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HotS Balance Update #3 [9/20/2012] - Page 12

Forum Index > StarCraft 2 HotS
779 CommentsPost a Reply
Prev 1 10 11 12 13 14 39 Next All
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
September 20 2012 21:25 GMT
#221
Why dont we let medivacs heal tanks and thors too?
at least then it would be consistent and logical.
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 20 2012 21:26 GMT
#222
I wonder if these ideas came from the Pro forum.
MMA: The true King of Wings
O_OBlue
Profile Joined March 2010
United States7 Posts
September 20 2012 21:27 GMT
#223
Biological Hellion? It's cool but in the same time that just sounds weird
Go Anteaters :)
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2012 21:28 GMT
#224
Why biological SCV isn't weird?
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
September 20 2012 21:28 GMT
#225
I predict an influx of Medivac/Marauder/Battle hellion/SCV allins vs all three races
can i get my estro logo back pls
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
Last Edited: 2012-09-20 21:29:49
September 20 2012 21:29 GMT
#226
On September 21 2012 06:27 O_OBlue wrote:
Biological Hellion? It's cool but in the same time that just sounds weird


What would be cute is if medivacs could only heal battle hellions up to 25% health.
/commercial
IPA
Profile Joined August 2010
United States3206 Posts
September 20 2012 21:29 GMT
#227
Battle hellion as bio just doesn't make any sense. It seems incredibly sloppy.

The other changes look ok to me. Widows are going to be strong.
Time held me green and dying though I sang in my chains like the sea.
S_SienZ
Profile Joined September 2011
1878 Posts
September 20 2012 21:30 GMT
#228
On September 21 2012 06:28 aRyuujin wrote:
I predict an influx of Medivac/Marauder/Battle hellion/SCV allins vs all three races

Probably vZ and vP. vT you straight up die to banshee openings if your opponent bunkers.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 20 2012 21:31 GMT
#229
On September 21 2012 06:25 SpikeStarcraft wrote:
Why dont we let medivacs heal tanks and thors too?
at least then it would be consistent and logical.


Wait, you want logic in a game where psychic-mouthless-plant-people warp in from other planets and fight with laser swords with a race of space truckers that have a sonic screwdriver that heals people from the sky?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
StaplerPhone
Profile Joined March 2011
United States813 Posts
September 20 2012 21:31 GMT
#230
If they brought back the firebat why not the goliath to replace the warhound
NaDa | MC | HerO | DeMusliM | TaeJa | viOLet
mythandier
Profile Joined January 2011
United States828 Posts
September 20 2012 21:32 GMT
#231
On September 21 2012 06:26 SarcasmMonster wrote:
I wonder if these ideas came from the Pro forum.

I posted the bio/mech unit idea a week ago...hate me later.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
Last Edited: 2012-09-20 21:32:44
September 20 2012 21:32 GMT
#232
On September 21 2012 06:31 StaplerPhone wrote:
If they brought back the firebat why not the goliath to replace the warhound


Thors can replace the warhound, just lower strike cannon energy cost and give them defensive matrix
/commercial
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 20 2012 21:33 GMT
#233
On September 21 2012 06:32 mythandier wrote:
Show nested quote +
On September 21 2012 06:26 SarcasmMonster wrote:
I wonder if these ideas came from the Pro forum.

I posted the bio/mech unit idea a week ago...hate me later.


MMA: The true King of Wings
AxiR
Profile Joined October 2010
Germany944 Posts
September 20 2012 21:33 GMT
#234
I love how Protoss gets some big buffs and everyone is talking about the bio-hellion thing.
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
September 20 2012 21:33 GMT
#235
On September 21 2012 06:31 Plansix wrote:
Show nested quote +
On September 21 2012 06:25 SpikeStarcraft wrote:
Why dont we let medivacs heal tanks and thors too?
at least then it would be consistent and logical.


Wait, you want logic in a game where psychic-mouthless-plant-people warp in from other planets and fight with laser swords with a race of space truckers that have a sonic screwdriver that heals people from the sky?


Its a futuristic game but at least the logic is consistent within itself. I dont get why people arent able to distinguish between it.
Zanno
Profile Blog Joined February 2007
United States1484 Posts
September 20 2012 21:34 GMT
#236
On September 21 2012 06:33 AxiR wrote:
I love how Protoss gets some big buffs and everyone is talking about the bio-hellion thing.

yeah, it doesn't really make any sense that they'd go off and tweak purify in a way that makes that silly 1 base pvz attack even stronger
aaaaa
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
September 20 2012 21:35 GMT
#237
On September 21 2012 05:49 Garmer wrote:
Show nested quote +
On September 21 2012 05:23 captainwaffles wrote:
On September 21 2012 05:18 imPermanenCe wrote:
On September 21 2012 04:53 LgNKami wrote:
hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed.

Tanks already got buffed in hots :< more +armored damage in siege mode.



Can you post a source for this? I tried out the unit tester and it was still the same, +3 vs light and +5 vs armored.

[image loading]




Okay so the vs light stays the same if I'm not mistaken? And it gets +7 now vs armored... I wonder why they didn't say that in any of the patch notes...


Also thanks for posting a pic :D
https://x.com/CaptainWaffless
S_SienZ
Profile Joined September 2011
1878 Posts
September 20 2012 21:36 GMT
#238
On September 21 2012 06:35 captainwaffles wrote:
Show nested quote +
On September 21 2012 05:49 Garmer wrote:
On September 21 2012 05:23 captainwaffles wrote:
On September 21 2012 05:18 imPermanenCe wrote:
On September 21 2012 04:53 LgNKami wrote:
hopefully mech players will be happy wit these changes. all mech needs now is a slight tank buff and thor energy removed.

Tanks already got buffed in hots :< more +armored damage in siege mode.



Can you post a source for this? I tried out the unit tester and it was still the same, +3 vs light and +5 vs armored.

[image loading]




Okay so the vs light stays the same if I'm not mistaken? And it gets +7 now vs armored... I wonder why they didn't say that in any of the patch notes...


Also thanks for posting a pic :D

in b4 "it was a bug" :O
sevia
Profile Joined May 2010
United States954 Posts
September 20 2012 21:36 GMT
#239
I'm a real boy now!
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 20 2012 21:36 GMT
#240
On September 21 2012 06:33 SpikeStarcraft wrote:
Show nested quote +
On September 21 2012 06:31 Plansix wrote:
On September 21 2012 06:25 SpikeStarcraft wrote:
Why dont we let medivacs heal tanks and thors too?
at least then it would be consistent and logical.


Wait, you want logic in a game where psychic-mouthless-plant-people warp in from other planets and fight with laser swords with a race of space truckers that have a sonic screwdriver that heals people from the sky?


Its a futuristic game but at least the logic is consistent within itself. I dont get why people arent able to distinguish between it.


Have you seen the concept art for the marauder? Or a firebat? They look like mechanical units. I can accept the fact that a battlehellion in battle form can be healed by the dropship's sonic screwdriver if those units are considered bio.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
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