• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:47
CEST 14:47
KST 21:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway122v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris10Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
How does local culture impact paid ad success? What makes a paid advertising agency in Lucknow ef Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again!
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
How do the new Battle.net ranks translate? Victoria gamers Flash Announces (and Retracts) Hiatus From ASL New season has just come in ladder BW General Discussion
Tourneys
[ASL20] Ro24 Group C [ASL20] Ro24 Group A [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Dawn of War IV General RTS Discussion Thread Path of Exile Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3689 users

HotS Balance Update #3 [9/20/2012] - Page 23

Forum Index > StarCraft 2 HotS
779 CommentsPost a Reply
Prev 1 21 22 23 24 25 39 Next All
TheSun
Profile Joined March 2010
Germany57 Posts
September 21 2012 03:21 GMT
#441
On September 21 2012 04:54 BookII wrote:
So, It's officially a firebat?

made my day
canikizu
Profile Joined September 2010
4860 Posts
September 21 2012 03:22 GMT
#442
It will take the whole mediac energy to heal them hellions lol. Those hellions have so much hp.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 21 2012 03:27 GMT
#443
On September 21 2012 12:22 canikizu wrote:
It will take the whole mediac energy to heal them hellions lol. Those hellions have so much hp.

Marauder?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
imJealous
Profile Joined July 2010
United States1382 Posts
Last Edited: 2012-09-21 03:44:58
September 21 2012 03:42 GMT
#444
On September 21 2012 10:59 Mataza wrote:
Show nested quote +
On September 21 2012 10:52 Shikyo wrote:
They should give Terrans something with mind control so that I can put ultralisks into bunkers...

How the hell would that even works? Do melee units also get the +1 range buff? What would it do to Ultra splash?
Mind exploding.

Good thing terran have no mind control then.

Probably kind of like this...

+ Show Spoiler +


http://www.teamliquid.net/forum/viewmessage.php?topic_id=163282
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
Tanngrisnir
Profile Joined December 2011
Sweden131 Posts
September 21 2012 03:51 GMT
#445
Put your helions into battle mode to recieve heals from Medivacs?

I dont like this "transformers"-unit and I want the Terran-theme from the original Starcraft: Brood War back!
God of thunder, god of pain!
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
September 21 2012 03:54 GMT
#446
it's interesting now, that you can mech becuase of widow mines, not because of the inherent strength of the tanks that are in support. TvT is actually an interesting matchup now, and you really need ravens for it
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
CT Legacy
Profile Joined April 2011
United States57 Posts
September 21 2012 03:55 GMT
#447
hellion change is great but I feel widow mines will be super OP now. As it was, 1 mine takes out a group of lings.. now 5-6 mines will take out an army of roaches.. pretty lame haha
Twitter @CT_Legacy
MasterCynical
Profile Joined September 2012
505 Posts
September 21 2012 04:00 GMT
#448
Im extremely worried about archons vs battle hellions.
Headnoob
Profile Joined September 2010
Australia2108 Posts
September 21 2012 04:05 GMT
#449
Good, mines need to become something that are incredibly powerful, even overpowered.

It'll allow for interesting zoning and force people to be a lot more careful with map unit movement, depending on how they're used, which is somethnig starcraft 2 severely lacks.
Tamburlaine
Profile Joined April 2010
Canada288 Posts
September 21 2012 04:15 GMT
#450
That hellion thing is just...

