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On March 13 2013 03:23 Wivyx wrote:Show nested quote +On March 12 2013 16:29 Morfildur wrote:On March 12 2013 15:28 padfoota wrote: So I was playing Diablo 3....I mean HoTS campaign -_- The campaign is bad, really bad. I'd say it's an even bigger disappointment than Diablo 3. The story... well, it didn't convince me either. It's extremely contrived, even more than WoL. Wait? What? I couldn't possibly disagree more.
Yeah, all these comments are really curious. Especially from people who took the time to sit through the whole thing in the first 24 hours after release, basically playing a whole day. Why do they play a Singleplayer campaign for that long in one sitting when they don't even like it :D
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I think the challenge factor depends on your knowledge to play Zerg prior to Hots. I'm a Protoss player and have no clue how to play Zerg, so I think this new campaign will be challenging.
Also, unless you've replayed WOL recently with your current skill level, you can't compare what you think you remember from playing the Campaign years ago.
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On March 13 2013 03:15 R3m3mb3rM3 wrote:Show nested quote +On March 13 2013 03:07 Cheetahlol wrote: If most of you played WoL, the campaign could be significantly easier because you have also gotten a lot better at the game. Don't get me wrong, I am about 75% through the campaign (about 8 hours in) and I have not had any trouble on any of the missions, but comparing how I play these missions with how I played WoL, there's a significant improvement in my overall play. I played the WoL on brutal right before HotS on brutal. And it was way more challenging. Or better said, it was challenging. HotS was just a runthrough without any challenge what so ever...
Perhaps you're right. Now that I think about it, I just pretty much a moved spammed while maxing out on two bases lol
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Some ability combinations seemed overpowered. For example zergling reconstruction + 3 zergling per egg upgrade gives you an endless stream of free and near instant build time zerglings. It makes swarm host's locust look like a joke.
Kerrigan being able to spawn 6 banelings on top of enemy units is also very good.
But who cares? the campaign is for fun. It's not serious business.
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I am watching Raelcun play it, and oh god am I happy I didn't buy this. It doesn't even have anything to do with difficulty, it just looks terrible; the story is freakishly bad.
Blizzard had damaged the Starcraft story with WoL, but they destroyed it with HotS, successfully destroying 3/3 franchises' stories!
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Yeah I also watched Raelcun playing it and dear lord, the story is absolutely ridiculous, and since I mostly play games for their story I am thankful I did not buy it. Also, essence.
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On March 13 2013 03:35 paralleluniverse wrote: Some ability combinations seemed overpowered. For example zergling reconstruction + 3 zergling per egg upgrade gives you an endless stream of free and near instant build time zerglings. It makes swarm host's locust look like a joke.
Kerrigan being able to spawn 6 banelings on top of enemy units is also very good.
But who cares? the campaign is for fun. It's not serious business.
You haven't tried getting wild mutationed speed-raptorlings yet then. You can almost beat campaign with them singlehandedly because they deal so much damage if they can't die.
In all honesty though, WoL was much, much more difficult than HotS was. Stuff like the sky version of the last mission of WoL was actually quite difficult. They honestly could've given maps with more than a couple minable bases as well. I understand that for most casual players, hitting injects is a chore that doesn't make sense for single player, but having to build 2 hatches per base, and only having 1-2 mining bases on most missions is really really limiting.
Apart from that Zurvan guy, fuck that guy. Died more times on him than all the other missions combined because I'm fucking bad.
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On March 13 2013 03:32 striderxxx wrote: I think the challenge factor depends on your knowledge to play Zerg prior to Hots. I'm a Protoss player and have no clue how to play Zerg, so I think this new campaign will be challenging.
Also, unless you've replayed WOL recently with your current skill level, you can't compare what you think you remember from playing the Campaign years ago. I actually replayed WoL, the final few missions (the BC space one, all the Char levels) and I thought they were much harder than HotS final missions. The story line was okayish I suppose, pretty cheesy but with a couple of twists in there, they really set it up nicely for Legacy. Like Isane said, the leveling thing was actually pretty legit. I also preferred the more linear storyline.
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On March 13 2013 03:51 Insane wrote:I actually thought the campaign was pretty fun  . Was the dialogue a bit hamfisted and some of the things a bit silly? sure (In particular the mission where Kerrigan has to stand there while you use the other guy (being deliberately a bit vague) to take key areas in time seemed a bit silly  ). That said, I liked it a lot more than WoL and I didn't find myself getting annoyed with Kerrigan the way I did with Raynor in WoL. I don't know, it felt like a big step up to me; also, the level design was pretty good, varied, and interesting.
I thought the dialogue was a big improvement over WoL.
I found almost ever word that came out of Raynor's mouth almost cringe worthy. His lines were just so corny.
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United States4991 Posts
On March 13 2013 03:55 MrSexington wrote:Show nested quote +On March 13 2013 03:51 Insane wrote:I actually thought the campaign was pretty fun  . Was the dialogue a bit hamfisted and some of the things a bit silly? sure (In particular the mission where Kerrigan has to stand there while you use the other guy (being deliberately a bit vague) to take key areas in time seemed a bit silly  ). That said, I liked it a lot more than WoL and I didn't find myself getting annoyed with Kerrigan the way I did with Raynor in WoL. I don't know, it felt like a big step up to me; also, the level design was pretty good, varied, and interesting. I thought the dialogue was a big improvement over WoL. I found almost ever word that came out of Raynor's mouth almost cringe worthy. His lines were just so corny. Oh, yeah, I'm not saying it was somewhat awkward dialogue compared to WoL, just that there were some awkward dialogue moments. Raynor still struck me as cheesy/awkward lines a lot, but he wasn't in it very much, whereas Kerrigan's lines didn't feel nearly as awkward to me.
