understand why they wont confirm whether or not there will be a ladder reset
it fkn annoys me how blizz holds back info sometimes that really doesnt seem necessary
honestly i'd settle for a "we can't tell you, sorry." just SOME kind of response
|
On December 18 2010 10:37 Dromar wrote:From the B.net forums: Does this mean they fixed the trick where lings could run through a blocking zealot?
|
On December 18 2010 11:26 Subversion wrote: i dont understand why they wont confirm whether or not there will be a ladder reset
it fkn annoys me how blizz holds back info sometimes that really doesnt seem necessary
honestly i'd settle for a "we can't tell you, sorry." just SOME kind of response
This
|
Sounds good. Glad to see Blizzard really taking their time and making sure they get this major patch done correctly.
|
On December 18 2010 10:01 ThaZenith wrote:Show nested quote +On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1.
|
On December 18 2010 12:13 Silidons wrote:Show nested quote +On December 18 2010 10:01 ThaZenith wrote:On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1. ... ive really never understood this how can someone post something thats flat out wrong with such absolute certainty? what is broken in your brain to make that possible?
|
On December 18 2010 12:13 Silidons wrote:Show nested quote +On December 18 2010 10:01 ThaZenith wrote:On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1.
lol? 2 cannons does block off the ramp... If you didn't know that you obv don't play this game or ever done it to a zerg. Or you have never watched the GSL, or all of the above and your just trolling.
|
I'm in the awww pile, wish it came out during my break
|
meh blizzard just cant win. This probably sounds weird but i pity them nowadays.
If they had released it this week, a lot of ppl will be "wth they thinking. it's the gsl. can't they wait"
and then now they waited for GSL and the only time they could release it is first week of january and people are upset again. "Omg they fail with release dates".
They cant possible release it the X-mas/New year week because no one will be in the office. If there is a serious error/bug then no one will be able to fix it. Do you guys actually except blizzard employees to work and monitor Bnet over Xmas and New Year. They are human beings with families as well.
|
On December 18 2010 12:19 IdrA wrote:Show nested quote +On December 18 2010 12:13 Silidons wrote:On December 18 2010 10:01 ThaZenith wrote:On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1. ... ive really never understood this how can someone post something thats flat out wrong with such absolute certainty? what is broken in your brain to make that possible?
I was going to respond to that post, but I think Idra handled it pretty well.
Maybe next time you cant understand why everyone believes the same thing, you should do a little research before stating something so outlandishly false.
|
On December 18 2010 12:35 dtz wrote: meh blizzard just cant win. This probably sounds weird but i pity them nowadays.
If they had released it this week, a lot of ppl will be "wth they thinking. it's the gsl. can't they wait"
and then now they waited for GSL and the only time they could release it is first week of january and people are upset again. "Omg they fail with release dates".
They cant possible release it the X-mas/New year week because no one will be in the office. If there is a serious error/bug then no one will be able to fix it. Do you guys actually except blizzard employees to work and monitor Bnet over Xmas and New Year. They are human beings with families as well.
What, Blizzard employees are human beeings and they have families? LIES! BLASPHEMY!
|
I kinda like this delay, with ogsMC showing us that P is strong i don't want P to get imbalanced with the void ray & phoenix buff...
|
+ Show Spoiler +On December 18 2010 12:19 IdrA wrote:Show nested quote +On December 18 2010 12:13 Silidons wrote:On December 18 2010 10:01 ThaZenith wrote:On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1. ... ive really never understood this how can someone post something thats flat out wrong with such absolute certainty? what is broken in your brain to make that possible?
This is SO FUNNY! I am pretty sure they said in the latest SOTG, when discussing TL forums, that pros gamers like IdrA! Would never respond to junk posts!!! BUT here he does!! Lmao!!
|
From blizzard forums: We’ve been hard at work on refining the StarCraft II PTR and a new version has been made available! We have no time frame for how long this version of the PTR will remain up and it may be taken down without notice.
A few changes that have been made to the PTR:
• Fixed a pathing issue that units can push an opponent's units. • SCVs can no longer continue construction on a building from inside of an adjacent bunker. • Fixed an issue where SCVs can keep repairing at a short range even though the structure they are repairing is blocked by force fields.
Once again, we would like to take this time to thank our players for providing such valuable feedback after playing the previous versions of the PTR. Keep up the good work!
Yay FF buff against the stupid ass infinity-heal bunkers.
|
On December 18 2010 14:26 Bixs wrote:+ Show Spoiler +On December 18 2010 12:19 IdrA wrote:Show nested quote +On December 18 2010 12:13 Silidons wrote:On December 18 2010 10:01 ThaZenith wrote:On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1. ... ive really never understood this how can someone post something thats flat out wrong with such absolute certainty? what is broken in your brain to make that possible? This is SO FUNNY! I am pretty sure they said in the latest SOTG, when discussing TL forums, that pros gamers like IdrA! Would never respond to junk posts!!! BUT here he does!! Lmao!!
They were kind of talking about junk posts as in blatant antagonism against pro-gamers, not horribly wrong statements. Also they didn't say it would never happen because even the people in that conversation were guilty of being baited into silly arguments.... *cough *cough iNcontrol *cough.
|
On December 18 2010 11:10 Liquid`Tyler wrote: patience is a bliss
Yeah you guys need to chill out. A little extra time isn't going to kill you. Any more data they can get from the PTR will only help Blizzard gain extra data and make the game better (hopefully).
|
On December 18 2010 11:13 Liquid`Tyler wrote:Show nested quote +On December 18 2010 11:11 da_head wrote:On December 18 2010 11:10 Liquid`Tyler wrote: patience is bliss fixed :p it's a joke lol are you sure it's not 'patience is a virtue'????
oh...i see -_-
|
Good. The last thing they should do is release something early and have, say, phoenixes graviton beam get bugged.
|
New year...... major patch. Sounds good to me.
|
It kind've makes sense they'd wait a little while before patching. They probably want to take their christmas break too :p
|
Instead of all the booing, let's think about the implications of this delay..
Remember that there was a release date for SC2 and that Blizz perfectly held onto that, even though the game was far from polished? That's activision right there for ya.. ordering Blizzard to hold onto that date.
Now, you see that activision is no longer calling the shots since SC2 is already out. Activision left the patching to Blizzard and now they can take their time again. I don't really think it's a bad thing with the PTR... just keep an eye on the number of bug reports after 1.2 comes out. If the PTR does what it should do, there should be significantly less bugs..
|
That is reasonable. Start the new year fresh!
|
So the patch on PTR now will go live in January and a newer patch will be up in PTR?
|
It probably has more to do with the fact that GLS season 3 ended after all the Blizzard employees went home for the holidays, than it has with patch testing!
|
|
|
On December 18 2010 16:57 Morphs wrote: Instead of all the booing, let's think about the implications of this delay..
Remember that there was a release date for SC2 and that Blizz perfectly held onto that, even though the game was far from polished? That's activision right there for ya.. ordering Blizzard to hold onto that date.
Now, you see that activision is no longer calling the shots since SC2 is already out. Activision left the patching to Blizzard and now they can take their time again. I don't really think it's a bad thing with the PTR... just keep an eye on the number of bug reports after 1.2 comes out. If the PTR does what it should do, there should be significantly less bugs..
like activision cares about patching. the amazingly small dev team for sc2 and the very questionable talent they have calling the shots are pretty much all you need
|
perfect time to have graduated from college gonna get some good sc2 in while unemployed, w00t haha
|
On December 18 2010 12:19 IdrA wrote:Show nested quote +On December 18 2010 12:13 Silidons wrote:On December 18 2010 10:01 ThaZenith wrote:On December 18 2010 09:54 Joefish wrote:how surprising! Oo seriously.. the more important things gets the later it comes. That is what you can count on regarding blizz. but nvm. Just hope that there wont be any problems with chat channels on release. On December 18 2010 09:53 ThaZenith wrote: Nice that it's getting delayed till after the GSL at least. ^^
Dunno why everyone really cares. Patch doesn't really change anything important. Chat channels and a couple balance issues, not gonna kill ya to wait a couple weeks. Does anybody else see the irony?  I think that these little and totally unimportant changes will change ZvP fundamental. But maybe you're terran and dont care about changes which dont hit you. Or I'm completely wrong and everything will be the same after the patch... Pheonix 10 secs less, and 2 pylons not blocking ramps? Those aren't huge. And ya, I'm terran right now.  I don't understand why people think 2 pylons ever blocked ramps, they never did. You could always get through 2 pylons with 1 unit. it still takes 3 2x2 buildings to wall, the ONLY difference is that the cannon can get attacked by 2 melee units and not 1. ... ive really never understood this how can someone post something thats flat out wrong with such absolute certainty? what is broken in your brain to make that possible?
/love.
Can TL not at least give warnings to people for posting blatantly wrong things and stating them as fact?
|
blizzard will take their sweet ass time. i for one do not mind.
|
hilarious as always idra 2 pylons always blocked a small ramp. you could sneak probes in by using a glitch. that is all.
|
On December 18 2010 12:35 dtz wrote: meh blizzard just cant win. This probably sounds weird but i pity them nowadays.
If they had released it this week, a lot of ppl will be "wth they thinking. it's the gsl. can't they wait"
and then now they waited for GSL and the only time they could release it is first week of january and people are upset again. "Omg they fail with release dates".
They cant possible release it the X-mas/New year week because no one will be in the office. If there is a serious error/bug then no one will be able to fix it. Do you guys actually except blizzard employees to work and monitor Bnet over Xmas and New Year. They are human beings with families as well.
They can easily release it on the 21st-22nd, and meet the deadline they set previously, without pitching it during the GSL. Not to mention that they already released a balance patch during GSL before, this incosistency is getting annoying.
The patch has been on PTR for a bit now, I can't really imagine it having a serious error/bug...
|
still no nerf to protoss ball late game i guess the late patch is probably due to GSL they are probably evaluating a few match up to make it better
|
Anyone else having the "you're using a version of Starcraft 2 not recognized by battle.net client" error when logging in the PTR?
|
Thats been happening for the whole of last week for me.. my throwaway ladder account is not available anymore
|
cant wait for chat rooms now i got a PC for Christmas
|
Cmon Blizzard release it.
I was supposed to be out in December.
|
Australia8532 Posts
lol Blizzard.. not in the business of meeting expectations..
I guess the team motto is better late than never?
|
Getting a global error when trying to connect to sc2, are they updating?
Edit-Nvm, restart sc2 and it works fine. Most of been something else that made the error.
|
On January 02 2011 13:00 bkrow wrote: lol Blizzard.. not in the business of meeting expectations..
I guess the team motto is better late than never?
are u illiterate? they said first week of janauary. not the first day.
def wont happen till at least monday.
|
I hope they can release it this week , but more likely it will be a week commencing on the 10th of January. Anything later than that would be really disappointing however not exactly unexpected :D
|
excellent, been waiting for this big patch. been laddering less in anticipation. can't wait to see what new builds we'll see in the gsl s/a tournaments.
|
On January 02 2011 13:04 GeeseHoward wrote: Getting a global error when trying to connect to sc2, are they updating?
Edit-Nvm, restart sc2 and it works fine. Most of been something else that made the error. i had the same error about 1 hour ago... it's working now though
|
I predict Monday the 3rd. You heard it first here folks ;D
|
It's sad that they'll have to patch during GSL, but I guess it's unavoidable given the holidays and such.
|
will they release the dota map and other maps with this patch?
|
On January 02 2011 13:17 koppik wrote: It's sad that they'll have to patch during GSL, but I guess it's unavoidable given the holidays and such.
are you serious? the GSL's not even going just group stages. If Blizzard went by GSL there would be a patch once a year at the rate of 11 tournaments a year I think?
|
Why would they release it the day before maintenance day? I bet they do it during maintenance. That's what I say.
|
On January 02 2011 13:18 blade55555 wrote:Show nested quote +On January 02 2011 13:17 koppik wrote: It's sad that they'll have to patch during GSL, but I guess it's unavoidable given the holidays and such. are you serious? the GSL's not even going just group stages. If Blizzard went by GSL there would be a patch once a year at the rate of 11 tournaments a year I think?
Group stages are in 4 hours as of this post. They better get to it.
|
On January 02 2011 13:56 Gudeldar wrote:Show nested quote +On January 02 2011 13:18 blade55555 wrote:On January 02 2011 13:17 koppik wrote: It's sad that they'll have to patch during GSL, but I guess it's unavoidable given the holidays and such. are you serious? the GSL's not even going just group stages. If Blizzard went by GSL there would be a patch once a year at the rate of 11 tournaments a year I think? Group stages are in 4 hours as of this post. They better get to it.
Patch isn't gonna be released today or tomorrow tuesday or thursday is my guess as that is almost always when they have released patches so far ^^.
|
|
|
hoping for friday...^^ haven't had the chance to play on PTR...but i'm thankful there's no more fungal nerf...
also yay for the reset...my change to maintain >50% win rate is approaching xD
|
Is there an updated set of patch notes? I looked at battle.net but I couldn't find any.
|
On January 02 2011 14:36 HollowLord wrote: Is there an updated set of patch notes? I looked at battle.net but I couldn't find any.
same here guys, trying to check for PTR notes about the patch but can't find it.. anyone help us please
|
On January 02 2011 13:19 Silidons wrote: Why would they release it the day before maintenance day? I bet they do it during maintenance. That's what I say.
which is typically tuesday or thursday, but some information hasnt been updated in a while, such as a confirmation of a reset coming with this patch. they said they would several months ago. but you know things change =/
|
If GSL is a monthly event and the matches take whole month, then it's impossible to not patch during a GSL.
Better to do it at the start instead of just before the finals.
My bet for patch release time is the maintenance day, whatever it is (haven't ever noticed it!).
|
On January 02 2011 14:37 Licmyobelisk wrote:Show nested quote +On January 02 2011 14:36 HollowLord wrote: Is there an updated set of patch notes? I looked at battle.net but I couldn't find any. same here guys, trying to check for PTR notes about the patch but can't find it.. anyone help us please  as of now there are now patch notes and there will not be until the patch goes live as the ptr is down for good for this patch test.
|
Anyone know if my total wins will get reset back to 0?
I'm like 30 games away from my next portrait.
|
On January 02 2011 16:19 A.J. wrote: Anyone know if my total wins will get reset back to 0?
I'm like 30 games away from my next portrait.
They are just reseting the ladder, not any achievements. Total wins will still be counted.
|
Any updates on this? I have doubts about a release within a week...
|
On January 02 2011 17:36 Arcanne wrote: Any updates on this? I have doubts about a release within a week... Im 99% sure blizzard wont say anything else regarding the patch before its released.
|
Are chat channels still as basic as they were at the beginning of PTR?
|
patches get released when they get released. and that's the way it is.
but usually once blizzard has a pretty definite time, they get the patch out. they got 1.1 out around the time they planned, 1.1.2 and 1.1.3 were on time. Everything was functional (for the most part) in the PTR, so I see no reason why they wouldn't release the patch this week.
|
On January 03 2011 06:10 floor exercise wrote: Are chat channels still as basic as they were at the beginning of PTR?
Yeah they will probably be the same as they are in the PTR
|
why dont they just stick to the war craft 3 chat channels? its so much better and looks a lot better.... the ptr chat channels look like msn chats not channels...
|
You know wc3 channels can be abused by Bots. they probably want to avoid some similar problem.
|
On January 03 2011 06:23 A-p-p-l-e-s wrote: why dont they just stick to the war craft 3 chat channels? its so much better and looks a lot better.... the ptr chat channels look like msn chats not channels...
At least we are getting them. Hopefully they understand that systems already done to a great degree of success might be useful.
|
Have him play a dozen or so games against the AI until he gets a sense of the game. Teach him how to use hotkeys, the importance of building workers non-stop (assuming T or P), and basic unit counters.
|
On January 03 2011 06:25 Candide wrote: You know wc3 channels can be abused by Bots. they probably want to avoid some similar problem. And SC2 channels can't? You can't even moderate SC2 channels the last I checked (when they first added the PTR), that doesn't exactly scream anti-bot. I hope it gets abused really hard, so it gets improved really fast :p
|
Is the PTR down for anyone else?
|
Bots shouldn't be as big of a problem in SC2 because each CD Key only gets one account. As long as Blizzard is on top of banning bots, the people who set them up will waste money and stop.
|
I can't wait to get on the ICCup chat channel and load up some awesome ICCup maps.
|
On January 03 2011 07:03 Cleomenes wrote: Bots shouldn't be as big of a problem in SC2 because each CD Key only gets one account. As long as Blizzard is on top of banning bots, the people who set them up will waste money and stop. Guest accounts kinda ruin that, several sites even sell them online for like two bucks. And even without looking at bots, there's a lot of idiots out there that are going to just abuse the fuck out of the fact that there's no moderation.
Not saying it won't help with the bots and stuff though because it definitely will, just saying it's a totally retarded solution for it.
|
On January 03 2011 07:13 Ighox wrote:Show nested quote +On January 03 2011 07:03 Cleomenes wrote: Bots shouldn't be as big of a problem in SC2 because each CD Key only gets one account. As long as Blizzard is on top of banning bots, the people who set them up will waste money and stop. Guest accounts kinda ruin that, several sites even sell them online for like two bucks. And even without looking at bots, there's a lot of idiots out there that are going to just abuse the fuck out of the fact that there's no moderation. Not saying it won't help with the bots and stuff though because it definitely will, just saying it's a totally retarded solution for it. Just disable chat channels for guests, I don't even know why they should have any.
|
On January 03 2011 07:13 Ighox wrote:Show nested quote +On January 03 2011 07:03 Cleomenes wrote: Bots shouldn't be as big of a problem in SC2 because each CD Key only gets one account. As long as Blizzard is on top of banning bots, the people who set them up will waste money and stop. Guest accounts kinda ruin that, several sites even sell them online for like two bucks. And even without looking at bots, there's a lot of idiots out there that are going to just abuse the fuck out of the fact that there's no moderation. Not saying it won't help with the bots and stuff though because it definitely will, just saying it's a totally retarded solution for it.
i doubt someone will buy a guest pass and run a bot for 7 hrs. Then buy another guest pass and make another bnet account then run it for another 7 hrs. Takes to much time and isnt worth the time in my opinion. But there are always those rich little kids who have nothing but money and time and mass buy starcraft 2 cd keys and go around trolling every channel with bots
|
On January 02 2011 13:18 Ginastic wrote: will they release the dota map and other maps with this patch?
Probably not, this will take a few more months.
|
Will Blizzard Dota be released with this patch??
|
On January 03 2011 07:00 Cadgers wrote: Is the PTR down for anyone else?
It's been down for a while now. They're done testing.
|
On January 03 2011 07:44 Ginastic wrote: Will Blizzard Dota be released with this patch??
who cares about fucking dota you moron peace of shit!?!?! those left behind retrads at blizzard to dumb to balance a game so long in developement should give ppl like you the nose to end your miserable existance and then shoot themselfs fukking lowlifes
User was temp banned for this post.
|
On January 03 2011 08:15 qd wrote:Show nested quote +On January 03 2011 07:44 Ginastic wrote: Will Blizzard Dota be released with this patch?? who cares about fucking dota you moron peace of shit!?!?! those left behind retrads at blizzard to dumb to balance a game so long in developement should give ppl like you the nose to end your miserable existance and then shoot themselfs fukking lowlifes
Yeah I too hope they release their Blizzard Allstars this patch. As you said before Ginastic the extra models and animations are really sweet. And so far it looks really nice.
|
On January 03 2011 08:15 qd wrote:Show nested quote +On January 03 2011 07:44 Ginastic wrote: Will Blizzard Dota be released with this patch?? who cares about fucking dota you moron peace of shit!?!?! those left behind retrads at blizzard to dumb to balance a game so long in developement should give ppl like you the nose to end your miserable existance and then shoot themselfs fukking lowlifes
Whoa... Easy there...
|
There are quite a few who care about the sc2 dota, so don't hate on them for wanting it.
