• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:34
CEST 04:34
KST 11:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)64Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
JaeDong's ASL S22 Ro. 8 Review Sagi.gg Launcher Released an AI researcher's take on the ladder bot Bot on ladder Data analysis on 8 million games
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9278 users

Patch 11 - Official Notes + Discussion - Page 20

Forum Index > SC2 General
Post a Reply
Prev 1 18 19 20 21 22 41 Next All
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 06 2010 21:36 GMT
#381
On May 07 2010 06:32 Kantuva wrote:
Show nested quote +
On May 07 2010 06:28 Sublimis wrote:


EPIC LOL!!!!


How is that epic? The video only shows the WEAKNESS of auto-move. It makes you THINK you have invincible Phoenixes, but look at how low those Phoenixes became. If you want to actually efficiently micro, you have to...well, micro.


Also, people should test Corruption in-game. For Example: Does the damage calculation come before or after the Hardened Shields?
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 06 2010 21:36 GMT
#382
Phoenix drivers are so frigging pro xD
Revolutionist fan
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 06 2010 21:36 GMT
#383
On May 07 2010 06:35 travis wrote:
Show nested quote +
On May 07 2010 06:35 yoshi_yoshi wrote:
Well, people will still use the corruptor ability because there's nothing else to spend the energy on. It's effectively like a secondary attack where the corruptor can do 50 damage or so every minute. Completely bleh.


i won't use it because it will be a waste of my time to click it


or to build the corruptor in the first place
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 06 2010 21:36 GMT
#384
On May 07 2010 06:35 travis wrote:
Show nested quote +
On May 07 2010 06:35 yoshi_yoshi wrote:
Well, people will still use the corruptor ability because there's nothing else to spend the energy on. It's effectively like a secondary attack where the corruptor can do 50 damage or so every minute. Completely bleh.


i won't use it because it will be a waste of my time to click it

It's pretty much the devourer's acid spores ability from BW except without attack speed slow and single target and cost energy.

aka. It sucks.
Captain Peabody
Profile Blog Joined May 2009
United States3137 Posts
May 06 2010 21:37 GMT
#385
The micro in the second video above is terrible. Running the Phoenix past the Mutas repeatedly just lets the Mutas constantly pound on them.
There's pretty much no difference between what the guy in the video does, and what would happen if you just attack-moved...except you can't focus fire at all, so it's actually worse.

The proper way to Phoenix micro is to run the Phoenix around just out of range of the Mutas, so that the Phoenix can attack them without being attacked themselves. THIS way, the Phoenix are quite deadly.

Really, the fact that Phoenix can now destroy Mutas is really not a problem in my book, since it's specifically designed to counter them. Now, if we hear that the Phoenix is way too powerful against Corruptors, then I'll be worried...
Dies Irae venit. youtube.com/SnobbinsFilms
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 06 2010 21:37 GMT
#386
On May 07 2010 06:35 BlasiuS wrote:
Show nested quote +
On May 07 2010 06:32 yoshi_yoshi wrote:
On May 07 2010 06:17 BlasiuS wrote:
On May 07 2010 06:12 yoshi_yoshi wrote:
Lots of interesting changes.

The corruption one is the only one I think is LOLWTF. The original building corruption really seemed to have some interesting potential. Now, think about using unit corruption on a big unit (200-300 hp). 20% of that is basically decreasing it's HP by 40-60. People will use it because there's no other way to spend the energy, but it's totally not interesting or exciting.


corruption doesn't reduce a units health by 20%.

It causes all damage against it to be increased by 20%


I know, I'm just trying to say that the effect of the corruption ability is like decreasing the HP of a big unit by 40-60 HP. Which is quite a lame ability with pretty much no potential for interesting use.


No it's effect isn't like that at all. They are totally different.

