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On April 18 2010 05:15 Naib wrote: I want support staff that deals with complaints quick and swift, just like in WoW
HAHAHAHAHA
Seriously, WoW customer service is HORRIBLE.
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It's beta and they are perhaps finetuning/working on warden. And since they have a anti-cheat system on the way it's a matter of time so saying that you want it now instead of later, well it's beta. I'm not trying to berate you or anything just saying that the beta period is for testing and working on alot of things. So just hang in there and try to not let the hackers get to you, coz they will get what they deserve later this year
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On April 18 2010 18:05 Vedic wrote:Show nested quote +On April 18 2010 05:15 Naib wrote: I want support staff that deals with complaints quick and swift, just like in WoW HAHAHAHAHA Seriously, WoW customer service is HORRIBLE. Compared to what? I usually got a reply within a day if it weren't something like a server failure that everyone was complaining about.
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Look no matter what anyone says or does
Maphacking will never stop and can never be stopped
Think about it in a realistic manner, banks which have the top security people in the world working for them 24/7/365 and they cant even stop hackers from accessing bank security, so what are the odds of a gaming company having even the slightest chance of that.
Banks spend million upon millions to improve their security and still they can not stop hacking, so Blizzard has 0 (ZERO) chance of stopping hackers
This is the reason i stopped playing WC3 and then WOW, well I stopped playing wow because Blizzard done seem to care about goldsellers etc, i mean these guys were advertising 24/7 their gold sales but blizzard do nothing.
I am actually glad for this article bringing forward the maphack issue, but since it is already happening in the beta, i can say this next line with confidence.
SC2 is FUCKED, there will be soooooo many maphack players it will ruin the game
I forgot to add Diablo, people duped runes and item etc and blizzard could not fix it.
SIGH
GG
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motbob
United States12546 Posts
On April 18 2010 18:36 Random69 wrote: Look no matter what anyone says or does
Maphacking will never stop and can never be stopped
Think about it in a realistic manner, banks which have the top security people in the world working for them 24/7/365 and they cant even stop hackers from accessing bank security, so what are the odds of a gaming company having even the slightest chance of that.
Banks spend million upon millions to improve their security and still they can not stop hacking, so Blizzard has 0 (ZERO) chance of stopping hackers
This is the reason i stopped playing WC3 and then WOW, well I stopped playing wow because Blizzard done seem to care about goldsellers etc, i mean these guys were advertising 24/7 their gold sales but blizzard do nothing.
I am actually glad for this article bringing forward the maphack issue, but since it is already happening in the beta, i can say this next line with confidence.
SC2 is FUCKED, there will be soooooo many maphack players it will ruin the game
I forgot to add Diablo, people duped runes and item etc and blizzard could not fix it.
SIGH
GG This is what I said about keeping the beta secure from people trying to crack it, but lo and behold, 2 months later, no one's cracked it.
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On April 18 2010 05:37 SichuanPanda wrote: SC/BW/WC3 were all riddled with map hacks, clearly proving that the 'three strike's policy that blizzard has employed for some time simply does not work. If people have three chances to hack before they get banned, then the cost of buying another key to keep hacking for three more chances isn't as much as a deterrent. But if 6 times getting caught hacking meant getting 6 cd-keys banned I'm sure we would see a large decrease in their use. People say 'what about younger players who don't understand what this does to the game'.
1. If you are under 15 you shouldn't be playing a T rated game to begin with.
2. A simple message that can come up alongside the 'pick your skill level' dialog we already receive stating 'Use of a map hack or any other 3rd party software used to give you an unfair advantage in play will result in an immediate ban'
3. Implement an appeal system where-by players who legitimately did not know that a hack was running on their computer, or was not intentionally using it can appeal to Blizzard to have their key reinstated.
Overall I have to say that a one-strike you banned policy is the only way to deter people from hacking.
point three is quite stupid to be honest.
Not knowing that you're not intentionally using a hack must be the worst excuse ever. Appeal systems aren't needed for this kind of stuff. They don't ban people because they *think* they *might* have been hacking. I'm pretty sure that they want to be rather sure of something like that before banning.