Anyways, I've got no issues with waiting for patches, if they would just come out and say we're gonna take our time with it, instead of "It'll be out by X, Oh oops, my bad, X isn't happening, it's coming at Y, oh..oh no. Y isn't happening either.. Z for sure, for sure. "
|
On January 03 2011 08:15 qd wrote:Show nested quote +On January 03 2011 07:44 Ginastic wrote: Will Blizzard Dota be released with this patch?? who cares about fucking dota you moron peace of shit!?!?! those left behind retrads at blizzard to dumb to balance a game so long in developement should give ppl like you the nose to end your miserable existance and then shoot themselfs fukking lowlifes
15 posts hey? Well sir, welcome to team liquid and I hope you enjoy your stay. For however short it may be.
|
can someone take pics of new features to show everyone?
|
|
|
On January 03 2011 08:03 Cofo wrote:It's been down for a while now. They're done testing. What do you mean by "while"? Hours? Days?
|
nerfed infestor? :/ why do u hate zerg
edit: nvm i see it's reverted (Y)
|
On January 03 2011 08:15 qd wrote:Show nested quote +On January 03 2011 07:44 Ginastic wrote: Will Blizzard Dota be released with this patch?? who cares about fucking dota you moron peace of shit!?!?! those left behind retrads at blizzard to dumb to balance a game so long in developement should give ppl like you the nose to end your miserable existance and then shoot themselfs fukking lowlifes User was temp banned for this post.
U mad?
User was warned for this post
|
Hopefully it includes a fix for the Global_Internal_Error bug, I can't play SC2 until that gets fixed :/
|
On January 03 2011 10:18 MonsieurGrimm wrote: Hopefully it includes a fix for the Global_Internal_Error bug, I can't play SC2 until that gets fixed :/
I get that error too, but I can still log in with persistence. Just keep spamming your login attempts, eventually you'll get in. It usually takes me ~20 tries.
|
so excited for the patch.. so when the next person says they are in diamond... it will mean they are shit cunts now
|
|
|
yay time to bring trash talk out of games an into channels
|
I love the fact that Blizzard shows such a dedication to the game and patches are great but, I always get a little frustrated having to relearn the game (to a degree) after a large patch comes out. Of course I don't want Blizzard to ignore any glaring imbalances, however, what is a realistic way to judge balance if Zerg has 2 GSL's Toss has one very convincing win and Terran is generally considered pretty strong?
|
looks like we'll see alot more pheonix use now... but itll probably be patch 1.92 before i get to play sc2 again
|
Looking forward to DL the patch and see how much it affects the style of play, will be interesting in the next weeks =)
|
i dont know if i like the next patch - prolly toss players stop 4gating vs zerg after that patch? And metagame goes towards airplays so i can do a hydra into muta opening or a hydra into roach/hydra into BL you can execute a very strong hydra/spine push if the opponent isnt 4gating.
On the other hand i think its a weird patch after all - i thought protoss air was the strongest by far i dont understand why they patch it. Some ppl say they increase vr dmg vs massive units because of PvP but in ZvP a voidray hard counters Zerg Tier 3 already and it was very hard to find a way to use ultralisk cost efficient before the patch - but yeah i hardly use ultras ever, its a unit i use if i try to bm my opponent. Also it seems like they want to shut down mutaplay vs toss completly...
but yeah looking forward to it since they didnt kill off zerg completly and reverted the retarded stuff. And actually a 60supply zerg army can take on a planetary after the patch
|
On January 03 2011 10:44 BC.KoRn wrote: yay time to bring trash talk out of games an into channels You're facetious, but I actually look forward to this. Really puts a lot more character in to the game :D
|
On January 03 2011 08:32 Aelfric wrote:Show nested quote +On January 03 2011 08:03 Cofo wrote:On January 03 2011 07:00 Cadgers wrote: Is the PTR down for anyone else? It's been down for a while now. They're done testing. What do you mean by "while"? Hours? Days? They took it down before Christmas, like on the 22nd or something.
|
I have a feeling that is coming today :D
|
On January 03 2011 18:04 -Strider- wrote: I have a feeling that is coming today :D
I don't think it's coming today. I would really hope so.
|
^ haha it's funny if you notice that strider is donning the birthday icon next to his name to reveal why he said that
|
i suspect it will come out today only because my videocard ate a pile of donkey shit last night
|
cant wait to roll toss >:D
|
they just had to buff the one race i have trouble against =[[[[
...the one thing i have trouble against in that match-up too.
|
I don't see why they shouldn't release it this week.. My guess is tomorrow.
|
if its not tomorrow call in bomb threat
|
On January 03 2011 18:49 me_viet wrote: they just had to buff the one race i have trouble against =[[[[
...the one thing i have trouble against in that match-up too.
theres no way to know for sure what the patch is actually going to do until it comes out. maybe it wont even buff the race at all or maybe they'll buff your race too and youll like it ^^
|
Hehe, and here's my vision of changes:
B.net 2.0: introduced chat channels.
end of patch notes.
|
^^^ Noooo! I want to save money on my observers and faster building phoenixes!
|
every further day my hopes are dwindling
|
hoping for it to come out on tuesday or thursday. Dont let us down blizzard! :D
|
Blizzard is probably still on holiday, I'll look forward to it by the end of this week.
|
Prob tomorrow when servers reset.
|
On January 03 2011 22:59 Joroth wrote: Prob tomorrow when servers reset. where did you hear that servers reset tomorrow? source?
|
Every Tuesday is regular maintenance.
|
It should come out when they take the screenshot for Top200.
|
This tuesday should have a balance patch for both WoW and SC2. The dev teams were mostly on holidays the past 3 or so weeks.
|
On January 03 2011 18:53 FrankWalls wrote:Show nested quote +On January 03 2011 18:49 me_viet wrote: they just had to buff the one race i have trouble against =[[[[
...the one thing i have trouble against in that match-up too. theres no way to know for sure what the patch is actually going to do until it comes out. maybe it wont even buff the race at all or maybe they'll buff your race too and youll like it ^^
Im pretty certain that the month long PTR test realm has revealed exactly whats changing in this patch, and that its pretty set in stone so far. I mean, why else would they of tested a few specific balance changes, and not added any more during the test phase. It wouldnt make sense to come out with more random balance changes without testing them. It would be counter-productive to what the PTR was there for.
|
On December 18 2010 10:06 NPF wrote:Show nested quote +On December 18 2010 09:50 Wolf wrote: Can't believe this. Just can't.
A good job is better than a rushed one, but they made a lot of bold statements and it's hard to believe there is any reason for this delay unless they have more changes in store that we don't know about. Really? There choice is either to get it out before the gsl, right after and have the usual patch blues during christmas so there staff can't take there holidays off, since something always will go wrong when you patch. Instead they're waiting for after the holidays. They will probably be runing on a skeleton crew for the next 2 weeks anyways. Anyways I'm happy it will give me time to improve my protoss game, and with the changes hopefully make me an even better player. Btw it's nice to be informed, thank you OP
Most Americans don't get 2 weeks off for Christmas. Hell, I was happy with my 2 DAYS off. Students are the ones that get all the time off.
However, They're waiting too long to release the patch in my opinion. The GSL just started back up again, and they're going to be a releasing a new patch right in the middle of the season... These "small balance changes" really REALLY affect games at the pro level when they have all their timings worked out to the second.
|
On January 04 2011 04:36 eXigent. wrote:Show nested quote +On January 03 2011 18:53 FrankWalls wrote:On January 03 2011 18:49 me_viet wrote: they just had to buff the one race i have trouble against =[[[[
...the one thing i have trouble against in that match-up too. theres no way to know for sure what the patch is actually going to do until it comes out. maybe it wont even buff the race at all or maybe they'll buff your race too and youll like it ^^ Im pretty certain that the month long PTR test realm has revealed exactly whats changing in this patch, and that its pretty set in stone so far. I mean, why else would they of tested a few specific balance changes, and not added any more during the test phase. It wouldnt make sense to come out with more random balance changes without testing them. It would be counter-productive to what the PTR was there for.
I agree generally, but the PTR may also have been there primarily to focus on the extensive interface and battlenet changes (chat channels, custom hotkeys). Those were pretty major changes and a number of bugs were found and squashed through the PTR.
|
i agree that people should not assume that the PTR balance changes will be exactly what we see in 1.2. Yes, it seems illogical that they would not test these unknown changes in PTR, but we have to keep in mind that blizzard made changes without PTR for every patch before this one.
|
On January 04 2011 04:45 JiYan wrote: i agree that people should not assume that the PTR balance changes will be exactly what we see in 1.2. Yes, it seems illogical that they would not test these unknown changes in PTR, but we have to keep in mind that blizzard made changes without PTR for every patch before this one.
Yeah thats true in the past the balance changes were simply implemented, but if you look at it logically, how could they not want to test every single balance issue in a test server that is already being used. If they actually bring in a few new balance changes that were not included in the PTR it would be pretty unprofessional on the balanacing portion. I mean who would choose not to test every balance aspect they had in mind with the test server that is available, and instead just bring them in blind? Would be downright silly, and lead to more potential imbalance down the line. With this season of GSL being their biggest yet, I cant see blizzard just deciding to include untested changes.
|
On January 03 2011 08:32 Aelfric wrote:Show nested quote +On January 03 2011 08:03 Cofo wrote:On January 03 2011 07:00 Cadgers wrote: Is the PTR down for anyone else? It's been down for a while now. They're done testing. What do you mean by "while"? Hours? Days?
Went down December 22.
|
On January 04 2011 04:58 eXigent. wrote:Show nested quote +On January 04 2011 04:45 JiYan wrote: i agree that people should not assume that the PTR balance changes will be exactly what we see in 1.2. Yes, it seems illogical that they would not test these unknown changes in PTR, but we have to keep in mind that blizzard made changes without PTR for every patch before this one. Yeah thats true in the past the balance changes were simply implemented, but if you look at it logically, how could they not want to test every single balance issue in a test server that is already being used. If they actually bring in a few new balance changes that were not included in the PTR it would be pretty unprofessional on the balanacing portion. I mean who would choose not to test every balance aspect they had in mind with the test server that is available, and instead just bring them in blind? Would be downright silly, and lead to more potential imbalance down the line. With this season of GSL being their biggest yet, I cant see blizzard just deciding to include untested changes. All the previous patches also had unannounced (and sometimes unintended) balance changes. While it would be logical for Blizzard to use the PTR to avoid that issue, I suspect they will still have difficulty managing all the differences between internal versions that must be accumulating as they try to patch the existing game and develop the expansion at the same time.
|
The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10.
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10.
If their only going HT's and speedlots just go hellions lol blue flamed hellions > those 2 units.
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. Let's just remove high templars and zealots from the game. Happy now?
|
Agreed with the above poster.
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10.
I agree that HT are very powerful late game, but I don't think removing the amulet is the solution. What I personally would like to see tested is for: 1) High Templar cannot be warped in (must be built from gateways/warpgates) 2) Decrease cost of storm/amulet (to, say, 100/100 each).
This would make templar easier to tech to, and would also lessen the potency of HT in late game situations, where I think most players (and Blizzard for that matter) agree they are slightly over-powered.
|
|
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10.
If by strong you mean having to sit in your base forced to make sentries with an inferior army for a good while (if your opponent chooses to force you into that, which he can do everytime if he wants)
Protoss strength is late game, not early game. They are severely lacking early game and can immediately get run over by aggression with just one poor forcefield.
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10.
No and no.
And no and no and no.
If you would have said something that was from a subjective point of view I'd respond differently. But when you have the attitude that Terran doesn't have a chance late game against Protoss, you're just misinformed and (probably) a bad TvP player. Rarely do you see people making balance accusations in favor of a race that they don't even play, because mostly, it isn't their concern.
And it is really hard for someone to even respond to a post like yours because there is so much evidence where you're truly wrong. A Protoss just can't tech to High Templar and get an easy third. Have you even watched any of the past GSL games? Any of the Koths? Where do you get this idea?
In fact, I'd love to hear your opinion on oGsMC's play style. He plays pretty much the exact opposite of what you believe to be overpowered - he opts for timing pushes. He doesn't even want to get to the point where he has High Templar, and many Protoss feel the same way. To you, storm sure seems like a great spell. But how about playing PvT at a higher level for a bit? While the Terran has to micro carefully and split his army, the Protoss has to constantly retreat his chargelots and move them away from his own storms, while splitting his high templars so EMP doesn't nullify his whole army. It isn't an easy situation for anyone. Don't make balance suggestions just because you blow at something. You make yourself look dumb and shit up threads.
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. Can't get out of bronze league?
One banshee would win you the early game in that case, lol
|
I was about to post about the same thing, yea go read that bad tvsp players
|
i don't think HT is OP Ghost counter it, you can see in pro games how good their emps are 1 emp can pretty much hit all HTs if group together so i suggest play better?
but early game is kinda hard I'm glad MC is making use of every protoss units to its full potential but not all of us are MC
BTW is all patch notes gonna be the same as the ones in PTR I'm still sad speedrays are not an option anymore
|
On January 03 2011 10:24 VvyzZ wrote:Show nested quote +On January 03 2011 10:18 MonsieurGrimm wrote: Hopefully it includes a fix for the Global_Internal_Error bug, I can't play SC2 until that gets fixed :/ I get that error too, but I can still log in with persistence. Just keep spamming your login attempts, eventually you'll get in. It usually takes me ~20 tries.
The problem isn't with the logging in, it's with the disconnects in the middle of games.
|
On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. you forgot to put /s at the end of your post haha
|
I thought we were past this balance shit already ?
|
On January 04 2011 06:09 Sprouter wrote:Show nested quote +On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. you forgot to put /s at the end of your post haha
Blue flame hellions you fucking scrub. Don't post on balance. As a terran player im offended someone this dumb is playing my race.
User was temp banned for this post.
|
On January 04 2011 06:09 Zaphid wrote: I thought we were past this balance shit already ? This is the forum where pvt and zvp were whined about up till the release of sc2. And that game was widely acknowledged to be the most balanced in history. As much as I would hope, unfortunately some people will never get past the "oh my god, he just killed me, I played perfectly, his race must be imbalanced" stage.
|
What some of you do not understand is that I said Protoss is OP lategame vs Terran IF: 1) Equal skill and 2) Similar economies
Of course if you outplay your opponent, are ahead in economy, kill him early game etc Terran can win. But I am talking late game, equal skill, similar economies.
Just ask yourself. If you were playing against yourself late game Terran vs Protoss and you are both on 3 saturated bases do you honestly think that Terran you would have a 50% of winning vs Protoss you (assuming you are equally good with both races).
|
On January 04 2011 06:14 MockHamill wrote: What some of you do not understand is that I said Protoss is OP lategame vs Terran IF: 1) Equal skill and 2) Similar economies
Of course if you outplay your opponent, are ahead in economy, kill him early game etc Terran can win. But I am talking late game, equal skill, similar economies.
Just ask yourself. If you were playing against yourself late game Terran vs Protoss and you are both on 3 saturated bases do you honestly think that Terran you would have a 50% of winning vs Protoss you (assuming you are equally good with both races).
terran also has different units than MMMG, but most ppl seem to forget that. lately there was for example some replaypack of tvp mech, try watching that one
|
I have a feeling that we will get more changes than what we've seen in PTR. SC2 as an e-sport is going downhill in Korea as of now, and something needs to be done. GOM is really to blame since GSL 3, and this season's format is a total disaster because it removes a good deal of excitement and trhill from the spectators. (Playing 1st/2nd match then 3rd/4th match, after who's advancing has been determined? Yeah lots of suspense there)
Besides which it's ridiculous to watch 5 min games followed by 15 min commercials. I hear David Kim is at GSL watching games in person, hope he does the right thing.
|
On January 04 2011 06:14 MockHamill wrote: What some of you do not understand is that I said Protoss is OP lategame vs Terran IF: 1) Equal skill and 2) Similar economies
Of course if you outplay your opponent, are ahead in economy, kill him early game etc Terran can win. But I am talking late game, equal skill, similar economies.
Just ask yourself. If you were playing against yourself late game Terran vs Protoss and you are both on 3 saturated bases do you honestly think that Terran you would have a 50% of winning vs Protoss you (assuming you are equally good with both races).
O damn, the game must be broken then.
It's not like in broodwar 2 base protoss had a large disadvantage to 2 base terran. Or 2 base zerg had a large disadvantage to 2 base protoss.
wait........
The game isn't meant for each race to play it the same. It's like saying PvT is imba cuz teir 1 terran rapes teir 1 protoss. Build some fucking immortals. In your case, take advantage of the weak early game toss.
|
On January 04 2011 06:14 MockHamill wrote: What some of you do not understand is that I said Protoss is OP lategame vs Terran IF: 1) Equal skill and 2) Similar economies
Of course if you outplay your opponent, are ahead in economy, kill him early game etc Terran can win. But I am talking late game, equal skill, similar economies.
Just ask yourself. If you were playing against yourself late game Terran vs Protoss and you are both on 3 saturated bases do you honestly think that Terran you would have a 50% of winning vs Protoss you (assuming you are equally good with both races).
Yes. Otherwise the GSL would be dominated by protoss, and all top players would switch to toss, neither of which is the case. So therefore you are spouting balance nonsense out of your ass.
|
Yes, Terran on equal skill and similar economies with a protoss, I would still vent Terran for the win. Regardless how smart casting HT's are, ghosts with emps, tank and vikings and the general mmm line will still do better than what protoss can produce. HT's are such a vital tool for protoss to even survive.
|
On January 04 2011 05:52 SCC-Faust wrote:Show nested quote +On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. No and no. And no and no and no. If you would have said something that was from a subjective point of view I'd respond differently. But when you have the attitude that Terran doesn't have a chance late game against Protoss, you're just misinformed and (probably) a bad TvP player. Rarely do you see people making balance accusations in favor of a race that they don't even play, because mostly, it isn't their concern. And it is really hard for someone to even respond to a post like yours because there is so much evidence where you're truly wrong. A Protoss just can't tech to High Templar and get an easy third. Have you even watched any of the past GSL games? Any of the Koths? Where do you get this idea? In fact, I'd love to hear your opinion on oGsMC's play style. He plays pretty much the exact opposite of what you believe to be overpowered - he opts for timing pushes. He doesn't even want to get to the point where he has High Templar, and many Protoss feel the same way. To you, storm sure seems like a great spell. But how about playing PvT at a higher level for a bit? While the Terran has to micro carefully and split his army, the Protoss has to constantly retreat his chargelots and move them away from his own storms, while splitting his high templars so EMP doesn't nullify his whole army. It isn't an easy situation for anyone. Don't make balance suggestions just because you blow at something. You make yourself look dumb and shit up threads.
