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HotS Balance Update #3 [9/20/2012] - Page 9

Forum Index > StarCraft 2 HotS
779 CommentsPost a Reply
Prev 1 7 8 9 10 11 39 Next All
Garmer
Profile Joined October 2010
1286 Posts
September 20 2012 20:58 GMT
#161
On September 21 2012 05:53 S_SienZ wrote:
Show nested quote +
On September 21 2012 05:51 SarcasmMonster wrote:
On September 21 2012 05:47 S_SienZ wrote:
On September 21 2012 05:45 SgtCoDFish wrote:
I cannot comprehend why people are complaining that battle hellions are similar to firebats. So they're firebats that turn into cars. Where's the complaint? Why's it "lol hellions are firebats"? What's funny?

People bitch and moan about everything in SC2 that isn't like BW, and when something becomes more like BW they bitch and moan about it.

Coz it's a stupid nerf.

Why would I want to build Medivacs when I'm meching? And now you can't repair battle hellions either.


Is it a nerf? It seems like a buff to bio-mech.

It's a buff to marine hellion medic pushes in TvZ.

The problem is, imo that buff is unneeded in TvZ AND it sets mech a further step back in vP

how do you know that buff is unneeded in TVZ? remember that this is HOTS, zerg got two new units...
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 20 2012 20:59 GMT
#162
Poll: (First impressions) Widow mine buff...

Viable now (34)
 
71%

Still unviable (14)
 
29%

48 total votes

Your vote: (First impressions) Widow mine buff...

(Vote): Viable now
(Vote): Still unviable

MMA: The true King of Wings
Godwrath
Profile Joined August 2012
Spain10163 Posts
September 20 2012 20:59 GMT
#163
On September 21 2012 05:56 SgtCoDFish wrote:
Show nested quote +
On September 21 2012 05:53 S_SienZ wrote:
On September 21 2012 05:51 SarcasmMonster wrote:
On September 21 2012 05:47 S_SienZ wrote:
On September 21 2012 05:45 SgtCoDFish wrote:
I cannot comprehend why people are complaining that battle hellions are similar to firebats. So they're firebats that turn into cars. Where's the complaint? Why's it "lol hellions are firebats"? What's funny?

People bitch and moan about everything in SC2 that isn't like BW, and when something becomes more like BW they bitch and moan about it.

Coz it's a stupid nerf.

Why would I want to build Medivacs when I'm meching? And now you can't repair battle hellions either.


Is it a nerf? It seems like a buff to bio-mech.

It's a buff to marine hellion medic pushes in TvZ.

The problem is, imo that buff is unneeded in TvZ AND it sets mech a further step back in vP


So you have confirmation they stealth-removed mechanical for battle hellions and didn't mention it in the patch notes, and that battle hellions aren't now like SCVs (bio and mech)? If they have, I still don't think this is a nerf considering the massive harass potential you have.


Did you read what he said ? He didn't say it wasn't a buff, he said it sets mech further step back in vP. Many terrans want to play mech if they want to. Bio isn't mech.
Valon
Profile Joined June 2011
United States329 Posts
September 20 2012 21:00 GMT
#164
Battle Hellion is a Bio unit now? Why?
S_SienZ
Profile Joined September 2011
1878 Posts
September 20 2012 21:00 GMT
#165
On September 21 2012 05:54 Qikz wrote:
Show nested quote +
On September 21 2012 05:53 S_SienZ wrote:
On September 21 2012 05:51 SarcasmMonster wrote:
On September 21 2012 05:47 S_SienZ wrote:
On September 21 2012 05:45 SgtCoDFish wrote:
I cannot comprehend why people are complaining that battle hellions are similar to firebats. So they're firebats that turn into cars. Where's the complaint? Why's it "lol hellions are firebats"? What's funny?

People bitch and moan about everything in SC2 that isn't like BW, and when something becomes more like BW they bitch and moan about it.

Coz it's a stupid nerf.

Why would I want to build Medivacs when I'm meching? And now you can't repair battle hellions either.


Is it a nerf? It seems like a buff to bio-mech.

It's a buff to marine hellion medic pushes in TvZ.

The problem is, imo that buff is unneeded in TvZ AND it sets mech a further step back in vP



How? It helps! BHs melt to splash damage from Collosus and then the zealots just kill all the tanks since t he BHs couldn't do their jobs.

It sets mech back imo because now you need to allocate more supply and starport production time towards building units that essentially become useless once your hellions are dead / forced to xform back to scout mode.
Garmer
Profile Joined October 2010
1286 Posts
September 20 2012 21:01 GMT
#166
On September 21 2012 05:59 SarcasmMonster wrote:
Poll: (First impressions) Widow mine buff...

Viable now (34)
 
71%

Still unviable (14)
 
29%

48 total votes

Your vote: (First impressions) Widow mine buff...

(Vote): Viable now
(Vote): Still unviable


viable, but i think they will require another little buff in the future
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
Last Edited: 2012-09-20 21:03:35
September 20 2012 21:01 GMT
#167
the biological thing is weird... but interesting I guess, the battle hellion (since now the warhound is gone) can be mixed in with bio compositions to help deal with zealots

don't think this is the only weird thing in history of starcraft though, since i think tanks could be turned into broodlings in SC1, which didnt really make sense but did cus of the pilot being human (i think it might have been a long time ago, maybe they changed it now? idk)

battle hellion drops with the heal would be pretty strong though ;O
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Qikz
Profile Blog Joined November 2009
United Kingdom12052 Posts
September 20 2012 21:01 GMT
#168
On September 21 2012 06:00 S_SienZ wrote:
Show nested quote +
On September 21 2012 05:54 Qikz wrote:
On September 21 2012 05:53 S_SienZ wrote:
On September 21 2012 05:51 SarcasmMonster wrote:
On September 21 2012 05:47 S_SienZ wrote:
On September 21 2012 05:45 SgtCoDFish wrote:
I cannot comprehend why people are complaining that battle hellions are similar to firebats. So they're firebats that turn into cars. Where's the complaint? Why's it "lol hellions are firebats"? What's funny?

