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Patch 1.1.3

Forum Index > SC2 General
Post a Reply
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DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
November 09 2010 01:55 GMT
#1
New patch is out for Korean and SEA servers. Here are patch notes


StarCraft II: Wings of Liberty – Patch 1.1.3



General

- New game categories have been added to filter Tower Defense and Tug of War custom maps.



Balance



TERRAN

- Thor

+ This unit will now prioritize attacking ground combat units over Medivacs.



Bug Fixes

- Fixed a desync that could occur when trying to watch replays that had a dependency on bank files.


Souce: http://www.playxp.com/sc2/news/view.php?article_id=2306898
mind1337
Profile Joined April 2010
France107 Posts
November 09 2010 01:56 GMT
#2
Blizzard source instead of a random website ?
Champi
Profile Joined March 2010
1422 Posts
November 09 2010 01:57 GMT
#3
wish they would put energy back on thors for epic feedback damage
SyyRaaaN
Profile Joined May 2010
Sweden136 Posts
November 09 2010 01:57 GMT
#4
Uh. They should have worked more on custom maps.
No Quote
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
November 09 2010 01:58 GMT
#5
On November 09 2010 10:56 mind1337 wrote:
Blizzard source instead of a random website ?

Playxp is one of the better known starcraft community in korea. I can't find sources on Blizz sites, but it certainly isn't a random website.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 09 2010 01:58 GMT
#6
I was expecting an interesting new patch, this is quite the letdown.

Also, Protoss didn't get nerfed so I don't think it is a real patch. It seems like they buffed both Thor and medivac in TvT, so strong.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Askesis
Profile Joined September 2010
216 Posts
Last Edited: 2010-11-09 01:59:57
November 09 2010 01:58 GMT
#7
This seems like a pointless patch to me. Not bad, just....meh
LoliKuma
Profile Joined June 2010
United States237 Posts
November 09 2010 01:59 GMT
#8
Oh hey the desync problem got fixed.

How does it classify a map being tower defense or tug of war o_O. Do the map makers set it before hand?
The End DOES Justifiy the Means
red_b
Profile Joined April 2010
United States1267 Posts
November 09 2010 01:59 GMT
#9
if true I think this is a weak patch.

I think not making balance changes for a while is actually the right thing to do, but then why bother to patch? A desync issue? Thor targeting priority? New categories? Why bother. Include it with the next real patch, which they are pushing out at a frantic pace.
Those small maps were like a boxing match in a phone booth.
holy_war
Profile Blog Joined July 2007
United States3590 Posts
November 09 2010 02:00 GMT
#10
Blizzard is not that dumb to release a new balance patch with the GSL2 finals coming up in a few days.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
November 09 2010 02:00 GMT
#11
Sounds pretty silly. I was hoping that they would make it so that you can actually kill thors when your opponent thor rushes.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
nihoh
Profile Blog Joined May 2010
Australia978 Posts
November 09 2010 02:01 GMT
#12
On November 09 2010 11:00 holy_war wrote:
Blizzard is not that dumb to release a new balance patch with the GSL2 finals coming up in a few days.

Why not? They take 24 hours fixing some major fuckup, at most. There is no TvT matchup on saturday, balance wise it's unaffected.
Dont look at the finger or you will miss all that heavenly glory.
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
November 09 2010 02:01 GMT
#13
The thor AI was pretty terrible actually.It reads phoenix as more of a threat than colossi.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Fa1nT
Profile Joined September 2010
United States3423 Posts
November 09 2010 02:02 GMT
#14
I saw "Thor" and "Priority" and got my hopes up.
MavercK
Profile Joined March 2010
Australia2181 Posts
November 09 2010 02:02 GMT
#15

General

- New game categories have been added to filter Tower Defense and Tug of War custom maps.


and still they head in the wrong direction trying to fix their horrible custom map system. that said. seems like a small bugfix patch

it's a shame they didn't incorporate all the other map editor bugs they've been talking about.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Askesis
Profile Joined September 2010
216 Posts
November 09 2010 02:03 GMT
#16
On November 09 2010 11:01 HollowLord wrote:
The thor AI was pretty terrible actually.It reads phoenix as more of a threat than colossi.

Oh yea? But a phoenix will kill a colossus every time
theuser
Profile Joined June 2008
Romania176 Posts
November 09 2010 02:05 GMT
#17
this is it? it's basically nothing... I'm so sad. i hoped this would be the esport patch with chat channels and stuff
Foreplay
Profile Joined May 2008
United States1154 Posts
November 09 2010 02:05 GMT
#18
ahhhh i want chat channels. How hard is that?
Better than Pokebunny
Ezze
Profile Joined October 2010
Canada934 Posts
November 09 2010 02:06 GMT
#19
On November 09 2010 11:00 Wolf wrote:
Sounds pretty silly. I was hoping that they would make it so that you can actually kill thors when your opponent thor rushes.


Or kill the workers keeping the Thor at 95%+ health.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 09 2010 02:06 GMT
#20
wow lol so this patch isn't anything to get worked out for :D
When I think of something else, something will go here
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