You are full of shit, especially on certain maps (metal and caverns particularly) warp in templar is retarded strong. Even if you beat their army as a terran player you cant move forward because theres several templars waiting there for you to storm the rest of your army then protoss just reproduces. It turns the game into a stalemate hour long bullshit fest shown here
http://sc2rep.com/replays/(P)ZZayohoPros_vs_(T)oGsTOP_metalopolis_sc2rep_com_20101231/4033
Its quite ugly. Warp in templar is a problem, its already difficult enough for terran to deal with colossus and templar seeing as they require 2 completely different tech paths but warp in + armor upgrades make it retarded. There comes a point where you get ahead of the toss and litterally cannot attack them because its not cost effective meanwhile they slowly take the map and can go carriers or something. Bio just isnt viable and tank/thor is worthless as well. Maybe some sort of Hidden mass BC shit and hope you kill them before they make voids....I dunno. Theres always the threat protoss can run you over as well with that shit. Its dumb. People use cannons at their expos with the templar as well to make dropping impossible. I honestly think some people are just bad at protoss on here or havent tried going anything but colossus.
Its shit. No terran composition can beat that in any remotely cost effective way.
Also you are rofl bad if you cant split templars....how fucking easy is that combined with smart cast in this game? Its basically impossible to EMP every templar since good people put them in the back of their army combined with the fact that feedback is instant -_-
|
And for people saying that Blue Flame hellions beat HTs/Speedlots, of course you are right.
But Speedlots and HTs are good against almost every Terran units there is while Hellions suck completely against everything that is not HTs or Speedlots. So if you invest heavily in Hellions you are screwed if Protoss tech switches and severely punished if he mixes in some other units.
|
On January 04 2011 06:24 MockHamill wrote: And for people saying that Blue Flame hellions beat HTs/Speedlots, of course you are right.
But Speedlots and HTs are good against almost every Terran units there is while Hellions suck completely against everything that is not HTs or Speedlots. So if you invest heavily in Hellions you are screwed if Protoss tech switches and severely punished if he mixes in some other units.
hmm, try Speedlots and HTs vs pure mech please like mass tanks and Thors
|
Aotearoa39261 Posts
Please stop the balance discussion. Thanks.
|
On January 04 2011 06:23 Sadist wrote:Show nested quote +On January 04 2011 05:52 SCC-Faust wrote:On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. No and no. And no and no and no. If you would have said something that was from a subjective point of view I'd respond differently. But when you have the attitude that Terran doesn't have a chance late game against Protoss, you're just misinformed and (probably) a bad TvP player. Rarely do you see people making balance accusations in favor of a race that they don't even play, because mostly, it isn't their concern. And it is really hard for someone to even respond to a post like yours because there is so much evidence where you're truly wrong. A Protoss just can't tech to High Templar and get an easy third. Have you even watched any of the past GSL games? Any of the Koths? Where do you get this idea? In fact, I'd love to hear your opinion on oGsMC's play style. He plays pretty much the exact opposite of what you believe to be overpowered - he opts for timing pushes. He doesn't even want to get to the point where he has High Templar, and many Protoss feel the same way. To you, storm sure seems like a great spell. But how about playing PvT at a higher level for a bit? While the Terran has to micro carefully and split his army, the Protoss has to constantly retreat his chargelots and move them away from his own storms, while splitting his high templars so EMP doesn't nullify his whole army. It isn't an easy situation for anyone. Don't make balance suggestions just because you blow at something. You make yourself look dumb and shit up threads. You are full of shit, especially on certain maps (metal and caverns particularly) warp in templar is retarded strong. Even if you beat their army as a terran player you cant move forward because theres several templars waiting there for you to storm the rest of your army then protoss just reproduces. It turns the game into a stalemate hour long bullshit fest shown here http://sc2rep.com/replays/(P)ZZayohoPros_vs_(T)oGsTOP_metalopolis_sc2rep_com_20101231/4033Its quite ugly. Warp in templar is a problem, its already difficult enough for terran to deal with colossus and templar seeing as they require 2 completely different tech paths but warp in + armor upgrades make it retarded. There comes a point where you get ahead of the toss and litterally cannot attack them because its not cost effective meanwhile they slowly take the map and can go carriers or something. Bio just isnt viable and tank/thor is worthless as well. Maybe some sort of Hidden mass BC shit and hope you kill them before they make voids....I dunno. Theres always the threat protoss can run you over as well with that shit. Its dumb. People use cannons at their expos with the templar as well to make dropping impossible. I honestly think some people are just bad at protoss on here or havent tried going anything but colossus. Its shit. No terran composition can beat that in any remotely cost effective way. Also you are rofl bad if you cant split templars....how fucking easy is that combined with smart cast in this game? Its basically impossible to EMP every templar since good people put them in the back of their army combined with the fact that feedback is instant -_-
You called me full of shit then basically cried about how hard TvP is for you? Okay.
Then you weren't able to disprove anything I said, indirectly called me bad at Protoss, and didn't make a single point. Funny stuff.
|
On January 04 2011 06:34 Plexa wrote: Please stop the balance discussion. Thanks. Its like talking to a brick wall man
|
On January 04 2011 06:35 SCC-Faust wrote:Show nested quote +On January 04 2011 06:23 Sadist wrote:On January 04 2011 05:52 SCC-Faust wrote:On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. No and no. And no and no and no. If you would have said something that was from a subjective point of view I'd respond differently. But when you have the attitude that Terran doesn't have a chance late game against Protoss, you're just misinformed and (probably) a bad TvP player. Rarely do you see people making balance accusations in favor of a race that they don't even play, because mostly, it isn't their concern. And it is really hard for someone to even respond to a post like yours because there is so much evidence where you're truly wrong. A Protoss just can't tech to High Templar and get an easy third. Have you even watched any of the past GSL games? Any of the Koths? Where do you get this idea? In fact, I'd love to hear your opinion on oGsMC's play style. He plays pretty much the exact opposite of what you believe to be overpowered - he opts for timing pushes. He doesn't even want to get to the point where he has High Templar, and many Protoss feel the same way. To you, storm sure seems like a great spell. But how about playing PvT at a higher level for a bit? While the Terran has to micro carefully and split his army, the Protoss has to constantly retreat his chargelots and move them away from his own storms, while splitting his high templars so EMP doesn't nullify his whole army. It isn't an easy situation for anyone. Don't make balance suggestions just because you blow at something. You make yourself look dumb and shit up threads. You are full of shit, especially on certain maps (metal and caverns particularly) warp in templar is retarded strong. Even if you beat their army as a terran player you cant move forward because theres several templars waiting there for you to storm the rest of your army then protoss just reproduces. It turns the game into a stalemate hour long bullshit fest shown here http://sc2rep.com/replays/(P)ZZayohoPros_vs_(T)oGsTOP_metalopolis_sc2rep_com_20101231/4033Its quite ugly. Warp in templar is a problem, its already difficult enough for terran to deal with colossus and templar seeing as they require 2 completely different tech paths but warp in + armor upgrades make it retarded. There comes a point where you get ahead of the toss and litterally cannot attack them because its not cost effective meanwhile they slowly take the map and can go carriers or something. Bio just isnt viable and tank/thor is worthless as well. Maybe some sort of Hidden mass BC shit and hope you kill them before they make voids....I dunno. Theres always the threat protoss can run you over as well with that shit. Its dumb. People use cannons at their expos with the templar as well to make dropping impossible. I honestly think some people are just bad at protoss on here or havent tried going anything but colossus. Its shit. No terran composition can beat that in any remotely cost effective way. Also you are rofl bad if you cant split templars....how fucking easy is that combined with smart cast in this game? Its basically impossible to EMP every templar since good people put them in the back of their army combined with the fact that feedback is instant -_- You called me full of shit then basically cried about how hard TvP is for you? Okay. Then you weren't able to disprove anything I said, indirectly called me bad at Protoss, and didn't make a single point. Funny stuff.
Its not just hard for me, its hard for everyone. Its basically hit a timing attack and hope. My point was that its not cost effective for terran to attack even when they are in the lead against warp in templar god forbid they are behind, and theres not a unit composition that beats it.
I dont know why we cant have a balance discussion in a 1.2 thread especially when it makes Phoenix's stronger and basically hurts terran vs colossus play as well as making phoenix more viable early game
|
we dont even know what this patch is gonna do. the features in the ptr were a TEST. lets not jump to conclusions here
|
Aotearoa39261 Posts
On January 04 2011 06:39 Sadist wrote:Show nested quote +On January 04 2011 06:35 SCC-Faust wrote:On January 04 2011 06:23 Sadist wrote:On January 04 2011 05:52 SCC-Faust wrote:On January 04 2011 05:28 MockHamill wrote: The balance changes make no sense to me. Why improve Protoss early game, which is already strong as long as you know how to use forcefields, without nerfing their OP lategame.
HTs + Speedlots cannot be defeated by Terran given equal skill and similar economies. It is simply not possible.
I suggest the following: - Khaydarin Amulet removed from the game - Zealot speed upgrade decreases Zealot hitpoints by 10. No and no. And no and no and no. If you would have said something that was from a subjective point of view I'd respond differently. But when you have the attitude that Terran doesn't have a chance late game against Protoss, you're just misinformed and (probably) a bad TvP player. Rarely do you see people making balance accusations in favor of a race that they don't even play, because mostly, it isn't their concern. And it is really hard for someone to even respond to a post like yours because there is so much evidence where you're truly wrong. A Protoss just can't tech to High Templar and get an easy third. Have you even watched any of the past GSL games? Any of the Koths? Where do you get this idea? In fact, I'd love to hear your opinion on oGsMC's play style. He plays pretty much the exact opposite of what you believe to be overpowered - he opts for timing pushes. He doesn't even want to get to the point where he has High Templar, and many Protoss feel the same way. To you, storm sure seems like a great spell. But how about playing PvT at a higher level for a bit? While the Terran has to micro carefully and split his army, the Protoss has to constantly retreat his chargelots and move them away from his own storms, while splitting his high templars so EMP doesn't nullify his whole army. It isn't an easy situation for anyone. Don't make balance suggestions just because you blow at something. You make yourself look dumb and shit up threads. You are full of shit, especially on certain maps (metal and caverns particularly) warp in templar is retarded strong. Even if you beat their army as a terran player you cant move forward because theres several templars waiting there for you to storm the rest of your army then protoss just reproduces. It turns the game into a stalemate hour long bullshit fest shown here http://sc2rep.com/replays/(P)ZZayohoPros_vs_(T)oGsTOP_metalopolis_sc2rep_com_20101231/4033Its quite ugly. Warp in templar is a problem, its already difficult enough for terran to deal with colossus and templar seeing as they require 2 completely different tech paths but warp in + armor upgrades make it retarded. There comes a point where you get ahead of the toss and litterally cannot attack them because its not cost effective meanwhile they slowly take the map and can go carriers or something. Bio just isnt viable and tank/thor is worthless as well. Maybe some sort of Hidden mass BC shit and hope you kill them before they make voids....I dunno. Theres always the threat protoss can run you over as well with that shit. Its dumb. People use cannons at their expos with the templar as well to make dropping impossible. I honestly think some people are just bad at protoss on here or havent tried going anything but colossus. Its shit. No terran composition can beat that in any remotely cost effective way. Also you are rofl bad if you cant split templars....how fucking easy is that combined with smart cast in this game? Its basically impossible to EMP every templar since good people put them in the back of their army combined with the fact that feedback is instant -_- You called me full of shit then basically cried about how hard TvP is for you? Okay. Then you weren't able to disprove anything I said, indirectly called me bad at Protoss, and didn't make a single point. Funny stuff. Its not just hard for me, its hard for everyone. Its basically hit a timing attack and hope. My point was that its not cost effective for terran to attack even when they are in the lead against warp in templar god forbid they are behind, and theres not a unit composition that beats it. I dont know why we cant have a balance discussion in a 1.2 thread especially when it makes Phoenix's stronger and basically hurts terran vs colossus play as well as making phoenix more viable early game Because it turns into a degenerative shittfest and no one has any idea what ramifications this patch actually will have. I'm happy for you guys to discuss it, but jumping straight to "omfg tvp imba" isn't really healthy discussion.
Its shit. No terran composition can beat that in any remotely cost effective way.
Also you are rofl bad if you cant split templars....how fucking easy is that combined with smart cast in this game? Its basically impossible to EMP every templar since good people put them in the back of their army combined with the fact that feedback is instant -_- etc
|
On January 04 2011 06:38 DragoonPK wrote:Show nested quote +On January 04 2011 06:34 Plexa wrote: Please stop the balance discussion. Thanks. Its like talking to a brick wall man 
I started my post before I saw Plexa's, I swear I'm not a brick.
|
I really think there will be more than just what was tested on PTR.
I cant imagine Blizzard mentioning how problematic for Terran it is to put up fight against warp-in HT late game and that this is not game they want to make and than do nothing but buff Stargate which pretty much fuck up Factory route for Terran.
|
Man I hate that 'equal skill and economy' argument. It's a situation that can never occur - one player will always play better than the other in any given match. That makes that argument pure theorycraft; we don't know if there's a 50% chance of T winning if it's 3 base T and 3 base P that are somehow magically exactly even in economy, army and skill. It's totally untestable, and people's answers are based entirely on bias and assumptions.
Basically it's dumb and anyone using that argument does themselves a disservice.
EDIT: By the way, whoever said that HT and collosus is hard to fight because you need 2 entirely seperate tech paths to do so; god damn son. Yeah it's hard having to go down two tech paths, unlike protoss who can build colossi and HT's with the same tech pa-OH WAIT.
|
when is this patch actaully comming out? i figured it would be released on a monday, and i cant check bliz forums cause it locks up my shit.
|
Pretty much every online game in the world patches around Midnight/early morning Tuesday EST so if I had to guess I'd pick then.
Blizzard will likely put up a notice for server downtime regardless.
|
On January 04 2011 07:01 The KY wrote: Man I hate that 'equal skill and economy' argument. It's a situation that can never occur - one player will always play better than the other in any given match. That makes that argument pure theorycraft; we don't know if there's a 50% chance of T winning if it's 3 base T and 3 base P that are somehow magically exactly even in economy, army and skill. It's totally untestable, and people's answers are based entirely on bias and assumptions.
Basically it's dumb and anyone using that argument does themselves a disservice.
EDIT: By the way, whoever said that HT and collosus is hard to fight because you need 2 entirely seperate tech paths to do so; god damn son. Yeah it's hard having to go down two tech paths, unlike protoss who can build colossi and HT's with the same tech pa-OH WAIT.
Difference is both tech paths are still good vs whatever terran makes
Ghost isnt very good vs colossus (not that viking is that great either unless you build them ahead of time or something)
Viking is obviously bad vs templar
-_-
|
My guess is that the patch comes out tomorrow, seeing as how tuesday has always been blizz patch day.
|
On January 04 2011 07:12 Sadist wrote:Show nested quote +On January 04 2011 07:01 The KY wrote: Man I hate that 'equal skill and economy' argument. It's a situation that can never occur - one player will always play better than the other in any given match. That makes that argument pure theorycraft; we don't know if there's a 50% chance of T winning if it's 3 base T and 3 base P that are somehow magically exactly even in economy, army and skill. It's totally untestable, and people's answers are based entirely on bias and assumptions.
Basically it's dumb and anyone using that argument does themselves a disservice.
EDIT: By the way, whoever said that HT and collosus is hard to fight because you need 2 entirely seperate tech paths to do so; god damn son. Yeah it's hard having to go down two tech paths, unlike protoss who can build colossi and HT's with the same tech pa-OH WAIT. Difference is both tech paths are still good vs whatever terran makes Ghost isnt very good vs colossus (not that viking is that great either unless you build them ahead of time or something) Viking is obviously bad vs templar -_-
Biased opinion is biased.
2 simple examples are HTs being terrible vs Cloaked Banshees and Colossi being terrible vs anything that flies.
The argument goes both ways, the only major difference being that Protoss is obligated to go Robo first or risk insta-loss by Banshees while the Terran is free to open however he wants with no immediate repercussions.
|
Did blizzard confirmed the ladder reset with the patch?
|
Ghosts aren't good vs collosi but they're amazing against every other Protoss unit in the game.
"Half their stalkers' health, take a third of their zealots' health, don't worry about forcefields, guardian shields, graviton beam (The one meching terran in the audience looks up at this point), feedback and storm at all? Meh, not really worth it."
Seriously. WTF.
|
On January 04 2011 07:21 Jermstuddog wrote:Show nested quote +On January 04 2011 07:12 Sadist wrote:On January 04 2011 07:01 The KY wrote: Man I hate that 'equal skill and economy' argument. It's a situation that can never occur - one player will always play better than the other in any given match. That makes that argument pure theorycraft; we don't know if there's a 50% chance of T winning if it's 3 base T and 3 base P that are somehow magically exactly even in economy, army and skill. It's totally untestable, and people's answers are based entirely on bias and assumptions.
Basically it's dumb and anyone using that argument does themselves a disservice.
EDIT: By the way, whoever said that HT and collosus is hard to fight because you need 2 entirely seperate tech paths to do so; god damn son. Yeah it's hard having to go down two tech paths, unlike protoss who can build colossi and HT's with the same tech pa-OH WAIT. Difference is both tech paths are still good vs whatever terran makes Ghost isnt very good vs colossus (not that viking is that great either unless you build them ahead of time or something) Viking is obviously bad vs templar -_- Biased opinion is biased. 2 simple examples are HTs being terrible vs Cloaked Banshees and Colossi being terrible vs anything that flies. The argument goes both ways, the only major difference being that Protoss is obligated to go Robo first or risk insta-loss by Banshees while the Terran is free to open however he wants with no immediate repercussions.
P doesnt need to go robo first, you obviously havent heard. Learn some good FE builds.
|
As much I would like to whine about zerg, this is not the balance discussion thread, so stop it.
|
Sadist, in order for you to get people to side with your argument, it helps if there is some recognition of the other side's point of view. When you write something like:
On January 04 2011 07:12 Sadist wrote:
Difference is both tech paths are still good vs whatever terran makes
Ghost isnt very good vs colossus (not that viking is that great either unless you build them ahead of time or something)
Viking is obviously bad vs templar
-_-
I kind of want to punch you in the face. Yeah let me go ahead and say that my immortals are too weak because i can't use them to stop banshees, but I need the robo to get detection... whoa! That's what your logic feels like to me.
Ghosts are great against all protoss armies, All starport units are great in general against all protoss armies. Yes I would agree that terran needs something for the late game as far as buffs go, but when you say things like ghosts and vikings aren't good against colossus, it's clear that you are just lacking in skill as a player.
Vikings/bio v.s. colossus/stalker is an awesome micro battle, if you feel like vikings aren't doing well in that fight it just strikes me that you don't have a good grasp on positional fights.
As a protoss player, I do have to mention that after the patch i am more worried about late game for terran. I think the phoenix buff was a great idea and it might give protoss another option if the terran goes for a 1 base all in with banshees/raven. With the repair change and with void rays getting stronger against cattlebruisers, it could be even more rough for terran late game.
Late game is something that i don't think terran try to play for enough though. Bio is just not as good lategame, but most terran don't try to transition out of it into more mech/air units, they just mass silly numbers of barracks. Edit:
On January 04 2011 07:12 Sadist wrote: P doesnt need to go robo first, you obviously havent heard. Learn some good FE builds.
You do understand that one of the first things a FE build gets is a robo, almost no matter what, right?
|
If you're going FE, it's almost always 3 gate robo or 4 gate robo. If not you won't have enough units to survive.
|
On January 04 2011 08:08 KingofGods wrote: If you're going FE, it's almost always 3 gate robo or 4 gate robo. If not you won't have enough units to survive. This not a strategy discussion but you never go 4 gate robo for FE, is not even a viable strat...
|
Question:
How has a thread that was started just to inform us that there is a patch coming in January turn into a clusterfuck of ridiculous balance discussion?
|
On January 04 2011 08:08 KingofGods wrote: If you're going FE, it's almost always 3 gate robo or 4 gate robo. If not you won't have enough units to survive.
