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Active: 1322 users

HotS Balance Update #3 [9/20/2012] - Page 4

Forum Index > StarCraft 2 HotS
779 CommentsPost a Reply
Prev 1 2 3 4 5 6 37 38 39 Next All
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
September 20 2012 20:23 GMT
#61
On September 21 2012 05:18 imPermanenCe wrote:
Show nested quote +
On September 21 2012 04:53 LgNKami wrote:
hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed.

Tanks already got buffed in hots :< more +armored damage in siege mode.



Can you post a source for this? I tried out the unit tester and it was still the same, +3 vs light and +5 vs armored.
https://x.com/CaptainWaffless
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
September 20 2012 20:23 GMT
#62
On September 21 2012 05:20 Badfatpanda wrote:
Wait guys, this isn't obvious enough. I have an idea, these "hellions" they aren't firebat enough, here let's make them BIO units.
I like the increase in splash on the widow mine.


I think it's because right now colossus makes bh useless since it can't tank for long enough without healing.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
TheDraken
Profile Joined July 2011
United States640 Posts
September 20 2012 20:24 GMT
#63
On September 21 2012 05:22 eviltomahawk wrote:
Huh, the similarities between the Firebat from the WoL alpha and the current Battle Hellion are striking now that they are now considered Biological.

afaik, the old alpha version of the Firebat was:
-beefy
-wide-ish aoe area
-good vs light armor
-biological, of course
-built from the Factory

now the Battle Hellion is:
-beefy
-wide aoe area
-good vs light armor
-biological
-built from the Factory



shhhhh. don't let anyone know they have the exact same stats.
fast food. y u no make me fast? <( ಠ益ಠ <)
Vapaach
Profile Joined February 2011
Finland994 Posts
September 20 2012 20:24 GMT
#64
I am kinda fearing that the hellions are becoming too versatile now, but let's see.
If you never try you never know. Sase - Mana - TLO - WhiteRa - Naniwa - Sheth - HuK
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
September 20 2012 20:24 GMT
#65
Hellion to be biological? wut?
"The flame that burns twice as bright burns half as long." - Lao Tzu
Nerchio
Profile Joined October 2009
Poland2633 Posts
September 20 2012 20:24 GMT
#66
If they are biological does it mean they can be healed with medivac?
Progamer"I am the best" - Nerchio , 2017.
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-09-20 20:27:41
September 20 2012 20:25 GMT
#67
How about.....

a NEW research for the medivac that enables a second ability it to heal Mech? (Something inefficient like 1 energy/1.5 hp) instead of biological Hellions.

Good idea? Bad idea?
MMA: The true King of Wings
TheDraken
Profile Joined July 2011
United States640 Posts
September 20 2012 20:26 GMT
#68
On September 21 2012 05:25 SarcasmMonster wrote:
How about.....

a NEW research for the medivac that enables a second ability it to heal Mec? (Something inefficient like 1 energy/1.5 hp) instead of biological Hellions.

Good idea? Bad idea?


very bad idea.
fast food. y u no make me fast? <( ಠ益ಠ <)
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 20 2012 20:27 GMT
#69
On September 21 2012 05:26 TheDraken wrote:
Show nested quote +
On September 21 2012 05:25 SarcasmMonster wrote:
How about.....

a NEW research for the medivac that enables a second ability it to heal Mec? (Something inefficient like 1 energy/1.5 hp) instead of biological Hellions.

Good idea? Bad idea?


very bad idea.


Okay, new idea. How about biological Battle Hellions so that they can be healed by Medivacs?
MMA: The true King of Wings
Noocta
Profile Joined June 2010
France12578 Posts
September 20 2012 20:27 GMT
#70
So we have an unit who came from a factory, but is biological...
" I'm not gonna fight you. I'm gonna kick your ass ! "
Stiluz
Profile Joined October 2010
Norway688 Posts
September 20 2012 20:28 GMT
#71
On September 21 2012 05:27 SarcasmMonster wrote:
Show nested quote +
On September 21 2012 05:26 TheDraken wrote:
On September 21 2012 05:25 SarcasmMonster wrote:
How about.....

a NEW research for the medivac that enables a second ability it to heal Mec? (Something inefficient like 1 energy/1.5 hp) instead of biological Hellions.

Good idea? Bad idea?


very bad idea.


Okay, new idea. How about biological Battle Hellions so that they can be healed by Medivacs?


Very good idea.
Crawdad
Profile Joined September 2012
614 Posts
September 20 2012 20:28 GMT
#72
On September 21 2012 05:23 captainwaffles wrote:
Can you post a source for this? I tried out the unit tester and it was still the same, +3 vs light and +5 vs armored.


The upgrades, you mean? I thought that it was buffed from +5 to +7 for armored units, but I guess not...
kratos-23
Profile Joined March 2011
303 Posts
September 20 2012 20:30 GMT
#73
On September 21 2012 05:18 imPermanenCe wrote:
Show nested quote +
On September 21 2012 04:53 LgNKami wrote:
hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed.

Tanks already got buffed in hots :< more +armored damage in siege mode.

really? have you any numbers?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 20 2012 20:30 GMT
#74
On September 21 2012 05:27 Noocta wrote:
So we have an unit who came from a factory, but is biological...


Just like protoss and gateways. We have all sorts of units coming from those. Bio, psionic, mech, snowglobe.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
September 20 2012 20:31 GMT
#75
shit widow mine does so much damage
Remember, no matter where you go, there you are.
bakarin
Profile Joined August 2012
Japan121 Posts
September 20 2012 20:31 GMT
#76
Just bring back the firebat holyshit
akari~n
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
September 20 2012 20:31 GMT
#77
On September 21 2012 05:30 Plansix wrote:
Show nested quote +
On September 21 2012 05:27 Noocta wrote:
So we have an unit who came from a factory, but is biological...


Just like protoss and gateways. We have all sorts of units coming from those. Bio, psionic, mech, snowglobe.


Snowglobe?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2012-09-20 20:33:40
September 20 2012 20:32 GMT
#78
BH + Marauder + Medivac. That will make for some interesting Terran play since both units tank banelings well (BH's aren't Light, right?), and BHs scorch the living shit out of lings. Only issue is Mutas in ling/bling/muta play. The Terran would need to bring a couple Thors, or Marines, for the engagement.

EDIT: Infestors shit all over this. Marine + tank it is :D
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
September 20 2012 20:32 GMT
#79
Need a light?
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2012 20:32 GMT
#80
On September 21 2012 05:31 CeriseCherries wrote:
shit widow mine does so much damage

Widow Mines must require Tech lab instead reactor, but lower buildtime to 15 seconds
Prev 1 2 3 4 5 6 37 38 39 Next All
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