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Active: 3169 users

Was the Campaign too easy? - Page 9

Forum Index > StarCraft 2 HotS
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Prev 1 7 8 9 10 11 21 Next All
Hadley88
Profile Joined February 2013
Germany267 Posts
March 12 2013 23:42 GMT
#161
From the time I got Ultras I was going for Ultra+Queen every time. With the Auto-Transfuse Ultras are damn OP. Last Mission was crazy with Tourtoise Ultras (Resurrect on Death) with Burrowed Charge.
EZR-Aeron
Profile Joined June 2010
New Zealand64 Posts
March 12 2013 23:49 GMT
#162
I found it easier, but also more fun than WoL. Plus its shorter
m0ck
Profile Blog Joined November 2010
4194 Posts
March 12 2013 23:49 GMT
#163
The game has the emotional dept of a rain-puddle and it's pretty obviously a hard format to tell a proper story in, but overall I found the campaign entertaining (and felt like a macro bad-ass when with my endless waves of roach-hydra ^^).

Blizzard kinda-sorta rectified the hero-to-the-rescue-of-damsel-in-distress of the first game, though Karrigan's actions never make much sense. Why exactly is she so pissed of at Mensk? He seems like just another player, not really worthy of the ire of the queen of blades.

Also, she has a nice package.
kyllinghest
Profile Joined December 2011
Norway1607 Posts
March 12 2013 23:50 GMT
#164
I had to load twice on hard, both times because I wanted to play ling muta in missions it simply wasn't doable on (atleast not doable for me). Way too easy, I think Im gonna give brutal a try, at least those bosses on zerus people are talking about being challenging.
"NO" -Has
kyllinghest
Profile Joined December 2011
Norway1607 Posts
March 12 2013 23:52 GMT
#165
On March 13 2013 08:49 m0ck wrote:
Why exactly is she so pissed of at Mensk? He seems like just another player, not really worthy of the ire of the queen of blades.


Well he did leave her to die, only for her destiny to turn out far worse; infestation.
"NO" -Has
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 12 2013 23:52 GMT
#166
Finally got it and started playing. I'm disappointed phrases like Son of a Fire-bearer, DT dropper, cannon rusher, or Hambone him have yet to show up.
Moderator
Celestia
Profile Joined February 2011
Mexico376 Posts
March 13 2013 00:00 GMT
#167
I don't get it (well I havent bought he game yet), but WoL in brutal mode isn't hard, you can just build a mech army deathball and a-move to win, how can it get any easier?
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
March 13 2013 00:03 GMT
#168
On March 13 2013 06:54 Evangelist wrote:
The campaign had some pretty creative missions. The Primal Boss I had to eventually give up on at Brutal and even Hard - I don't have that kind of micro. Plot was comfortably better than Brood War and Starcraft 1, but worse than Warcraft 3 and TFT.

i dont think blizzard will ever be able to get a campaign as good as the wc3roc campaign ever again
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
rawb
Profile Joined September 2010
United States252 Posts
March 13 2013 00:06 GMT
#169
I did the whole thing on hard because I didn't feel like losing any missions, I just wanted to experience the story without much frustration. After reading here I'm beginning to think I could have done it on brutal and achieved the same thing. I really liked reincarnating lings + ultras, then mega hydras.
kabar
Profile Joined November 2010
United States616 Posts
March 13 2013 00:10 GMT
#170
On March 13 2013 09:03 teddyoojo wrote:
Show nested quote +
On March 13 2013 06:54 Evangelist wrote:
The campaign had some pretty creative missions. The Primal Boss I had to eventually give up on at Brutal and even Hard - I don't have that kind of micro. Plot was comfortably better than Brood War and Starcraft 1, but worse than Warcraft 3 and TFT.

i dont think blizzard will ever be able to get a campaign as good as the wc3roc campaign ever again


i just played through that campaign again a couple months ago. so damn good.
m0ck
Profile Blog Joined November 2010
4194 Posts
Last Edited: 2013-03-13 00:18:12
March 13 2013 00:12 GMT
#171
On March 13 2013 08:52 kyllinghest wrote:
Show nested quote +
On March 13 2013 08:49 m0ck wrote:
Why exactly is she so pissed of at Mensk? He seems like just another player, not really worthy of the ire of the queen of blades.


Well he did leave her to die, only for her destiny to turn out far worse; infestation.

I get that, but considering the endless millions being killed in the never ending war, it seems like she takes his actions more personal than needed ^^

Though I suppose Blizzard might argue that the story is enhanced by the element of self-inflicted tragedy in her undergoing the transformation to the queen of blades (though this time without a voice in her ear/mind) by her own volition in order to regain her power and enabling the fulfillment of the number one goal of the campaign, to enact revenge on Mensk. I can see why they wanted to tell that story, and read as an outline there is some beautiful, tragic irony in her fate. But it just never comes together in the campaign. Where is her pain in giving herself to swarm again? Where is her doubt of going down the line to becomethe being that her "love", who seemingly play's a big role in the motivation of her actions, risked his life to rescue her from? It's just never there, instead Kerrigan is usually semi-smug and everything other than introspective.