You can't have both cakes. You can either have lots of units or you can fast expo, but you can't do both.
|
8751 Posts
3 gate expand owns 3 rax attack. But so does 2rax expand own 3 gate attack (and 4 gate if Terran is cautious or scouts well)
|
On January 04 2011 08:21 Dionyseus wrote:Show nested quote +On January 04 2011 08:08 KingofGods wrote: If you're going FE, it's almost always 3 gate robo or 4 gate robo. If not you won't have enough units to survive. You can't have both cakes. You can either have lots of units or you can fast expo, but you can't do both.
You can expo, and THEN get lots of units 1 gate FE then add 2 more gates and a robo :O
I can't wait for the patch @_@ I really want chat channels Most anticipated thing since SC2 came out. Maybe the clan system too
|
seriously can we not turn every fucking thread into a balance thread? get a life and stop basing your self worth on a video game, maybe then when you loose you won't scream imbalance because your ego needs the boost
|
battle net EU down, maybe patch inc ? Has it been down before previous patches.
|
eu is down, any1 news?
Eu was never first patching, wasn't it?
|
kinda weird that it would go down randomly at midnight
|
eu is down! patch incoming?
|
So looking forward to finally having this patch just so I can stop wondering when it will be. I don't even care about what the patch notes are, I just want to have a patch.
|
maybe the patch or just another Bnet 2.0 fail. But lets hope patch is incoming.
Greetingz
|
I thought it was just me as well. :D
Im always excited for new patches, somehow keeps everything fresh. In a way I actually miss the steady stream of updates from Beta. 
|
US isn't down yet so this sounds like a false alarm. I do hope it comes out on tuesday though =O
|
EU is back up and running as usual, no patch
|
My life would be complete if they start running the patch during GSL.
|
On January 04 2011 11:53 giuocob wrote: My life would be complete if they start running the patch during GSL.
We've already gone over this. They HAVE TO PATCH DURING THE GSL. Its a monthly event. If you don't want a patch during the GSL, you don't want one EVER.
|
On January 04 2011 11:58 ch33psh33p wrote:Show nested quote +On January 04 2011 11:53 giuocob wrote: My life would be complete if they start running the patch during GSL. We've already gone over this. They HAVE TO PATCH DURING THE GSL. Its a monthly event. If you don't want a patch during the GSL, you don't want one EVER.
I think he means if they start the patch while GSL matches are going on so bnet will go down and they will be unable to play their matches. That would suck but I can see the humor in it.
|
On January 04 2011 11:58 ch33psh33p wrote:Show nested quote +On January 04 2011 11:53 giuocob wrote: My life would be complete if they start running the patch during GSL. We've already gone over this. They HAVE TO PATCH DURING THE GSL. Its a monthly event. If you don't want a patch during the GSL, you don't want one EVER.
I think he meant during, as in, the patch starts in the middle of a game that is broadcasting and they get disconnected and the patch starts running and everyone watches it on screen, and Tastosis starts filling time.
|
Ah, my bad. Read his post incorrectly!
|
no updates at SEA or EU?
hm.........
|
On January 04 2011 07:09 Blitzkrieg0 wrote: Pretty much every online game in the world patches around Midnight/early morning Tuesday EST so if I had to guess I'd pick then.
Blizzard will likely put up a notice for server downtime regardless. Pretty sure the servers for WoW and SC2 go down at 5am Tuesday Morning PST every week.
|
On January 04 2011 17:07 Silidons wrote:Show nested quote +On January 04 2011 07:09 Blitzkrieg0 wrote: Pretty much every online game in the world patches around Midnight/early morning Tuesday EST so if I had to guess I'd pick then.
Blizzard will likely put up a notice for server downtime regardless. Pretty sure the servers for WoW and SC2 go down at 5am Tuesday Morning PST every week.
It really depends, sometimes it is 3-9 pst, sometimes 3-11, sometimes 5-9, sometimes 5-11, sometimes rolling restarts and there is no real maintenance.
I think for this week WoW is only getting rolling restarts. That doesn't mean they won't patch today though, but if not today I guess a lot of people are saying thursday is another day they often patch on.
|
On January 04 2011 17:13 robertdinh wrote:Show nested quote +On January 04 2011 17:07 Silidons wrote:On January 04 2011 07:09 Blitzkrieg0 wrote: Pretty much every online game in the world patches around Midnight/early morning Tuesday EST so if I had to guess I'd pick then.
Blizzard will likely put up a notice for server downtime regardless. Pretty sure the servers for WoW and SC2 go down at 5am Tuesday Morning PST every week. It really depends, sometimes it is 3-9 pst, sometimes 3-11, sometimes 5-9, sometimes 5-11, sometimes rolling restarts and there is no real maintenance. I think for this week WoW is only getting rolling restarts. That doesn't mean they won't patch today though, but if not today I guess a lot of people are saying thursday is another day they often patch on.
Well in the old days (vanilla) I remember always having to go to bed at 2 am Tuesday mornings, because they USED to patch it at 5am EST, but they changed it to PST during WotLK.
|
On January 04 2011 11:53 giuocob wrote: My life would be complete if they start running the patch during GSL.
lmao, that would be perfection. I am expecting the patch to land this thursday tbh.
|
On January 04 2011 17:21 Silidons wrote:Show nested quote +On January 04 2011 17:13 robertdinh wrote:On January 04 2011 17:07 Silidons wrote:On January 04 2011 07:09 Blitzkrieg0 wrote: Pretty much every online game in the world patches around Midnight/early morning Tuesday EST so if I had to guess I'd pick then.
Blizzard will likely put up a notice for server downtime regardless. Pretty sure the servers for WoW and SC2 go down at 5am Tuesday Morning PST every week. It really depends, sometimes it is 3-9 pst, sometimes 3-11, sometimes 5-9, sometimes 5-11, sometimes rolling restarts and there is no real maintenance. I think for this week WoW is only getting rolling restarts. That doesn't mean they won't patch today though, but if not today I guess a lot of people are saying thursday is another day they often patch on. Well in the old days (vanilla) I remember always having to go to bed at 2 am Tuesday mornings, because they USED to patch it at 5am EST, but they changed it to PST during WotLK.
I've played wow since beta, it's always been either 3pst or 5pst as the common patching time. It used to almost always be 3.
|
Atleast Blizzard got balls to change dates for patches. Some people just experienced what shit can happen if you dont do so when needed. ((Minecraft))
|
On January 04 2011 17:31 robertdinh wrote:Show nested quote +On January 04 2011 17:21 Silidons wrote:On January 04 2011 17:13 robertdinh wrote:On January 04 2011 17:07 Silidons wrote:On January 04 2011 07:09 Blitzkrieg0 wrote: Pretty much every online game in the world patches around Midnight/early morning Tuesday EST so if I had to guess I'd pick then.
Blizzard will likely put up a notice for server downtime regardless. Pretty sure the servers for WoW and SC2 go down at 5am Tuesday Morning PST every week. It really depends, sometimes it is 3-9 pst, sometimes 3-11, sometimes 5-9, sometimes 5-11, sometimes rolling restarts and there is no real maintenance. I think for this week WoW is only getting rolling restarts. That doesn't mean they won't patch today though, but if not today I guess a lot of people are saying thursday is another day they often patch on. Well in the old days (vanilla) I remember always having to go to bed at 2 am Tuesday mornings, because they USED to patch it at 5am EST, but they changed it to PST during WotLK. I've played wow since beta, it's always been either 3pst or 5pst as the common patching time. It used to almost always be 3.
Well 2 or 3, but it was always tuesdays
|
United States4126 Posts
I can't imagine them patching while the GSL games are still being played. It'll be too great a change to ignore.
|
ZvP clearly broken atm, looking forward to see what they gonna do.
User was warned for this post
Game 2 and 3 @ Squirtle vs Terious... nuff said..
User was temp banned for this post.
|
On January 05 2011 17:00 Kinky wrote: I can't imagine them patching while the GSL games are still being played. It'll be too great a change to ignore.
Blizzard's stance on patching has always been that it doesn't matter when a tournament is being played. They patch their game on a schedule, tournaments don't take precedence. Look at 1.1.2 the DAY before MLG.
|
yeah, but GSL is "official" where MLG is not, right?
|
On January 05 2011 17:12 annul wrote: yeah, but GSL is "official" where MLG is not, right?
What do you mean by that? AFAIK, both required permission from Blizzard.
|
i need this patch now......wanna start 1on1 with new hotkeys ~~
|
Yah i agree this patch needs to hurry they already took down the PTR so it's coming soon.
|
On January 05 2011 17:15 Cofo wrote:Show nested quote +On January 05 2011 17:12 annul wrote: yeah, but GSL is "official" where MLG is not, right? What do you mean by that? AFAIK, both required permission from Blizzard.
I believe the GSL is officially sponsored and endorsed by Blizzard.
|
Afaik GSL has the Blizzard logo in their studio's and finals stadium every time as a sponsorship and I haven't seen that from MLG. So there is probably more important for GSL than MLG for Blizzard.
|
I hoped it was going to be released today. I hope we won't have to wait another month for it.
|
On January 05 2011 17:30 shannn wrote: Afaik GSL has the Blizzard logo in their studio's and finals stadium every time as a sponsorship and I haven't seen that from MLG. So there is probably more important for GSL than MLG for Blizzard.
Didn't stop then previously to patch in the middle of a GSL season and it wasn't just a hotfix.
|
Ah, that makes sense. I believe you're right in that Blizzard actually puts money into GSL and not MLG.
|
Everyone, keep in mind that no where does it state that it is January of 2011 - keep in mind, this is Blizzard Standard Time.
|
On January 05 2011 17:41 Nyxs wrote:Show nested quote +On January 05 2011 17:30 shannn wrote: Afaik GSL has the Blizzard logo in their studio's and finals stadium every time as a sponsorship and I haven't seen that from MLG. So there is probably more important for GSL than MLG for Blizzard. Didn't stop then previously to patch in the middle of a GSL season and it wasn't just a hotfix.
doing it during the season is different then doing it on the same day of a match or something. And if they went by GSL when seasons are over sounds like we would get 1-2 patches a year.
|
On January 05 2011 17:47 Comeh wrote: Everyone, keep in mind that no where does it state that it is January of 2011 - keep in mind, this is Blizzard Standard Time.
Good point knowing Blizzard, 1.2 is actually the patch right before HOTS.
|
On January 05 2011 17:26 Zerokaiser wrote:Show nested quote +On January 05 2011 17:15 Cofo wrote:On January 05 2011 17:12 annul wrote: yeah, but GSL is "official" where MLG is not, right? What do you mean by that? AFAIK, both required permission from Blizzard. I believe the GSL is officially sponsored and endorsed by Blizzard.
I think that just has to do with how large their prize pool is. Blizzard doesn't allow tournaments with a prize pool (above like 50k I think) without their permission.
|
On January 05 2011 17:26 Zerokaiser wrote:Show nested quote +On January 05 2011 17:15 Cofo wrote:On January 05 2011 17:12 annul wrote: yeah, but GSL is "official" where MLG is not, right? What do you mean by that? AFAIK, both required permission from Blizzard. I believe the GSL is officially sponsored and endorsed by Blizzard.
dont think we know enough to claim lol.
|
It's going to be really interesting to see when exactly the patch is going to come out this week. I have already read several rumors on the bnet forums that it was supposed to come out on tuesday, but it still hasn't. I kind of wonder how Blizzard is going to introduce this patch, is it going to be by the book (the patch notes that they put out last month) or are they going to have a surprised in store for us (if the patch gets delayed past this week which is a possibility, NOT saying it is going to happen, but hey it's Blizzard, they delay their stuff until its ready to be released). If i were them I would seriously take a look at this post: + Show Spoiler +http://us.battle.net/sc2/en/forum/topic/1253375398?page=8#148 And consider delaying the patch for another week or two, so we can have chat channels similar to those, not the ones we are getting now, they are by no means bad or anything but the ones shown in that post would bring back the SC1//WC3 atmosphere, and that way it would be like old times.
|
This sort of speculation is so bad. Patch days scince release have been in this order.
friday thursday wednesday wednesday wednesday friday wednesday and the tools update on thursday
so tuesday sounds so wrong.
if you look at sc2 patches and stop speculating on wow patch times you'll see that the patch should be released in the last 3 day of a week with a bias towards wednesday, chill out
and btw there is like gsl all the f time, they have to patch at some point
|
sweeeeet, really looking forward to this one
|
On January 05 2011 17:54 PhiliBiRD wrote:Show nested quote +On January 05 2011 17:26 Zerokaiser wrote:On January 05 2011 17:15 Cofo wrote:On January 05 2011 17:12 annul wrote: yeah, but GSL is "official" where MLG is not, right? What do you mean by that? AFAIK, both required permission from Blizzard. I believe the GSL is officially sponsored and endorsed by Blizzard. wat are you talking about, dont make things up. He isnt making it up they put up the prize money for GSL
MLG is the official North American Blizzard tournament and ESL is the European one though they dont give prize money for the north American and European ones. They all have exclusive rights in their respective regions.
|
On January 05 2011 18:58 Vimsey wrote:Show nested quote +On January 05 2011 17:54 PhiliBiRD wrote:On January 05 2011 17:26 Zerokaiser wrote:On January 05 2011 17:15 Cofo wrote:On January 05 2011 17:12 annul wrote: yeah, but GSL is "official" where MLG is not, right? What do you mean by that? AFAIK, both required permission from Blizzard. I believe the GSL is officially sponsored and endorsed by Blizzard. wat are you talking about, dont make things up. He isnt making it up they put up the prize money for GSL MLG is the official North American Blizzard tournament and ESL is the European one though they dont give prize money for the north American and European ones. They all have exclusive rights in their respective regions.
I'm not 100% sure on this but I doubt Blizzard is putting up the money for the GSL considering the other "official sponsor" of the GSL gets more advertisement attention.
I'd like to see the source to where everyone is getting that Blizzard is coughing up the GSL price pool themselves....
|
I'm really hoping that it comes out today!
|
On January 05 2011 17:01 Tomken wrote: ZvP clearly broken atm, looking forward to see what they gonna do.
User was warned for this post
Game 2 and 3 @ Squirtle vs Terious... nuff said..
Didn't Artosis say that Terious responded entirely wrong. I'm pretty sure it would be different if Terious did the right thing.
|
On January 05 2011 19:49 zzdd wrote:Show nested quote +On January 05 2011 17:01 Tomken wrote: ZvP clearly broken atm, looking forward to see what they gonna do.
User was warned for this post
Game 2 and 3 @ Squirtle vs Terious... nuff said.. Didn't Artosis say that Terious responded entirely wrong. I'm pretty sure it would be different if Terious did the right thing.
GSL Spoilers + Show Spoiler +Firstly, these things have nothing to do with the patch, and Terious didn't make any additional queens after spotting a Stargate (or maybe he never checked to see what it was), so that was his mistake. In game two, he made roaches against what he (and anyone scouting what Squirtle was doing) knew was going to be a stalker-heavy composition.
Bad decision-making doesn't mean a matchup is broken. Get educated in yours before pointing fingers at balance.
That being said, patch 1.2 isn't going to give you what you want, and it isn't 'fixing' any matchups, just tweaking a few things that will have specific impacts on certain timings in matchups.
|
wow gsl spoilers all over the place. didnt expect that in the patch thread. well iam probably just naiv.
|
Thanks for spoiling GSL guys in a completely irrelevant topic!
|
On January 05 2011 20:06 FabledIntegral wrote: Thanks for spoiling GSL guys in a completely irrelevant topic!
On January 05 2011 20:05 CoMMoDuS wrote: wow gsl spoilers all over the place. didnt expect that in the patch thread. well iam probably just naiv.
Sorry, my bad ! I feel like such a jerk T_T
|
On January 05 2011 20:09 Wolf wrote:Show nested quote +On January 05 2011 20:06 FabledIntegral wrote: Thanks for spoiling GSL guys in a completely irrelevant topic! Show nested quote +On January 05 2011 20:05 CoMMoDuS wrote: wow gsl spoilers all over the place. didnt expect that in the patch thread. well iam probably just naiv. Sorry, my bad ! I feel like such a jerk T_T
+ Show Spoiler + It's ok the games were horrible
|
gsl spoilers and such aside, i'm sooooooo excited for this patch. i doubt i'm the only one. chat channels and hotkeys? fuck yea.
is there any confirmation as to the exact date the patch comes out? or is it still just first-week-of-january-ish-sometime-kinda-sorta-blizzard-time?
|
On January 05 2011 20:25 TrinitySC wrote: gsl spoilers and such aside, i'm sooooooo excited for this patch. i doubt i'm the only one. chat channels and hotkeys? fuck yea.
is there any confirmation as to the exact date the patch comes out? or is it still just first-week-of-january-ish-sometime-kinda-sorta-blizzard-time? first-week-of-january-ish-sometime-kinda-sorta-blizzard-time
|
On January 05 2011 20:26 Fregate wrote:Show nested quote +On January 05 2011 20:25 TrinitySC wrote: gsl spoilers and such aside, i'm sooooooo excited for this patch. i doubt i'm the only one. chat channels and hotkeys? fuck yea.
is there any confirmation as to the exact date the patch comes out? or is it still just first-week-of-january-ish-sometime-kinda-sorta-blizzard-time? first-week-of-january-ish-sometime-kinda-sorta-blizzard-time
BST
Blizzard Standard Time
Hopefully it'll be here before the weekend for the weekend warriors.
|
I had a dream yesterday that I log on to Team Liquid and see that the patch is released. So I wake up, get excited and log on to TL. At first I was like :D but now I am like  Oh well, I really want those chat channels. Hope they release it later today.
|
Saturday right after the Code A makes the most sense, because it causes the least disruption to the GSL (most amount of time between patch release and first affected GSL game) Friday is also possible, as it makes the most time between patch release and a code S game.
Earlier this week is unlikely.
|
I don't think blizzard will wait with releasing it untill friday / saturday. I mean...there is always a GSL going on so..
|
On January 05 2011 21:03 Dente wrote: I don't think blizzard will wait with releasing it untill friday / saturday. I mean...there is always a GSL going on so..
Exactly. And I don't think blizzard really cares about tournaments, if the game needs to be patched they will patch it. In the end the better player should win regardless.
|
Very odd that the majority of the people here expect the ladder reset will be with patch 1.2, Blizzard has never confirmed this. However, this Blue Post from the Polish Battlenet forums says that the reset will be with patch 1.3. Translation of the post:
-P1: If there aren't problems, patch 1.2 will be out after Christmas break.
-P2: Ladder reset will come with patch 1.3.
With thanks to Lonami
|
I bet thursday evening US and friday morning EU.
|
Sorry if this is the wrong place to ask, (dont wanna bump a new thread), but will the bonus pool points reset? Will we have to play up to 3-4k again, or will it reset back to how it was at the start of the game (800 was mid diamond / 1200 was high diamond). I guess it would make sense to return back to how it was in the start of the first season, otherwise everyone will have to play hundreds of games just to catch back up :S
|
if there would be a reset the bonus pool would be reset too obviously
|
On January 05 2011 22:01 Deadlyfish wrote: Sorry if this is the wrong place to ask, (dont wanna bump a new thread), but will the bonus pool points reset? Will we have to play up to 3-4k again, or will it reset back to how it was at the start of the game (800 was mid diamond / 1200 was high diamond). I guess it would make sense to return back to how it was in the start of the first season, otherwise everyone will have to play hundreds of games just to catch back up :S
- your points + bonuspools will be deleted. - your MMR will not be deleted.
|
|
|
How will the first few weeks of ladder work after the reset as everyone will have 0 points but different MMRs?