But meh, with the russians on their own server, the hacking shouldn't be that big of a problem(:p)
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Hacking cannot be stopped and will not be stopped plain and simple, as soon as there is new security software to prevent it, the hackers just write a new version of the program to accommodate. The best thing you can hope for is a strong community of legitimate players, such as on Iccup who have a mutual agreement like an anti-hack software installed while they play together.
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Aotearoa39261 Posts
On April 18 2010 07:19 Chunkybuddha wrote:Show nested quote +On April 18 2010 07:10 Plexa wrote:On April 18 2010 07:00 Chunkybuddha wrote: I totally agree with you and "support" you, but don't kid yourself here. Doesn't matter if blizzard puts all their resources towards this.. there will always be a greasier nerd out there that can hack. Accept it or quit.
What is it, 12 years of bw now? Still maphackers. Good luck on the fight! Yea but we have facilities like iCCup's antihack which eliminate the vast proportion of hackers. If blizzard aren't willing to take charge with it they can hand it over to the community since we can handle it. Was that the case with iccup?? Or did blizzard contribute to that? Blizzard have nothing to do with iccup
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On April 18 2010 18:36 Random69 wrote: Look no matter what anyone says or does
Maphacking will never stop and can never be stopped
Think about it in a realistic manner, banks which have the top security people in the world working for them 24/7/365 and they cant even stop hackers from accessing bank security, so what are the odds of a gaming company having even the slightest chance of that.
Banks spend million upon millions to improve their security and still they can not stop hacking, so Blizzard has 0 (ZERO) chance of stopping hackers
This is the reason i stopped playing WC3 and then WOW, well I stopped playing wow because Blizzard done seem to care about goldsellers etc, i mean these guys were advertising 24/7 their gold sales but blizzard do nothing.
I am actually glad for this article bringing forward the maphack issue, but since it is already happening in the beta, i can say this next line with confidence.
SC2 is FUCKED, there will be soooooo many maphack players it will ruin the game
I forgot to add Diablo, people duped runes and item etc and blizzard could not fix it.
SIGH
GG
The big difference between hacking banks and hacking SC2: Money.
Sure you can win online tourneys with maphacks and earn prize money, but there is much more money to be made from hacking banks. You can't hack in offline tourneys at all, and the really big tourneys will most likely be offline. So hackers invest much more time and resources into hacking banks compared to SC2. If they manage to hack SC2 once, it can be fixed fairly quickly and the money the hackers made through that will be quite limited. If a bank is hacked a LOT of money can be made in a very short time frame (especially through acquiring and selling customer data).
SC2 is much less threatened by hackers than banks, and reactionary measures (banning etc) are way more effective than they would be for banks. SC2 is definitely not "fucked".
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On April 18 2010 06:56 virusak wrote: and why didn't you post this on the beta forums?
User was banned for this post
Why was this guy banned for a serious and justified question? I think this post would get a lot more attention if it was posted in the SC2 Beta Forums instead of the SC2 Forums. Unless op posted it twice and provided only one link but I couldn't find it in the beta forums.
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Aotearoa39261 Posts
On April 18 2010 19:02 uNiGNoRe wrote:Show nested quote +On April 18 2010 06:56 virusak wrote: and why didn't you post this on the beta forums?
User was banned for this post Why was this guy banned for a serious and justified question? I think this post would get a lot more attention if it was posted in the SC2 Beta Forums instead of the SC2 Forums. Unless op posted it twice and provided only one link but I couldn't find it in the beta forums. For crying out loud read the thread. It IS posted on the SC2 Beta Forums and he was banned for failing to read the thread.
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On April 18 2010 05:53 Klockan3 wrote: They already got that, it is just that instead of banning people as soon as they find them they develop better ways of detecting it till they can ban almost everyone using that hack at once. You basically have to do it that way to keep the hackers in the dark about what you do, by striking too early you let most of the fish get away.
Not to mention that this is a beta meaning that they have no reason at all to ban the guy, instead they can use him to finetune their programs.
Edit: And I know there are many rampant hacks currently within wc3, but it was relatively hack free in the ladder for a long time, only the past few months have been bad. Don't know what happened.
