• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:49
CET 17:49
KST 01:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 285HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1455 users

Patch 1.2.0 on PTR - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 158 Next
uurrnn
Profile Joined October 2010
United States19 Posts
December 04 2010 02:34 GMT
#281
On December 04 2010 11:29 Asshat wrote:
Oh the irony of watching zergs complain about highly mobile light air harass.


What? I don't think zergs are complaining about highly mobile light air harass, but more of the nerf of one of their only useful offensive spells.
D1pstick
Profile Joined October 2010
United States106 Posts
December 04 2010 02:34 GMT
#282
"Fixed an issue where Larva could produce units by holding down hotkeys."

I still can't believe this is an actually thing. How on earth was that a bug? I seriously don't want to go 4srrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr to make roaches...
Mitchlew
Profile Joined September 2010
Australia428 Posts
December 04 2010 02:34 GMT
#283
Wait, how does the master league work? Do you still stay in your same diamond league as well as a master league?
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 02:34 GMT
#284
On December 04 2010 11:33 leecH wrote:
zergs stop crying we cant put pylons under your ramp anymore but have our phoenix out slightly faster. seems fair to me! whats the deal with that race and the complaining.. i dont get it...


Pylon blocks are manageable.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Chewie
Profile Joined May 2010
Denmark708 Posts
December 04 2010 02:34 GMT
#285
-- Infestor

Fungal Growth no longer affects air units.

what

wow Infestors really didnt need a nerf...
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-12-04 02:36:41
December 04 2010 02:35 GMT
#286
On December 04 2010 11:34 MonsieurGrimm wrote:
Show nested quote +
On December 04 2010 11:32 travis wrote:
On December 04 2010 11:30 Sfydjklm wrote:
On December 04 2010 11:20 travis wrote:
On December 04 2010 11:17 vyyye wrote:
What Blizzard is trying to tell me is that phoenix are now invincible? It's 100% impossible to kill them now, unless the protoss does something ridiculously stupid. Awesome, why the fuck was that necessary?
What if protoss learned to micro and spread their phoenix out to minimize fungal effect instead? I mean.. what the hell?

Other than obvious nice things like chat channels, I'm really not fond of the balancing. I don't get why they changed the void ray either, how was the speed upgrade in need of removal? Bunker build time again, why?

No, I don't get it.


what? how is it 100% impossible to kill them? they are JUST like mutas in how easy they are to kill.

u realize that to use gravitron whatever-the-fuck the protoss has to stop moving the phoenix right?


Just like mutas, except
Faster
More hp
Bigger range
Smaller attack cooldown

No counter in zerg army


u forgot to add *don't hit ground*
and
*shots dont bounce*
*costs 50% more gas*

since we are counting everything


pssst..... minerals not gas.

dont shoot me D:


yeah i fixed it lol

anyways, i DO suspect that protoss air will be OP vs zerg. and if they keep the fungal change they are def gonna need to buff hydra speed, no real reason not to


also, i have trouble agreeing with everyone saying mutalisk is going to dominate zvz now. i guess myabe it will... but for the cost doesn't hydra/roach beat muta/ling in headon collision? but i don't play z so it's something i'd like to hear from dem zergs
Ksi
Profile Joined May 2010
357 Posts
Last Edited: 2010-12-04 02:37:29
December 04 2010 02:36 GMT
#287
On December 04 2010 11:35 travis wrote:
Show nested quote +
On December 04 2010 11:34 MonsieurGrimm wrote:
On December 04 2010 11:32 travis wrote:
On December 04 2010 11:30 Sfydjklm wrote:
On December 04 2010 11:20 travis wrote:
On December 04 2010 11:17 vyyye wrote:
What Blizzard is trying to tell me is that phoenix are now invincible? It's 100% impossible to kill them now, unless the protoss does something ridiculously stupid. Awesome, why the fuck was that necessary?
What if protoss learned to micro and spread their phoenix out to minimize fungal effect instead? I mean.. what the hell?

Other than obvious nice things like chat channels, I'm really not fond of the balancing. I don't get why they changed the void ray either, how was the speed upgrade in need of removal? Bunker build time again, why?

No, I don't get it.


what? how is it 100% impossible to kill them? they are JUST like mutas in how easy they are to kill.

u realize that to use gravitron whatever-the-fuck the protoss has to stop moving the phoenix right?


Just like mutas, except
Faster
More hp
Bigger range
Smaller attack cooldown

No counter in zerg army


u forgot to add *don't hit ground*
and
*shots dont bounce*
*costs 50% more gas*

since we are counting everything


pssst..... minerals not gas.

dont shoot me D:


yeah i fixed it lol

anyways, i DO suspect that protoss air will be OP vs zerg. and if they keep the fungal change they are def gonna need to buff hydra speed, no real reason not to


phoenixes also two shot workers.