People bitch and moan about everything in SC2 that isn't like BW, and when something becomes more like BW they bitch and moan about it.

Coz it's a stupid nerf.

Why would I want to build Medivacs when I'm meching? And now you can't repair battle hellions either.


Is it a nerf? It seems like a buff to bio-mech.

It's a buff to marine hellion medic pushes in TvZ.

The problem is, imo that buff is unneeded in TvZ AND it sets mech a further step back in vP



How? It helps! BHs melt to splash damage from Collosus and then the zealots just kill all the tanks since t he BHs couldn't do their jobs.

It sets mech back imo because now you need to allocate more supply and starport production time towards building units that essentially become useless once your hellions are dead / forced to xform back to scout mode.


I guess, fair point.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 20 2012 21:02 GMT
#169
Blizzard says they want mech tvp viable.

Nerf battle hellion making it take more damage from archons.

Facepalm*
Sup
Crawdad
Profile Joined September 2012
614 Posts
September 20 2012 21:02 GMT
#170
On September 21 2012 05:59 Godwrath wrote:
Did you read what he said ? He didn't say it wasn't a buff, he said it sets mech further step back in vP. Many terrans want to play mech if they want to. Bio isn't mech.


Huh? The BH uses the same upgrades as the other mech units and requires the same tech. And even if we do concede that this gives bio units more of a presence when you're playing mech (because they'll be healed along with the BHs), that just means you have something to deal with Immortals. Also, with Medivacs on the field either way, we have reason to employ mech drops, which are now way more effective because of the improved Widow mine.
HolydaKing
Profile Joined February 2010
21254 Posts
September 20 2012 21:03 GMT
#171
On September 21 2012 06:01 Yoshi Kirishima wrote:
the biological thing is weird... but interesting I guess, the battle hellion (since now the warhound is gone) can be mixed in with bio compositions to help deal with zealots

battle hellion drops with the heal would be pretty strong though ;O

now that you mention it O_o must be insane strong to drop some marauders + battle hellions vs protoss. before HotS some zealots always cleaned the drops but with battle hellions that might change :D
L0thar
Profile Blog Joined September 2007
987 Posts
September 20 2012 21:03 GMT
#172
Battlehelion still boring unit.
Mine still questionable supply sink.

Nothing to see here, terran are still getting shafted.
link0
Profile Joined March 2010
United States1071 Posts
September 20 2012 21:04 GMT
#173
BH change is just a buff to bio and a nerf to Mech. Now you need to transform back to hellion mode to repair them when you are going mech.



Widow mines are better now, but I doubt it is enough. They are still far too situational even if well placed because they are easily destroyed and don't even trade cost effectively with 1/2 of the units in this game if they do connect.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
snively
Profile Blog Joined August 2011
United States1159 Posts
September 20 2012 21:04 GMT
#174
YES. the mothership core and the oracle buff are GOOD. the battle hellion change is ALSO GOOD
the widow mine buff is LESS GOOD

i play PROTOSS
My religion is Starcraft
Pachacutec
Profile Joined March 2012
Peru53 Posts
September 20 2012 21:04 GMT
#175
On September 21 2012 05:04 Linwelin wrote:
Nice firebat



THAT
AND
WHAT.THE.FUCK?

this is complete bullshit, you can chage its unit type? you're telling me that hellion drop can be heal? fuck that shit, even pros are having a hard time dealig with 2 or 3 drops and an attack at the front this is just stupid.

the oracle changes are a little bit over the top too but no so much like this piece of crap
you look better in the shadows
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 20 2012 21:04 GMT
#176
LOL Battle Hellions being Biological.

Has Blizzard finally lost it?
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
September 20 2012 21:05 GMT
#177
On September 21 2012 06:02 avilo wrote:
Blizzard says they want mech tvp viable.

Nerf battle hellion making it take more damage from archons.

Facepalm*


yes & no though

you should still have ghosts to emp archons, and battle hellions will still destroy zealots...
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
nenshoua
Profile Joined August 2011
Brazil27 Posts
September 20 2012 21:05 GMT
#178
and the over the top toss buffs keep on coming
Education is not a substitute for intelligence. F.H
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
September 20 2012 21:05 GMT
#179
On September 21 2012 06:03 HolydaKing wrote:
Show nested quote +
On September 21 2012 06:01 Yoshi Kirishima wrote:
the biological thing is weird... but interesting I guess, the battle hellion (since now the warhound is gone) can be mixed in with bio compositions to help deal with zealots

battle hellion drops with the heal would be pretty strong though ;O

now that you mention it O_o must be insane strong to drop some marauders + battle hellions vs protoss. before HotS some zealots always cleaned the drops but with battle hellions that might change :D


Yeah, and even with stalkers it would take a while to shoot down 4 BHs


Also, about the nerf vs archons, it won't be too bad since if they have a high archon count it means they have more zealots... it's not like archons were that threatening to hellions before, and with battle hellion mode they are bigger size too so there's less splash (? can someone confirm?)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
andrewlt
Profile Joined August 2009
United States7702 Posts
September 20 2012 21:06 GMT
#180
I would hope they balance more by how the units function and how they micro rather than balancing by arbitrary designations. Battle hellions being bio feels too arbitrary and inelegant a solution since regular hellions are mechanical and this unit comes from a factory.

Prev 1 7 8 9 10 11 39 Next All
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