E.g if I'm a mid diamond player with a mid-diamond MMR and get reset to 0 points I will be matched against people who also have a mid-diamond MMR and 0 points so at ~50% win rates how will we go up any more than bonus pool assuming no improvement in skill?
So - what if someone deliberately loses a load of games before the reset to reduce their MMR vs their actual skill - e.g to roughly low diamond MMR. Then the ladder is reset and they would win most of their first games until they were back to their old MMR level as their MMR was artificially low at the start but their points were equal with everyone else.
|
On January 05 2011 22:22 snazbaz wrote: How will the first few weeks of ladder work after the reset as everyone will have 0 points but different MMRs?
E.g if I'm a mid diamond player with a mid-diamond MMR and get reset to 0 points I will be matched against people who also have a mid-diamond MMR and 0 points so at ~50% win rates how will we go up any more than bonus pool assuming no improvement in skill?
So - what if someone deliberately loses a load of games before the reset to reduce their MMR vs their actual skill - e.g to roughly low diamond MMR. Then the ladder is reset and they would win most of their first games until they were back to their old MMR level as their MMR was artificially low at the start but their points were equal with everyone else.
afaik it's exactly like this. Only thing we can do is that not too many people will abuse the ladder system to get a lower MMR. But maybe does blizz do something to prevent it.. we'll see.
|
On January 05 2011 22:27 Joefish wrote:Show nested quote +On January 05 2011 22:22 snazbaz wrote: How will the first few weeks of ladder work after the reset as everyone will have 0 points but different MMRs?
E.g if I'm a mid diamond player with a mid-diamond MMR and get reset to 0 points I will be matched against people who also have a mid-diamond MMR and 0 points so at ~50% win rates how will we go up any more than bonus pool assuming no improvement in skill?
So - what if someone deliberately loses a load of games before the reset to reduce their MMR vs their actual skill - e.g to roughly low diamond MMR. Then the ladder is reset and they would win most of their first games until they were back to their old MMR level as their MMR was artificially low at the start but their points were equal with everyone else. afaik it's exactly like this. Only thing we can do is that not too many people will abuse the ladder system to get a lower MMR. But maybe does blizz do something to prevent it.. we'll see.
Basically, it's similar to how they implement it in the WoW Arena Rating System.
You are 1500 rating MMR (NOT actual rating). You're rating at the beginning of the patch is 0. You queue up and play against another 1500 MMR rated player.
You win. You gain +40 points. You are now 1-0.
You queue again, you play against a 1550 MMR rated player (because you won your last game).
You lose. You lose ONLY 5-7 points. You are now 1-1. Why?!?! Because your actual rating wants to climb up to your hidden MMR rating (but what is important to note is that you won A LOT of points for your actual rating but lose very little when you lose).
You queue again, you play against a 1500 MMR rated player (because you lost your last game).
You win. You win +40 points. You are now 75 rated and with 1550 MMR again.
So as you win, lose, win, lose, win, lose.. you'll start winning LESS when you win and losing MORE points when you lose until you reach your 1500 actual rating = 1500 MMR.
How bonus pool works is that is offsets the actual ratings 'tendency' (for lack a better term) to want to even out with the MMR.
For example, let's say skill can determined by a number (for sake of the argument). And you're forever a 1500 MMR 'skilled' player. If you play an infinite number of games and you stay at exactly 50% win rate (without bonus pool) you'll stay at 1500 actual rating.
However, what bonus pool does is that if you keep a 50% win rate but you play a lot of games, your rating actually goes up because it's based on a 'incentive to play' model (so instead of winning 20 points per game won and losing 20 points per game lost, you win 21 points per game won and only lose 19 points per game lost). So that's why points get inflated in the long run. Because over a period of many many many the bonus pools actually increases your rating.
I hope that makes sense. I'm not entirely sure but I'm pretty sure this is how it works.
|
1/5/11- After additional testing and feedback from the community on the PTR, we’ve identified and fixed several issues and are now targeting next week for patch 1.2. We will update this thread should there be any further delays.
Buahahaha fuck u blizzard!!! from bn forum,.,,,
|
this is what happens when blizzard get's specific by saying "first week of __"; makes me even more disappointed =[
|
Take a deep breath. I'm sure we'll all make it to next week just fine. -_-
I'd rather wait a week and have a complete product.
|
It's only one week late. Relax guys. At least it's not HL2 Episode 3...
|
I guess Blizzard thought they were being made fun of too much for using "soon" all the time. They should just indicate all release dates as "in the future".
|
It's understandable because this patch will give us something totally new and recently invented: CHATCHANNELS. After months of hard work and heavy "internal testing" (I mean, we are talking about chatchannels, which have to be tested very carefully) we will get them!
|
lol make sure you dun bring those ultralisks "bug" again please.
|
i just woudla thought blizzard would learn by now to just say "sometime in january" or something along those lines.
|
Seriously how much testing could they need for something they did just fine 12 years ago?
|
Does resetting the ladder mean that the amount of games will be reset or will it only affect points?
|
On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago?
Have you ever worked on a communication system that handles millions of communications a day?
|
so patch is postponed till next week yea ? lol
|
On January 06 2011 02:21 Dente wrote: It's understandable because this patch will give us something totally new and recently invented: CHATCHANNELS. After months of hard work and heavy "internal testing" (I mean, we are talking about chatchannels, which have to be tested very carefully) we will get them!
Chat channels is not an idea they have built from the ground up. They had it in BW so its not like they don't know how to a chat channel works but form what i've seen on PTR these chat channels are unimpressive but at least we have them.
|
On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago?
its not like the only thing in the patch is chat channels
|
On January 06 2011 02:31 Proto_Protoss wrote:Show nested quote +On January 06 2011 02:21 Dente wrote: It's understandable because this patch will give us something totally new and recently invented: CHATCHANNELS. After months of hard work and heavy "internal testing" (I mean, we are talking about chatchannels, which have to be tested very carefully) we will get them! Chat channels is not an idea they have built from the ground up. They had it in BW so its not like they don't know how to a chat channel works but form what i've seen on PTR these chat channels are unimpressive but at least we have them.
sarcasm?
|
On January 06 2011 02:31 Proto_Protoss wrote:Show nested quote +On January 06 2011 02:21 Dente wrote: It's understandable because this patch will give us something totally new and recently invented: CHATCHANNELS. After months of hard work and heavy "internal testing" (I mean, we are talking about chatchannels, which have to be tested very carefully) we will get them! Chat channels is not an idea they have built from the ground up. They had it in BW so its not like they don't know how to a chat channel works but form what i've seen on PTR these chat channels are unimpressive but at least we have them.
They probably didn't start coding in the chat channels until after the game shipped. Seeing how so much of the SC2 development time was spent making the current iteration of Battle.net 2.0, I'm not surprised that it took them this long to code in chat channels.
|
<insert generic rage about incompetence of Blizzard while mocking the purposed difficulty of implementing something that I deem so simple from the viewpoint of my in my mother's basements' cheap-ass chair sitting 14-year-old ass>
|
All you guys complaining... You obviously have no Idea how much work all this is and should keep quiet, all this is a LOT of work to do, especially if u consider the low amount of personal actually working for the patches. Its only a week more so get straighten up soldiers and enjoy it.
|
Was it official that it's coming out the first week of jan or is that also speculation?
|
|
|
On January 06 2011 02:37 Joroth wrote: Was it official that it's coming out the first week of jan or is that also speculation?
It was probably announced on a Blue Post in the Bnet forums, so it probably was official.
|
|
|
On January 06 2011 02:37 Joroth wrote: Was it official that it's coming out the first week of jan or is that also speculation?
Was official, now its delayed to 2nd week
|
On January 06 2011 02:39 TheCabDriver wrote:Show nested quote +On January 06 2011 02:37 Joroth wrote: Was it official that it's coming out the first week of jan or is that also speculation? Was official, now its delayed to 2nd week
Where does it say this?
|
1/5/11- After additional testing and feedback from the community on the PTR, we’ve identified and fixed several issues and are now targeting next week for patch 1.2. We will update this thread should there be any further delays.
Direct Quote from that thread via Bashiok
Aw, i hope it's in time for Cybercraft tournament...
|
Ah didn't realize the OP was revised. Thanks
|
Link please? NVM
Damn Blizzard
|
This reminds me of when they delayed Diablo II 1.10 patch for about 18 months or so
|
Guess it's nothing but cannon rushes/blocks for the next week then.
|
It is probably incredibly hard to code chat channels into a pre-existing codebase that was not built with adding chat channels in mind. However, it was also incredibly stupid to build BNET 2 without chat channels in mind.
|
we on the third delay now?
|
At least they provided an update. And the delay is only a week. That's basically a nanosecond in the blizzard time scale.
And if they started coding from scratch, then I completely understand why it took so long. As an engineer myself, getting shit out the door in perfect condition is incredibly difficult and time consuming to do.
Besides, I can pylon block you filthy zergs for another week!
|
Link's in the OP, Bash just edited the original post.
|
Bah! I want the beta back! Updates every week. Thats how it should be to keep us happy. Plz dont delay it any further. bNet0.2 sucks hard and the only thing that can change that at least a little will be ChatChannels!
|
On January 06 2011 02:39 BC.KoRn wrote: channel sex asl anyone?
I've got fungal growth and buried roachs baby.
|
On January 06 2011 02:28 vdek wrote:Show nested quote +On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day?
No. Has Blizzard? Yes. 12 years ago.
Don't get me wrong I'm just glad that we'll finally have chat channels but seriously it's pathetic that we didn't have them to begin with. I love Blizzard but they should be embarrassed, ashamed of themselves, etc.
|
Another week of patting a drone at the bottom of my ramp
|
On January 06 2011 03:03 Neo.NEt wrote:Show nested quote +On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago.
What's your point? The old battle.net chat system is incompatible with the new Battle.net.
|
On January 06 2011 02:31 Proto_Protoss wrote:Show nested quote +On January 06 2011 02:21 Dente wrote: It's understandable because this patch will give us something totally new and recently invented: CHATCHANNELS. After months of hard work and heavy "internal testing" (I mean, we are talking about chatchannels, which have to be tested very carefully) we will get them! Chat channels is not an idea they have built from the ground up. They had it in BW so its not like they don't know how to a chat channel works but form what i've seen on PTR these chat channels are unimpressive but at least we have them.
It was sarcasm, sorry .
|
On January 06 2011 03:05 vdek wrote:Show nested quote +On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net.
Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well.
And when SC1 came out, the situation was no different than it is now (it was harder if anything) yet they did just fine.
|
On January 06 2011 03:06 Neo.NEt wrote:Show nested quote +On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 game out, the situation was no different than it is now (it was harder if anything) yet they did just fine.
Is it possible that Blizzard intended battlenet 2.0 to have chat, but the time limit they gave for the release was to tight to implement it ? Sure they could have delayed it even more, but for chat functions ? Just a theory tho.
|
On January 06 2011 03:08 Sqq wrote:Show nested quote +On January 06 2011 03:06 Neo.NEt wrote:On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 game out, the situation was no different than it is now (it was harder if anything) yet they did just fine. Is it possible that Blizzard intended battlenet 2.0 to have chat, but the time limit they gave for the release was to tight to implement it ? Sure they could have delayed it even more, but for chat functions ? Just a theory tho.
are you sure that you want chatrooms?? chat rooms are so 2002.
|
United States7166 Posts
Patch 2:
· It is possible to "push" held position units via rapid Move commands.
We are aware of an issue with Zealots and Zerglings where in they can be pushed out of the way even when commanded to hold position. We are working towards a solution and are sorry for the inconvenience, thank you for your patience.
|
On January 06 2011 03:08 Sqq wrote:Show nested quote +On January 06 2011 03:06 Neo.NEt wrote:On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 game out, the situation was no different than it is now (it was harder if anything) yet they did just fine. Is it possible that Blizzard intended battlenet 2.0 to have chat, but the time limit they gave for the release was to tight to implement it ? Sure they could have delayed it even more, but for chat functions ? Just a theory tho.
Anything is possible but I seem to remember hearing about how this game was coming out "next year" for like 6 years... it's not like all of a sudden they decided SC2 was gonna come out and they just had to throw out what they had ready. I'll be as happy as anyone when chat channels come out but I'm just puzzled that it took this long and now they have to push it back ANOTHER week? Hopefully their pushing it back for a different reason than the chat channels.
On a related note, why does Blizzard say anything about when these things will happen when they are ALWAYS wrong. This is their only flaw. If they would just keep us in the dark, I'd be happier...
|
On January 06 2011 03:06 Neo.NEt wrote:Show nested quote +On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 came out, the situation was no different than it is now (it was harder if anything) yet they did just fine.
cup holders and chat rooms are completely different. cup holders are a simple feature, where chat rooms take a lot of thought and coding. pretty illogical to compare the two.
On January 06 2011 03:16 Zelniq wrote:Show nested quote +Patch 2:
· It is possible to "push" held position units via rapid Move commands.
We are aware of an issue with Zealots and Zerglings where in they can be pushed out of the way even when commanded to hold position. We are working towards a solution and are sorry for the inconvenience, thank you for your patience.
this is great because that annoyed the balls off of me
|
On January 06 2011 03:26 FrankWalls wrote:Show nested quote +On January 06 2011 03:06 Neo.NEt wrote:On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 came out, the situation was no different than it is now (it was harder if anything) yet they did just fine. cup holders and chat rooms are completely different. cup holders are a simple feature, where chat rooms take a lot of thought and coding. pretty illogical to compare the two. Show nested quote +On January 06 2011 03:16 Zelniq wrote:Patch 2:
· It is possible to "push" held position units via rapid Move commands.
We are aware of an issue with Zealots and Zerglings where in they can be pushed out of the way even when commanded to hold position. We are working towards a solution and are sorry for the inconvenience, thank you for your patience.
this is great because that annoyed the balls off of me
-_- You completely missed the point. It is not the cup holder IT SELF that is the point, it's the fact that it's a feature that we've gotten used to, and as such, you expect it to be there.
|
Chats should have been implemented at the release, plain and simple. Thanks that they are finally doing it, but there is pretty much no defending it, since this was "supposedly" not a rushed release of the game, they had ample opportunity to do so.
|
On January 06 2011 03:06 Neo.NEt wrote:Show nested quote +On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 came out, the situation was no different than it is now (it was harder if anything) yet they did just fine. Don't tell me you still drink out of cups? Ever heard of Facebook gramps?
|
On January 06 2011 03:45 Tritonus wrote:Show nested quote +On January 06 2011 03:26 FrankWalls wrote:On January 06 2011 03:06 Neo.NEt wrote:On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 came out, the situation was no different than it is now (it was harder if anything) yet they did just fine. cup holders and chat rooms are completely different. cup holders are a simple feature, where chat rooms take a lot of thought and coding. pretty illogical to compare the two. On January 06 2011 03:16 Zelniq wrote:Patch 2:
· It is possible to "push" held position units via rapid Move commands.
We are aware of an issue with Zealots and Zerglings where in they can be pushed out of the way even when commanded to hold position. We are working towards a solution and are sorry for the inconvenience, thank you for your patience.
this is great because that annoyed the balls off of me -_- You completely missed the point. It is not the cup holder IT SELF that is the point, it's the fact that it's a feature that we've gotten used to, and as such, you expect it to be there.
meh and the thing that is awkward about chat channels is that theoretically they were already technically done. as the format and layout is nearly the same as the already implemented party chat =/ just that these chat channels are on a larger scale (and they still fill up) but you can now have multiple lobbies and create them.
one other feature that we gotten used to was every gateway being accessible to everyone =/ as i still cant find anyone willing to share their EU account with me so i can try the TSL 3 qualifiers lol.
|
What a suprise. the patch that was suppose to come out by the end of dec then got pushed to first week of Jan and now 2nd week of Jan.
|
I thought we were over complaining about the trivial "Chat channel should have been released right away!!" nonsense. It wasn't there, it's coming, less QQ, more "Thanks Blizzard for listening to us".
It's like nothing is ever good enough for some of you people.
|
On January 06 2011 03:50 floor exercise wrote:Show nested quote +On January 06 2011 03:06 Neo.NEt wrote:On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. Sorry forgot you work for Bliz and know every little detail about their chat. Point is, when cars have cup holders in 1998, you expect the cars that you buy in 2010 to have cup holders as well. And when SC1 came out, the situation was no different than it is now (it was harder if anything) yet they did just fine. Don't tell me you still drink out of cups? Ever heard of Facebook gramps?
Thanks for the laugh .
|
Chatrooms were not implemented at release simply because the blizz dev team misjudged it's importance to the community. But seriously, it's not hard to implement one and the amount of hate for bnet 2.0 because of the lack of it is pretty amusing.
But then again, I'm not really that surprised since I work in the software development industry. To the users, the interface forms over 30% of the user's impression of the system whilst the developers usually feel that the interface consists of like 5% of it.
|
On January 06 2011 04:17 CyberPitz wrote: I thought we were over complaining about the trivial "Chat channel should have been released right away!!" nonsense. It wasn't there, it's coming, less QQ, more "Thanks Blizzard for listening to us".
It's like nothing is ever good enough for some of you people.
Chat channels is good enough for us. But we ARE going to hold Blizzard to the fire and tell them when they made a mistake. We want our Blizzard games top-notch, as they should be.
|
another new date, yehaw! everything is fine as long as they dont release a buggy patch
|
One more delay? Np if everything will gonna work fine.
|
Chat channels would be pretty sick though, cmon. Everyone has to agree there.
|
On January 06 2011 03:05 vdek wrote:Show nested quote +On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. WoW chat isn't broken yet.
No really, why can't everyone stop pulling arguments out of their asses to defend (or attack) blizzard for not having chat rooms out yet.
|
I wish it would have been released earlier this week so I could enjoy the patch and ladder alot on it.. Back to reality next week..
|
On January 06 2011 07:25 sylverfyre wrote:Show nested quote +On January 06 2011 03:05 vdek wrote:On January 06 2011 03:03 Neo.NEt wrote:On January 06 2011 02:28 vdek wrote:On January 06 2011 02:26 Neo.NEt wrote: Seriously how much testing could they need for something they did just fine 12 years ago? Have you ever worked on a communication system that handles millions of communications a day? No. Has Blizzard? Yes. 12 years ago. What's your point? The old battle.net chat system is incompatible with the new Battle.net. WoW chat isn't broken yet. No really, why can't everyone stop pulling arguments out of their asses to defend (or attack) blizzard for not having chat rooms out yet.
Your telling me that guys who have been working on games for years couldn't slip chat rooms into the mix before launch? How long have they been working on sc2? Its pretty sad it took them even this long to add chat rooms lmao
|
EU Bnet down? Patch inc?
|
Aw, damn. I was looking forward to getting the patch today or tomorrow, as I plan to ladder a lot more when it arrives.
Ah well. It's better to receive a good patch later than a mediocre one now. I'm looking forward to seeing if there are any new/removed changes since the PTR.
|
On January 06 2011 02:18 eviltomahawk wrote: It's only one week late. Relax guys. At least it's not HL2 Episode 3...
More like 5 months late, they've been promising chat channels forever.
|
wow you guys need to chill out, get some sex, jerk off or something, its just 1 week delay, and its not like its freaking critical, im sure you all will survive without the buffs and the chat channels, or the ladder reset.
