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On August 15 2010 08:46 fabiano wrote: then just make hydras a little faster off creep and keep same speed as of now on creep.
yeah, that would be better. IMO, to spread creep should be something useful, but not a necessity like it is. T and P can easily kill creep tumors, making the game even worse for zerg...
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On August 15 2010 08:46 fabiano wrote: then just make hydras a little faster off creep and keep same speed as of now on creep.
That's not one of the first things I would do if I were balancing the game for Blizzard, but it's not a bad idea. Right now, it feels more like zerg is penalized for being off of creep rather than getting a bonus for being on it.
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I understand this completely, i love dimaga as a player it will be sad to see another zerg down, and i'm sure a few will follow hits foot steps, and as a random player i have sooo many more wins with terran than protoss and zerg ( which only shows that for the average player terran is easier and i'm a top 20 diamond player). I still think one of the biggest things would be making bigger maps ( small maps seems to favor terran in all MUs and supply cap to 250 or preferably 300.
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On August 15 2010 08:41 Sky.Technique wrote: btw, am i the only one thinking that they need to up the range on the roach ?? im thinking changing it to 4 or 5 with 1 armor increase would help so much with balance...
I sure hope you are the only one... because, I don't think you understand exactly how much that would DESTROY ZvP Balance. I am worried that the irrational dislike for the TvZ mu is going to lead to some balance issues that will DESTROY the balance of PvZ and PvT. If Terran get nerfed against Zerg, it will affect their play against Protoss. If Zerg get buffed against Terran it will affect their play against Protoss.
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It was nice reading this... I also changed from Zerg to Terran and am glad to have at least some kind of validation that it wasn't entirely that I am not an amazing player.
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To those suggesting T1 hydras, their damage would have to lowered by quite a lot. This makes roach/hydra armies much less scary and they wouldnt have as strong of a mid game.
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Hope he doesnt go through with it. He's my 2nd favorite zerg to watch after Sen.
Oh well, I believe everything will even themselves out in the end. I feel for pro's that have to figure out and get good consistent results immediately, true pioneers.
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it would be funny if dimaga "terran is easy mode" does a switch and then performs even worse than zerg.
imo idra doesn't have the guts to switch to terran. he's not man enough to risk being humiliated by all of those terran's which he's badmouthed since the start of beta. even though he's pretty much insisted that he'd switch to terran if blizzard didn't fix zerg, that was like 4 months ago now?
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Yay DIMAGA. I did the switch a couple days ago. It's so much more fun not having to wait until the map is mined out to win.
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On August 15 2010 08:51 synapse wrote:Show nested quote +On August 15 2010 08:39 Last Romantic wrote:On August 15 2010 08:34 FakeSteve[TPR] wrote: give roaches back an armor point and move hydra den to tier 1.
zerg needs more options than just lings and two queens to defend against various bullshit because it severely limits their ability to play different openings. the problem i'm seeing my opponents run into is if i open hellion, in the pre-lair stages they have no option to defend besides very strong ling/queen micro, or roach. if they go roach, where does that leave 'em? with a weak midgame army and a huge weakness to a hellion/marauder bust.
zerg's problems lie entirely in the early game. mid-game and late-game i don't see anything glaringly wrong. you don't 1a into tanks and everything is ok! an extra armor or two on roaches would make them a viable backbone unit again, cuz right now while they're certainly powerful, the terran and protoss counters dominate in small numbers; immortals crush and marauders with concussive shells is easy micro. moving hydra den to tier 1 would give zerg a new wealth of safe openings and force terran players to make more marines.
btw i'm a die-hard terran fanboy~ LOL I've been pushing for Tier 1 Hydra since 3 years ago lol. edit: only race with such shitty T1 anti-air makes Zerg sad. This forces fast lair [lest you die to any variety of strategies] and really spreads Zerg too thin. I agree totally that Zerg's mid/lategame issues stem purely from its inability to do anything except survive early game. Those early vikings / banshees are so damn annoying! I think bringing back the speed upgrade and making hydras T1 makes a lot of sense; as Z, if you're going for a fast expand using speedlings (or any other build/strategy that avoids the fast lair), you're forced to make 2-3 extra queens that become entirely useless later in the game. Moving hydras to T1 might warrant moving roaches or banelings to T2, though... that'd be awkward. T3 spellcaster might seem necessary, but Zergs are fine if they can fairly safely set up 2-3 base economy.
