Hellion range is going to hurt bad.
Corruptor nerf hurts.
Excited to see ultra usage though, finally a reason to tech up to hive.
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eNoq
Netherlands502 Posts
Hellion range is going to hurt bad. Corruptor nerf hurts. Excited to see ultra usage though, finally a reason to tech up to hive. | ||
Kantuva
Uruguay206 Posts
On May 07 2010 06:28 Sublimis wrote: EPIC LOL!!!! | ||
Cheezy
Sweden112 Posts
I see no reason to use it over NP. At least the old spell was interesting. | ||
Slunk
Germany768 Posts
On May 07 2010 06:29 travis wrote: Show nested quote + On May 07 2010 06:28 vvvVec wrote: On May 07 2010 06:27 travis wrote: can someone explain to me the usefulness of the corruptor ability? Target affected die faster to focus fire. But you understood that already. So i dont get ur question. my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency. Actually, this way curruptors would rape colossi even harder. | ||
Sprajt
Sweden24 Posts
On May 07 2010 06:29 travis wrote: Show nested quote + On May 07 2010 06:28 vvvVec wrote: On May 07 2010 06:27 travis wrote: can someone explain to me the usefulness of the corruptor ability? Target affected die faster to focus fire. But you understood that already. So i dont get ur question. my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency. Actually it's the same as roughly 15% of the units total health in damage when cast on a unit with full HP. Yep. fairly useless on low-tech units. | ||
da_head
Canada3350 Posts
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mgl0x9
United States256 Posts
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iounas
409 Posts
On May 07 2010 06:08 Zeke50100 wrote: Am I the only one who thinks that the new Phoenix actually looks natural when it does it? The thing's a paper-thin air-superiority fighter, piloted by a psionic being. I'd like to think the Protoss figured out how to use their rear-view mirror to pilot >.> Yes, and it has anti gravity thing so it all makes sense that it can do all of that.. | ||
mgl0x9
United States256 Posts
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TBO
Germany1350 Posts
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RAUS
210 Posts
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vvvVec
Norway85 Posts
On May 07 2010 06:29 travis wrote: Show nested quote + On May 07 2010 06:28 vvvVec wrote: On May 07 2010 06:27 travis wrote: can someone explain to me the usefulness of the corruptor ability? Target affected die faster to focus fire. But you understood that already. So i dont get ur question. my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency. If the 20% will have any meaningfull usage remains to be seen, i'd assume it would be usefull if you do not have a critical mass of units to burst down the focused target instantly. Other than that, the 20% bonus for sniping collosi will be usefull, as its not like they die instantly if you only have around 4 corruptors. | ||
HeyheyLBJ
Sweden160 Posts
On May 07 2010 06:33 Sprajt wrote: Show nested quote + On May 07 2010 06:29 travis wrote: On May 07 2010 06:28 vvvVec wrote: On May 07 2010 06:27 travis wrote: can someone explain to me the usefulness of the corruptor ability? Target affected die faster to focus fire. But you understood that already. So i dont get ur question. my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency. Actually it's the same as roughly 15% of the units total health in damage when cast on a unit with full HP. Yep. completely useless on any units. FYP | ||
DreamOen
Spain1400 Posts
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yoshi_yoshi
United States440 Posts
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Deleted User 3420
24492 Posts
On May 07 2010 06:33 Slunk wrote: Show nested quote + On May 07 2010 06:29 travis wrote: On May 07 2010 06:28 vvvVec wrote: On May 07 2010 06:27 travis wrote: can someone explain to me the usefulness of the corruptor ability? Target affected die faster to focus fire. But you understood that already. So i dont get ur question. my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency. Actually, this way curruptors would rape colossi even harder. yeah, 20% harder, meaning u kill ONE UNIT 20% faster. this is absolutely nothing. this is the worst ability ever in sc1 or sc2. | ||
ROOTFayth
Canada3351 Posts
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Deleted User 3420
24492 Posts
On May 07 2010 06:35 yoshi_yoshi wrote: Well, people will still use the corruptor ability because there's nothing else to spend the energy on. It's effectively like a secondary attack where the corruptor can do 50 damage or so every minute. Completely bleh. i won't use it because it will be a waste of my time to click it | ||
BlasiuS
United States2405 Posts
On May 07 2010 06:32 yoshi_yoshi wrote: Show nested quote + On May 07 2010 06:17 BlasiuS wrote: On May 07 2010 06:12 yoshi_yoshi wrote: Lots of interesting changes. The corruption one is the only one I think is LOLWTF. The original building corruption really seemed to have some interesting potential. Now, think about using unit corruption on a big unit (200-300 hp). 20% of that is basically decreasing it's HP by 40-60. People will use it because there's no other way to spend the energy, but it's totally not interesting or exciting. corruption doesn't reduce a units health by 20%. It causes all damage against it to be increased by 20% I know, I'm just trying to say that the effect of the corruption ability is like decreasing the HP of a big unit by 40-60 HP. Which is quite a lame ability with pretty much no potential for interesting use. No it's effect isn't like that at all. They are totally different. I.E. a zergling attacking a corrupted unit does 1 extra damage per hit. But an ultralisk attacking a corrupted unit does 5 extra damage per hit. It depends on the damage of the attacking units, not on the health of the corrupted unit. | ||
Sprajt
Sweden24 Posts
On May 07 2010 06:33 Sprajt wrote: Show nested quote + On May 07 2010 06:29 travis wrote: On May 07 2010 06:28 vvvVec wrote: On May 07 2010 06:27 travis wrote: can someone explain to me the usefulness of the corruptor ability? Target affected die faster to focus fire. But you understood that already. So i dont get ur question. my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency. Actually it's the same as roughly 15% of the units total health in damage when cast on a unit with full HP. Yep. fairly useless on low-tech units. And to quote myself, wonder if the damage boost is before or after armor? If it is before the armor damage reduction the damage increase from the spell will actually be larger than 20% | ||
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