Soo many angry 5years old kid, its actually good that they are delaying to fix or finishing testing the patch. I want the patch asap also, but if its not out then we just keep watching gsl, playing customs and life...believe me guys.... life goes on.
|
I cannot wait 'til the new patch comes out with the channels I like meeting new people online to play with! Easier to get a KOTH going or a 4v4 team yeuup!
|
On January 06 2011 08:50 Dionyseus wrote:Show nested quote +On January 06 2011 02:18 eviltomahawk wrote: It's only one week late. Relax guys. At least it's not HL2 Episode 3... More like 5 months late, they've been promising chat channels forever.
no they haven't.
|
Sorry to interrupt the QQ, but does anyone KNOW (as in they've tested it on the PTR) if you can still use your worker to bypass a zealot wall by clicking on their minerals? I thought I read that they changed some of the worker pathing behavior, but haven't tested this out.
If I can't do this I am going to be sad ;( Was always nice to have as a last ditch effort to scout well hidden Toss all in cheese. Served me pretty well today when I scouted a double SG Toss on Blistering Sands (super hard to scout the left side of his base on that map) and gave me enough time to build 2 more queens before he hit.
|
On December 18 2010 12:19 IdrA wrote: ive really never understood this how can someone post something thats flat out wrong with such absolute certainty? what is broken in your brain to make that possible?
It's called neurosis. The more a person practices it, the easier it gets to have no regard for facts and just say whatever makes a person feel good about themselves/ knowledgeable.
|
On January 06 2011 14:43 aquanda wrote: Sorry to interrupt the QQ, but does anyone KNOW (as in they've tested it on the PTR) if you can still use your worker to bypass a zealot wall by clicking on their minerals? I thought I read that they changed some of the worker pathing behavior, but haven't tested this out. kinda wrong topic I think for that question, but I'm wondering: do you just right-click fog-of-wared minerals? I didn't think that worked. Stalkers/sentries can hit any overlords that can see mineral patches on any map (just some maps it might be able to barely get away if there aren't many attackers)
|
Awww patch next week? Man thats dissapointing was really looking forward to it. Hopefully this is the last delay.
|
On January 06 2011 14:53 Xapti wrote:Show nested quote +On January 06 2011 14:43 aquanda wrote: Sorry to interrupt the QQ, but does anyone KNOW (as in they've tested it on the PTR) if you can still use your worker to bypass a zealot wall by clicking on their minerals? I thought I read that they changed some of the worker pathing behavior, but haven't tested this out. kinda wrong topic I think for that question, but I'm wondering: do you just right-click fog-of-wared minerals? I didn't think that worked. Stalkers/sentries can hit any overlords that can see mineral patches on any map (just some maps it might be able to barely get away if there aren't many attackers) you don't need to have vision on the minerals, and yes you just right click on the minerals and your drone will path through the zealot.
|
Glad to see no further delay than 1 week announced at least.
|
if blizz was working for any company they would have been fired for always being late
|
On January 06 2011 16:14 Dont Panic wrote: if blizz was working for any company they would have been fired for always being late If Valve was working for any company...
|
![[image loading]](http://imgur.com/sI1Gt.jpg)
OMG
|
On January 06 2011 16:14 Dont Panic wrote: if blizz was working for any company they would have been fired for always being late
Do you honestly want Blizzard to release a buggy product? I'd rather have the bugs fixed than have a loophole tournament players can abuse.
|
On January 06 2011 16:39 Greentellon wrote:Show nested quote +On January 06 2011 16:14 Dont Panic wrote: if blizz was working for any company they would have been fired for always being late Do you honestly want Blizzard to release a buggy product? I'd rather have the bugs fixed than have a loophole tournament players can abuse.
yeah agreed. People rip on blizzard for always being late(I do it myself more as a joke though I can have patience ^^). But if Blizzard released something fast people would be complaining about bugs and being like "blizzard shouldn't have rushed". Its a lose/lose situation with them but they are making the best decision doing the longer and make sure its about as bug free as possible ^^
|
wow, most epic of epic pictures
|
On January 06 2011 16:27 Xeph wrote:![[image loading]](http://imgur.com/sI1Gt.jpg) OMG OMG xD i was like WTF!! when i saw the head in the bottomright, under the chair xD. what on earth does a head do there.
|
what hea,,,
oh shit..whose head is that? I'd only recognized Jinros and the adjuctant in that picture
|
On January 06 2011 14:43 aquanda wrote: Sorry to interrupt the QQ, but does anyone KNOW (as in they've tested it on the PTR) if you can still use your worker to bypass a zealot wall by clicking on their minerals? I thought I read that they changed some of the worker pathing behavior, but haven't tested this out.
If I can't do this I am going to be sad ;( Was always nice to have as a last ditch effort to scout well hidden Toss all in cheese. Served me pretty well today when I scouted a double SG Toss on Blistering Sands (super hard to scout the left side of his base on that map) and gave me enough time to build 2 more queens before he hit. ur drone can pass through the zealot (or any other unit wall) by clicking on minerals through fog of war. the BW drone drill doesn't work though
|
Did anyone here post the quote that the ladder reset is apparently coming with 1.3 and not 1.2?
|
On January 06 2011 19:07 Lawdy wrote: Did anyone here post the quote that the ladder reset is apparently coming with 1.3 and not 1.2?
I don't think this is true. I haven't found anything saying this is the case.
|
|
|
On January 06 2011 19:15 Lawdy wrote:Show nested quote +On January 06 2011 19:12 Wolf wrote:On January 06 2011 19:07 Lawdy wrote: Did anyone here post the quote that the ladder reset is apparently coming with 1.3 and not 1.2? I don't think this is true. I haven't found anything saying this is the case. http://eu.battle.net/sc2/en/forum/topic/1415209052
If this is true... Blizzard disappoints me severely. This means they have basically misled us all. That's a fairly old post, too.. It's probably true.
|
On January 03 2011 08:19 Fulmine wrote: There are quite a few who care about the sc2 dota, so don't hate on them for wanting it.
Anyways, I've got no issues with waiting for patches, if they would just come out and say we're gonna take our time with it, instead of "It'll be out by X, Oh oops, my bad, X isn't happening, it's coming at Y, oh..oh no. Y isn't happening either.. Z for sure, for sure. "
OK What is dota ?
|
On January 06 2011 21:55 djtopa wrote:Show nested quote +On January 03 2011 08:19 Fulmine wrote: There are quite a few who care about the sc2 dota, so don't hate on them for wanting it.
Anyways, I've got no issues with waiting for patches, if they would just come out and say we're gonna take our time with it, instead of "It'll be out by X, Oh oops, my bad, X isn't happening, it's coming at Y, oh..oh no. Y isn't happening either.. Z for sure, for sure. "
OK What is dota ? Defense of the Ancients
|
|
|
"1/5/11- After additional testing and feedback from the community on the PTR, we’ve identified and fixed several issues and are now targeting next week for patch 1.2. We will update this thread should there be any further delays."
SOURCE http://us.battle.net/sc2/en/forum/topic/1568008036
|
On January 06 2011 16:27 Xeph wrote:![[image loading]](http://imgur.com/sI1Gt.jpg) OMG
Wtf is the head under the chair doing??!
|
On January 06 2011 19:18 Wolf wrote:Show nested quote +On January 06 2011 19:15 Lawdy wrote:On January 06 2011 19:12 Wolf wrote:On January 06 2011 19:07 Lawdy wrote: Did anyone here post the quote that the ladder reset is apparently coming with 1.3 and not 1.2? I don't think this is true. I haven't found anything saying this is the case. http://eu.battle.net/sc2/en/forum/topic/1415209052 If this is true... Blizzard disappoints me severely. This means they have basically misled us all. That's a fairly old post, too.. It's probably true.
To be fair, everything about the ladder reset has been nothing but a giant rumour.
I'm perfectly happy that the ladder reset won't come with 1.2. This way I/we have enough time to play around with the changes before the ladder climbing starts all over again. Would be kinda stupid if some people were able to abuse certain new strats to the max (and they will be there, probably evolving around phoenixes in PvZ), and were climbing the ladder really fast because of that. I think Blizz just wants 1.2 to go out already, see how the changes work out and fix everything with 1.3 (my guess is: revert of phoenix changes).
|
On January 06 2011 22:31 jahre wrote:"1/5/11- After additional testing and feedback from the community on the PTR, we’ve identified and fixed several issues and are now targeting next week for patch 1.2. We will update this thread should there be any further delays." SOURCE http://us.battle.net/sc2/en/forum/topic/1568008036
Blizzard, I am disappoint
|
Noo! I want the custom hotkeys so badly...
Blizzard is pretty awful sometimes, but if they have to debug things, then better do it properly.
|
Well better late than never. Always like patches eventhough i'm not particulary anxious about this one.
About the possible reset in 1.3 in stead of 1.2. 2 Bleu posts in non-english languages only on the EU forums is in my opinion still a big rumor. If they'd release some big news like that they'd at least ALSO post it in English. :)
|
On January 06 2011 16:14 Dont Panic wrote: if blizz was working for any company they would have been fired for always being late
No, they would be getting generous pay raises on a regular basis for always coming up with stuff that's insanely successful. Who cares if it's a little late. Every other employee/freelancer/official/manager/company/public body is late on something all the time. That's how the world works - not always as planned.
Oh and by the way: if you can chill, chill. :p
|
On January 06 2011 16:27 Xeph wrote:![[image loading]](http://imgur.com/sI1Gt.jpg) OMG
Nice xD I loled so hard when I saw the Mothership
|
|
|
On January 07 2011 00:53 nka203 wrote:We don’t have any plans to reset the ladder with the upcoming patch, but we do plan to reset it when we roll the season in a future patch. We’ll keep everyone informed as we get closer to that point. -6 minutes ago http://us.battle.net/sc2/en/forum/topic/1568008036?page=11 Are you kidding me? -.-; I for one am a little pissed off.
|
On January 07 2011 01:00 Skee wrote:Are you kidding me? -.-; I for one am a little pissed off.
And why is that? They never said anything about "RESETTING THE LADDER ON 1.2". You guys made it seem like it was going to.
|
On January 07 2011 01:18 BuuGhost wrote:Show nested quote +On January 07 2011 01:00 Skee wrote:On January 07 2011 00:53 nka203 wrote:We don’t have any plans to reset the ladder with the upcoming patch, but we do plan to reset it when we roll the season in a future patch. We’ll keep everyone informed as we get closer to that point. -6 minutes ago http://us.battle.net/sc2/en/forum/topic/1568008036?page=11 Are you kidding me? -.-; I for one am a little pissed off. And why is that? They never said anything about "RESETTING THE LADDER ON 1.2". You guys made it seem like it was going to. That doesnt mean I cant be pissed off I didnt get what I was expecting? I never said I was pissed off at Blizzard or anyone in particular. Im just pissed off that it wont be reset. I agree with you for the most part, but it still bugs me.
|
I was pretty motivated at taking a break until the new patch, canon contain and Thor Rush are just too stupid... And now, no ladder reset while we are all waiting for masters league ? Let's wait 1.3 to touch this game on ladder again
|
What do u guys expect to get off the reset now and not in the next patch? I mean its not like the system doesnt work and desperatly waits for a reset...
|
I'm annoyed that they wont reset. I mean they say that the 1.2 patch is coming out, and i think they hinted that a reset would be coming soon, so everyone assumed that it would be with the patch. So instead of just informing us that it wasnt, they just keep quiet. I mean how hard would it be to just say "hey guys reset isnt coming with 1.2"?
Meanwhile the ratings are so inflated that zimbabwen currency would be jealous. I wouldnt mind if they didnt reset if bonus pool wasnt there, or was slower. Soon 3k is mid diamond.
I cant even keep up with bonus pool points either, thats how much bonus pool there is :S
Come on blizzard, just tell us when the reset is coming, or when it isnt. Dont just be quiet
|
Canada13389 Posts
well then time to work away my 400 pt bonus pool. 4 gates and cannon rushes ahoy!!! (fastest way to lose the bonus lol and im in a mood to cheese my fellow protoss lol)
|
Right now, theres is illusion of going up in ranks, because of bonus pool, if they remove it. for example if i do the math , I have ~60 points w/o any bonus pool. but at the moment with bonus pool, i'm currently 1526 points + 725 bonus pool remaining.
They want to keep it that way, with illusionary short term progress, otherwise, the vast majority of players will feel like w/e they do, they dont progress.
|
So are they still releasing Masters League? If so why would they not reset the ladder? Very confusing.
|
On January 07 2011 00:53 nka203 wrote:We don’t have any plans to reset the ladder with the upcoming patch, but we do plan to reset it when we roll the season in a future patch. We’ll keep everyone informed as we get closer to that point. -6 minutes ago http://us.battle.net/sc2/en/forum/topic/1568008036?page=11
Note that the season reset doesn't have to occur at a major patch (i.e., 1.3). It could be the case that they roll it out in one of the minor patches between 1.2 and 1.3.
|
Russian Federation410 Posts
On January 07 2011 02:12 aquanda wrote: So are they still releasing Masters League? If so why would they not reset the ladder? Very confusing.
Because they need to fill it with ~200 top players from every region, would be quite difficult, having everyone at 0 points.
|
On January 07 2011 02:33 Go0g3n wrote:Show nested quote +On January 07 2011 02:12 aquanda wrote: So are they still releasing Masters League? If so why would they not reset the ladder? Very confusing. Because they need to fill it with ~200 top players from every region, would be quite difficult, having everyone at 0 points. Masters League is top 5% of diamond, not top 200.
|
On January 07 2011 02:33 Go0g3n wrote:Show nested quote +On January 07 2011 02:12 aquanda wrote: So are they still releasing Masters League? If so why would they not reset the ladder? Very confusing. Because they need to fill it with ~200 top players from every region, would be quite difficult, having everyone at 0 points.
The top players are determined by their mmr(and some other things), not the amount of points they have. Ladder reset is only going to wipe points, not player's mmr.
|
On January 07 2011 03:06 ovion wrote:Show nested quote +On January 07 2011 02:33 Go0g3n wrote:On January 07 2011 02:12 aquanda wrote: So are they still releasing Masters League? If so why would they not reset the ladder? Very confusing. Because they need to fill it with ~200 top players from every region, would be quite difficult, having everyone at 0 points. The top players are determined by their mmr(and some other things), not the amount of points they have. Ladder reset is only going to wipe points, not player's mmr. excalibur_z has shown this is false
it's simply points (incl. bonus) after accounting for "division modifiers"
they shoulda just done wc3 level system ;(
|
It really feels like Bliz is making pretty simple things complex. I remember back in the day it was really hard to level up in WC3 and the only people that actually got near 50 (can't remember if people actually got there or not) were pros. It seems like a pretty simple thing, let everyone get to like level 10, and then make people win more games than they lose to level up. I really can't see any reason to do it the way they are now...
|
On January 07 2011 03:12 forelmashi wrote:Show nested quote +On January 07 2011 03:06 ovion wrote:On January 07 2011 02:33 Go0g3n wrote:On January 07 2011 02:12 aquanda wrote: So are they still releasing Masters League? If so why would they not reset the ladder? Very confusing. Because they need to fill it with ~200 top players from every region, would be quite difficult, having everyone at 0 points. The top players are determined by their mmr(and some other things), not the amount of points they have. Ladder reset is only going to wipe points, not player's mmr. excalibur_z has shown this is false it's simply points (incl. bonus) after accounting for "division modifiers" they shoulda just done wc3 level system ;( Currently they believe it's mmr:
On January 05 2011 10:04 Excalibur_Z wrote: We currently believe -- but cannot confirm -- that Top 200 eligibility is based upon your MMR's moving average, which is part of the same criteria that allows promotion into another league.
|
if I read correctly that's separate for eligibility and not actual ranking?
|
so eligibility is based on mmr but ranking is based on points?... man I don't know how blizzard comes up with this crap.
|
so, are there any updates on when this patch will hit live servers?
|
Seriously, no reset? And here I was all happy that there'd be finally the chance to start over and undo all those games I just threw away. Will Master league even be introduced then? It would probably make sense to test out the waters a bit with the new patch and then reset ladder, but every single thing Blizzard is doing with starcraft is taking so. damn. long.
|
Geez this patch should just come out by now
|
On January 09 2011 21:37 Fivt wrote: Seriously, no reset? And here I was all happy that there'd be finally the chance to start over and undo all those games I just threw away. Will Master league even be introduced then? It would probably make sense to test out the waters a bit with the new patch and then reset ladder, but every single thing Blizzard is doing with starcraft is taking so. damn. long.
It's got pretty confusing, huh'? No to ladder reset. Yes on Masters.
|
PATCH 1.2 ON 1/11/11 HERE WE GO!
|
On January 10 2011 02:42 Keitzer wrote: PATCH 1.2 ON 1/11/11 HERE WE GO!
Fo' reals? Sweet.
|
On January 10 2011 02:42 Keitzer wrote: PATCH 1.2 ON 1/11/11 HERE WE GO!
Please never do this without sources. I take it you got that from the Battle.net forums somewhere?
|
why did you guys think it was going to be a reset.... they only reset the ladders for their blizzcon tourny aka pro1? I've never seen a reset otherwise. If they stick to their normal plans the reset is going to be in may like every other reset and then 2 weeks after that is normally pro1 ladder this case being either master or the other stupid name they gave it
|
It seems Blizz doesn't want to patch in the middle of a GSL round like they have before. Yay for them!
|
On January 10 2011 02:52 SilverPotato wrote: It seems Blizz doesn't want to patch in the middle of a GSL round like they have before. Yay for them!
I think it's just Blizzard taking forever to release things, it's what they're known for.
|
On January 10 2011 03:01 Dionyseus wrote:Show nested quote +On January 10 2011 02:52 SilverPotato wrote: It seems Blizz doesn't want to patch in the middle of a GSL round like they have before. Yay for them! I think it's just Blizzard taking forever to release things, it's what they're known for.
Soon™
|
United Kingdom16710 Posts
Well they never said it would definitely be released during the 1st week of january but if things with PTR went well. I guess they ran into some hiccups. Hopefully it'll be out by next week though.
|
On January 10 2011 02:48 peachsncream wrote: why did you guys think it was going to be a reset.... they only reset the ladders for their blizzcon tourny aka pro1? I've never seen a reset otherwise. If they stick to their normal plans the reset is going to be in may like every other reset and then 2 weeks after that is normally pro1 ladder this case being either master or the other stupid name they gave it
Because Blizzard already announced that Starcraft 2 will work with Seasons during Blizzcon '10.
They're probably preparing a lot more for the next Season content wise like being able to see your previous stats and such.
|
You guys really need to read the OP... he updated.... linking to Battle.net forums, with a blue posting that it is EXPECTED to release next week (and was updated on the 5th)
|
What no ladder reset?! I was looking forward to that for so long 
|
Wow that sucks, the ladder reset was the thing I was most excited about. Typical blizzard makes you believe 1 thing right up until days before it releases and then go and completely let you down.
|
Iam so looking forward to masterleague. I really want to make it with all my accounts
|
On January 10 2011 04:03 DennyR wrote:Iam so looking forward to masterleague. I really want to make it with all my accounts 
master league wont be out with this patch. Probably not until spring time now
|
|
|
On January 10 2011 04:09 eXigent. wrote:Show nested quote +On January 10 2011 04:03 DennyR wrote:Iam so looking forward to masterleague. I really want to make it with all my accounts  master league wont be out with this patch. Probably not until spring time now  they said it will be out with this patch there will just not be a reset
|
How will that work though? Will they just pluck people out of their divisions and put them in the masters league?
|
On January 10 2011 04:13 KingofGods wrote: How will that work though? Will they just pluck people out of their divisions and put them in the masters league? yes why not? that's what happens now when get promoted or demoted
|
On January 10 2011 04:15 Horsy wrote:Show nested quote +On January 10 2011 04:13 KingofGods wrote: How will that work though? Will they just pluck people out of their divisions and put them in the masters league? yes why not? that's what happens now when get promoted or demoted
no, you have to be promoted.
|
On January 10 2011 03:08 Nyxs wrote:Show nested quote +On January 10 2011 02:48 peachsncream wrote: why did you guys think it was going to be a reset.... they only reset the ladders for their blizzcon tourny aka pro1? I've never seen a reset otherwise. If they stick to their normal plans the reset is going to be in may like every other reset and then 2 weeks after that is normally pro1 ladder this case being either master or the other stupid name they gave it Because Blizzard already announced that Starcraft 2 will work with Seasons during Blizzcon '10. They're probably preparing a lot more for the next Season content wise like being able to see your previous stats and such.