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I just did the last 2 levels on brutal, so I cant say anything about the other missions, but it was pretty easy yeah. But it also felt pretty 'swarmy', and I guess that is what they were going for. I still enjoyed the campaign, bar the corny lines here and there.
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On March 13 2013 03:51 Insane wrote:I actually thought the campaign was pretty fun  . Was the dialogue a bit hamfisted and some of the things a bit silly? sure (In particular the mission where Kerrigan has to stand there while you use the other guy (being deliberately a bit vague) to take key areas in time seemed a bit silly  ). That said, I liked it a lot more than WoL and I didn't find myself getting annoyed with Kerrigan the way I did with Raynor in WoL. I don't know, it felt like a big step up to me; also, the level design was pretty good, varied, and interesting.
I was very annoyed by Kerrigan . I hated the way she handled her buissness . Her motivation was murky at best in my eyes and the way she acted i actually killed her myself a few times because i disliked her that much after a cutscene.
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The last mission on brutal was definitively easier than All In brutal. But overall, nice campaign. Just the script sucks.
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On March 13 2013 04:17 s3rp wrote:Show nested quote +On March 13 2013 03:51 Insane wrote:I actually thought the campaign was pretty fun  . Was the dialogue a bit hamfisted and some of the things a bit silly? sure (In particular the mission where Kerrigan has to stand there while you use the other guy (being deliberately a bit vague) to take key areas in time seemed a bit silly  ). That said, I liked it a lot more than WoL and I didn't find myself getting annoyed with Kerrigan the way I did with Raynor in WoL. I don't know, it felt like a big step up to me; also, the level design was pretty good, varied, and interesting. I was very annoyed by Kerrigan . I hated the way she handled her buissness . Her motivation was murky at best in my eyes and the way she acted i actually killed her myself a few times because i disliked her that much after a cutscene.
Lol that's a lot of hate man. Kerrigan is hot, and like in real life, one doesn't care what a hot girl says or does, you'll still do whatever she bids of you.
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I finished it on brutal in around 12h. I did find it easier then WOL, however I think this is because I have been playing sc2 since wol release. The campaign this time around did feel almost a little bit faster micro wise.
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Just finishhed the campaign, I liked the story overall, personally was very happy with Stukovs return, maybe the end was a bit meh.
For the difficulty: I think it was a bit too easy, but not that much (didn't play that concentrated)
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Well the campaign started off real good but that last mission..really lol?
It was like the most generic mission i've ever played. You literally just kill terran shit all the way to the terran main base then kill that too.
I was hoping mengsk would get into a powerranger megazord or some shit and youd have to control kerrigan and her captains and dodge super epic missles or some shit lol. Story wise was similar, started off great but the ending just wasn't exactly that interesting like WOl's was.
=( oh well still positive experience.
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On March 12 2013 11:21 spirates wrote: I just finished it at brutal, after 12-13 hours of play. And meanwhile I was playing, it hit me how easy this campaign is. There were not a single mission that I didnt steamroll on first try except for 1 or 2 random missions where I just fooled around and had to reload 3 to the latest autosave.
The last mission was a joke. I remember WoL campain where I struggled hard on some missions, for example In Utter Darkness and All In, but also other missions where really hard.
Or maybe its just me not being a noob anymore..
Other then the difficulty the campain was really great, better conversations and emotions then in WoL.
I just finished it at brutal, after 12-13 hours of play
12-13 hours of play
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On March 13 2013 04:22 striderxxx wrote:Show nested quote +On March 13 2013 04:17 s3rp wrote:On March 13 2013 03:51 Insane wrote:I actually thought the campaign was pretty fun  . Was the dialogue a bit hamfisted and some of the things a bit silly? sure (In particular the mission where Kerrigan has to stand there while you use the other guy (being deliberately a bit vague) to take key areas in time seemed a bit silly  ). That said, I liked it a lot more than WoL and I didn't find myself getting annoyed with Kerrigan the way I did with Raynor in WoL. I don't know, it felt like a big step up to me; also, the level design was pretty good, varied, and interesting. I was very annoyed by Kerrigan . I hated the way she handled her buissness . Her motivation was murky at best in my eyes and the way she acted i actually killed her myself a few times because i disliked her that much after a cutscene. Lol that's a lot of hate man. Kerrigan is hot, and like in real life, one doesn't care what a hot girl says or does, you'll still do whatever she bids of you.
Aw hell naw . She like a crazy hot chick that even though she looks good the moment she opens her mouth you just want her to shup up and never open it again. I can fake liking those girls but in the back of my head just wanna make her stop spewing non-sense.
For example the way she reacted to Zeratul . What was that about ? What did he ever to do the actual Kerrigan and not the Kerrigan that was bad ? Why did she jump him like that ?
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