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Coloring is so borked in SC2 - Page 5

Forum Index > SC2 General
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pzea469
Profile Blog Joined September 2008
United States1520 Posts
March 07 2010 08:02 GMT
#81
We, Teamliquid, Demand that the colors be more vibrant and noticeable!


didn't we demand the opposite?
Kill the Deathball
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 07 2010 08:02 GMT
#82
If you're game is too dark, can't you just adjust it with the gamma correction?
caution.slip
Profile Blog Joined June 2007
United States775 Posts
March 07 2010 08:59 GMT
#83
On March 07 2010 17:02 pzea469 wrote:
Show nested quote +
We, Teamliquid, Demand that the colors be more vibrant and noticeable!


didn't we demand the opposite?



thats the joke. At first we were like "the colors are too bright, they need to be darker and more gritty"

and now its the opposite

can't please everyone. I think the colors are fine. I have more trouble distinguishing units when all healthbars are on. Then I really can't tell who is who.
Live, laugh, love
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
March 08 2010 19:32 GMT
#84
On March 07 2010 16:45 HowardRoark wrote:
Picture a football game (soccer...) where the teams both have the same color on their shirts, for a casual sports watcher this game would never be a major hit. We need to have the non playing spectators hooked on their first viewing, and if they can differentiate the two sides clearly, it would be much more interesting for them to actually quickly grasp that one side is on the verge of winning.


Agreed. A lot of spectators might not even know Starcraft in depth. Look at all the Korean girls that follow pro league. When they go to a live match, do you really think all those girls really recognize all the different units? Of course not. What those girls do recognize are the colors and if they see one side coming out of a battle with the right colors, it gives them a reason to cheer.
meffo
Profile Joined October 2009
Sweden109 Posts
March 08 2010 20:35 GMT
#85
it's true. sometimes when there are a lot of units in base, you can't see what is what. blizzard really needs to do something about this. a game can look dark and gritty without looking like porridge, i'm sure. colors should be clearly distinguishable, not necessarily brighter.
for now we see through a mirror in an enigma, but then face to face. now I know in part, but then I shall know as also I was fully known. - 1 corinthians 13:1 (12)
marshmallow
Profile Joined May 2007
United States93 Posts
March 08 2010 20:59 GMT
#86
There's not enough team colors on a lot of the units. Roaches/marauder are mostly brown and gray. Add the clumping and you get the infamous gray blob.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 08 2010 21:02 GMT
#87
The one thing that I don't think has been brought up is that the players are red/blue in every ladder 1v1.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
0neder
Profile Joined July 2009
United States3733 Posts
March 08 2010 21:06 GMT
#88
On March 07 2010 08:38 WaveMotion wrote:
[image loading]

This is how extreme the colors are in BW. Look at the RED zerg. its fricken red! /// Please blizzard make at least the colors like they were. The "color" really needs to be changed. especially on the zerg side of things. ahem. the creep color.

Umm, you need to have an SC1 comparison with beige and yellow. Sorry, this is apples to oranges.

Like I said, daytime lighting is fine, it's only the nighttime lighting that makes it difficult.
waxypants
Profile Blog Joined September 2009
United States479 Posts
March 08 2010 21:06 GMT
#89
Yes colors are too washed out and dull and the colored parts of units are too small.
dronebabo
Profile Blog Joined December 2003
10866 Posts
March 08 2010 21:14 GMT
#90
--- Nuked ---
Captain Peabody
Profile Blog Joined May 2009
United States3135 Posts
March 08 2010 21:29 GMT
#91
The blades don't glow team colors if you turn down graphics settings. Easy to verify. Try it out


I see. Blizzard should fix this.
Dies Irae venit. youtube.com/SnobbinsFilms
Drazzzt
Profile Joined September 2002
Germany999 Posts
March 08 2010 21:34 GMT
#92
I actually dont like the twilight tileset at all. its hard to even watch replays on it. just being able to do it doesnt mean you should do it.
Be Nice, Be Fair, Be Mannered.
Gregsen
Profile Blog Joined November 2007
Germany667 Posts
March 08 2010 21:35 GMT
#93
This is a HUGE problem for people who are not totally into the game indeed. Starcraft:Broodwar is so good for spectators because the units are colored brightly, look different, and don't clump together so much when they walk.

Blizzard definitely needs to fix this if SC2 wants to be a success as a spectator esport.
Boycott Activision whenever, wherever you can.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
March 08 2010 21:36 GMT
#94
A thing I noticed is that sometimes it appears that the map is in "nightime". When that happens, its difficult to understand which color is which. Other than that, the average game colorwise is fine.
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
March 08 2010 21:37 GMT
#95
i make gamma higher and i can see every different very easy ...

and i take glasses perhaps u need some too ?
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1904 Posts
March 08 2010 21:47 GMT
#96
This is a indeed a problem.
Maybe they could add an option for brightskins and make you chose a colour for your enemy. Just being able to switch enemy colour to red kinda sucks for people like me who have red/green colour weakness, you notice stuff so late on minimap TT...
carol_chan
Profile Joined March 2010
Brazil1 Post
March 08 2010 22:27 GMT
#97
I could'nt agree more. Just look at vikings vs vikings.
Another thing bothering me is the size of the lifebars. I like to play with lifebars always on, but sometimes you just can't see nothing besides a bazilion lifebars vs lifebars fight, and this is annoying.
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
March 08 2010 22:34 GMT
#98
On March 09 2010 06:06 0neder wrote:
Like I said, daytime lighting is fine, it's only the nighttime lighting that makes it difficult.


Daytime lighting is not fine for some zerg vs zerg battles on creep. It is often difficult to separate zerg units and their owners sometimes for creep battles, depending on the starting color of each zerg army.
edahl
Profile Joined February 2008
Norway483 Posts
March 08 2010 22:49 GMT
#99
On March 07 2010 05:45 petered wrote:
If unit coloring is the biggest hurdle for SC2 being a prime spectator sport then I am sure blizzard is quite pleased with themselves.

I can't imagine that is too hard to fix.

I'm guessing their biggest hurdle for SC2 is a broken PvP and ZvZ.
oink
Profile Joined March 2010
United States20 Posts
March 09 2010 00:05 GMT
#100
Yeah i think with the health bar above your heads make it easy to distinguish, but yeah.... green and blue look very similar
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