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[Interview] Dustin Browder on HotS - Page 17

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 15 16 17 18 19 24 Next All
SuperYo1000
Profile Joined July 2008
United States880 Posts
July 14 2012 00:43 GMT
#321
On July 14 2012 08:50 ArcticRaven wrote:
Show nested quote +
On July 11 2012 05:49 Sockpuppet wrote:
TERRAN

-disclaimer: I am a Terran player but am trying to be as open as possible to the changes so take everything with a grain salt.

-Battle Hellion: Frankly its a little disappointing from a creativity standpoint, but from an innovation standpoint I am excited. It'll for sure make Zergs stay of their toes in early game as it opens up a whole of pushes. Also it is no secret that JB wants to promote mech, these new tanky units will help tank some of that massive damage the toss army puts out similarly to Marauders but they do bonus light damage.

-Warhound: I don't really have an opinion frankly, havent decided if i approve or disapprove yet.

-Widow Mine: Same as above, also removes deathball as they take supply and cant to immediate damage.

Battlecruiser speed ability: Biggest change for TvP in my opinion, it gives the Terran a powerhouse in late game. You use the speed boost to drain energy in preparation for the battle to not only get to the battle quicker but to also nullify any feedbacks. Needless to say i think this upgrade will play a huge role


Battle Hellion - that doesn't feel like a real new unit. It could be good if it was more different from fast hellion ; but right now it's not really interesting.

Warhound - enjoy your mechanical 1a move marauder.

Widow Mines - they are very effective defensively and will effectively shut down all harass, thus making your deathball way stronger. That and both reusing the BW unit and implementing something new are fine by me, bu ripping off BW with a different name and making the unit less interesting in the process is just plain bad.

Battlecruiser ability - another useless energy dump for feedback, just like strike cannons. Doesn't fix the main problem of BC's : they suck at actually fighting.

As much as I like the protoss and zerg ideas, I feel that Blizzard are seriously fucking up with terran. Especially with every new unit being shown as a counter to tanks.



very narrow minded. If you know anything about this game. One of there biggest problems (terrans) is thier inability to retreat there expensive units. Protoss have FF to save expensive units/Recall works same way, Fungal halts any persuing army. Terran have nothing that can be used. Terran will still be weak in this area. This ability will help bcs to be able to retreat. Sure Bc's can be fedbacked but they need some type of weakness.
Heavenlee
Profile Joined April 2012
United States966 Posts
July 14 2012 00:44 GMT
#322
Funny how Blizzard can do nothing right in the eyes of this community.

They're ripping off Brood War with the spider mine!
They're not copying Brood War enough!
They're not adding new stuff to terran, the most diverse race currently, they're just opening up new pathways like mech and making battlecruiser better and things like that!
New maps? Why don't they just use the community maps?
No new maps? Are they so incompetent they can't make them theirselves?
Why are they giving this ability to this race when others have nothing like it?
Why are they making the races so similar?

What a joke.
Coolness53
Profile Joined April 2010
United States668 Posts
July 14 2012 00:58 GMT
#323
On July 14 2012 09:44 Heavenlee wrote:
Funny how Blizzard can do nothing right in the eyes of this community.

They're ripping off Brood War with the spider mine!
They're not copying Brood War enough!
They're not adding new stuff to terran, the most diverse race currently, they're just opening up new pathways like mech and making battlecruiser better and things like that!
New maps? Why don't they just use the community maps?
No new maps? Are they so incompetent they can't make them theirselves?
Why are they giving this ability to this race when others have nothing like it?
Why are they making the races so similar?

What a joke.


I agree with you. People complain to much and a lot of nerds hate change. I feel if change comes there like omg change. Either wait for the game to come out and judge it then or give blizzard some advice on how to make the game better.
Fruitdealer, DongRaeGu, and Soulkey
DMKraft
Profile Joined December 2010
476 Posts
Last Edited: 2012-07-14 01:06:29
July 14 2012 01:06 GMT
#324
On July 10 2012 12:19 Lineridarz wrote:
Show nested quote +
On July 10 2012 12:04 Liquid`Jinro wrote:
- Protoss has to very passive in the early game as they only have zealot, sentry's and stalkers at that point.

?????????????????????????????

zealots, sentries and stalkers suck against bio, i dont understand the ???????????????????????????????