I.E. a zergling attacking a corrupted unit does 1 extra damage per hit. But an ultralisk attacking a corrupted unit does 5 extra damage per hit. It depends on the damage of the attacking units, not on the health of the corrupted unit.


what both of u are saying is the same thing. doing 40hp to a 200hp unit all at once, or doing the 40 in extra damage via ur attacking units - is 40 damage either way.
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-05-06 21:55:47
May 06 2010 21:37 GMT
#387
My god... no cost decrease on seige and they nerfed dmg QQ.
iounas
Profile Joined July 2008
409 Posts
May 06 2010 21:37 GMT
#388
On May 07 2010 06:09 Gont wrote:
Show nested quote +
On May 07 2010 06:06 GogoKodo wrote:
I posted this on reddit where the Phoenix youtube video was posted but I think it has it's place here as well.

+ Show Spoiler +

I think it's interesting and I'll wait to see if it's "broken" as people like to yell immediately at any new change.

And before the "auto micro" crowd gets going. It's not auto micro, you still need to control the unit. Yes it's less micro than the mutalisk required in SC1 for a moving shot but that doesn't mean your phoenixes are darting in and out against enemy units all on their own.
Some people say it's not adding any micro but this adds micro in battles that previously were just attack move fights. You would see this often in larger battles, attack move pheonixes into attack move mutas/whatever. Now the phoenix player can make a difference with micro by possibly darting in and out.

The possible broken situation is with phoenix chasing other units down. This might not be broken though if the other player can split up the units that are being chased, so the phoenixes will need to split targets or they will only get the chance to kill a smaller portion of the enemy army or even a single unit. This is added micro.
If you were shown a nuke for the very first time out of context you might think it was broken too. Just wait a little bit and see how it works out in a real game before you go insane screaming that the sky is falling and Blizzard is going with it.

not sure about that but how u wanna kill phoenix with mutas now? since the phoenix are much faster its impossible against a good player unless u have like 4 times more mutas...

but i wont whine until i played with and against it =)


Phoenix is supposed to be hard counter to mutas..Corsair group could rape infinite mutas.. This moving thing wont work against anything else..and phoenix itself isnt good against non light air
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
k!llua
Profile Blog Joined March 2010
Australia895 Posts
May 06 2010 21:38 GMT
#389
So basically Thor's just got even more useless against Battlecruisers. Hooray.



my hair is a wookie, your argument is invalid
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 06 2010 21:39 GMT
#390
On May 07 2010 06:37 iounas wrote:
Show nested quote +
On May 07 2010 06:09 Gont wrote:
On May 07 2010 06:06 GogoKodo wrote:
I posted this on reddit where the Phoenix youtube video was posted but I think it has it's place here as well.

+ Show Spoiler +

I think it's interesting and I'll wait to see if it's "broken" as people like to yell immediately at any new change.

And before the "auto micro" crowd gets going. It's not auto micro, you still need to control the unit. Yes it's less micro than the mutalisk required in SC1 for a moving shot but that doesn't mean your phoenixes are darting in and out against enemy units all on their own.
Some people say it's not adding any micro but this adds micro in battles that previously were just attack move fights. You would see this often in larger battles, attack move pheonixes into attack move mutas/whatever. Now the phoenix player can make a difference with micro by possibly darting in and out.

The possible broken situation is with phoenix chasing other units down. This might not be broken though if the other player can split up the units that are being chased, so the phoenixes will need to split targets or they will only get the chance to kill a smaller portion of the enemy army or even a single unit. This is added micro.
If you were shown a nuke for the very first time out of context you might think it was broken too. Just wait a little bit and see how it works out in a real game before you go insane screaming that the sky is falling and Blizzard is going with it.

not sure about that but how u wanna kill phoenix with mutas now? since the phoenix are much faster its impossible against a good player unless u have like 4 times more mutas...

but i wont whine until i played with and against it =)


Phoenix is supposed to be hard counter to mutas..Corsair group could rape infinite mutas.. This moving thing wont work against anything else..and phoenix itself isnt good against non light air


You could micro (spread out) against corsairs. Nothing you can do vs phoenixes, man.

This is the case with a lot of things in this game.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 06 2010 21:39 GMT
#391
On May 07 2010 06:35 yoshi_yoshi wrote:
Well, people will still use the corruptor ability because there's nothing else to spend the energy on. It's effectively like a secondary attack where the corruptor can do 50 damage or so every minute. Completely bleh.