I think all of you overestimate blizz a bit. There will be chat channels and maybe some other things, and that's this big content everyone is hyped up for.
Don't get your hopes up for A LOT more. It won't happen.
|
On January 10 2011 04:19 kudlaty_true wrote:Show nested quote +On January 10 2011 03:08 Nyxs wrote:On January 10 2011 02:48 peachsncream wrote: why did you guys think it was going to be a reset.... they only reset the ladders for their blizzcon tourny aka pro1? I've never seen a reset otherwise. If they stick to their normal plans the reset is going to be in may like every other reset and then 2 weeks after that is normally pro1 ladder this case being either master or the other stupid name they gave it Because Blizzard already announced that Starcraft 2 will work with Seasons during Blizzcon '10. They're probably preparing a lot more for the next Season content wise like being able to see your previous stats and such. I think all of you overestimate blizz a bit. There will be chat channels and maybe some other things, and that's this big content everyone is hyped up for. Don't get your hopes up for A LOT more. It won't happen.
Um, he's just talking about stuff they already announced for seasons?
|
|
|
the non reset was probably the biggest dissapointment ever in sc2 history (biggest from blizz is d3 not out already ..)
|
On January 10 2011 06:33 noD wrote: the non reset was probably the biggest dissapointment ever in sc2 history (biggest from blizz is d3 not out already ..) it can't be a disappointment since it was never announced
|
On January 10 2011 06:33 noD wrote: the non reset was probably the biggest dissapointment ever in sc2 history (biggest from blizz is d3 not out already ..) "Do you really want chatchannels?"
i hope we get the patch till thursday without any further delay
|
On January 10 2011 06:33 noD wrote: the non reset was probably the biggest dissapointment ever in sc2 history (biggest from blizz is d3 not out already ..)
no one ever said it was gonna be reset. the community has itself to blame. nowhere did they say i was gonna reset. in fact they have said explicitly they planned to reset in feb/mar and would give forewarning.
|
On January 07 2011 01:23 Skee wrote:Show nested quote +On January 07 2011 01:18 BuuGhost wrote:On January 07 2011 01:00 Skee wrote:On January 07 2011 00:53 nka203 wrote:We don’t have any plans to reset the ladder with the upcoming patch, but we do plan to reset it when we roll the season in a future patch. We’ll keep everyone informed as we get closer to that point. -6 minutes ago http://us.battle.net/sc2/en/forum/topic/1568008036?page=11 Are you kidding me? -.-; I for one am a little pissed off. And why is that? They never said anything about "RESETTING THE LADDER ON 1.2". You guys made it seem like it was going to. That doesnt mean I cant be pissed off I didnt get what I was expecting? I never said I was pissed off at Blizzard or anyone in particular. Im just pissed off that it wont be reset. I agree with you for the most part, but it still bugs me.
Don't worry dude, they did actually say there was going to be a ladder eset with the "E-Sports patch" which is also supposedly 1.2 but I am assuming no reset because they wont be implementing the "pro" league yet which is retarded.
|
edit: nvm false alarm. sorry~
|
On January 11 2011 03:15 sicajung wrote: Patch INCOMINGGGGGGGGGGGGG~ SEA server just went down. holy shit im happy :D:D!
|
May be one of a million short downtimes?!!? At least you didnt make a new thread about the patch being done :p
EDIT: k, just saw you edited your post...
|
Cardinal rule with blizzard updates: don't expect 'em just appreciate 'em when they're out.
(Tries to hold in excitement/curiosity)
|
i'd guess it'll be out thurs/friday for the end of GSL r32
|
On January 11 2011 05:50 ovion wrote: i'd guess it'll be out thurs/friday for the end of GSL r32
im sure GSL has zero relevance to the patch's release date.
ah crap! 1k post!
|
On January 11 2011 05:53 PhiliBiRD wrote:Show nested quote +On January 11 2011 05:50 ovion wrote: i'd guess it'll be out thurs/friday for the end of GSL r32 im sure GSL has zero relevance to the patch's release date. ah crap! 1k post!
Gratz on 1k. Blizzard works closely with the GSL and I would think that they atleast "try" to consider the GSL when coming up with patch days and such. Or atleast they would tell GOM to not schedule anything on that day since the patch is going to be coming.
|
On January 11 2011 05:59 omgCRAZY wrote:Show nested quote +On January 11 2011 05:53 PhiliBiRD wrote:On January 11 2011 05:50 ovion wrote: i'd guess it'll be out thurs/friday for the end of GSL r32 im sure GSL has zero relevance to the patch's release date. ah crap! 1k post! Gratz on 1k. Blizzard works closely with the GSL and I would think that they atleast "try" to consider the GSL when coming up with patch days and such. Or atleast they would tell GOM to not schedule anything on that day since the patch is going to be coming.
I dunno they released a patch during the 1st GSL I think it was? At like the RO8. I think they'll make sure the patch doesn't interfere with play times but otherwise they release when ready ^^
|
This weeks guys! Hopefully!!
|
On January 11 2011 06:01 blade55555 wrote:Show nested quote +On January 11 2011 05:59 omgCRAZY wrote:On January 11 2011 05:53 PhiliBiRD wrote:On January 11 2011 05:50 ovion wrote: i'd guess it'll be out thurs/friday for the end of GSL r32 im sure GSL has zero relevance to the patch's release date. ah crap! 1k post! Gratz on 1k. Blizzard works closely with the GSL and I would think that they atleast "try" to consider the GSL when coming up with patch days and such. Or atleast they would tell GOM to not schedule anything on that day since the patch is going to be coming. I dunno they released a patch during the 1st GSL I think it was? At like the RO8. I think they'll make sure the patch doesn't interfere with play times but otherwise they release when ready ^^
ya obviously releasing during matches is bad... especially during one of their tournaments..
but totally expecting to see it drop today (maybe tomorrow)
|
I'm hoping for IdrA's sake that the patch is released today!! :-D
|
On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D
the patch doesn't really boost zerg so don't think it'll matter
|
It helps with the SCV repair thing a little, but yeah that's about it.
|
im crossing fingers to see this patch going online
|
On January 11 2011 06:13 blade55555 wrote:Show nested quote +On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter 
Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/
|
On January 11 2011 06:22 FlamingTurd wrote:Show nested quote +On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/
the one patch change for Zerg was Fungal Growth not hitting air, before removing it
i will let that sink in
and you will realise how happy you are Zerg didn't get any patch changes <3
|
Oh lol I read about that like a month ago which seemed pretty far out there. Figured they would have more up to date balance changes by now, just haven't seen anything on it lately.
|
On January 11 2011 06:27 FlamingTurd wrote: Oh lol I read about that like a month ago which seemed pretty far out there. Figured they would have more up to date balance changes by now, just haven't seen anything on it lately.
whatever they posted early December/ late November is the same (im assuming) patch notes for 1.2 (that will, again assuming, release this week)
|
On January 11 2011 06:24 SmoKim wrote:Show nested quote +On January 11 2011 06:22 FlamingTurd wrote:On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/ the one patch change for Zerg was Fungal Growth not hitting air, before removing it i will let that sink in and you will realise how happy you are Zerg didn't get any patch changes  <3 They also prevent 2-pylon blocking ramp, now it requires 3. They changed the AI priority concerning repairing SCVs. There's also a phoenix buff, which is going to be a pain for Z. Then there's the Ultralisk "fix" aka nerf. Voidrays +20% vs massive aka broodlords/ultras.
So, yeah, there are patch changes concerning Z
|
On January 11 2011 06:40 Pwere wrote:Show nested quote +On January 11 2011 06:24 SmoKim wrote:On January 11 2011 06:22 FlamingTurd wrote:On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/ the one patch change for Zerg was Fungal Growth not hitting air, before removing it i will let that sink in and you will realise how happy you are Zerg didn't get any patch changes  <3 They also prevent 2-pylon blocking ramp, now it requires 3. They changed the AI priority concerning repairing SCVs. There's also a phoenix buff, which is going to be a pain for Z. Then there's the Ultralisk "fix" aka nerf. Voidrays +20% vs massive aka broodlords/ultras. So, yeah, there are patch changes concerning Z 
no one uses void rays against ultras so you have nothign to worry about 
|
They need to patch it after tonight's matches otherwise they will need to wait until this GSL is over. pvp needs your void rays soon.
|
[/QUOTE]cilinder007 - no one uses void rays against ultras so you have nothign to worry about  [/QUOTE]
That's probably because no one uses Ultra's anymore lol... good thing they're nerfing them again, we see them so much in the pro streams and GSL haha. Seems overall another decent nerf against Zerg. Does that seem correct?
|
On January 11 2011 06:48 FlamingTurd wrote:
no one uses void rays against ultras so you have nothign to worry about  [/QUOTE]
That's probably because no one uses Ultra's anymore lol... good thing they're nerfing them again, we see them so much in the pro streams and GSL haha. Seems overall another decent nerf against Zerg. Does that seem correct?[/QUOTE]
I think ultra's are good zvt but zvp not soo much :/.
|
It's possible Blade, I just haven't seen them used more than like once or twice in the last couple hundred Pro Zerg games I've watched. Especially now that they're being mini nerfed again. Seems they're just way too ineffective for their cost.
|
Damn it the ladder reset was the only thing I looked forward to.
|
Omg they said theyr gana release it like weeeeks ago T_T sigh-
i dont trust Blizzard with dates anymore
|
I find it funny that they state "Patch release on 1/5*" it's the 11th now Blizzard!.. Can't you get anything right ? - Joke.
|
On January 11 2011 07:04 nzHeaveN wrote: Omg they said theyr gana release it like weeeeks ago T_T sigh-
i dont trust Blizzard with dates anymore
i stopped trusting them with dates a looooooooooooong time ago
|
On January 11 2011 07:06 KenZo- wrote:I find it funny that they state "Patch release on 1/5*" it's the 11th now Blizzard!..  Can't you get anything right ?  - Joke.
no, they said "next week" on the 5th.. aka, on Wednesday the 5th, they're targeting the 11th
|
On January 11 2011 07:04 nzHeaveN wrote: Omg they said theyr gana release it like weeeeks ago T_T sigh-
i dont trust Blizzard with dates anymore
blizzard said they'd release it last week unless they found more bugs. they said they had found more bugs and would release it this week, hardly a huge delay.
|
|
|
Who cares about chat channels
|
On January 11 2011 07:10 MrKozi wrote:Who cares about chat channels 
Honestly, I understand how some people would want them but I couldn't give two shits. I have around 1.5 hours to play per night, after work. Why would I want to spend that time chatting? I want to ladder.
I played WC3 for 8 years. The chat channels were a bunch of 20 year old sitting around making Chuck Norris jokes and protecting their horrendous 12-0 accounts. It was a complete and utter nightmare.
For clans and friends, I understand chat would be desirable. As for me, I'll be laddering.
Cheers.
|
On January 11 2011 06:40 Pwere wrote:Show nested quote +On January 11 2011 06:24 SmoKim wrote:On January 11 2011 06:22 FlamingTurd wrote:On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/ the one patch change for Zerg was Fungal Growth not hitting air, before removing it i will let that sink in and you will realise how happy you are Zerg didn't get any patch changes  <3 They also prevent 2-pylon blocking ramp, now it requires 3. They changed the AI priority concerning repairing SCVs. There's also a phoenix buff, which is going to be a pain for Z. Then there's the Ultralisk "fix" aka nerf. Voidrays +20% vs massive aka broodlords/ultras. So, yeah, there are patch changes concerning Z 
oh snap i forgot about 2-pylon block and SCV repairing
this patch will be awesome-o!
|
On January 11 2011 06:22 FlamingTurd wrote:Show nested quote +On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/
Or how 8/11 (72%) Terrans so far have advanced to Ro16 while only 2/7 (28%) zergs have. This is turning into a bloodbath for zergs...
|
well yeah i downloaded it on SEA and SEA is down, so im assuming as long as the release goes smoothly on our backwater server, the rest of the world will get it in 12 hours or so.
|
The ultra are worst with the new patch?? i was sure it make them better !!?????
|
On January 11 2011 07:17 deth wrote: well yeah i downloaded it on SEA and SEA is down, so im assuming as long as the release goes smoothly on our backwater server, the rest of the world will get it in 12 hours or so.
Is the patch avaible on the SEA server?
|
On January 11 2011 07:10 MrKozi wrote:Who cares about chat channels 
bad troll is bad
|
On January 11 2011 07:14 IPA wrote:Honestly, I understand how some people would want them but I couldn't give two shits. I have around 1.5 hours to play per night, after work. Why would I want to spend that time chatting? I want to ladder. I played WC3 for 8 years. The chat channels were a bunch of 20 year old sitting around making Chuck Norris jokes and protecting their horrendous 12-0 accounts. It was a complete and utter nightmare. For clans and friends, I understand chat would be desirable. As for me, I'll be laddering. Cheers.
I can see where you are coming from, with only having a limited time to play and whatnot, but for the vast majority of players, chat channels are a MUST! Personally, I find myself getting sick of JUST playing ladder. I want to be able to meet someone around my skill level, and setup 10games in a row against their race. I also have barely met anyone online through ladder, and have yet to find a decent active clan. Without chat channels, the lower level clans are having an extremely hard time finding and keeping players. It's easy for the big clans to recruit, but the lower level unknown clans cannot really flourish due to lack of communication to find potential new players.
Overall, I would love to enter a channel (like KOTH) and chat and game with people who share similar mindsets without having to search on TL.net through the horrendously inactive "practice partner" thread, and hope and pray I find 1 person around the same skill level, who ALSO wants what I want concerning gaming. That could take like 2 weeks+ just to find someone, whereas now with chat channels, I could easily find someone in an hour or so.
TLDR: Chat channels help promote the growth of lower level clans, as well as a home base for random players getting together for KOTHS/practice.
|
nope... just opened my SEA account, still 1.1.3
|
On January 11 2011 07:25 Dente wrote:Show nested quote +On January 11 2011 07:17 deth wrote: well yeah i downloaded it on SEA and SEA is down, so im assuming as long as the release goes smoothly on our backwater server, the rest of the world will get it in 12 hours or so. Is the patch avaible on the SEA server?
Lol?? patch out on sea servers?
|
D/L as i type on SEA
|
On January 11 2011 07:31 Snookemz wrote:D/L as i type on SEA ![[image loading]](http://i55.tinypic.com/2qn5nnr.png) ... that's 1.1.2
|
On January 11 2011 07:32 tnud wrote:... that's 1.1.2 lol brought my hopes up and then kill it ) :
|
On January 11 2011 07:30 KenZo- wrote: nope... just opened my SEA account, still 1.1.3
Try going to sea.battle.net and see if you can see your profile.
All mine had was 2 2v2 wins and 40 achievment points, and now the site is "down for maintenance"
|
On January 11 2011 06:40 Pwere wrote:Show nested quote +On January 11 2011 06:24 SmoKim wrote:On January 11 2011 06:22 FlamingTurd wrote:On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/ the one patch change for Zerg was Fungal Growth not hitting air, before removing it i will let that sink in and you will realise how happy you are Zerg didn't get any patch changes  <3 They also prevent 2-pylon blocking ramp, now it requires 3. They changed the AI priority concerning repairing SCVs. There's also a phoenix buff, which is going to be a pain for Z. Then there's the Ultralisk "fix" aka nerf. Voidrays +20% vs massive aka broodlords/ultras. So, yeah, there are patch changes concerning Z 
The phoenix change is the only thing that will effect the PvZ match up. Yeah pylon block was annoying, but only really worked against terrible players,
|
On January 11 2011 07:14 IPA wrote:Honestly, I understand how some people would want them but I couldn't give two shits. I have around 1.5 hours to play per night, after work. Why would I want to spend that time chatting? I want to ladder. I played WC3 for 8 years. The chat channels were a bunch of 20 year old sitting around making Chuck Norris jokes and protecting their horrendous 12-0 accounts. It was a complete and utter nightmare. For clans and friends, I understand chat would be desirable. As for me, I'll be laddering. Cheers. Channels are a great way to quickly find games if you want to have more control over how you practice (ie what matchup it is, what map it is, etc) or just don't want to deal with the ladder for other reasons (stress, want to offrace without losing points, etc). Channels make custom games much more viable/useful as you can make sure your opponent is near your skill level with chat channels.
|
On January 11 2011 07:38 Offhand wrote:
The phoenix change is the only thing that will effect the PvZ match up. Yeah pylon block was annoying, but only really worked against terrible players,
Yeah like GSL players... -_-
|
On January 11 2011 07:32 tnud wrote:... that's 1 .1.2
They are always slow on updating the release notes
|
I had scrolled down in that pic as i was looking at some of the older patches.
![[image loading]](http://i56.tinypic.com/sx2ez7.png)
It is 1.2 but i can't log on now to see the changes or notes and it's stopped d/l.
|
|
|
On January 11 2011 07:38 Offhand wrote:Show nested quote +On January 11 2011 06:40 Pwere wrote:On January 11 2011 06:24 SmoKim wrote:On January 11 2011 06:22 FlamingTurd wrote:On January 11 2011 06:13 blade55555 wrote:On January 11 2011 06:12 FlamingTurd wrote: I'm hoping for IdrA's sake that the patch is released today!! :-D the patch doesn't really boost zerg so don't think it'll matter  Oh... I was really hoping Blizzard would see the fact that there are currently 14 Zerg in the top 100 Korean server, or that like 80%+ all tournament wins outside of GSL since Beta were Terran and slightly nerf marines or blink stalker rush timing etc. Guess I missed the patch notes for it :-/ the one patch change for Zerg was Fungal Growth not hitting air, before removing it i will let that sink in and you will realise how happy you are Zerg didn't get any patch changes  <3 They also prevent 2-pylon blocking ramp, now it requires 3. They changed the AI priority concerning repairing SCVs. There's also a phoenix buff, which is going to be a pain for Z. Then there's the Ultralisk "fix" aka nerf. Voidrays +20% vs massive aka broodlords/ultras. So, yeah, there are patch changes concerning Z  The phoenix change is the only thing that will effect the PvZ match up. Yeah pylon block was annoying, but only really worked against terrible players,
I take it you didn't watch the epic games in the Reddit Invitational...
|
On January 11 2011 07:41 Snookemz wrote:I had scrolled down in that pic as i was looking at some of the older patches. ![[image loading]](http://i56.tinypic.com/sx2ez7.png) It is 1.2 but i can't log on now to see the changes or notes and it's stopped d/l. Holy shit, I stand corrected.