4 gate, DT rush, 3 gate VR, phoenix openings, 2 gate proxy, cannon rushes, 3 gate pressure expands?
Disengaged
Profile Joined July 2010
United States6994 Posts
July 14 2012 01:06 GMT
#325
On July 14 2012 09:58 Coolness53 wrote:
Show nested quote +
On July 14 2012 09:44 Heavenlee wrote:
Funny how Blizzard can do nothing right in the eyes of this community.

They're ripping off Brood War with the spider mine!
They're not copying Brood War enough!
They're not adding new stuff to terran, the most diverse race currently, they're just opening up new pathways like mech and making battlecruiser better and things like that!
New maps? Why don't they just use the community maps?
No new maps? Are they so incompetent they can't make them theirselves?
Why are they giving this ability to this race when others have nothing like it?
Why are they making the races so similar?

What a joke.


I agree with you. People complain to much and a lot of nerds hate change. I feel if change comes there like omg change. Either wait for the game to come out and judge it then or give blizzard some advice on how to make the game better.


Agreed. People need to stop whining about change. HOTS isn't even in beta yet its still in alpha. Anything can be changed by the time the beta starts and the actual release.
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
July 14 2012 01:07 GMT
#326
I don't think there's anything wrong with giving feedback on general unit design. Something like "We don't feel like tanks need this many counters" is constructive, helpful feedback for blizzard even though the beta isn't here yet.

Bitching and dramatic conclusions obviously aren't. Gotta keep that fine balance.
Dame da na, zenzen dame da ze!
BoggieMan
Profile Blog Joined August 2011
520 Posts
Last Edited: 2012-07-14 01:12:55
July 14 2012 01:08 GMT
#327
On July 10 2012 12:04 Liquid`Jinro wrote:
Show nested quote +
- Protoss has to very passive in the early game as they only have zealot, sentry's and stalkers at that point.

?????????????????????????????

what ????? 8 gate seems pretty passive to me :D
-.-
also pvz is like, noone uses 2 base gateway allins at all, noone. XD



also, adding mines and "buffing" hellions won't do anything for mech in pvt since immortals still counter every mech unit in the game. Or maybe it will but we will see.
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
July 14 2012 01:10 GMT
#328
Thanks for this! I'm excited to get my raid on.
pallad
Profile Joined September 2010
Poland1958 Posts
July 14 2012 01:16 GMT
#329
On July 10 2012 12:03 Existor wrote:
All content is old, no new information here. Also, where you read this?

Show nested quote +
- Beta will be released sometime after Patch 1.5.

- HotS will likely release 1 month after the beta ends.


source please?

Show nested quote +
Make it work like you want Tempest to work. Give the Interceptors an upgrade that sends them out at 22 range.

Worse idea.


He make it up , its simple

There is no info where beta will be live , and Dustin just say this , nothing more about beta.
+ Show Spoiler +
I will ask a question that I will probably not get an answer to. You said in the press kit that a beta will launch in the summer. How long will it last, approximately?

It’s not an unreasonable question but I don’t know, depends on when we ship. Usually, we’ll shut down a month before launch and when we can’t make any more changes. First, we have to finish that 1.5 patch that’s coming, there are few bugs still there. So when that’s done, we’ll start thinking when can the beta be released. And then we calculate when we’ll probably ship.

During the HotS open beta, will the interface and Battle.net see the changes and features that will be implemented in the full version?

I don’t think you’ll see a bunch of them initially. I was talking to Alan [Dabiri, Lead Software Engineer] and he was worried that we won’t have enough if we go live too soon. But that’s ok as we need to test the multiplayer and that’s what the beta is really for. And we can patch mid-beta with the new features so you can test and make sure they’re not broken at launch. So there won’t probably be much stuff when the beta launches but it will get updated in the process.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Savant
Profile Blog Joined October 2009
United States379 Posts
July 14 2012 01:28 GMT
#330
On July 14 2012 09:44 Heavenlee wrote:
Funny how Blizzard can do nothing right in the eyes of this community.

They're ripping off Brood War with the spider mine!
They're not copying Brood War enough!
They're not adding new stuff to terran, the most diverse race currently, they're just opening up new pathways like mech and making battlecruiser better and things like that!
New maps? Why don't they just use the community maps?
No new maps? Are they so incompetent they can't make them theirselves?
Why are they giving this ability to this race when others have nothing like it?
Why are they making the races so similar?

What a joke.


