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Patch 11 - Official Notes + Discussion - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 39 40 41 Next All
Klamity
Profile Blog Joined April 2010
United States994 Posts
May 06 2010 20:26 GMT
#21
On May 07 2010 05:24 Megaman703 wrote:
Show nested quote +
On May 07 2010 05:18 theqat wrote:

Classic
-Train Thor hotkey has been changed from O to G.
-Train Viking hotkey has been changed from Y to W



Do these mappings not make sense to anybody else?


Classic setting - Goliaths and Wraiths
Don't believe in yourself, believe in me, who believes in you.
seRapH
Profile Blog Joined April 2009
United States9776 Posts
May 06 2010 20:26 GMT
#22
this is so weird. sc3 anyone?
boomer hands
LunarC
Profile Blog Joined October 2009
United States1186 Posts
May 06 2010 20:26 GMT
#23
.....I like the new changes. Can't wait to see more Hunter Seeker usage, and I'm dying to see somebody pull off a reverse HSM with an Infestor.
REEBUH!!!
HydroXy
Profile Joined May 2010
United States513 Posts
May 06 2010 20:27 GMT
#24
On May 07 2010 05:19 bountyface wrote:
holy crap its a new game

rackdude
Profile Blog Joined January 2010
United States882 Posts
May 06 2010 20:27 GMT
#25
The only change for me is a buff. My phoenix/DT play into Templar is stronger now.
Sweet.
Hellhammer
Profile Blog Joined March 2010
Canada144 Posts
May 06 2010 20:27 GMT
#26
MY THORS NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. Oh wait, tankuu got upd and infestors got nerfed. Ok life is better now.

Everything is just I think! Except voidrays still have retard strength.
If Jesus comes, kill him again.
prayanavita
Profile Blog Joined July 2008
Hong Kong86 Posts
May 06 2010 20:27 GMT
#27
splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


Do I understand this correct, does this mean that running your units towards a siegetank instead of standing still and taking the hit doesn't matter anymore and damage will always be the same. Doesn't sound like something you'd want...
theqat
Profile Blog Joined March 2008
United States2856 Posts
May 06 2010 20:27 GMT
#28
On May 07 2010 05:26 Zaqwert wrote:
I thought carriers and HT/DT got movement speed improvements? Confirm/deny?


There are frequently undocumented changes, so that may be the case.
BamBam
Profile Blog Joined November 2009
745 Posts
May 06 2010 20:27 GMT
#29
Hm, really wish they would of lowered the life of the brood lord a lot more.... and as for the thor splash, dont see why they messed with it, as it really was a good way to counter banshees in TvT.

Still skeptical about the corrupter's ability though, they made it VERY situational =\

Ah well, Still looking forward to when they buff the scv's health! xD
"two is way better than twice as one" - artosis
Takkara
Profile Blog Joined April 2010
United States2503 Posts
Last Edited: 2010-05-06 20:30:01
May 06 2010 20:27 GMT
#30
This patch right before the HDH Semis, the TLI #2, Razer Domination Finals, and numerous other tourneys. Obviously any time they drop a patch it'll mess with tourneys, but Patch 9/10 was small potatoes to what this patch is doing.

The build orders we see for the tourneys this weekend are going to be VERY interesting. Hopefully people can get enough practice with the new patch in time.
Gee gee gee gee baby baby baby
s2pid_loser
Profile Joined March 2010
United States699 Posts
May 06 2010 20:28 GMT
#31
this patch is not bad
not bad
Et Ducit Mundum Per Luce
systemA
Profile Joined November 2008
95 Posts
May 06 2010 20:28 GMT
#32
New splash damage? Very interesting. Infestors and corruptors are a little less useful now
hey its me ur brother
Artisan
Profile Joined February 2010
United States336 Posts
May 06 2010 20:28 GMT
#33
Idk even thought mutalisks are not listed I still feel that they can fire and move a lot faster now =/
Baerinho
Profile Joined February 2010
Germany257 Posts
Last Edited: 2010-05-06 20:30:27
May 06 2010 20:28 GMT
#34
On May 07 2010 05:24 Megaman703 wrote:
Show nested quote +
On May 07 2010 05:18 theqat wrote:

Classic
-Train Thor hotkey has been changed from O to G.
-Train Viking hotkey has been changed from Y to W



Do these mappings not make sense to anybody else?


its in the "standard for lefties" part of the patchnotes


*edit*: oh no it isnt, its the classic keysetting ^^

zealing
Profile Blog Joined January 2009
Canada806 Posts
May 06 2010 20:28 GMT
#35
big patch, only thing i even care about is the fact that ultras are now usable and the changing of the zerg hotkey.
Think you got lag? It took Jesus 3 days to respawn.
dangots0ul
Profile Blog Joined January 2009
United States919 Posts
May 06 2010 20:29 GMT
#36
can some1 expalin the splash changes to me?
i type teamliquid into the url subconsciously... all...the...time...
Butcherski
Profile Joined April 2010
Poland446 Posts
May 06 2010 20:29 GMT
#37
On May 07 2010 05:24 Icx wrote:
can't wait for the "blizzard is out to destroy Zerg, i'm quitting, or changing race"



fixed


Seriously how can zerg defend now vs 4 gate push on maps with a back door ??? Blizzard is fucking stupid. Buff for the phoenix, buff for colossus and a 2 dmg reduction for map editor ... its a joke and bad one.


"Well Tasteless, i once met a three-toed sloth with good marauder control " - Artosis
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
May 06 2010 20:29 GMT
#38
interesting, good to see balance changes still coming. Some got scared that it was more or less finalized, bc of the relatively close release date hehe. Some of the hotkey stuff gonna mess me up for a bit, but o well
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
MapleLeafSirup
Profile Joined July 2009
Germany950 Posts
May 06 2010 20:29 GMT
#39
hellion range increased .. why the hell ??
FiBsTeR
Profile Blog Joined February 2008
United States415 Posts
Last Edited: 2010-05-06 20:37:10
May 06 2010 20:30 GMT
#40
On May 07 2010 05:18 theqat wrote:

Phoenix
-Can now attack while moving.


Don't worry guys, they've fixed everything now! Just like BW! We're saved! :D

EDIT:

On May 07 2010 05:18 theqat wrote:

Corruptor
-Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
-Corruptor speed increased from 2.75 to 2.9531


I can only imagine how they came up with that number... o.O
Prev 1 2 3 4 5 39 40 41 Next All
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