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Patch 1.1.3 - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 16 Next All
bananafever
Profile Joined August 2010
Austria348 Posts
Last Edited: 2010-11-09 14:35:46
November 09 2010 14:34 GMT
#221
On November 09 2010 20:58 DooMDash wrote:
Show nested quote +
On November 09 2010 20:57 Sanguinarius wrote:
Damn, I was hoping this patch would allow me to kill thors with repairing scvs. Darn, maybe the next one.

Well at least I hope they got the desync


Depending on your race: Storm, FG, Banes, Colossus, tanks, target firing..



yeah you're probably right.. against pure mech i'm gonna get baneling tech + baneling speed (a useless tech tree versus mech) just in order to kill some workers =)))

edit:

i'm sorry i just saw your FG recommendation.. actually this tech tree would even be more expensive... but it sounds reasonable to get an infestor dan with the energy upgrade and some infestors in order to kill 8-9 WORKERS =))
thehitman
Profile Blog Joined July 2010
1105 Posts
November 09 2010 14:43 GMT
#222
Nice patch actually. Blizzard isn't going to bring a major patch with the GSL finals in few days.

And the next big patch is in late November or early December when they introduce chat channels, pro leagues, more balance fixes and possibly the Blizzard custom maps or winners of custom maps contest.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
November 09 2010 14:50 GMT
#223
On November 09 2010 21:52 jPanic wrote:
Show nested quote +
On November 09 2010 21:23 HaploPaithan wrote:
On November 09 2010 11:16 Ketara wrote:
On November 09 2010 11:01 nihoh wrote:
On November 09 2010 11:00 holy_war wrote:
Blizzard is not that dumb to release a new balance patch with the GSL2 finals coming up in a few days.

Why not? They take 24 hours fixing some major fuckup, at most. There is no TvT matchup on saturday, balance wise it's unaffected.


You just jinxed it and Foxer is now going to win the game where his Thors get mind controlled but target Marines over Medivacs.

What are you talking about? Thors aren't marines


Ketara is pointing out that TvT is not the only situation the change to Thor priority matters. Pre-patch, a Neural Parasited Thor would turn on its own medivacs, but now it will turn on the ground troops instead.


That was a great catch both of you, I hadn't thought of that. I know in the past when I have NPed Thors they did tend to go after the opponents medivacs wasting a lot of the potential damage. This is actually a very marginal buff to NP, which is good since it is so rarely used.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Glacius0
Profile Joined July 2010
Netherlands66 Posts
November 09 2010 15:53 GMT
#224
I just tested it. This change has got nothing to do with the thor. Medivac priority simply got lowered.

Before:
- Medivac was counted as a combat unit, so if it was the closest thing in range it would get targeted.

Now:
- Medivac is a non-combat unit (like an overlord) and will not get targeted as long as there are combat units in range.

So it seems the wording of the patch notes was somewhat unfortunate after all.
greycubed
Profile Joined May 2010
United States615 Posts
Last Edited: 2010-11-09 16:04:55
November 09 2010 16:03 GMT
#225
On November 10 2010 00:53 Glacius0 wrote:
I just tested it. This change has got nothing to do with the thor. Medivac priority simply got lowered.

Before:
- Medivac was counted as a combat unit, so if it was the closest thing in range it would get targeted.

Now:
- Medivac is a non-combat unit (like an overlord) and will not get targeted as long as there are combat units in range.

So it seems the wording of the patch notes was somewhat unfortunate after all.
Understandable- Blizzard does often forget to play with the other races.

*not a balance whine- a depth of gameplay whine. I think we can all agree T has the most options and polish. I mean they were adding and removing entire zerg spells still at the end of beta.
http://i.imgur.com/N3ujB.png
Lucius2
Profile Joined June 2010
Germany548 Posts
November 09 2010 16:13 GMT
#226
does it mean stalkers no longer auto target the shitty medivacs all the time to tank most dmg?
Archerofaiur
Profile Joined August 2008
United States4101 Posts
November 09 2010 16:14 GMT
#227
Kind of obvoius but confirmation from a blue that patch 1.1.3 is released today for US
The 1.1.3 patch should be released sometime today in the US.


http://us.battle.net/sc2/en/forum/topic/1009661052
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Pfhor
Profile Joined September 2010
123 Posts
November 09 2010 16:16 GMT
#228
I think there should be universal priority on ground units because manually clicking on the air units is far easier than trying to click on all the ground units when the air units are blocking your sight.
ghanjamon
Profile Joined October 2010
22 Posts
November 09 2010 16:45 GMT
#229
On November 09 2010 13:09 PrideNeverDie wrote:
make scvs with autorepair toggled on or in the act of repairing have the same priority as attacking units

or workers have same priority as stationary defenses/queens/attacking units so zerglings in worker lines can do more damage

also improve zergling ai so you don't have 10 zerglings funneled into 1 gap



Or maybe blizzard should take micro out of the game.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2010-11-09 16:50:27
November 09 2010 16:49 GMT
#230
On November 10 2010 00:53 Glacius0 wrote:
I just tested it. This change has got nothing to do with the thor. Medivac priority simply got lowered.

Before:
- Medivac was counted as a combat unit, so if it was the closest thing in range it would get targeted.

Now:
- Medivac is a non-combat unit (like an overlord) and will not get targeted as long as there are combat units in range.

