• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:30
CEST 05:30
KST 12:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)64Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
JaeDong's ASL S22 Ro. 8 Review Sagi.gg Launcher Released an AI researcher's take on the ladder bot Bot on ladder Data analysis on 8 million games
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9589 users

Patch 11 - Official Notes + Discussion - Page 21

Forum Index > SC2 General
Post a Reply
Prev 1 19 20 21 22 23 41 Next All
MorroW
Profile Joined August 2008
Sweden3522 Posts
May 06 2010 21:41 GMT
#401
On May 07 2010 06:27 travis wrote:
can someone explain to me the usefulness of the corruptor ability?

in a battle u can throw it on significant units like thor and they will die faster

i doubt anyone will make this unit for this spell tho, sounds really lame lol (but so was corruption too xd)
Progamerpls no copy pasterino
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
May 06 2010 21:42 GMT
#402
reduce energy cost of HSM to 75 plz
NightOne
Profile Joined March 2010
Canada215 Posts
May 06 2010 21:42 GMT
#403
On May 07 2010 06:35 travis wrote:
Show nested quote +
On May 07 2010 06:33 Slunk wrote:
On May 07 2010 06:29 travis wrote:
On May 07 2010 06:28 vvvVec wrote:
On May 07 2010 06:27 travis wrote:
can someone explain to me the usefulness of the corruptor ability?

Target affected die faster to focus fire. But you understood that already. So i dont get ur question.


my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it

a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency.


Actually, this way curruptors would rape colossi even harder.


yeah, 20% harder, meaning u kill ONE UNIT 20% faster. this is absolutely nothing. this is the worst ability ever in sc1 or sc2.


wait till they put auto-cast (fairie fire) like wc3.. lol..
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
May 06 2010 21:42 GMT
#404
it's not even nearly as good as storm is
ymirheim
Profile Joined April 2010
Sweden300 Posts
Last Edited: 2010-05-06 21:45:26
May 06 2010 21:42 GMT
#405
So the next time someone gets the brilliant idea to make a huge thread about some mechanic they want introduced make sure that you think carefully about what mechanic it actually is that makes what you were looking for possible. Just so you oh I don't know accidentally ask for a unit to shoot while moving when you were actually looking for the unit to handle its transition between moving and shooting states differently.
The only thing you should feel when you shoot someone... is the recoil
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
May 06 2010 21:42 GMT
#406


LOL i don't know if blizz really understood what moving shot was, but is funny anyhow.
In the beginning there was nothing... and then exploded
Rabiator
Profile Joined March 2010
Germany3948 Posts
May 06 2010 21:43 GMT
#407
On May 07 2010 05:25 Aurdon wrote:
With the buff to Ultras and the nerf to Broodlords, will we see Ultralisk use in late game now?

Unlikely, since Ultralisks are still huge and will get stuck in tight chokes if you have several of them. Broodlords can ignore the silly ground terrain and still fire their awesome Broodling attacks and they have the "ranged attack" benefit as well.
If you cant say what you're meaning, you can never mean what you're saying.
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 06 2010 21:44 GMT
#408
On May 07 2010 06:42 ymirheim wrote:
So the next time someone gets the brilliant idea to make a huge thread about some mechanic they want introduced make sure that you think carefully about what mechanic it actually is that makes what you were looking for possible. Just so you oh I don't know accidentally ask for a unit to shoot while moving when you were actually looking for the unit to handle its transition between moving and shooting states differently.


Haha it's so funny, it's like looking at blizz like an autistic child that really has to be told EXACTLY what needs to be done so they don't misunderstand something.
NightOne
Profile Joined March 2010
Canada215 Posts
May 06 2010 21:44 GMT
#409
should edit the OP to include some ninja changes that may or may not have been real (from other thread that is now closed)
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
May 06 2010 21:44 GMT
#410
What have you done Lalush?!
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
May 06 2010 21:44 GMT
#411
actually people should try using ultralisks, 18 to 25 dmg is a pretty damn huge buff
Foreplay
Profile Joined May 2008
United States1154 Posts
May 06 2010 21:44 GMT
#412
On May 07 2010 06:41 MorroW wrote:
Show nested quote +
On May 07 2010 06:27 travis wrote:
can someone explain to me the usefulness of the corruptor ability?

in a battle u can throw it on significant units like thor and they will die faster

i doubt anyone will make this unit for this spell tho, sounds really lame lol (but so was corruption too xd)

i really liked corruption for attacking planetary fortresses T_T
Better than Pokebunny
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
May 06 2010 21:44 GMT
#413
On May 07 2010 06:42 Drakan wrote:
http://www.youtube.com/watch?v=31kSA0Guqpo

LOL i don't know if blizz really understood what moving shot was, but is funny anyhow.

GRATS MAN YOU'RE THE 100 PERSON TO LINK THIS VIDEO!!!!!!!!!!!!!!!!!!!!!!!!!!
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
May 06 2010 21:45 GMT
#414
On May 07 2010 06:35 travis wrote:
Show nested quote +
On May 07 2010 06:33 Slunk wrote:
On May 07 2010 06:29 travis wrote:
On May 07 2010 06:28 vvvVec wrote:
On May 07 2010 06:27 travis wrote:
can someone explain to me the usefulness of the corruptor ability?