I think it could have been a decent, emotional story of gaining power but losing herself (as is somewhat indicated in the story ("we've all become monsters")) but the story needed a different emphasis and different, well, timing, for it not just to be a meaningless seesawing of Kerrigan->QoB->Kerrigan->QoB..

Narcind
Profile Blog Joined May 2010
Sweden2489 Posts
March 13 2013 00:15 GMT
#172
So I just finished it on hard, and I just don't know why I didn't go brutal straight away. This campaign is WAY easier than the WoL one, and is in my personal opinion, less enjoyable.

It's far more linear, it's shorter, it's a lot more repetitive, etc., so I don't really know how to feel about it. I'd still say it's worth playing through though, but I guess I expected more.

+ Show Spoiler +
Also about the primal zerg boss, I found him very easy, killed on first attempt, just dash around to kill stuff and heal yourself whenever you need it. No need to rush with killing the boss, just focus on not dying.
vult
Profile Blog Joined February 2012
United States9400 Posts
Last Edited: 2013-03-13 00:25:57
March 13 2013 00:19 GMT
#173
The different mutations were so beneficial, like the raptorling and the vile roach, kinda makes the game a walk in the park, not to mention the later upgrades.
Also Abathur best voice ever?
I used to play random, but for you I play very specifically.
tomwizz
Profile Joined October 2010
524 Posts
Last Edited: 2013-03-13 00:42:23
March 13 2013 00:32 GMT
#174
On March 13 2013 09:19 vultdylan wrote:
The different mutations were so beneficial, like the raptorling and the vile roach, kinda makes the game a walk in the park, not to mention the later upgrades.
Also Abathur best voice ever?


Yeah, i really like his voice especially when upgrade unit.
"preparing for evolution, await decision"


and what's a master archive?
Is it just a mission archive like in WoL?
Earll
Profile Blog Joined March 2010
Norway847 Posts
March 13 2013 00:39 GMT
#175
Just going to chime in and agree with the sentiment that it is indeed a lot easier than WoL. Played through it on hard and none of the missions were even close to a challenge. In WoL there were some missions where you early on f.ex 'had to' employ specific strategies to make sure you survived, or made it within the time limit, in every mission in HoTS all you need to do is build drones > Get 200/200, and then you win. I have not played SC2 in like 6-12 months, and am not better now than I was when WoL launched. No real optional\non linear missions where you choose a side\an action. No minigame (lost viking) : ( And overall I knew already from entering that I would find the zerg campaign just generally less interesting than terran.
Wat
Earll
Profile Blog Joined March 2010
Norway847 Posts
March 13 2013 00:48 GMT
#176
On March 13 2013 09:32 tomwizz wrote:
Show nested quote +
On March 13 2013 09:19 vultdylan wrote:
The different mutations were so beneficial, like the raptorling and the vile roach, kinda makes the game a walk in the park, not to mention the later upgrades.
Also Abathur best voice ever?


Yeah, i really like his voice especially when upgrade unit.
"preparing for evolution, await decision"


and what's a master archive?
Is it just a mission archive like in WoL?


Its a missions archive, but it also lets you change all the various upgrades before every mission. Which lets you tailor upgrades for every mission (something you could not do in WoL afaik?) which is one more reason why they could have made the difficulty of the campaign harder than it was in WoL instead of easier.
Wat
Roe
Profile Blog Joined June 2010
Canada6002 Posts
March 13 2013 00:58 GMT
#177
On March 13 2013 09:19 vultdylan wrote:
The different mutations were so beneficial, like the raptorling and the vile roach, kinda makes the game a walk in the park, not to mention the later upgrades.
Also Abathur best voice ever?


his voice reminded me of Anubarak a lot
rrwrwx
Profile Joined March 2011
United States247 Posts
March 13 2013 01:07 GMT
#178
I'm surprised it was so easy for all of you. I'm currently stuck on mission 4 brutal, where I'm trying to kill zagara's base. All of my lings die and I don't have enough money to max out again.
achan1058
Profile Joined February 2012
1091 Posts
March 13 2013 01:15 GMT
#179
On March 13 2013 09:19 vultdylan wrote:
Also Abathur best voice ever?

Totally agreed on this one. It's a different take on the "scientist" role, for sure. Much cooler than Egon Stetmann.
Twitches
Profile Joined August 2010
Canada365 Posts
March 13 2013 01:16 GMT
#180
I've been finding it really easy on brutal too, but I'm hardly into the campaign. It's amazing that you don't have to inject your hatcheries... I think that's what makes it a lot easier than it should be.
Gravity is just a feeble plot.
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