Klockan3 has a point. During the Beta phase, it's actually quite beneficial for Blizzard to leave these hackers in because you can test your code on their hacks. In the next patch, if this hacker gets dropped from his games, and Blizzard tracks this hacker getting dropped, Blizzard will know its code is working.
When the game goes live though, Blizzard might have to step up the banning because we are paying customers at that point and these hackers will ruin our experience. Right now, we are not paying customers so Blizzard owes nothing to us.
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On April 18 2010 18:51 spinesheath wrote:Show nested quote +On April 18 2010 18:36 Random69 wrote: Look no matter what anyone says or does
Maphacking will never stop and can never be stopped
Think about it in a realistic manner, banks which have the top security people in the world working for them 24/7/365 and they cant even stop hackers from accessing bank security, so what are the odds of a gaming company having even the slightest chance of that.
Banks spend million upon millions to improve their security and still they can not stop hacking, so Blizzard has 0 (ZERO) chance of stopping hackers
This is the reason i stopped playing WC3 and then WOW, well I stopped playing wow because Blizzard done seem to care about goldsellers etc, i mean these guys were advertising 24/7 their gold sales but blizzard do nothing.
I am actually glad for this article bringing forward the maphack issue, but since it is already happening in the beta, i can say this next line with confidence.
SC2 is FUCKED, there will be soooooo many maphack players it will ruin the game
I forgot to add Diablo, people duped runes and item etc and blizzard could not fix it.
SIGH
GG The big difference between hacking banks and hacking SC2: Money. Sure you can win online tourneys with maphacks and earn prize money, but there is much more money to be made from hacking banks. You can't hack in offline tourneys at all, and the really big tourneys will most likely be offline. So hackers invest much more time and resources into hacking banks compared to SC2. If they manage to hack SC2 once, it can be fixed fairly quickly and the money the hackers made through that will be quite limited. If a bank is hacked a LOT of money can be made in a very short time frame (especially through acquiring and selling customer data). SC2 is much less threatened by hackers than banks, and reactionary measures (banning etc) are way more effective than they would be for banks. SC2 is definitely not "fucked".
No one directly hacks banks anyway its a good example of something which DOESN'T happen and is infact secure. People steal customer details or have inside people working at banks, they don't 'hack' banks so i think some of you have been watching too many films.
Regardless, you can't stop maphacks cause of how the engine works. With first-person replays though you can now prove beyond a reasonable doubt if someone is obviously maphacking and i'm sure they will take this into account if someone is reported a few times. Of course people can still get away with smart maphacking aka only looking at your minimap and very rarely into the fog of war. But i'm guessing the majority of people are too stupid to do that. If you start bringing down harsh punishments on obvious ones it'll definitely make people think twice and keep the ladder fairly clean. Maybe not 100%, but i think maphacking can definitely be stopped a lot more than in SC1.
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On April 18 2010 18:04 Ocedic wrote: The improved replay system makes catching hackers much easier and less disputable. What Blizz needs is a good reporting system.
Yes but any smart map hacker won't actually look at their base, or at least not click anything and just use the minimap to see if they are proxying, or when they are attacking, etc etc.
As long as blizzard continues to use an outdated system in how they handle replays and fog of war, (ie. allowing the replay hole), maphacks will continue to exist.
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On April 18 2010 20:44 tertle wrote:Show nested quote +On April 18 2010 18:04 Ocedic wrote: The improved replay system makes catching hackers much easier and less disputable. What Blizz needs is a good reporting system. Yes but any smart map hacker won't actually look at their base, or at least not click anything and just use the minimap to see if they are proxying, or when they are attacking, etc etc. Hats off to the guy who can master this just so he can get away with hacking.
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On April 18 2010 19:05 Plexa wrote:Show nested quote +On April 18 2010 19:02 uNiGNoRe wrote:On April 18 2010 06:56 virusak wrote: and why didn't you post this on the beta forums?
User was banned for this postWhy was this guy banned for a serious and justified question? I think this post would get a lot more attention if it was posted in the SC2 Beta Forums instead of the SC2 Forums. Unless op posted it twice and provided only one link but I couldn't find it in the beta forums. For crying out loud read the thread. It IS posted on the SC2 Beta Forums and he was banned for failing to read the thread.