Together with the reduced damage to massive units, the corruptor now kills corrupted Colossi around 5% faster than before. It's not worth the effort. The only thing it is good for is getting rid of that energy to prevent HTs from feedbacking you for 200 damage.
If you have a good reason to disagree with the above, please tell me. Thank you.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2010-05-06 21:40:59
May 06 2010 21:39 GMT
#392
On May 07 2010 06:28 Sublimis wrote:
http://www.youtube.com/watch?v=UpMQ4_ZSJQw&feature=player_embedded

"du... praktikant-jonas, kan du fixa det här med moving shot på phoenix? ska vara klart om en timme, ah grymt tack tja"


rofl awesome, someone make a vid where group of phoenix kill a group of muta with just one move-command click.
next week on Everybody Loves HypnoToad:
Kurr
Profile Blog Joined April 2010
Canada2338 Posts
May 06 2010 21:39 GMT
#393
I think Ultralisks are more viable now. Eager to see if people will start using them a bit more. They are already extremely tough so I think the damage increase will be enough.
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2010-05-06 21:46:51
May 06 2010 21:40 GMT
#394
On May 07 2010 06:37 travis wrote:
Show nested quote +
On May 07 2010 06:35 BlasiuS wrote:
On May 07 2010 06:32 yoshi_yoshi wrote:
On May 07 2010 06:17 BlasiuS wrote:
On May 07 2010 06:12 yoshi_yoshi wrote:
Lots of interesting changes.

The corruption one is the only one I think is LOLWTF. The original building corruption really seemed to have some interesting potential. Now, think about using unit corruption on a big unit (200-300 hp). 20% of that is basically decreasing it's HP by 40-60. People will use it because there's no other way to spend the energy, but it's totally not interesting or exciting.


corruption doesn't reduce a units health by 20%.

It causes all damage against it to be increased by 20%


I know, I'm just trying to say that the effect of the corruption ability is like decreasing the HP of a big unit by 40-60 HP. Which is quite a lame ability with pretty much no potential for interesting use.


No it's effect isn't like that at all. They are totally different.

I.E. a zergling attacking a corrupted unit does 1 extra damage per hit. But an ultralisk attacking a corrupted unit does 5 extra damage per hit. It depends on the damage of the attacking units, not on the health of the corrupted unit.


what both of u are saying is the same thing. doing 40hp to a 200hp unit all at once, or doing the 40 in extra damage via ur attacking units - is 40 damage either way.


No, 40 damage instantly happens instantly. 40 damage via attacking units...doesn't. time is a factor here obviously.

A different example:

25 hydras attack a thor once. They do 300 damage.
25 hydras attack a corrupted thor once. They do 360 damage. That's 60 additional damage.

60 > 40, do you see the difference?
next week on Everybody Loves HypnoToad:
7mk
Profile Blog Joined January 2009
Germany10157 Posts
May 06 2010 21:40 GMT
#395
On May 07 2010 06:37 iounas wrote:
Show nested quote +
On May 07 2010 06:09 Gont wrote:
On May 07 2010 06:06 GogoKodo wrote:
I posted this on reddit where the Phoenix youtube video was posted but I think it has it's place here as well.

+ Show Spoiler +

I think it's interesting and I'll wait to see if it's "broken" as people like to yell immediately at any new change.

And before the "auto micro" crowd gets going. It's not auto micro, you still need to control the unit. Yes it's less micro than the mutalisk required in SC1 for a moving shot but that doesn't mean your phoenixes are darting in and out against enemy units all on their own.
Some people say it's not adding any micro but this adds micro in battles that previously were just attack move fights. You would see this often in larger battles, attack move pheonixes into attack move mutas/whatever. Now the phoenix player can make a difference with micro by possibly darting in and out.