What the fuck is going on here?
I like things.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 21 2012 04:17 GMT
#451
Woah good changes. Widow mine drops are going to be scary now.
Administrator~ Spirit will set you free ~
Firenza
Profile Joined October 2011
United States51 Posts
September 21 2012 04:20 GMT
#452
A lot of people are citing the bio change as a rationale for including medivacs with mech which doesn't make any sense to me. Normal hellions are already excellent fast harass/counter-attack units. Lucifron was regularly getting over 50-70 worker kills at WCS Europe (his trick seemed to be to always send at least 6-8, never just 4, in addition to great timing, game sense, and strategy). Hellion, tank, viking seems to be a potent combo (add banshee, thor, mines, and/or raven for flavor), and it's also cool since they all transform in HoTS. It would be nice if the viking was just a slightly better raider. 7 vikings do the same dps as 8 stimmed marines while having twice the health which is about the same as having one medivac giving energy to the stimmed marines. But losing 7 vikings is 1050/575 vs 500/100 for 8 marines and a medivac. But really, aren't hellions and vikings mobile enough for mech play? I'm sure someone could develop a sick mech-doomdrop timing, but I can't see medivacs as part of standard mech play.
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
September 21 2012 04:20 GMT
#453
Marine,Marauder,Firebat,Medivac death ball?!?! -.- o.O Fuck me sideways!
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Woizit
Profile Joined June 2011
801 Posts
Last Edited: 2012-09-21 04:32:08
September 21 2012 04:31 GMT
#454
On September 21 2012 13:20 Firenza wrote:
A lot of people are citing the bio change as a rationale for including medivacs with mech which doesn't make any sense to me. Normal hellions are already excellent fast harass/counter-attack units. Lucifron was regularly getting over 50-70 worker kills at WCS Europe (his trick seemed to be to always send at least 6-8, never just 4, in addition to great timing, game sense, and strategy). Hellion, tank, viking seems to be a potent combo (add banshee, thor, mines, and/or raven for flavor), and it's also cool since they all transform in HoTS. It would be nice if the viking was just a slightly better raider. 7 vikings do the same dps as 8 stimmed marines while having twice the health which is about the same as having one medivac giving energy to the stimmed marines. But losing 7 vikings is 1050/575 vs 500/100 for 8 marines and a medivac. But really, aren't hellions and vikings mobile enough for mech play? I'm sure someone could develop a sick mech-doomdrop timing, but I can't see medivacs as part of standard mech play.


I guess hellions will be able to deal with the zerg free units more cost efficiently now.
forsooth
Profile Joined February 2011
United States3648 Posts
September 21 2012 04:40 GMT
#455
On September 21 2012 13:00 MasterCynical wrote:
Im extremely worried about archons vs battle hellions.

It is somewhat of a concern. The only mech unit that hits archons very hard is the thor, which we don't make in TvP for obvious reasons...
Twiggs
Profile Joined January 2011
United States600 Posts
September 21 2012 04:52 GMT
#456
On September 21 2012 04:57 Qikz wrote:
I realise a stealth reason why battle hellions can be healed.

Gives mech terrans more reason to get medivacs. meaning MORE DROPS! :D

Drops should be reason enough to get medivacs... This change seems kinda weird. It doesn't make sense that a mech unit turns into a bio unit but if it improves gameplay then fine.

The real question is, what is the incentive to Terrans using tanks?
My life for Auir | FLASH . JD . BISU . HERO . Nony . Incontrol . FIGHTING
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-09-21 05:01:15
September 21 2012 04:59 GMT
#457
On September 21 2012 11:12 Evangelist wrote:
Seriously, this is like listening to a bunch of warcraft lore nerds complaining about Thrall.

All you guys should care about is when you hit the battle hellion button, your medivacs heal the hellions. Nothing else. Frankly it's an awesome solution to the main problem I was having with it. Maybe they will make hellions entirely biological.

You really don't think lore is important in scifi? o_O It's one of the main things...

On September 21 2012 13:17 Plexa wrote:
Woah good changes. Widow mine drops are going to be scary now.

Oh I didn't even realize it but indeed, that's going to be something people will need to look out for now.

On September 21 2012 13:52 R3demption wrote:
Show nested quote +
On September 21 2012 04:57 Qikz wrote:
I realise a stealth reason why battle hellions can be healed.