So you're complaining that fans are complaining? Blizzard has unlimited resources to produce well-crafted games in return for its dominance of the PC gaming market. If a lot of loyal players (who want the game to succeed) complain, the fault's all on Blizzard for not living up to their vaunted reputation.
hitpoint
Profile Joined October 2010
United States1511 Posts
Last Edited: 2012-07-14 03:24:30
July 14 2012 03:08 GMT
#331
Hasn't seen a good argument for the carrier? How about to keep that abomination of a unit called the Tempest out of the game. Tweak the carrier and it can fill the Tempest roll even better, and be a much more interesting unit. Tvt is anything but stale. Tank lines make the matchup so good imo. Terran is the only race with real space control and it makes tvt so amazing. Nothing wrong with zerg being passive either imo, races should be different. Christ I hate Browder, that interview is very discouraging.
It's spelled LOSE not LOOSE.
6NR
Profile Joined March 2012
United States1472 Posts
July 14 2012 03:10 GMT
#332
Kinda agree with the Carrier bit. And is it obvious that DB loves terran too much?
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
July 14 2012 03:21 GMT
#333
On July 10 2012 12:04 Liquid`Jinro wrote:
Show nested quote +
- Protoss has to very passive in the early game as they only have zealot, sentry's and stalkers at that point.

?????????????????????????????

Seconded...
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
July 14 2012 03:23 GMT
#334
On July 14 2012 09:44 Heavenlee wrote:
Funny how Blizzard can do nothing right in the eyes of this community.

They're ripping off Brood War with the spider mine!
They're not copying Brood War enough!
They're not adding new stuff to terran, the most diverse race currently, they're just opening up new pathways like mech and making battlecruiser better and things like that!
New maps? Why don't they just use the community maps?
No new maps? Are they so incompetent they can't make them theirselves?
Why are they giving this ability to this race when others have nothing like it?
Why are they making the races so similar?

What a joke.

Well I'm sure God might feel the same way.

I figure HotS will be better than Diablo 3 at the very least.
SkyMarshal
Profile Joined July 2012
Canada6 Posts
July 14 2012 03:28 GMT
#335

- They want to give zerg's a way to effectively kill their opponent immediately after gaining an advantage in the midgame.

- Overall Zerg has moved from being a passive, sit-back and macro race, to a more in your face aggressive, swarming playstyle.


Yes! Awesome. I have been waiting for a chance to crush my enemies, and if they accomplish that design goal I will.

Muahaha!
Live, Laugh, Love, Learn. And don't you dare do it alone.
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
Last Edited: 2012-07-14 03:35:11
July 14 2012 03:34 GMT
#336
On July 14 2012 12:10 6NR wrote:
Kinda agree with the Carrier bit. And is it obvious that DB loves terran too much?


Judging by the past patch history, DB was abused by Terran players in BW.
And I really dont like swarm hosts, it is redundant when there are broodlords already
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
0neder
Profile Joined July 2009
United States3733 Posts
July 14 2012 03:40 GMT
#337
On July 14 2012 12:34 BlindKill wrote:
Show nested quote +
On July 14 2012 12:10 6NR wrote:
Kinda agree with the Carrier bit. And is it obvious that DB loves terran too much?


Judging by the past patch history, DB was abused by Terran players in BW.
And I really dont like swarm hosts, it is redundant when there are broodlords already

What makes you think that?
Supply nerf?
Cost nerf?
Damage nerf?
Graviton beam?
Immortals?
Abduct?
Marauders?
Skew
Profile Blog Joined October 2006
United States1019 Posts
Last Edited: 2012-07-14 03:42:28
July 14 2012 03:42 GMT
#338
* Removing David Kim because we made the mistake of hiring a janitor to balance the largest RTS in history
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2012-07-14 03:47:32
July 14 2012 03:46 GMT
#339
On July 14 2012 09:44 Heavenlee wrote:
IF they're incapable of designing something better than the better spider mine, why don't they just copy it?
IF they're incapable of designing maps better than the community that force cross spawns, why don't they just take ours?
IF they want mech to be viable, why not buff siege tanks and hellions instead of adding a horrible new mech unit?


Fixed.
IF the ideas were better, we wouldn't be having these discussions. Not all designers are equally talented, and as Voltaire once said, 'common sense is not so common.'
0neder
Profile Joined July 2009
United States3733 Posts
July 14 2012 03:53 GMT
#340
On July 14 2012 12:42 Skew wrote:
* Removing David Kim because we made the mistake of hiring a janitor to balance the largest RTS in history

Hiring a balance guy was such a horrible idea, because he has positive incentive to make rash changes to the game to appease the battle.net newbies. I'm sure he's a nice and smart guy, but it was a mistake.
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