The possible broken situation is with phoenix chasing other units down. This might not be broken though if the other player can split up the units that are being chased, so the phoenixes will need to split targets or they will only get the chance to kill a smaller portion of the enemy army or even a single unit. This is added micro.
If you were shown a nuke for the very first time out of context you might think it was broken too. Just wait a little bit and see how it works out in a real game before you go insane screaming that the sky is falling and Blizzard is going with it.

not sure about that but how u wanna kill phoenix with mutas now? since the phoenix are much faster its impossible against a good player unless u have like 4 times more mutas...

but i wont whine until i played with and against it =)


Phoenix is supposed to be hard counter to mutas..Corsair group could rape infinite mutas.. This moving thing wont work against anything else..and phoenix itself isnt good against non light air


corsair doesnt exactly rape infinite mutas at all if were talking about muta scourge here.

mass corsair vs mass muta scourge, zerg can win if he microes it well. (look at some of the games on outsider for example)
beep boop
Three
Profile Joined April 2010
Japan278 Posts
May 06 2010 21:40 GMT
#396
Excellent changes

The only things I disagreed with were HOW they made ultras stronger and brood lords weaker, but everything else was very good. Reducing sentry dmg is the smartest choice to nerfing force field effectiveness.

Archons could probably be buffed a touch more..
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 06 2010 21:41 GMT
#397
On May 07 2010 06:39 spinesheath wrote:
Show nested quote +
On May 07 2010 06:35 yoshi_yoshi wrote:
Well, people will still use the corruptor ability because there's nothing else to spend the energy on. It's effectively like a secondary attack where the corruptor can do 50 damage or so every minute. Completely bleh.


Together with the reduced damage to massive units, the corruptor now kills corrupted Colossi around 5% faster than before. It's not worth the effort. The only thing it is good for is getting rid of that energy to prevent HTs from feedbacking you for 200 damage.


It'd be fun to see Zergs actually use the ability on their own units just to get rid of energy. That should be a hint to Blizz that nobody wants this shitty ability.
DuneBug
Profile Joined April 2010
United States668 Posts
May 06 2010 21:41 GMT
#398
Corruptor ability is pretty boring and feels like a WC3 kind of ability. The old one at least had some uniqueness to it.

I don't see why corruptors really need an ability when they already have one: morph to brood lord. Brood lords are good enough against any enemy.
TIME TO SAY GOODNIGHT BRO!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 06 2010 21:41 GMT
#399
On May 07 2010 06:39 Kurr wrote:
I think Ultralisks are more viable now. Eager to see if people will start using them a bit more. They are already extremely tough so I think the damage increase will be enough.


How are they more viable when their biggest issue was that they simply didn't get to attack at all because they couldn't catch up with the enemy?
If you have a good reason to disagree with the above, please tell me. Thank you.
vvvVec
Profile Joined March 2010
Norway85 Posts
May 06 2010 21:41 GMT
#400
This is definitivly not the way to go with Phoenixes. Make them counter muta, but make it require good CONTROL and SKILL to do so, not the ability to use a move command.
Prev 1 18 19 20 21 22 41 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
08:00
Best Games of SC
BASILISK vs T1
Maru vs Clem
Serral vs herO
Clem vs SHIN
PiGStarcraft521
LiquipediaDiscussion
OSC
07:00
Masters Cup #151: Group B
davetesta27
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft521
WinterStarcraft408
RuFF_SC2 163
PiLiPiLi 20
StarCraft: Brood War
Shuttle 1137
White-Ra 196
Hyuk 59
Noble 57
Bale 25
Dota 2
NeuroSwarm168
LuMiX1
League of Legends
Doublelift4508
Counter-Strike
taco 637
minikerr16
Super Smash Bros
hungrybox707
Heroes of the Storm
Khaldor667
Other Games
summit1g9972
Coldzera 855
C9.Mang0311
JimRising 103
ViBE64
ArmadaUGS35
Liquid`Ken3
Organizations
Other Games
gamesdonequick778
Dota 2
PGL Dota 2 - Main Stream75
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 104
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21467
League of Legends
• Lourlo388
• Stunt129
Upcoming Events
CranKy Ducklings
7h 26m
Online Event
8h 26m
FEL
13h 26m
AI Arena Tournament
14h 26m
BSL: Ladder Tournament
16h 26m
Sparkling Tuna Cup
1d 7h
INu's Battles
1d 9h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 16h
BSL Open Qualifier
1d 16h
Replay Cast
1d 21h
[ Show More ]
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
3 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-10-02
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.