But seriously, I'd trade no fungal vs air for faster hydras and/or queens any day honestly, or just make fungal's area of effect larger but now it only slows instead of immobilizing.
1Eris1
Profile Joined September 2010
United States5797 Posts
December 04 2010 02:36 GMT
#288
oh no, im already having zvz nightmares
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
December 04 2010 02:37 GMT
#289
Clearly Terran needed help to be able to bunker rush easier. Obviously Fungal Growth can't affect air units, otherwise dropship harass would be too hard for Terran. Indeed very reasonable changes.
SKtheAnathema
Profile Joined September 2010
United States885 Posts
December 04 2010 02:37 GMT
#290
lol who cares about zvz? or pvp for that matter. it always ends up being lame.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
December 04 2010 02:37 GMT
#291
On December 04 2010 11:32 travis wrote:
Show nested quote +
On December 04 2010 11:30 Sfydjklm wrote:
On December 04 2010 11:20 travis wrote:
On December 04 2010 11:17 vyyye wrote:
What Blizzard is trying to tell me is that phoenix are now invincible? It's 100% impossible to kill them now, unless the protoss does something ridiculously stupid. Awesome, why the fuck was that necessary?
What if protoss learned to micro and spread their phoenix out to minimize fungal effect instead? I mean.. what the hell?

Other than obvious nice things like chat channels, I'm really not fond of the balancing. I don't get why they changed the void ray either, how was the speed upgrade in need of removal? Bunker build time again, why?

No, I don't get it.


what? how is it 100% impossible to kill them? they are JUST like mutas in how easy they are to kill.

u realize that to use gravitron whatever-the-fuck the protoss has to stop moving the phoenix right?


Just like mutas, except
Faster
More hp
Bigger range
Smaller attack cooldown

No counter in zerg army


u forgot to add *don't hit ground*
and
*shots dont bounce*
*costs 50% more gas*

since we are counting everything

they do hit ground with graviton beam
they do significantly more damage even if you count bounce damage.
But how would i expect someone who comes to an arguement not even knowing how much the unit theyre arguing about cost.
Youre either completely clueless or are a troll.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-12-04 02:38:50
December 04 2010 02:37 GMT
#292
I'm glad these changes are going on test server first so blizzard can see if they are appropriate. I'm guessing their analysis will reveal that Zerg will probably have no answer to phoenixes after this patch, and that mass phoenix into a decent ground army will be close to unbeatable.

However it is interesting to note that the bunker change was specifically marked as being ONLY intended for test server. Why would they purposely intend a change ONLY for test server, thats a bit odd?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Nyx
Profile Blog Joined May 2010
Rwanda460 Posts
December 04 2010 02:38 GMT
#293
Am I the only person who sees the ultralisk change?

It's going to buff the hell out of the ultra.
zomgad
Profile Joined October 2010
185 Posts
December 04 2010 02:38 GMT
#294
FG is OP there must be some kind of nerf to that spell not sure if thats the right one tho
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
December 04 2010 02:38 GMT
#295
On December 04 2010 11:32 vyyye wrote:
Show nested quote +
On December 04 2010 11:31 MonsieurGrimm wrote:
On December 04 2010 11:30 MiNDtriX wrote:
On December 04 2010 11:26 MonsieurGrimm wrote:
On December 04 2010 11:24 MiNDtriX wrote:
imho, zerg should be happy with this extremely minor nerf compared to how easy time they're having right now.


Have you heard of this thing called 2 rax?


yeah, ever heard of Fruitdealer?


So because Fruitdealer (an excellent player) is making short work of other people means that his entire race is having an easy time?

Didn't Fruitdealer get knocked out by a 2rax in GSL2, believe it was Foxer who did it on Jungle Basin?

This was when the 2rax was new and the metagame hasn't quite shifted yet.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
December 04 2010 02:38 GMT
#296
On December 04 2010 11:37 Cpadolf wrote:
Clearly Terran needed help to be able to bunker rush easier. Obviously Fungal Growth can't affect air units, otherwise dropship harass would be too hard for Terran. Indeed very reasonable changes.


yeah cause hitting d and clicking places then pushing the front with your army is a lot harder than trying to deal with 5 different areas of attack at the same time
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Gudeldar
Profile Joined August 2010
United States1200 Posts
December 04 2010 02:38 GMT
#297
On December 04 2010 11:30 Sfydjklm wrote:
Show nested quote +
On December 04 2010 11:20 travis wrote:
On December 04 2010 11:17 vyyye wrote:
What Blizzard is trying to tell me is that phoenix are now invincible? It's 100% impossible to kill them now, unless the protoss does something ridiculously stupid. Awesome, why the fuck was that necessary?
What if protoss learned to micro and spread their phoenix out to minimize fungal effect instead? I mean.. what the hell?

Other than obvious nice things like chat channels, I'm really not fond of the balancing. I don't get why they changed the void ray either, how was the speed upgrade in need of removal? Bunker build time again, why?