Not entirely true, your statement about Queens. I agree that they have a midgame period where they aren't really that useful, but once you have your creep up or start using a lot of nydus, queens can be really good to have in the battle using transfuse, and they actually do quite a lot of damage versus air.
Ultralisk (or roaches, depending if you're facing armored or light) backed up with 5-6 queens transfusing their ass is simply bad ass. Also, they don't cost any gas so they leave room for you to add some other unit to that mix, or simply, more ultras.
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On August 15 2010 08:57 Zanez.smarty wrote:Show nested quote +On August 15 2010 08:41 Sky.Technique wrote: btw, am i the only one thinking that they need to up the range on the roach ?? im thinking changing it to 4 or 5 with 1 armor increase would help so much with balance... I sure hope you are the only one... because, I don't think you understand exactly how much that would DESTROY ZvP Balance. I am worried that the irrational dislike for the TvZ mu is going to lead to some balance issues that will DESTROY the balance of PvZ and PvT. If Terran get nerfed against Zerg, it will affect their play against Protoss. If Zerg get buffed against Terran it will affect their play against Protoss.
This is why balance patches don't and shouldn't come out willy-nilly. Blizzard seriously needs to take their time with this, both to ensure that there is a problem and to correct it without breaking other things. TvZ doesn't exist in a vacuum.
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doesn't dimaga baneling bust every game? guess people figured out how to counter him o.o so now his allin only works sometimes
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Heh I knew he would switch is race eventually after seeing the king of the beta and all he did was baneling bust and stuff I thought he had to be thinking of changing races .
Gl with terran.
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If he wants to switch race, let him switch race... who cares? Its his choice.
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On August 15 2010 08:51 synapse wrote: T3 spellcaster might seem necessary, but Zergs are fine if they can fairly safely set up 2-3 base economy.
nahhh if Zerg can get to T3 w/o dying, ultras and brood lords own.
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On August 15 2010 09:01 Malgrif wrote: doesn't dimaga baneling bust every game? guess people figured out how to counter him o.o so now his allin only works sometimes Thats so 4 months ago. Watch some of his ladder games. I've seen him start a game on Delta Quadrant vs a T with a 16 hatch 15 pool.
EDIT: Also, I think its a bluff, he might change T for a little, but he'll still practice Z, and switch right back as soon as the first patch comes out.
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On August 15 2010 08:57 itsben wrote: To those suggesting T1 hydras, their damage would have to lowered by quite a lot. This makes roach/hydra armies much less scary and they wouldnt have as strong of a mid game.
Simple. Just make roaches t2 and then buff them. Or give Hydras a t2 upgrade that would make them better on t2.
I think zerg would be a lot easier to balance if they switched around roach and hydras.
Why did blizzard make hydras t2 in the first place?
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if brood war was being played with the current SC2 map set people would be saying terran is overpowered there too.
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On August 15 2010 08:57 Zanez.smarty wrote:Show nested quote +On August 15 2010 08:41 Sky.Technique wrote: btw, am i the only one thinking that they need to up the range on the roach ?? im thinking changing it to 4 or 5 with 1 armor increase would help so much with balance... I sure hope you are the only one... because, I don't think you understand exactly how much that would DESTROY ZvP Balance. I am worried that the irrational dislike for the TvZ mu is going to lead to some balance issues that will DESTROY the balance of PvZ and PvT. If Terran get nerfed against Zerg, it will affect their play against Protoss. If Zerg get buffed against Terran it will affect their play against Protoss.
Zerg problems are not related to one match-up. Zerg needs something better for early game, we don't want buffs for ZvT or ZvP, not even something to make us overpowered, but something to make Zerg at par with P and T in the early game.
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Zerg will find answer!!!!!!!! Actually if you see korean zerg's play they look imba over terran.
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