Dimaga may switch to Terran - Page 20
Forum Index > SC2 General |
GenoZStriker
United States2914 Posts
| ||
EliteAzn
United States661 Posts
As for people who hate TvT matchups...I kinda love them...they are very interesting to me. Do I think there will be a Z buff/T nerf? Maybe...maybe not. More likely for Z buff because of the many threads that state zerg isn't "zergy" enough (really? lol). Anyways...only time can tell, and it would be amazing if Blizz would send some sort of response to this or to the many others challenging their statistical analysis... | ||
EleanorRIgby
Canada3923 Posts
On August 15 2010 08:06 GTR wrote: i don't know if this has been said yet but around six years ago ![]() here is the thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=4145 Clearly 3 weeks after release is enough to come to a conclusion about balance, lul. | ||
Traveler
United States451 Posts
On August 15 2010 08:28 Meff wrote: Oh, good observation. Scrap the 63%, in that case, and substitute it with the adjusted average of the other races at balance point (you've surely taken a dynamical systems course along the statistics one, right?) Nope, simply an entering college freshman with two formulas to his name already (approximating factorials backwards, even without the need for integer factorials), I simply like mathematics. Anyways, there are a lot of people on here that a proclaiming that zerg is imbalanced when they have no proof of imbalance, simply a lot of the "mass hysteria syndrome" that is fueling the economic situation. People say zerg is bad, then people don't play zerg because they believe it is bad, and thus you get a spirally race proportion. Anyways, I watch a ton of zerg and I even play zerg, and I see a lot of people simply not utilizing some of the better capabilities of zerg anymore, like nydus's drops and abusing the mobility. | ||
Redunzl
862 Posts
+ Show Spoiler + this is a move which echoes to so many different caverns | ||
![]()
Last Romantic
United States20661 Posts
On August 15 2010 08:34 FakeSteve[TPR] wrote: give roaches back an armor point and move hydra den to tier 1. zerg needs more options than just lings and two queens to defend against various bullshit because it severely limits their ability to play different openings. the problem i'm seeing my opponents run into is if i open hellion, in the pre-lair stages they have no option to defend besides very strong ling/queen micro, or roach. if they go roach, where does that leave 'em? with a weak midgame army and a huge weakness to a hellion/marauder bust. zerg's problems lie entirely in the early game. mid-game and late-game i don't see anything glaringly wrong. you don't 1a into tanks and everything is ok! an extra armor or two on roaches would make them a viable backbone unit again, cuz right now while they're certainly powerful, the terran and protoss counters dominate in small numbers; immortals crush and marauders with concussive shells is easy micro. moving hydra den to tier 1 would give zerg a new wealth of safe openings and force terran players to make more marines. btw i'm a die-hard terran fanboy~ LOL I've been pushing for Tier 1 Hydra since 3 years ago lol. edit: only race with such shitty T1 anti-air makes Zerg sad. This forces fast lair [lest you die to any variety of strategies] and really spreads Zerg too thin. I agree totally that Zerg's mid/lategame issues stem purely from its inability to do anything except survive early game. | ||
mdb
Bulgaria4059 Posts
| ||
Traveler
United States451 Posts
On August 15 2010 08:39 Last Romantic wrote: I've been pushing for Tier 1 Hydra since 3 years ago lol. Personally, I like that armor point back on roaches, they seem to be the unit that was the backbone of zerg until the huge nerfs. They were pretty much solely responsible for the high win rates of zergs. | ||
Sky.Technique
United States271 Posts
![]() | ||
Sky.Technique
United States271 Posts
| ||
Ouga
Finland645 Posts
This could be false threatening though? I wonder why does he do statement and then keep laddering as zerg. People usually do their switches at the same time as they do statements ![]() | ||
ilbh
Brazil1606 Posts
On August 15 2010 08:34 FakeSteve[TPR] wrote: give roaches back an armor point and move hydra den to tier 1. zerg needs more options than just lings and two queens to defend against various bullshit because it severely limits their ability to play different openings. the problem i'm seeing my opponents run into is if i open hellion, in the pre-lair stages they have no option to defend besides very strong ling/queen micro, or roach. if they go roach, where does that leave 'em? with a weak midgame army and a huge weakness to a hellion/marauder bust. zerg's problems lie entirely in the early game. mid-game and late-game i don't see anything glaringly wrong. you don't 1a into tanks and everything is ok! an extra armor or two on roaches would make them a viable backbone unit again, cuz right now while they're certainly powerful, the terran and protoss counters dominate in small numbers; immortals crush and marauders with concussive shells is easy micro. moving hydra den to tier 1 would give zerg a new wealth of safe openings and force terran players to make more marines. btw i'm a die-hard terran fanboy~ LOL I'm 100% with you, but more than that, they should make hydras and roaches to walk faster and also speed upgrades, faster than it is for roaches. it's retarded how slow hydras are, specially not in the creep. | ||
