at least then it would be consistent and logical.
HotS Balance Update #3 [9/20/2012] - Page 12
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SpikeStarcraft
Germany2095 Posts
at least then it would be consistent and logical. | ||
SarcasmMonster
3136 Posts
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O_OBlue
United States7 Posts
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Existor
Russian Federation4295 Posts
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aRyuujin
United States5049 Posts
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Novalisk
Israel1818 Posts
On September 21 2012 06:27 O_OBlue wrote: Biological Hellion? It's cool but in the same time that just sounds weird ![]() What would be cute is if medivacs could only heal battle hellions up to 25% health. | ||
IPA
United States3206 Posts
![]() The other changes look ok to me. Widows are going to be strong. | ||
S_SienZ
1878 Posts
On September 21 2012 06:28 aRyuujin wrote: I predict an influx of Medivac/Marauder/Battle hellion/SCV allins vs all three races Probably vZ and vP. vT you straight up die to banshee openings if your opponent bunkers. | ||
Plansix
United States60190 Posts
On September 21 2012 06:25 SpikeStarcraft wrote: Why dont we let medivacs heal tanks and thors too? at least then it would be consistent and logical. Wait, you want logic in a game where psychic-mouthless-plant-people warp in from other planets and fight with laser swords with a race of space truckers that have a sonic screwdriver that heals people from the sky? | ||
StaplerPhone
United States813 Posts
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mythandier
United States828 Posts
On September 21 2012 06:26 SarcasmMonster wrote: I wonder if these ideas came from the Pro forum. I posted the bio/mech unit idea a week ago...hate me later. | ||
Novalisk
Israel1818 Posts
On September 21 2012 06:31 StaplerPhone wrote: If they brought back the firebat why not the goliath to replace the warhound ![]() Thors can replace the warhound, just lower strike cannon energy cost and give them defensive matrix ![]() | ||
SarcasmMonster
3136 Posts
On September 21 2012 06:32 mythandier wrote: I posted the bio/mech unit idea a week ago...hate me later. ![]() | ||
AxiR
Germany944 Posts
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SpikeStarcraft
Germany2095 Posts
On September 21 2012 06:31 Plansix wrote: Wait, you want logic in a game where psychic-mouthless-plant-people warp in from other planets and fight with laser swords with a race of space truckers that have a sonic screwdriver that heals people from the sky? Its a futuristic game but at least the logic is consistent within itself. I dont get why people arent able to distinguish between it. | ||
Zanno
United States1484 Posts
On September 21 2012 06:33 AxiR wrote: I love how Protoss gets some big buffs and everyone is talking about the bio-hellion thing. yeah, it doesn't really make any sense that they'd go off and tweak purify in a way that makes that silly 1 base pvz attack even stronger | ||
captainwaffles
United States1050 Posts
Okay so the vs light stays the same if I'm not mistaken? And it gets +7 now vs armored... I wonder why they didn't say that in any of the patch notes... Also thanks for posting a pic :D | ||
S_SienZ
1878 Posts
On September 21 2012 06:35 captainwaffles wrote: Okay so the vs light stays the same if I'm not mistaken? And it gets +7 now vs armored... I wonder why they didn't say that in any of the patch notes... Also thanks for posting a pic :D in b4 "it was a bug" :O | ||
sevia
United States954 Posts
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Plansix
United States60190 Posts
On September 21 2012 06:33 SpikeStarcraft wrote: Its a futuristic game but at least the logic is consistent within itself. I dont get why people arent able to distinguish between it. Have you seen the concept art for the marauder? Or a firebat? They look like mechanical units. I can accept the fact that a battlehellion in battle form can be healed by the dropship's sonic screwdriver if those units are considered bio. | ||
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