Karune explains how T or P counter 1hatch hydra. - Page 2
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Chill
Calgary25977 Posts
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Pufftrees
2449 Posts
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TheYango
United States47024 Posts
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On_Slaught
United States12190 Posts
It's a non-issue really since beta will be to solve things exactly like this... and unlike now if it really is OP, then blizzard can't hide behind secret builds and timings when the whole world is exposed to how, potentially, OP builds like this are. Yes, this also means that articles, like the one Chill is planning on making, are both useless and inflamatory. Wait for beta people, abuse the fuck out of it and force them to change. Simple as that. | ||
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Chill
Calgary25977 Posts
On September 11 2009 03:49 On_Slaught wrote: Yes, this also means that articles, like the one Chill is planning on making, are both useless and inflamatory. Wait for beta people, abuse the fuck out of it and force them to change. Simple as that. Please explain why the article I've been writing is useless so I can stop writing it. Further, please explain why it is inflamatory. | ||
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Heyoka
Katowice25012 Posts
On September 11 2009 03:17 Teejing wrote: Would have been 2x cooler if karune did 2 mini battle reports for demonstration. ^^ I agree, more battlereports please :D | ||
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zatic
Zurich15325 Posts
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TanGeng
Sanya12364 Posts
It also assumes that the Zerg player would be silly enough to suicide the early army into the solid defense despite the fact if the Zerg realized that the defense is a well prepared wall in, the Zerg player would still be at economic parity with the T or P - basically Zerg all-ins aren't complete all-ins in SC2. At least, the beta will wake them up to the possibilities. | ||
Equaoh
Canada427 Posts
Oh well, looking forward to the swarm overrunning everyone until Blizzard rebalances things. | ||
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TheYango
United States47024 Posts
On September 11 2009 03:49 On_Slaught wrote: Everyone needs to stop worrying about this. If beta comes and zerg just rofflestomps everyone into the ground then it will change. It's a non-issue really since beta will be to solve things exactly like this... and unlike now if it really is OP, then blizzard can't hide behind secret builds and timings when the whole world is exposed to how, potentially, OP builds like this are. Yes, this also means that articles, like the one Chill is planning on making, are both useless and inflamatory. Wait for beta people, abuse the fuck out of it and force them to change. Simple as that. The issue right now isn't even whether zerg is imbalanced or not. The issue is that Karune failed to address the question asked at all. There's no way they could address the issue of balance if they aren't even looking at it from the right angle. | ||
Santrega
United States29 Posts
On September 11 2009 04:02 TheYango wrote: There's no way they could address the issue of balance if they aren't even looking at it from the right angle. The only problem with that is, they arent looking to address the issue of balance unless its a huge problem. If it isnt painfully obvious, it doesnt need to be fixed until after beta comes out. If you go fixing things now before people really have a chance to test it, you are just going to end up re-fixing everything, which is basically both a waste of time and resources, and also not very smart. They only need to make sure the core of the game is balanced before beta, as in the only thing left is tweaking of unit attributes, build times, and cost. I believe most of the problems with zerg found in that article can be fixed with minor tweaks, and really don't require a response, nor any further development time before beta. | ||
Teejing
Germany1360 Posts
By this time Z could expand while speedlings deny any scouting. | ||
On_Slaught
United States12190 Posts
On September 11 2009 03:51 Chill wrote: Please explain why the article I've been writing is useless so I can stop writing it. Further, please explain why it is inflamatory. Nothing I can say will stop you from writing the article (which is fine. i'm kinda curious what it will say), but it will only cause more bickering about blizzards competance and create unjustified fear in a game that hasn't even gone to beta where there is a 99.9999999999999999% chance of this very problem being fixed and becomming a non-issue in the first few weeks. | ||
Catch]22
Sweden2683 Posts
On September 11 2009 03:29 FrozenArbiter wrote: Well, he's probably played more SC2 than almost anyone else, so maybe he's not the second coming of Sun Tzu, but I don't think holding old records against him is fair. He was also unbeatable at that last SC2 show, where people could play him and the others for betakeys, he's supposedly second only to David Kim. | ||
number1gog
United States1081 Posts
On September 11 2009 03:55 zatic wrote: I think we should all wait at least until the beta of Chill's article is released. Speculating about it's usefulness is just inflammatory at this point. 5/5, would quote again. | ||
Captain Peabody
United States3098 Posts
Also keep in mind that Karune likely knows more about the game than 90% of the people on this board. So he probably knows what he's talking about, even if you don't agree with it. But yes, I agree that this is still a problem, though not a huge one. It's nice to know that 1-hatch Hydra breaks aren't unstoppable, though... | ||
spinesheath
Germany8679 Posts
On September 11 2009 03:42 TheYango wrote: There's also another issue: even if 1-hatch-queen is balanced relative to the other races, it does nothing about the fact that 1-hatch-queen is still more viable than other zerg openings (I could be wrong, but the Queen seems to negate all reasons to go hatchery before pool; or even any early hatchery at all). What's more, if there's only 1 viable zerg opening, it puts adverse metagame pressure on the other races to use only counters to that opening--leading to a stale metagame overall. This and the fact that 1 hatch play is totally unzergish (well, except for the most aggressive builds) is what bothers me the most. | ||
volcane
United Kingdom24 Posts
On September 11 2009 04:24 On_Slaught wrote: Nothing I can say will stop you from writing the article (which is fine. i'm kinda curious what it will say), but it will only cause more bickering about blizzards competance and create unjustified fear in a game that hasn't even gone to beta where there is a 99.9999999999999999% chance of this very problem being fixed and becomming a non-issue in the first few weeks. The best way to ensure that this is a non issue is to attract attention to it. I don't think this balance discussion is inflammatory, or will negaticvely affect sales - its very early in the day, but I think if you care about how good the game is and are in a position to carefully describe the issues then it can only be helpful. | ||
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Liquid`Jinro
Sweden33719 Posts
On September 11 2009 05:23 Captain Peabody wrote: Keep in mind that Karune is not the balance designer--he's the community manager. Just because he might be wrong doesn't mean everyone at Blizzard are idiots. Also keep in mind that Karune likely knows more about the game than 90% of the people on this board. So he probably knows what he's talking about, even if you don't agree with it. But yes, I agree that this is still a problem, though not a huge one. It's nice to know that 1-hatch Hydra breaks aren't unstoppable, though... 99% EDIT: 99.99% actually. I'm leaving the possibility of David Kim having a TL account open! | ||
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Chill
Calgary25977 Posts
On September 11 2009 05:23 Captain Peabody wrote: Keep in mind that Karune is not the balance designer--he's the community manager. Just because he might be wrong doesn't mean everyone at Blizzard are idiots. Also keep in mind that Karune likely knows more about the game than 90% of the people on this board. So he probably knows what he's talking about, even if you don't agree with it. But yes, I agree that this is still a problem, though not a huge one. It's nice to know that 1-hatch Hydra breaks aren't unstoppable, though... Did you read what he wrote? Not only did he not address the issue, he didn't even come close. Someone asked about the Queen letting Zerg buildup in either direction too quickly and he talked about stopping a Zergling rush. What? | ||
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