fabiano
Brazil4644 Posts
On August 15 2010 08:34 FakeSteve[TPR] wrote: give roaches back an armor point and move hydra den to tier 1. zerg needs more options than just lings and two queens to defend against various bullshit because it severely limits their ability to play different openings. the problem i'm seeing my opponents run into is if i open hellion, in the pre-lair stages they have no option to defend besides very strong ling/queen micro, or roach. if they go roach, where does that leave 'em? with a weak midgame army and a huge weakness to a hellion/marauder bust. zerg's problems lie entirely in the early game. mid-game and late-game i don't see anything glaringly wrong. you don't 1a into tanks and everything is ok! an extra armor or two on roaches would make them a viable backbone unit again, cuz right now while they're certainly powerful, the terran and protoss counters dominate in small numbers; immortals crush and marauders with concussive shells is easy micro. moving hydra den to tier 1 would give zerg a new wealth of safe openings and force terran players to make more marines. btw i'm a die-hard terran fanboy~ LOL while you are at it make hydras a little faster and push down a little bit the larvae per base limit. Sounds like a whole new world for z. | ||
![]()
FakeSteve[TPR]
Valhalla18444 Posts
On August 15 2010 08:41 ilbh wrote: I'm 100% with you, but more than that, they should make hydras and roaches to walk faster and also speed upgrades, faster than it is for roaches. it's retarded how slow hydras are, specially not in the creep. no! it is up to the zerg to spread creep. it is a necessary skill that seperates good players from shitty players. hydras are plenty quick on creep. | ||
![]()
Last Romantic
United States20661 Posts
On August 15 2010 08:44 FakeSteve[TPR] wrote: no! it is up to the zerg to spread creep. it is a necessary skill that seperates good players from shitty players. hydras are plenty quick on creep. maybe a tiny speed boost, but agreed in principle. when hydra had speed upgrade, they practically teleported on creep; air harass was nearly impossible. | ||
fabiano
Brazil4644 Posts
| ||
PokePill
United States1048 Posts
On August 15 2010 08:14 Logo wrote: To bring this discussion back to Dimaga.... Hasn't anyone noticed that regardless of balance Dimaga is probably better off as Terran? What's DiMaga's 'style'... aggressive play. What race is the worst for aggressive play? Zerg. What race is the best for aggressive play? Probably Terran. Even if the races were balanced, why would DiMaga stay on Zerg when Terran fits his style much better. the entire beta DiMaga has pretty much been fighting an uphill battle imo to make aggressive zerg work. Dimaga's "aggressive" play comes from that fact he knows he will lose to a inferior Terran of adequate skill in the mid / late game and he has no "edge" over them. | ||
Kolvacs
Canada1203 Posts
On August 15 2010 04:15 KenShi wrote: LOL. Nope Terran isnt OP he's just bad with Zerg. Oh god LMFAO. Oh thats a good one XD. Nice joke bud. | ||
Tritonus
Denmark125 Posts
On August 15 2010 08:41 Ouga wrote: He better do well actually :D It's poor advertisement for zerg being bad if he fails to get at least similar results as terran rapidly. Of course you can't base balance on one pro's success as two races, but for sure people will do that if dimaga indeed switches. This could be false threatening though? I wonder why does he do statement and then keep laddering as zerg. People usually do their switches at the same time as they do statements ![]() It's not about laddering, it's about tournament timing. He stated that he'd switch after the tournament. Switching right before a tournament would be just plain stupid. | ||
synapse
China13814 Posts
On August 15 2010 08:39 Last Romantic wrote: I've been pushing for Tier 1 Hydra since 3 years ago lol. edit: only race with such shitty T1 anti-air makes Zerg sad. This forces fast lair [lest you die to any variety of strategies] and really spreads Zerg too thin. I agree totally that Zerg's mid/lategame issues stem purely from its inability to do anything except survive early game. Those early vikings / banshees are so damn annoying! I think bringing back the speed upgrade and making hydras T1 makes a lot of sense; as Z, if you're going for a fast expand using speedlings (or any other build/strategy that avoids the fast lair), you're forced to make 2-3 extra queens that become entirely useless later in the game. Moving hydras to T1 might warrant moving roaches or banelings to T2, though... that'd be awkward. T3 spellcaster might seem necessary, but Zergs are fine if they can fairly safely set up 2-3 base economy. | ||
| ||