[Poll] Who do you think is the best designed race? - Page 2
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The6357
United States1268 Posts
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Sfydjklm
United States9218 Posts
On April 16 2010 09:37 kickinhead wrote: Yes, but I wouldn't say Spawn Larva is a design-flaw, cuz you can easily balance it by making it cost more Energy to use, spawn less larva, give a max-larva-cap or just make the Z-Units overall a bit weaker. I guess this discussion is not about current state of the ongoing balancing-process, jsut about the design from the ground up with the new mechanics, Units etc. At least that's my interpretation... my point is that nomatter how u spin it zerg has the worst production values in the game. this has to do ith the fact that zerg needs a huge blob of units for them to work. | ||
love1another
United States1844 Posts
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Mastermind
Canada7096 Posts
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FREEloss_ca
Canada603 Posts
The 'swarm' feel of Zerg is even better in Sc2, but as the race stands now they're rather boring to play and lack variety. Terran are just as good as ever; more refined, if you will. | ||
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intrigue
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Washington, D.C9933 Posts
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Grumbels
Netherlands7028 Posts
Usually it's just mass roach, passive-macro style which is severely broken enjoyability-wise. I think zerg has the potential to be the most compelling race if they change the zerg race to one that has to keep up with the enemy by mass expanding and powerful harass, while having weaker troops and needing to get powerful late-game units to fight. Unfortunately ultralisks and infestors are dull and weak units. The infestor's only point is to use fungal growth for banelings to catch their target, but otherwise the spell has no synergy with the zerg's speedy rangy army. Maybe the current balance already supports this, but people just haven't figured it out yet. | ||
lolreaper
301 Posts
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Karas
United States230 Posts
The Protoss race feels so well put together. However, I do think Terran has the most potential right now, they have a lot of spellcasters and their upper tier still has a lot of potential. I think the zerg have a weird combination of new age swarm style and almost protoss like tank and damage units like the hydra and the roach. | ||
CagedMind
United States506 Posts
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deth
Australia1757 Posts
Zerg is close to being good, but the roach (as has been said countless times) either needs a redesign or we need a brand new unit, hopefully something really fast, difficult to use well, but effective if utilized correctly. Its really just that zerg is lacking diversity because of this one unit blizzard have tried to force on the community without compromise. | ||
HowardRoark
1146 Posts
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Kanil
United States1713 Posts
At first, Terran seems close to Protoss. With more thought, they seem much further away. | ||
STS17
United States1817 Posts
Terran are also quite fun to play, while their opening builds are all nearly identical, with the exception of a few high risk-high reward builds, their mid-game can be quite unpredictable. I think their ability to rapidly respond to their opponent in the mid game is their greatest strength. Zerg still feel "new." While I really enjoy playing as the Zerg, it does seem that there are relatively few viable builds (Muta-ling or Roach/Hydra are the most popular) and I think a lot of this stems from the other races' ability to counter weaker units. The Zerg definitely have the nice swarmy feel that they should have but I think a lot of it has been lost in the fact that units like a Hellion can slaughter a "swarm" like there wasn't even anything there to begin with. | ||
PyroKinetiKrlz
22 Posts
However Zerg lacks variety at viable strategies against Z and P imho. | ||
ZeroByDivide
Canada85 Posts
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McCain
United States187 Posts
Zerg is just boring, a clear last place. ![]() | ||
Soulish
Canada1403 Posts
On April 16 2010 08:42 mOnion wrote: what are the two words? i can only read text that is left-aligned, is that a problem? I dont know if your being sarcastic or not but when you clicked "quote" you should have seen the text. | ||
SirNeb
United States243 Posts
On April 16 2010 09:54 FREEloss_ca wrote: Protoss feels the most complete, not to mention they've really fleshed out the 'lore' feel of the race. They've taken the concept and ideas Metzen originally envisioned and captured it perfectly in Sc2. Warpgates, Mothership, Colossus, and a lot of the animations for the race all contribute to this. The 'swarm' feel of Zerg is even better in Sc2, but as the race stands now they're rather boring to play and lack variety. Terran are just as good as ever; more refined, if you will. Yup, exactly. As a Terran player, protoss was still extremely fun and intuitive to play. Everything just feels right, this is not in terms of balance, just by overall "feel". It was *fun*. | ||
Vattilega
United States52 Posts
As i do care for gameplay balance, im not too crazy about winning with a balanced race as i see it even more fulfilling when I win at a disadvantage (2base Z v 3 base P). So with that said, when I analyze my deep hate for the new Z(playing T in sc2 now) it realy comes down to the sound creativity and a couple unit animations, otherwise i am completely comfortable playing Z aside from being forced to use silly roaches. Fart noises, weak, silly looking hydra attacks, SPAWN INFESTED TERRAN? | ||
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