???
Sorry if I'm blind but I dont see it posted on SC2 beta forum at all.
SC2 forum != SC2 beta forum
SC2 beta forum constantly has blizzard employees checking and replying while I feel like noone really cares about the SC2 general froum.
Maybe I'm blind and he did post it in sc2 beta forum too, but in that case it should be included in the OP so yeah naib I think you should repost that in the sc2 beta forum. For that you wouldnt even have needed to create an account cause in that case you simply use ur SC2 beta accountname.
edit: OK now I looked at the automated ban list and you banned him for not reading the OP properly so yeah.. you should have read Unignore's post more thoroughly
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hacking in a beta game? lol i dont get this ahahah what a faggot
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On April 18 2010 19:49 infinity2k9 wrote:Show nested quote +On April 18 2010 18:51 spinesheath wrote:On April 18 2010 18:36 Random69 wrote: Look no matter what anyone says or does
Maphacking will never stop and can never be stopped
Think about it in a realistic manner, banks which have the top security people in the world working for them 24/7/365 and they cant even stop hackers from accessing bank security, so what are the odds of a gaming company having even the slightest chance of that.
Banks spend million upon millions to improve their security and still they can not stop hacking, so Blizzard has 0 (ZERO) chance of stopping hackers
This is the reason i stopped playing WC3 and then WOW, well I stopped playing wow because Blizzard done seem to care about goldsellers etc, i mean these guys were advertising 24/7 their gold sales but blizzard do nothing.
I am actually glad for this article bringing forward the maphack issue, but since it is already happening in the beta, i can say this next line with confidence.
SC2 is FUCKED, there will be soooooo many maphack players it will ruin the game
I forgot to add Diablo, people duped runes and item etc and blizzard could not fix it.
SIGH
GG The big difference between hacking banks and hacking SC2: Money. Sure you can win online tourneys with maphacks and earn prize money, but there is much more money to be made from hacking banks. You can't hack in offline tourneys at all, and the really big tourneys will most likely be offline. So hackers invest much more time and resources into hacking banks compared to SC2. If they manage to hack SC2 once, it can be fixed fairly quickly and the money the hackers made through that will be quite limited. If a bank is hacked a LOT of money can be made in a very short time frame (especially through acquiring and selling customer data). SC2 is much less threatened by hackers than banks, and reactionary measures (banning etc) are way more effective than they would be for banks. SC2 is definitely not "fucked". No one directly hacks banks anyway its a good example of something which DOESN'T happen and is infact secure. People steal customer details or have inside people working at banks, they don't 'hack' banks so i think some of you have been watching too many films. Regardless, you can't stop maphacks cause of how the engine works. With first-person replays though you can now prove beyond a reasonable doubt if someone is obviously maphacking and i'm sure they will take this into account if someone is reported a few times. Of course people can still get away with smart maphacking aka only looking at your minimap and very rarely into the fog of war. But i'm guessing the majority of people are too stupid to do that. If you start bringing down harsh punishments on obvious ones it'll definitely make people think twice and keep the ladder fairly clean. Maybe not 100%, but i think maphacking can definitely be stopped a lot more than in SC1.
Well, I just continued Random69's use of "hacking". "Hacking" is a very broad term anyways, and in the case of banks I am using it in this way: "somehow passing by security measures and acquiring money or data that can be sold". Doesn't matter if the security leak is technical or human.
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On April 18 2010 19:05 Plexa wrote:Show nested quote +On April 18 2010 19:02 uNiGNoRe wrote:On April 18 2010 06:56 virusak wrote: and why didn't you post this on the beta forums?
User was banned for this postWhy was this guy banned for a serious and justified question? I think this post would get a lot more attention if it was posted in the SC2 Beta Forums instead of the SC2 Forums. Unless op posted it twice and provided only one link but I couldn't find it in the beta forums. For crying out loud read the thread. It IS posted on the SC2 Beta Forums and he was banned for failing to read the thread.
It's not in the SC2 Beta forums, it's in the SC2 Gameplay Discussion forums.
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