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Patch 1.1.3 - Page 14

Forum Index > SC2 General
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Zozo
Profile Blog Joined April 2010
Brazil2579 Posts
November 10 2010 01:25 GMT
#261
It seems to have fixed the crash I was having! /nerdgasm
EGM guides me
SMoneyMonkey
Profile Joined October 2010
Canada15 Posts
November 10 2010 01:46 GMT
#262
On November 10 2010 10:14 febreze wrote:
Great Patch! Custom filters, its about time!

As for the current state of game balance;
"when you do things right, people won't be sure if you've done anything at all."

I must have really done my homework right in school then because my teachers never thought I did anything!

I agree though, small but good patch. Love the terran players complaining about the minuscule amount of micro they need to do
"Americans always do the right thing, after they've tried everything else" -Churchill
OnEMoReTrY
Profile Joined May 2010
United States99 Posts
November 10 2010 02:07 GMT
#263
... why didn't they fix drones/overlord priority as well. It's always fun to drop a thor behind a mineral batch only to see it shooting at overlords miles away while drones freely mine.
Trattor
Profile Joined November 2010
Brazil21 Posts
November 10 2010 02:41 GMT
#264
Still can't log in. Latin American account, at 98% of the auto download it crashes saying there is a mismatch of 2 weird numbers. halp?
Sabu113
Profile Blog Joined August 2009
United States11076 Posts
November 10 2010 02:41 GMT
#265
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
dcemuser
Profile Joined August 2010
United States3248 Posts
November 10 2010 02:46 GMT
#266
On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


Well, to be fair, they were talking about changing Marauder stim, which definitely does affect the TvZ matchup. (Although maybe not that much for FoxeR, lol)
silencesc
Profile Joined July 2010
United States464 Posts
Last Edited: 2010-11-10 02:52:33
November 10 2010 02:49 GMT
#267
Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused.

On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


This fixes TvT. haha not PvT. It says medivacs, not air units.

edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
Last Edited: 2010-11-10 02:54:50
November 10 2010 02:54 GMT
#268
On November 10 2010 11:49 silencesc wrote:
Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused.

Show nested quote +
On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


This fixes TvT. haha not PvT. It says medivacs, not air units.

edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME.




well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site.

edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
silencesc
Profile Joined July 2010
United States464 Posts
November 10 2010 02:55 GMT
#269
On November 10 2010 11:54 DyEnasTy wrote:
Show nested quote +
On November 10 2010 11:49 silencesc wrote:
Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused.

On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


This fixes TvT. haha not PvT. It says medivacs, not air units.

edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME.




well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site.

edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first.


Yeah I heard about the storm. Poor toss. Hadn't known about the stim thing though, so aww yeahh
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
Eminent Rising
Profile Joined October 2010
United States174 Posts
November 10 2010 02:58 GMT
#270
if toss gets nerfed again i'll switch to terran for good. my heart can only take so much
Momento Mori
silencesc
Profile Joined July 2010
United States464 Posts
November 10 2010 03:05 GMT
#271
On November 10 2010 11:58 Eminent Rising wrote:
if toss gets nerfed again i'll switch to terran for good. my heart can only take so much


my sentiments kinda exactly, cept Ill join the swarm. God speed toss buddy.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2010-11-10 03:22:20
November 10 2010 03:18 GMT
#272
On November 10 2010 12:05 silencesc wrote:
Show nested quote +
On November 10 2010 11:58 Eminent Rising wrote:
if toss gets nerfed again i'll switch to terran for good. my heart can only take so much


my sentiments kinda exactly, cept Ill join the swarm. God speed toss buddy.


It's funny to see this across all the races. Terran users are talking about switching to Zerg, Zerg users switching to Protoss, Protoss users switching to Terran.

The grass really always is greener, I guess.

The win percentages are not way out of whack in high diamond according to Blizzard's statistics, even after accounting for rating (no race is above 55% or below 45% in ANY matchup in ANY region).

Honestly, I think the game needs a few balance tweaks here and there in certain matchups (PvT), but overall it is fine.

As pros have proven, you can literally win any tournament with any race. The balance is not broken to the level where it needs to be QQ'd about in every forum thread known to man-kind, and it is certainly not broken enough to switch races.

One thing is for certain, Starcraft 2 is a hell of a lot more balanced than Starcraft 1 was 3 months after release. Brb, going to 4-pool autowin... 1998 for the win.
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2010-11-10 03:29:18
November 10 2010 03:29 GMT
#273
One thing that's important to keep in mind if you're considering switching races: very few pros I can think of have switched races permanently since very early in beta--several of them have talked a big game but almost none have committed.

If you aren't as good as the pros then you probably aren't being limited by your choice of race. Consider simply grinding out more/better practice (remember to analyze your loss replays!) instead of attributing your lack of success to external factors.

Tiegrr
Profile Blog Joined September 2010
United States607 Posts
November 10 2010 04:07 GMT
#274
Oh good. Now the next Protoss nerf will be delayed for another month.. hopefully.

/fistpump
Dfgj
Profile Joined May 2008
Singapore5922 Posts
November 10 2010 04:16 GMT
#275
On November 10 2010 11:54 DyEnasTy wrote:
Show nested quote +
On November 10 2010 11:49 silencesc wrote:
Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused.

On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


This fixes TvT. haha not PvT. It says medivacs, not air units.

edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME.




well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site.

edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first.