Gives mech terrans more reason to get medivacs. meaning MORE DROPS! :D

Drops should be reason enough to get medivacs... This change seems kinda weird. It doesn't make sense that a mech unit turns into a bio unit but if it improves gameplay then fine.

The real question is, what is the incentive to Terrans using tanks?

Maybe they want to give an option of Bio-Hellion focused on harrass but also able to brute-force engagements now. It's pretty interesting.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Crawdad
Profile Joined September 2012
614 Posts
Last Edited: 2012-09-21 05:02:22
September 21 2012 05:02 GMT
#458
On September 21 2012 13:59 Shikyo wrote:
You really don't think lore is important in scifi? o_O It's one of the main things...


This is not a "lore" issue, lore is when you learn that Stalkers used to be DTs. This is more an issue of consistency with the normal Hellion.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 21 2012 05:03 GMT
#459
I want to remember you, that at tier1 at Factory you can build both Helion unit types. Only after Tech-lab upgrade, that is available when Armory is built, you can switch speedlion to battlion or vice-versa
Crawdad
Profile Joined September 2012
614 Posts
September 21 2012 05:06 GMT
#460
On September 21 2012 14:03 Existor wrote:
I want to remember you, that at tier1 at Factory you can build both Helion unit types. Only after Tech-lab upgrade, that is available when Armory is built, you can switch speedlion to battlion or vice-versa


Hellbats require an Armory to be built at the Factory.
Prev 1 21 22 23 24 25 39 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Group Stage 2 - Group C
Zoun vs Bunny
herO vs Solar
WardiTV743
Harstem289
Rex125
IntoTheiNu 1
Liquipedia
The PondCast
10:00
Episode 59
CranKy Ducklings11
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 289
Lowko259
Rex 125
IndyStarCraft 102
StarCraft: Brood War
Britney 33050
Calm 8274
actioN 1802
Bisu 1434
Jaedong 888
Shuttle 854
Flash 848
firebathero 802
BeSt 645
EffOrt 496
[ Show more ]
ggaemo 394
hero 320
Mini 318
ZerO 293
Snow 200
Soulkey 180
Last 172
Hyuk 142
Light 124
Hyun 109
Soma 107
Barracks 105
Killer 87
Nal_rA 80
JYJ77
Liquid`Ret 60
Rush 60
Free 57
ToSsGirL 56
Mind 55
Sacsri 43
Sea.KH 41
Backho 31
Sharp 27
HiyA 23
[sc1f]eonzerg 23
Aegong 23
JulyZerg 19
sorry 19
scan(afreeca) 19
ajuk12(nOOB) 13
Noble 11
Terrorterran 10
NaDa 9
SilentControl 7
ivOry 4
Icarus 4
Zeus 0
Dota 2
Gorgc6338
XcaliburYe278
BananaSlamJamma255
Fuzer 179
League of Legends
Dendi780
Counter-Strike
olofmeister2229
x6flipin526
zeus356
byalli141
edward109
markeloff108
oskar91
Super Smash Bros
Mew2King40
Other Games
singsing2204
B2W.Neo1752
crisheroes465
hiko437
DeMusliM303
XaKoH 185
ArmadaUGS51
rGuardiaN27
Trikslyr23
ZerO(Twitch)1
Organizations
StarCraft: Brood War
UltimateBattle 796
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1651
• Jankos887
Other Games
• WagamamaTV185
Upcoming Events
Replay Cast
11h 13m
LiuLi Cup
22h 13m
BSL Team Wars
1d 6h
Team Hawk vs Team Dewalt
Korean StarCraft League
1d 14h
CranKy Ducklings
1d 21h
SC Evo League
1d 23h
WardiTV Summer Champion…
2 days
Classic vs Percival
Spirit vs NightMare
CSO Cup
2 days
[BSL 2025] Weekly
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
SC Evo League
2 days
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
Afreeca Starleague
3 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
3 days
RotterdaM Event
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
5 days
herO vs TBD
Royal vs Barracks
The PondCast
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.