Target affected die faster to focus fire. But you understood that already. So i dont get ur question.


my question is what the point of using the single target ability is when any given target is going to die in jsut about the same amount of time regardless of if u use it

a unit dying 20% faster is NOTHING. it's the same as the spell doing damage for 20% of the unit's health. would u use a spell on a unit if it did 20% of it's health in damage? no one would, because that would be a massive waste of time/efficiency.


Actually, this way curruptors would rape colossi even harder.


yeah, 20% harder, meaning u kill ONE UNIT 20% faster. this is absolutely nothing. this is the worst ability ever in sc1 or sc2.


What if there are Colossi and you hit each one with it.

Does this ability increase the damage taken by the unit or increase the damage dealt by a Corruptor to that unit, because the patch description implies the former.

It's like in Brood War, when you could get +1 to Zealot attack, it made them far more useful against Zerglings because they killed them in 2 shots, reducing the time that they are doing damage (of course until they matched with +1 armor). This could potentially get Colossus off the field faster, although we'd really have to see it in action to see what the end results can be.

Although, if it only helps the Corruptor, then it kinda sucks.
Ovi
Profile Joined April 2010
164 Posts
May 06 2010 21:46 GMT
#415
Thats great that they fixed alot of hotkey issues. However they missed to fix the hotkey conflict with roaches and "set worker rallypoint", both on "R". This can cause a Zerg to unintentionally select the worker rallypoint when trying to build a Roach when there is no larva (just like with ventral sacs and overlords before this patch). Having drones sent out to randomly located rallypoints all over the map obviously isnt a good thing.

As far as I know noone even uses the "set worker rallypoint" hotkey since one can simply rightclick with mouse on minerals/gas to set the rallypoint, but if they insist on keeping a hotkey for it they should atleast change it to some key that isnt also a key for a unit.
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 06 2010 21:46 GMT
#416
On May 07 2010 06:42 Drakan wrote:
http://www.youtube.com/watch?v=31kSA0Guqpo

LOL i don't know if blizz really understood what moving shot was, but is funny anyhow.

i just find this so hilarious x]]]

it can fly backwards!!! these pilots are so freaking pro.
Vei
Profile Joined March 2010
United States2845 Posts
May 06 2010 21:46 GMT
#417
jesus christ
I play Zerg and I obviously really dislike these changes. Neural parasite 100 energy...REALLY? jesus fucking christ, not to mention phoenix moving attack is going to rape the **** out of overlords and shit now

god damn it oh well, at least ultras do 7 more damage now i'll totally make them -_- oh wait pathing

also WHAT THE FLYING fuck at the corrupter spell -- 20% increased damage to one unit for one HUNDRED energy when they spawn with 50? .........
www.justin.tv/veisc2 ~ 720p + commentary
Snowfield
Profile Blog Joined April 2010
1289 Posts
May 06 2010 21:46 GMT
#418
maybe we should all rush BC's
shinosai
Profile Blog Joined April 2010
United States1577 Posts
May 06 2010 21:46 GMT
#419
I just tried out the thor and it's actually a huge buff in my opinion. No it doesn't one shot hydras anymore, but what situation in the game has you making only thors and nothing else? Anytime your other units do damage and reduce a hydras hp to 60 or below, the thors damage has been increased. This is only a nerf to the thor drop, but a buff in army vs army.... I welcome the change.

The hellion is also quite amazing now. You can kite queens and roaches very easily now. They feel much more responsive as well... this might just be intuition but it feels like they decelerate and attack more quickly than they did before. Not a moving shot but it feels more responsive.
Be versatile, know when to retreat, and carry a big gun.
MidKnight
Profile Joined December 2008
Lithuania884 Posts
May 06 2010 21:46 GMT
#420
On May 07 2010 06:44 Jyvblamo wrote:
What have you done Lalush?!


Yep xD
Anyhow, it's sad if Blizzard really did miss the whole point in his topic..
It's possible they just didn't want to add that "outdated buggy" animation cancelling back cause "it requires too much micro" or something, but at least that's a reason.
I would be really worried if they just didn't get what Lalush wanted to say..

The way phoenix works now is just a joke
Prev 1 19 20 21 22 23 41 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
08:00
Best Games of SC
BASILISK vs T1
Maru vs Clem
Serral vs herO
Clem vs SHIN
PiGStarcraft470
LiquipediaDiscussion
OSC
07:00
Masters Cup #151: Group B
davetesta115
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft494
PiGStarcraft470
RuFF_SC2 176
SpeCial 62
StarCraft: Brood War
Shuttle 1148
Hyuk 50
Bale 29
Noble 23
Icarus 8
Dota 2
NeuroSwarm194
Counter-Strike
taco 620
Super Smash Bros
hungrybox742
Heroes of the Storm
Khaldor711
Other Games
summit1g10176
Coldzera 803
JimRising 510
C9.Mang0317
Sick105
ViBE66
ArmadaUGS42
Liquid`Ken8
Organizations
Other Games
gamesdonequick741
Dota 2
PGL Dota 2 - Main Stream88
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 108
• Letter148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo797
• Stunt261
Upcoming Events
CranKy Ducklings
6h 31m
Online Event
7h 31m
FEL
12h 31m
AI Arena Tournament
13h 31m
BSL: Ladder Tournament
15h 31m
Sparkling Tuna Cup
1d 6h
INu's Battles
1d 8h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 15h
BSL Open Qualifier
1d 15h
Replay Cast
1d 20h
[ Show More ]
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
3 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-10-02
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.