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China6327 Posts
On March 13 2013 09:48 Earll wrote:Show nested quote +On March 13 2013 09:32 tomwizz wrote:On March 13 2013 09:19 vultdylan wrote: The different mutations were so beneficial, like the raptorling and the vile roach, kinda makes the game a walk in the park, not to mention the later upgrades. Also Abathur best voice ever? Yeah, i really like his voice especially when upgrade unit. "preparing for evolution, await decision" and what's a master archive? Is it just a mission archive like in WoL? Its a missions archive, but it also lets you change all the various upgrades before every mission. Which lets you tailor upgrades for every mission (something you could not do in WoL afaik?) which is one more reason why they could have made the difficulty of the campaign harder than it was in WoL instead of easier. The master archive is for completing the mastery achievements I think, most of those achievements are very hard on first play through.
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Yes they made the single player campaign to be a breeze. And that's awesome for us because it will bring new player slowly to multiplayer. That's our goal, that's blizzard goal. Rejoice!
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Well, I'm currently watching Jaedong not necessarily crushing his way through this one mission. It's actually a rather surreal sight.
+ Show Spoiler +It's the "defend the chrysalis" mission, which imo seemed like one of the harder missions. Then again, I've only gone through the WoL campaign on Hard, and I'm currently going through the HotS campaign on Hard as well.
![[image loading]](http://i.imgur.com/kCQk1tK.png)
Such a strange sight lol.
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The WoL campaign was definitely harder. By a large margin. It's coming from a guy who just finished the brutal missions 1-2 weeks prior to Hots' release.
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the WoL campaign was definitively harder, but it seems to be MUCH harder to get all the achievements from the Maestry tab on HotS than it is to simply complete WoL Brutal.
So if you want *that* challenge, go for the Maestry difficulty :D
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I thought I was playing Diablo 3 for a second. HOTS campaign is absolute POS. The story is so damn cheesy, the missions are boring as hell, the game is too easy, and its like none of the missions are actually RTS. Just diablo esque game play. Oh well.
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Missions were all really easy. But the story and characters were fantastic compared to wings of liberty. Knocked out all brutal missions on first try. Sorry, self-reviving ultralisks are just imbalanced. :D
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On March 13 2013 05:56 renaissanceMAN wrote:Show nested quote +On March 13 2013 05:39 Ketch wrote:With mega spinecrawlers, everything is easy ![[image loading]](http://i.imgur.com/bg7dzHo.jpg) rofl what the fuck, I hope that's not real It is. It's just a graphical bug when you move a spine crawler :D
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That third mission is horrible. Attack a huge Terran siege tank outpost with slow lings and queens. Awesome.
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On March 12 2013 17:02 dainbramage wrote: Just finished.
What I really really didn't like is that there is not a single mission that is a simple "macro up and go kill the other guy". Not one in 20. Every mission has some gimmick. And even the missions closest to that give you what... 2 bases max? And if you're lucky one will have 10 mineral patches.
No please, those missions are awfully boring, and most missions on this campaign are already that way... but with 2-3 bases instead and just build army nonstop to kill your opponent.
I didn't have tons of fun playing the campaign on brutal as i did with WoL tho, and i am not interested on getting the achievements done, because the missions weren't exactly exciting for me. I guess the most important reason is because i just don't enjoy playing zerg. I just build swarmroaches spam, till i got some new shiny, and the ultralisks magnataurs, shitload of them, A move and win.
And kerrigan... the fuck the "one woman army" quote is so true it's not even funny, i was normally doing multiprong attacks with my army on one side and her on another to finish missions quicker 
And the story... well i don't know, everything was already figured out i guess, no big surprises (I was one of those who didn't think about why Tychus was released on the WoL campaign... so imagine my face with the ending :d).
On March 13 2013 11:25 Lexpar wrote: That third mission is horrible. Attack a huge Terran siege tank outpost with slow lings and queens. Awesome.
Yeah... half the mission spreading creep for the queens 
Ninja edit .... So much truth with the diablo 3 comment. I was like wtf is belial doing here.
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I liked the campaign. played on hard thought it was pretty easy but i had fun.
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Zerus missions are definitely the hardest, the primal zerg bosses ends up being Kerrigan vs the boss cuz all your other units die. The chrysalis one is also pretty hard, I decided just to go mass spine-crawler + muta, lot better than using swarmhosts imo.
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yup finished it on my first try. no loses.
Now time to do the achievements, they look decently challenging.
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The storyline was a LOT better than WoL. Difficulty was a LOT easier than WOL. Definitely just made mass roaches, lings, or ultras and a moved. Whatever. I actually died a fiew times in "All IIn" on WoL. This time around I really never worried about being dead. Well, except for the Zerus mission. F that guy. He's gigantic lolol.
All in all, a win for the casuals. They get a better story and it's easier to beat.
Just ran through it on hard in basically 10 hours while watching every cinematic, clicking on every person, etc. I was very happy with the story, considering how awful I thought the WoL story was. There was at least a little bit of depth this time, where you could see Kerrigan showing regret of some of her decisions, you felt her pain when Raynor was like 'WTF? YOU'RE INFESTED AGAIN?!?!' even though she only got infested again to save his ass.
Good use of the day I say. I wish that the game was harder so I could do it again and have it be a challenge on playthrough, but oh well. There's always ladder. lol.
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i really dont think the campaign even at the hardest level is meant to be a challenge for good master level gamers. i really think that the whole point of including the campaign is to try to draw more people into the multiplayer universe. i for one would buy the game without a campaign and so would 99 percent of the people using this site.
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On March 13 2013 11:50 IamPryda wrote: i really dont think the campaign even at the hardest level is meant to be a challenge for good master level gamers. i really think that the whole point of including the campaign is to try to draw more people into the multiplayer universe. i for one would buy the game without a campaign and so would 99 percent of the people using this site. Hmm, I think if there are 4 difficulties, at least one could be challenging. Make three for normal play and one for anyone who wants to feel a pain.
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It was notably easier than WoL, I think the mission design in general was pretty bad. The last level stuck out on how ridiculously easy it was compared to All-In from WoL.
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It's cause Zerg is op that's why lol nah but I do thinkits pretty easy but I just thought it was that I know how to macro and micro.
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It's been a day since realease and this thread is already here, omfg.. I've done a few missions and so far it's epic like always when blizzard doing something, looooove snow missions!!
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Has anyone been able to do the brutal mission rendezvous where you only have slow lings and queens? I can't do the mastery achievement to kill the bases for the life of me. There's like hellbats, thors, and tanks everywhere vs slow lings.
So far the most effective thing I've tried was probably trying to snipe buildings with 10 queens and kerri while lings are dumped to the buffer damage.
Spine push doesn't work because of how slow it is trying to push against thor / tank, burrow time just seems to long for it to be viable.
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