So it seems the wording of the patch notes was somewhat unfortunate after all.


If that's the case then my big defense of Blizzards logic argument with monion was just a bunch of crap.

Oh well! Gotta love Blizzards patch notes.

I'm pretty sure that's just a straight buff for MMM then.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Lucius2
Profile Joined June 2010
Germany548 Posts
November 09 2010 16:49 GMT
#231
On November 10 2010 01:45 ghanjamon wrote:
Show nested quote +
On November 09 2010 13:09 PrideNeverDie wrote:
make scvs with autorepair toggled on or in the act of repairing have the same priority as attacking units

or workers have same priority as stationary defenses/queens/attacking units so zerglings in worker lines can do more damage

also improve zergling ai so you don't have 10 zerglings funneled into 1 gap



Or maybe blizzard should take micro out of the game.


u better upload a vid right now, including u beating a thor rush surrounded with scvs while having like 3 zealots, 3 stalkers and 2 sentries. show us your micro
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2010-11-09 16:55:22
November 09 2010 16:53 GMT
#232
On November 10 2010 01:45 ghanjamon wrote:
Show nested quote +
On November 09 2010 13:09 PrideNeverDie wrote:
make scvs with autorepair toggled on or in the act of repairing have the same priority as attacking units

or workers have same priority as stationary defenses/queens/attacking units so zerglings in worker lines can do more damage

also improve zergling ai so you don't have 10 zerglings funneled into 1 gap



Or maybe blizzard should take micro out of the game.


Please don't tell me that simply attacking autorepairing scvs should require huge amounts of micro including swiveling the camera so that you can target units being blocked by the thors/buildings/battlecruisers. Battlecruisers are the worst, because you literally can't target them. That is fucking bullshit, through and through.

My units should not dance around when I tell them to attack. The repair mechanic is obviously broken, and I have no idea why Blizzard hasn't fixed it yet. If you have ever played against it, you would agree.

If medivac priority has been lowered, that sounds to me like its just a straight-up buff to terran.
ket-
Profile Joined April 2010
97 Posts
November 09 2010 16:54 GMT
#233
They should make units auto-attack repairing SCVs when a-moved and only stay focused if you manually click on the unit/building being repaired if they're gonna change unit behaviour in a patch. :[
HiyA is bestest.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 09 2010 16:57 GMT
#234
I think the reason why they haven't fixed the autorepair yet is it's probably the reason why Thors and Planetary Fortresses are effective in their intended roles.

It's obviously pretty goofy and aggravating, but it's debatably necessary. At the Blizzcon dev panel they said something to that effect, saying that they've discussed changing the repair priority but weren't sure that it was a good idea.

They also said at that panel that the chances of them nerfing Terran in the next big balance patch were very low, FYI.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
November 09 2010 17:20 GMT
#235
The worst part about this patch is that there were so many replays I was going to watch that now I have to relog every time for. No thanks.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
HotClaw
Profile Joined May 2010
South Africa3 Posts
Last Edited: 2010-11-09 17:58:48
November 09 2010 17:58 GMT
#236
On November 10 2010 02:20 Wolf wrote:
The worst part about this patch is that there were so many replays I was going to watch that now I have to relog every time for. No thanks.
I tend to go into my replays folder and double click old replays. At the end of the replay I ALT+F4 out of SC2 instead of quitting to the menu. That way I'm out faster and don't have to log in every time.
I swear, some days I open my mouth just to change feet.
Ballistixz
Profile Joined January 2010
United States1269 Posts
November 09 2010 20:34 GMT
#237
- Thor

+ This unit will now prioritize attacking ground combat units over Medivacs.

*blizzard troll face*



sooo, they patch this in but they cant make it to where SCVs have an attack priority when they repair a PF/thor/etc? or how about the terran all ins where terrans take all there SCVs off of mining and send them at enemy units and the enemy units will atk the scvs instead of the combat units and screw up there AI?

so lame blizz. so lame.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
Last Edited: 2010-11-09 20:38:49
November 09 2010 20:38 GMT
#238
On November 09 2010 23:34 bananafever wrote:
Show nested quote +
On November 09 2010 20:58 DooMDash wrote:
On November 09 2010 20:57 Sanguinarius wrote:
Damn, I was hoping this patch would allow me to kill thors with repairing scvs. Darn, maybe the next one.

Well at least I hope they got the desync


Depending on your race: Storm, FG, Banes, Colossus, tanks, target firing..



yeah you're probably right.. against pure mech i'm gonna get baneling tech + baneling speed (a useless tech tree versus mech) just in order to kill some workers =)))

edit:

i'm sorry i just saw your FG recommendation.. actually this tech tree would even be more expensive... but it sounds reasonable to get an infestor dan with the energy upgrade and some infestors in order to kill 8-9 WORKERS =))

my advice- start building infestors with upg and banelings with speed in every zvt, youll see ur winrate increase significantly.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Skuller
Profile Joined September 2010
United States197 Posts
November 09 2010 20:41 GMT
#239
Is there an easier way of watching old replays? I've been meaning to parse through the MLG dallas replays, but having to relog in that many times is almost an argument to removing the authenticator on my account.
IcyPringle
Profile Blog Joined October 2010
Canada210 Posts
November 09 2010 20:45 GMT
#240
What a waste of time...

Couldn't add anything else?
SC2: IcyPringle.137 - Terran
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