Also, CHAT CHANNELS OMG
EDIT: on second thought, 1 dude with 10 posts is not a reliable source lol
|
Message on SEA server:
We will be performing scheduled maintenance beginning on Tuesday, January 11th, at 6:00 AM AEST and we expect the service to be available again at approximately 2:00 PM AEST. During this time the Battle.net servers and any online games will be unavailable for play.
|
#Snookemz more proofs pls XD
|
On January 11 2011 07:36 fusihunter wrote:Show nested quote +On January 11 2011 07:30 KenZo- wrote: nope... just opened my SEA account, still 1.1.3 Try going to sea.battle.net and see if you can see your profile. All mine had was 2 2v2 wins and 40 achievment points, and now the site is "down for maintenance"
I dunno about that, but I just opened my Starcraft 2 SEA game! and logged in. ! and the version is 1.1.3 seams pretty obvious to me.
|
|
|
SEA is patching at the moment. :/ Says Tools Upgrade, but that's old shit.
Edit: Oh, maintenance. Well, screw this, TF2 time. :D
|
On January 11 2011 07:46 Vocalset wrote: #Snookemz more proofs pls XD
lol, what more proof can i provide when i can't log in but have provided a pic with the patch number?
Would a sworn affidavit suffice 
I don't know what the changes actually are but it d/l something and it is 1.2
|
if it really is the 1.2 patch there should be patch notes on the blizzard updater
|
On January 11 2011 07:53 Snookemz wrote:lol, what more proof can i provide when i can't log in but have provided a pic with the patch number? Would a sworn affidavit suffice  I don't know what the changes actually are but it d/l something and it is 1.2
Maybe it only works from SEA Location then!. ?!? Im in europe atm, and can login just fine!. on my SEA. Strange.
|
It's 10-11pm EU, they wouldn't schedule it for this time. No doubt they stagger releases according to working hours, which is why SEA always gets it first. Sounds legit to me.
|
Well now I get the message on my SEA that there will be maint. and so on. But still no upgrade! just starts as 1.1.3!.. but can't login.
My EU still works! :D
|
Well Korea, TW_Zh and Ch_zh have the same time schedule as SEA, so these should get it as well then.
|
On January 11 2011 08:03 KenZo- wrote: Well Korea, TW_Zh and Ch_zh have the same time schedule as SEA, so these should get it as well then.
Usually SEA gets it first, then US. Not sure why they do it this way, but that's how it has happened in the past.
|
On January 11 2011 08:01 KenZo- wrote: Well now I get the message on my SEA that there will be maint. and so on. But still no upgrade! just starts as 1.1.3!.. but can't login.
My EU still works! :D
you were probably logged into NA or something on your SEA client last.
|
On January 11 2011 08:06 deth wrote:Show nested quote +On January 11 2011 08:01 KenZo- wrote: Well now I get the message on my SEA that there will be maint. and so on. But still no upgrade! just starts as 1.1.3!.. but can't login.
My EU still works! :D you were probably logged into NA or something on your SEA client last.
Yeah that could be the reason. Wonder when I get to upgrade then!?! hmm
|
I just changed my realm to sea again and it patched to 1.2 like the above person posted. No patch notes or anything.
|
=\ This all sounds fishy to me. Can anyone else provide pics?
|
|
|
|
|
On January 11 2011 08:05 Oconomist wrote:Show nested quote +On January 11 2011 08:03 KenZo- wrote: Well Korea, TW_Zh and Ch_zh have the same time schedule as SEA, so these should get it as well then. Usually SEA gets it first, then US. Not sure why they do it this way, but that's how it has happened in the past. they possibly release things on a set time and day instead of at a moment worldwide, eg 9am on january 10th in aus happens at least 16 hours before the US
ps the patch definately is up for us, but we cant play -
![[image loading]](http://imgur.com/XCRgA.jpg)
![[image loading]](http://imgur.com/yEUFX.jpg)
i windowed it so u can see date and time, its not bs
|
Did this patch come with a ladder reset?
|
On January 11 2011 08:19 Madslash wrote: Did this patch come with a ladder reset?
Blizz said that 1.2 wasn't gunna be the ladder reset I thought.
|
so funny to see the pictures... thanks
do you guys think they'll always start with sea?
you'd be the watchtower of sc then...
|
It wont reset the ladder, they will let everyone know ahead of time if that is the case.
|
load up single player and check out the phoenix build timer, then we would know
|
You still need to log in to play single player. It sucks.
|
On January 11 2011 08:22 baskerville wrote: so funny to see the pictures... thanks
do you guys think they'll always start with sea?
you'd be the watchtower of sc then...
all 17 of us, lol
|
On January 11 2011 08:24 Hobokinz wrote: You still need to log in to play single player. It sucks.
someone else that has tried to use guest account from before should let us know if this is the real thing or not.
or you could download a melee map, drag it over sc2 shortcut and it should load
|
|
|
|
|
|
|
Batisterio-PiB
Brazil219 Posts
On January 11 2011 08:28 ilsamsamchil wrote:Show nested quote +On January 11 2011 08:24 Hobokinz wrote: You still need to log in to play single player. It sucks. someone else that has tried to use guest account from before should let us know if this is the real thing or not. or you could download a melee map, drag it over sc2 shortcut and it should load You can play offline mode or as guest! There is no prob in playing single player
|
Yea it's a realm or region select kinda like d2 or wc3
Tested the toss changes, i don't see much that has changed from the ptr patch notes. Didn't check the hallu build time but phoenix build time is now 35, flux vanes is still gone, voids deal 20% more damage to massive targets.
|
|
|
On January 11 2011 08:31 Natt wrote:MOTHERF***ING HUGE
huh? That has always been there for the SEA users. They have the choice of playing in SEA or NA. No one else has that button.
|
Hmm, so when do people reckon it will be out for EU ? Unless it is now ? :S
|
On January 11 2011 08:31 Natt wrote:MOTHERF***ING HUGE
What... no it can't be.... Don't tell me Blizzard is going to go and do something amazingly cool now.
edit: nvm my hopes are dashed, read the previous few posts...
|
|
|
What time will the patch change be for Korea? There's an epic GSL Jinro and IdrA playing along with Ensnare and CheckPrime tonight. Don't want there to be any mixups in builds / gameplay just because patch is released minutes before the game.
|
On January 11 2011 08:35 Natt wrote:YES. I MEAN YES. lol! when is the patch gonna hit in the us server?
|
can you show us more? perhaps the extreme shader option in graphic setting? :D
|
region was always there for SEA calm down
|
I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA.
|
On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA.
Wasnt it something about NA servers having less lag than SEA? or just the amount of players?
|
Any chance somebody on the SEA server could load up the map editor and see if they can spot any balance changes that have been made? :D
|
|
|
Patch will probably be out Tuesday (maintenance probably like 6 am PST - 12 PST)...pretty much like everything else video game related (the Tuesday part)
|
On January 11 2011 07:45 Dente wrote: Message on SEA server:
We will be performing scheduled maintenance beginning on Tuesday, January 11th, at 6:00 AM AEST and we expect the service to be available again at approximately 2:00 PM AEST. During this time the Battle.net servers and any online games will be unavailable for play.
SEX
aka
NICE!
|
|
|
On January 11 2011 08:42 Zephirdd wrote:Show nested quote +On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. Wasnt it something about NA servers having less lag than SEA? or just the amount of players?
It is actually two fold, partly the language barrier with most of the SEA players speaking some asian language making it a pretty desolate place for australians but also the fun fact that they got better pings to us servers than sea servers. Atleast that is what people said in a big thread a while back before blizzard implemented cross region play for SEA.
|
On January 11 2011 08:42 Zephirdd wrote:Show nested quote +On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. Wasnt it something about NA servers having less lag than SEA? or just the amount of players?
It's a combination of both. Their lag is quite horrible because they have strict regulations on internet speed there, it's basically a monopoly and it sucks. Internet regulation and less people per square mile than NA makes it difficult for communities to stay in tact over there. Small games or even games with a mid size community have no chance of surviving, SC2 is really the only game I could see staying alive over there which is great that blizzard allowed them to play in NA. Also keep in mind that it's basically a mini UK (large ass continent though) surrounded by asian countries, language barriers can really set back a communities growth.
So it is possible to have cross region support, so when is the rest of the world going to get it?
|
Why don't you post the patch notes ?
|
It seems they are not released yet.
|
On January 11 2011 08:53 emc wrote:Show nested quote +On January 11 2011 08:42 Zephirdd wrote:On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. Wasnt it something about NA servers having less lag than SEA? or just the amount of players? It's a combination of both. Their lag is quite horrible because they have strict regulations on internet speed there, it's basically a monopoly and it sucks. Internet regulation and less people per square mile than NA makes it difficult for communities to stay in tact over there. Small games or even games with a mid size community have no chance of surviving, SC2 is really the only game I could see staying alive over there which is great that blizzard allowed them to play in NA. So it is possible to have cross region support, so when is the rest of the world going to get it?
Its not so much as regulations in Australia as there is no infrastructure to provide reliable and stable connections to singapore(where the SEA server is located) on every ISP. The pipes there are either unused because traffic gets routed via the US, or are utter crap during peak hour and have massive packet loss, making the game unplayable.
|
On January 11 2011 08:55 CruelZeratul wrote: It seems they are not released yet.
correct, they don't appear in our patcher
|
On January 11 2011 08:58 Sprog wrote:Show nested quote +On January 11 2011 08:55 CruelZeratul wrote: It seems they are not released yet. correct, they don't appear in our patcher  Oh, ok. That's a bit weird.
|
|
|
On January 11 2011 08:42 Zephirdd wrote:Show nested quote +On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. Wasnt it something about NA servers having less lag than SEA? or just the amount of players?
The reason SEA have a region button, is because ISP's in Australia will route their own SEA traffic through American ISP's into Asia because it's cheaper for them to do so. For players on those ISP's, it means they get an irritating amount of lag.
There was alot of complaint to different ISP's about this and the larger ones refused to co-operate. Blizzard made the choice to allow access to both NA and SEA so if you're suffering at least you can try to play to NA - which if you have routed SEA traffic will have a lower ping and make the game playable again.
Australia's internet sucks!
|
Getting off-topic, but some of the SEA stuff being thrown around is incorrect. There aren't any 'regulations' limiting Internet speeds in Aus, it's just that we have an incumbent with no desire to improve things, and vast distances with a small population that make any upgrades costly. I haven't noticed any problems with a language barrier; every player I've tried to speak to has spoken good English and the rest know enough to glhf and gg (which is probably 99% of the conversations anyway. ) We do have direct pipes to SG, it's just that the second largest ISP (Optus) doesn't use it, so anyone with that provider will be routed through NA resulting in horrible latency. From memory New Zealand has horrible routes to SG regardless of ISP, so NA is a much better option for them too. The main reasons they opened NA were for those who had horrible routes to SG, people already had relationships with NA from WoW, and the player base isn't large enough for people who want to play the less popular games (custom games, 4v4 in off-peak etc).
|
On January 11 2011 08:53 emc wrote:Show nested quote +On January 11 2011 08:42 Zephirdd wrote:On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. Wasnt it something about NA servers having less lag than SEA? or just the amount of players? It's a combination of both. Their lag is quite horrible because they have strict regulations on internet speed there, it's basically a monopoly and it sucks. Internet regulation and less people per square mile than NA makes it difficult for communities to stay in tact over there. Small games or even games with a mid size community have no chance of surviving, SC2 is really the only game I could see staying alive over there which is great that blizzard allowed them to play in NA. Also keep in mind that it's basically a mini UK (large ass continent though) surrounded by asian countries, language barriers can really set back a communities growth. So it is possible to have cross region support, so when is the rest of the world going to get it?
You make it sound a lot worse than it is. It really isn't that bad and many games have communites that are active.
Internet regulations (we don't have them either, just old and outdated infrastructure - but thats changing) don't change ping times, it's a matter of location. The ping isn't that bad anyway on SC2.
|
On January 11 2011 08:22 baskerville wrote: so funny to see the pictures... thanks
do you guys think they'll always start with sea?
you'd be the watchtower of sc then...
Yes because SEA is the furtherest ahead in time (closest to date line)
|
Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....
|
On January 11 2011 09:12 nJectioN wrote: Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....
Freaking yes!
Only downside is that 4 gates are still incredibly powerful.
|
actually pvp is more a 4 gate wars.... sadly
|
On January 11 2011 09:12 nJectioN wrote: Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars.....
Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?
|
On January 11 2011 09:17 Greentellon wrote:Show nested quote +On January 11 2011 09:12 nJectioN wrote: Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars..... Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?
Agreed. I'm assuming there was a little typo in that post
|
On January 11 2011 09:17 Greentellon wrote:Show nested quote +On January 11 2011 09:12 nJectioN wrote: Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars..... Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me?
It was actually around 3.5 in game seconds I may have exaggerated a bit with the one second. Still I wonder if the 2.25 speed now will nullify the damage increase its been given.
|
|
|
On January 11 2011 09:26 nJectioN wrote:Show nested quote +On January 11 2011 09:17 Greentellon wrote:On January 11 2011 09:12 nJectioN wrote: Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars..... Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me? It was actually around 3.5 in game seconds I may have exaggerated a bit with the one second. Still I wonder if the 2.25 speed now will nullify the damage increase its been given.
Ah, ok. 10*1,2/0,6*3,5 = 70 so yeah, that does sound more reasonable But yay for some variety in PvP matchup, hopefully it's colossus vs colossus no more!
|
On January 11 2011 09:17 Greentellon wrote:Show nested quote +On January 11 2011 09:12 nJectioN wrote: Just tested the new void rays and they absolutely demolish colossi and carriers.4 void rays managed to kill one colossus in under one second and that was with its uncharged beam.
On the damage description it said the usual 6 normal 10 armored but when I attacked the colossus there was a notable increase. I thought they were gonna remove the + armored and replace it with + massive but it looks like they added on top of the armored making them much more deadly This is going to change pvp colossi wars..... Wait, what? 150 shields + 200 hp / 4 = over 87,5 dps PER Void Ray? Isn't that like 300-500% increase in damage? Or are my math skills failing me? The damage increase is only +20% vs Massive.
Meaning it will so 12 vs Armored Massive and 7.2 vs Normal Massive (If there is any such unit idk)
|
Do buildings count as massive?
|
No. But mech TvP is even more nerfed due to Thors and BCs taking even more damage, killing one of the (weak) responses to protoss air. Not sure if people'll like that. x)
|
|
|
man when will da match hit? )+
|
On January 11 2011 09:34 Alaric wrote: No. But mech TvP is even more nerfed due to Thors and BCs taking even more damages, killing one of the (weak) responses to protoss air. Not sure if people'll like that. x)
Not to mention Zerg's Broodlord and Ultra; however, they aren't used often as it is, so it probably won't be as significant as it will be for Terran, with the Thor being seen relatively often. I think this will discourage Zerg getting those T3 units even more now though. sigh
|
I wonder if the patch will hit korea for todays GSL
|
On January 11 2011 10:00 Srule wrote: I wonder if the patch will hit korea for todays GSL i wish it does during it so that if i wake up at 7 am i can watch the gsl =) because i normally wake up at 7 but gsl is at 5 am for me =)
|
On January 11 2011 09:53 Dalguno wrote: . I think this will discourage Zerg getting those T3 units even more now though. sigh Yeah, because zergs were already notorious for getting broodlords to counter stargate play. It won't change anything against a protoss that has committed to a certain composition.
|
On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA.
yea, no other region needs to pay US$90 for their SC2 copy also though :p
|
On January 11 2011 11:37 sandyph wrote:Show nested quote +On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. yea, no other region needs to pay US$90 for their SC2 copy also though :p
not only that, it is a well-known fact that australians and guys from new zealand often times have better connections to the US than to the rest of asia.
|
anyone know if the patch will hit within the next hour?
|
On January 11 2011 12:26 A-p-p-l-e-s wrote: anyone know if the patch will hit within the next hour? it usually takes over 12 hours for the patch to hit all the servers. im very sure they wont patch the korean servers until todays gsl games are finished.
|
Wow, we can only hope this doesn't affect the ability for IdrA to play his games today!
|
I believe Sea has the ability to play on both SEA and NA, makes sense to always do them first. Incase of any problems they aren't "starcraftless"
|
On January 11 2011 12:53 Ipp wrote: I believe Sea has the ability to play on both SEA and NA, makes sense to always do them first. Incase of any problems they aren't "starcraftless" Not exactly, our clients have been patched to 1.2 so even if it is broken, we can't connect to NA due to version differences now.
|
I am playing PATCH 1.2 AND IM MASTER LEAUGE AFTER 2 GAMES. You get a star icon. Also there is chat channel and fully customisable hotkeys.
|
On January 11 2011 13:14 blue001 wrote: I am playing PATCH 1.2 AND IM MASTER LEAUGE AFTER 2 GAMES. You get a star icon. Also there is chat channel and fully customisable hotkeys.
What was your diamond rating?
|
I was 1300-1400 diamond on SEA server, now im 1000 Master league after 2 games. There are 6 people above me with 2000 points in master league. By the way 1300 SEA with over 1000 bonus pool. I just annihilated the other player in the game i just played so im probably truly 2500+diamond US standard.
|
Got a link to your B.Net profile page Blue?
|
|
|
On January 11 2011 12:20 Black Gun wrote:Show nested quote +On January 11 2011 11:37 sandyph wrote:On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. yea, no other region needs to pay US$90 for their SC2 copy also though :p not only that, it is a well-known fact that australians and guys from new zealand often times have better connections to the US than to the rest of asia.
and the fact that SEA always play with NA since Diablo 2, all the way to WC3, WoW, etc.
you cant imagine the backlash when Blizzard announced that SEA will get it own server :p
|
On January 11 2011 12:20 Black Gun wrote:Show nested quote +On January 11 2011 11:37 sandyph wrote:On January 11 2011 08:39 emc wrote: I am a bit mad that no other regions have this support for changing regions but I must admit, that was really smart for blizzard to do so. I have some AUS friends and it's tough to be a gamer out there, a very big continent with not enough players, so it makes sense they can also play in NA. yea, no other region needs to pay US$90 for their SC2 copy also though :p not only that, it is a well-known fact that australians and guys from new zealand often times have better connections to the US than to the rest of asia. But not women from New Zealand?
Sorry. Waaay excited for the patch to hit NA!
|
On January 11 2011 13:49 Mikro wrote:![[image loading]](http://img534.imageshack.us/img534/1071/screenshot2011011115455.th.jpg) ![[image loading]](http://img535.imageshack.us/img535/4800/screenshot2011011115463.th.jpg)
I see my name above yours =p
|
What about the new custom maps blizzard were making? Aiur Chef, Blizzard DOTA and etc...
|
Can anyone help me with timezones, I have no idea when the American server patch will hit. But i'm european playing on the American servers. So can anyone 'translate' when the patch will hit in America in the timezone of GMT?
I believe 11:00AM PST means +7 Hours = GMT+0. so My patch will come in 19:00 (7PM) GMT+1. (What should be in 40 minutes)
Am i correct here? + Show Spoiler +
|
On January 12 2011 02:18 BuuGhost wrote:Can anyone help me with timezones, I have no idea when the American server patch will hit. But i'm european playing on the American servers. So can anyone 'translate' when the patch will hit in America in the timezone of GMT? I believe 11:00AM PST means +7 Hours = GMT+0. so My patch will come in 19:00 (7PM) GMT+1. (What should be in 40 minutes) Am i correct here? + Show Spoiler +
Nope, 11 AM PST is in 1 hour and 36 minutes
|
I'm bummed out about master league. I was really satisfied being a total chobo and playing twice a week and still being in the shiniest league. Maybe I have to apply myself now? I dunno top 200 seems fairly exclusive -___-
|
It seems that Master League isn't so difficult to achieve, i think a lot of mid-high diamond will get promoted.
|
|
|
|
|
|