No, I don't get it.


what? how is it 100% impossible to kill them? they are JUST like mutas in how easy they are to kill.

u realize that to use gravitron whatever-the-fuck the protoss has to stop moving the phoenix right?


Just like mutas, except
Faster
More hp
Bigger range
Smaller attack cooldown

No counter in zerg army


More expensive
Can't hit ground
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
December 04 2010 02:38 GMT
#298
Removing flux vanes just makes void rays more boring
=O
adeezy
Profile Blog Joined May 2010
United States1428 Posts
December 04 2010 02:39 GMT
#299
On December 04 2010 11:37 Sfydjklm wrote:
Show nested quote +
On December 04 2010 11:32 travis wrote:
On December 04 2010 11:30 Sfydjklm wrote:
On December 04 2010 11:20 travis wrote:
On December 04 2010 11:17 vyyye wrote:
What Blizzard is trying to tell me is that phoenix are now invincible? It's 100% impossible to kill them now, unless the protoss does something ridiculously stupid. Awesome, why the fuck was that necessary?
What if protoss learned to micro and spread their phoenix out to minimize fungal effect instead? I mean.. what the hell?

Other than obvious nice things like chat channels, I'm really not fond of the balancing. I don't get why they changed the void ray either, how was the speed upgrade in need of removal? Bunker build time again, why?

No, I don't get it.


what? how is it 100% impossible to kill them? they are JUST like mutas in how easy they are to kill.

u realize that to use gravitron whatever-the-fuck the protoss has to stop moving the phoenix right?


Just like mutas, except
Faster
More hp
Bigger range
Smaller attack cooldown

No counter in zerg army


u forgot to add *don't hit ground*
and
*shots dont bounce*
*costs 50% more gas*

since we are counting everything

they do hit ground with graviton beam
they do significantly more damage even if you count bounce damage.
But how would i expect someone who comes to an arguement not even knowing how much the unit theyre arguing about cost.
Youre either completely clueless or are a troll.


I'm with travis on this one.... he's a forum veteran... Phoenix as far as I know have never relaly been declared as OP. To compare them to the muta is kind of silly....
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
Dromar
Profile Blog Joined June 2007
United States2145 Posts
December 04 2010 02:39 GMT
#300
On December 04 2010 11:25 darkscream wrote:
So let me get this straight.

Blizzard made it so PvP won't be 90% Colossi wars, but made it so ZvZ will be 90% muta wars.

Huh.

If they want to change ZvT and ZvP, Fungal Growth is not the answer. All this change does is ruin ZvZ.


No kidding. This is the first thing I thought as well. I mean, I like mutas, but as long as hydras are light units, I can't see muta/ling/baneling NOT being the new standard. Hydras aren't exactly cheap ya know.

And the removal of fungal as AA means there's one less option for Zergs to deal with drops. Just as I was considering a quick infestation pit > energy upgrade > infestors as an alternative to mutas. That said, us Zergs DO have options. There's mutas, and also, since we can spread creep to the edges of our bases now, a spore or two could deter drops on drop-friendly maps like Scrap Station. 2 or 3 spores are cheap compared to the trouble of getting dropped.

Anyway, I guess I'll continue my non-use of infestors.

Observer cost change from 50/100 to 25/75 is pretty big too I think. Protoss can actually afford to pump out a few observers now.
Prev 1 13 14 15 16 17 158 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 642
Harstem 307
TKL 198
BRAT_OK 59
MindelVK 11
StarCraft: Brood War
Sea 3808
Rain 2577
Jaedong 1220
EffOrt 960
Larva 558
Stork 465
Shuttle 422
Hyuk 155
ggaemo 144
Soulkey 138
[ Show more ]
Mong 104
Hyun 75
Snow 50
sorry 48
Backho 46
ToSsGirL 38
JYJ 27
Terrorterran 26
yabsab 26
Rock 21
Free 19
Yoon 18
scan(afreeca) 14
SilentControl 12
IntoTheRainbow 12
GoRush 11
ivOry 8
eros_byul 1
Dota 2
qojqva1820
syndereN284
Counter-Strike
fl0m2724
kRYSTAL_36
Super Smash Bros
Mew2King101
Other Games
singsing1646
Grubby1409
FrodaN912
hiko831
crisheroes183
KnowMe112
ArmadaUGS84
Trikslyr46
rubinoeu5
Liquid`Hasu2
Organizations
Other Games
BasetradeTV151
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 42
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 8
• Pr0nogo 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV496
League of Legends
• TFBlade1507
• Stunt502
• Shiphtur144
Upcoming Events
Big Brain Bouts
11m
goblin vs Kelazhur
TriGGeR vs Krystianer
RotterdaM642
Replay Cast
7h 11m
RongYI Cup
18h 11m
herO vs Maru
Replay Cast
1d 7h
uThermal 2v2 Circuit
1d 19h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-02-05
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Escore Tournament S1: W7
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.