Didn't bliz say they thought marauder stim was fine, but marine stim was questionable, at Blizzcon? Or have we heard further word?
Bull-Demon
Profile Joined January 2003
United States582 Posts
Last Edited: 2010-11-11 00:53:00
November 10 2010 04:23 GMT
#276
On November 10 2010 13:16 Dfgj wrote:
Show nested quote +
On November 10 2010 11:54 DyEnasTy wrote:
On November 10 2010 11:49 silencesc wrote:
Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused.

On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


This fixes TvT. haha not PvT. It says medivacs, not air units.

edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME.




well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site.

This is correct. According to the panel, marauders are fine and marine stim, more accurately the timing of stim in general, was being looked into.
edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first.

Didn't bliz say they thought marauder stim was fine, but marine stim was questionable, at Blizzcon? Or have we heard further word?



Stim timing, not necessarily one unit.
~_~
SubPointOA
Profile Joined November 2010
United States183 Posts
November 10 2010 04:24 GMT
#277
On November 09 2010 10:57 SyyRaaaN wrote:
Uh. They should have worked more on custom maps.

people like you join TeamLiquid? its a programing site
Just stick with the flow to rock the whole globe
Crichton
Profile Joined September 2010
Japan196 Posts
Last Edited: 2010-11-10 04:59:54
November 10 2010 04:40 GMT
#278
On November 10 2010 13:16 Dfgj wrote:
Show nested quote +
On November 10 2010 11:54 DyEnasTy wrote:
On November 10 2010 11:49 silencesc wrote:
Hold up. So they patched thors so they hit MEDIVACS? Doesn't that mean that people thought there was an imbalance in a MIRROR matchup? I am so confused.

On November 10 2010 11:41 Sabu113 wrote:
Wtf.

Just saw the patch notes. Really disappointed.

Bleh. I guess I should be fair and give them more time but cmon. PvT changes they can do that without affecting the GSL finals.


This fixes TvT. haha not PvT. It says medivacs, not air units.

edit: did you mean that this affects PvT, or that it doesn't but should. Cause marauder stim timing nerfs would be AWESOME.




well blizzard said there would be changes to marauder stim, and templar storm. im expecting some kind of nerf on both. its mentioned in one of the state of the game podcasts. and was on the sc2 site.

edit: and they fixed thors so they DONT target medivacs if theres a combat unit they can shoot first.

Didn't bliz say they thought marauder stim was fine, but marine stim was questionable, at Blizzcon? Or have we heard further word?


What they said was that Marauder stim was not cost-effective. You don't do enough extra damage to make up for the injury you cause to your own units. I'm not sure what the solution to this is, though, because it's not like Marauders need a buff. I think it's good that overeager stimmers can often kill themselves off for the sake of a few extra DPS.

post-edit: I may be wrong about this. See future posts for more.
Protoss is the easy race, but I'm sticking with it.
chalice
Profile Joined September 2010
United States1945 Posts
November 10 2010 04:47 GMT
#279
On November 10 2010 13:40 Crichton wrote:What they said was that Marauder stim was not cost-effective. You don't do enough extra damage to make up for the injury you cause to your own units. I'm not sure what the solution to this is, though, because it's not like Marauders need a buff. I think it's good that overeager stimmers can often kill themselves off for the sake of a few extra DPS.

i'm pretty sure that when they said this it was in reference to one of the changes that they were testing, not the way marauder stim works currently in the game
silencesc
Profile Joined July 2010
United States464 Posts
Last Edited: 2010-11-10 04:53:34
November 10 2010 04:48 GMT
#280
On November 10 2010 12:18 dcemuser wrote:
Show nested quote +
On November 10 2010 12:05 silencesc wrote:
On November 10 2010 11:58 Eminent Rising wrote:
if toss gets nerfed again i'll switch to terran for good. my heart can only take so much


my sentiments kinda exactly, cept Ill join the swarm. God speed toss buddy.


It's funny to see this across all the races. Terran users are talking about switching to Zerg, Zerg users switching to Protoss, Protoss users switching to Terran.

The grass really always is greener, I guess.

The win percentages are not way out of whack in high diamond according to Blizzard's statistics, even after accounting for rating (no race is above 55% or below 45% in ANY matchup in ANY region).

Honestly, I think the game needs a few balance tweaks here and there in certain matchups (PvT), but overall it is fine.

As pros have proven, you can literally win any tournament with any race. The balance is not broken to the level where it needs to be QQ'd about in every forum thread known to man-kind, and it is certainly not broken enough to switch races.

One thing is for certain, Starcraft 2 is a hell of a lot more balanced than Starcraft 1 was 3 months after release. Brb, going to 4-pool autowin... 1998 for the win.


I think you're misunderstanding people's reasons for switching races. Before the roach range buff, the warpgate cooldown nerf, and zealot build time increase, Protoss could be really, really agressive early game and still expand behind the agression. Now, with mass roach early game and fewer gateway units available, I've been forced to 2gate robo into expand and defend until there are a nice number of collosi out, in other words: play very passively. This isn't my style. I'd switch races not because I think that protoss is "less powerful" than they, nor because I think that a certain composition for another race "counters" standard protoss openings, but merely because I like to be more agressive and cute with my play, and at least right now I can't do that with toss until late gate DT/HT are out.

I wasn't talking about balance, I was talking about play style.

Edit: Have you seen a protoss in the RO8 in gsl1? or in the RO4 for gsl 2? In fact, what's the last tournament a protoss won? The problem is that the role of protoss has changed from being about putting on lots of pressure to force a certain tech tree with gateway units, then throwing down stargate/robo tech to counter that, to turtle until collosi with range pop, then get stomped by a mobile MMM or muta bling ball: no one has figured out how to change their style to match what blizzard has warped protoss into.

edit to edit: Except Liquid`Tyler. His phoenixes make me smile.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
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