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Blizz doesnt know how sc2 story ends - Page 4

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anch
Profile Blog Joined June 2006
United States5457 Posts
October 24 2010 18:18 GMT
#61
On October 25 2010 02:23 MalVortex wrote:
Of course, the worst of all if Findlay. What kind of a xanatos gambit is that? I'll release this dangerous criminal, so he can get close to Raynor, rebel against me, seize all these previously unknown alien artifacts, just so that when the zerg attacks, they can team up with my disloyal son, take my fleet, attack char, de-infest kerrigan, and THEN kill her. Meanwhile, I will be trying to kill Findlay and Raynor, for they are criminals. Uh... WAT?

i think you mean Mengsk, and he didnt do shit.
DocSnyder
Profile Joined June 2010
Germany137 Posts
October 24 2010 18:25 GMT
#62
All this says to me is we had absolutely no idea,what the f----k we were doing developing sc2 for 7 long years.Our development process was a mess,up until two years before release.We knew we couldn't just continue spending millions for nothing and delaying the product infinitely,because it was in danger of getting canceled.

So we decided to cover up our .........and sell a 3rd of a product with the tag line "We have so much content,we cant push it all out at the same time"BFS

But now we have absolutely no content whatsoever,no story,no multiplayer- design philosophy,no campaign progress,no voice work,nothing,not even a general direction.We have to start from scratch,but we have no idea what to do A|G|AIN.So be prepared for another 2.5 years."Hey its the same time-frame other good devs take to release full-blow sequels,you know those with new engines and actual content to support them.But we can afford that,thanks to our milking machine.Bless those clueless WoW ..............."

Take this for the anger infested rant that it is,even if it does contain some truth.I just knew they were going to screw me over.Every promise goes out the window when milking is involved.Post launch features are now post HOTS.Really?From 18 months to 2.5 years?Really?From marketplace and social features = From we have content for 3 games,to we have no general direction or prep-work done.Really?
Damn i cant max this game:(
MalVortex
Profile Joined May 2010
United States119 Posts
October 24 2010 18:30 GMT
#63
On October 25 2010 03:18 anch wrote:
Show nested quote +
On October 25 2010 02:23 MalVortex wrote:
Of course, the worst of all if Findlay. What kind of a xanatos gambit is that? I'll release this dangerous criminal, so he can get close to Raynor, rebel against me, seize all these previously unknown alien artifacts, just so that when the zerg attacks, they can team up with my disloyal son, take my fleet, attack char, de-infest kerrigan, and THEN kill her. Meanwhile, I will be trying to kill Findlay and Raynor, for they are criminals. Uh... WAT?

i think you mean Mengsk, and he didnt do shit.


Mengsk released Findlay to do all of the above. Findlay admits this in the final (helmet removed on char, of course!) cutscene where he "made a bad deal, Jimmy". That is Mengsk's xanatos gambit, and it doesn't make a bloody lick of sense. If Mengsk truly had that level of prediction, he would, I don't know, kill the plucky hero? Stop the zerg invasion? Not let his son lose the fleet in a hilarious repeat of an attack on char?

Take your pick.
People are like the stars - There are bright ones and those that are dim
latan
Profile Joined July 2010
740 Posts
October 24 2010 18:44 GMT
#64
blizzard didn't even write the story of wol they just copied it.
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
October 24 2010 18:49 GMT
#65
[B]
"lets take our helmets off on char!"
"yes, i too can breathe poisonous atmospheres!"



you can breath on CHAR... The first time Raynor goes there to look for Kerrigan he doesn't where a suit.
Always look on the bright side of life
labbe
Profile Joined October 2010
Sweden1456 Posts
October 24 2010 18:50 GMT
#66
On October 25 2010 02:23 MalVortex wrote:
The SC2 campaign is basically a word for word description of Narm. So many horribad, facepalm inducing moments.

"we'll take our people to HAVEN, its a fertile planet that nobody wants to go to cause its near the protoss! :D"
"well, maybe you should make sure your people aren't infected"
"NO THATS IMPOSSIBLE I AM OFFENDED AT THE THOUGHT"
"er...ok"

:one mission latter:

"you know that haven planet, we can't seem to call them"
"UNEXPECTED"

I esp. like how if you side with the protoss in that mission, you can easily save more people than you would fighting the protoss, but everyone acts like you did some big bad thing and the doctor goes all insane. Uh, what? Even more perplexing, siding with the colonists seems to delete the virus, as they all live happily ever after (minus the burninated colonists to le mothership) :psyduck:

"lets a-move char!"
"oh god this is ending terribly! Just like last time!"

"lets take our helmets off on char!"
"yes, i too can breathe poisonous atmospheres!"

Don't even get me started on how the real "tactical genius" of the show is the adjutant, which does everything for raynor. Or how raynor is a bipolar basket case who goes crazy anytime anyone mentions kerrigan. Basically, if there are characters talking in a cutscene, they are saying incredibly retarded, non-genre savy things. SC2's writing is so bad I can't help but feel the entire singleplayer campaign is a meta-troll on the community. Carrying a naked kerrigan out naked, on a volcanic, poisonous atmospheric planet? really?

Of course, the worst of all if Findlay. What kind of a xanatos gambit is that? I'll release this dangerous criminal, so he can get close to Raynor, rebel against me, seize all these previously unknown alien artifacts, just so that when the zerg attacks, they can team up with my disloyal son, take my fleet, attack char, de-infest kerrigan, and THEN kill her. Meanwhile, I will be trying to kill Findlay and Raynor, for they are criminals. Uh... WAT?

*sigh*


THIS :D It's so ridiculous it's funny.
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 24 2010 18:55 GMT
#67
On October 24 2010 23:25 tacrats wrote:
Show nested quote +
On October 24 2010 23:21 MrLonely wrote:
Legitimate storymaking technique. Stephen King doesn't know how his stories will end either, and I consider him a pretty good writer.


Stephen King is a good writer and can pull that off.

If WoL was any indication (ex: magix saves kerrigan raynor carries her off into the sunset), blizz doesnt have good writers anymore. So the fact that they have no idea what they are doing is going to result in a terrible, terrible story.


Yeah, because that's the end of it.

Kerrigan is magically saved, and they go off to live on a farm, happily ever after.

It's not like she's the Chosen One who will stop the Xel'naga. It's not like she might have to voluntarily become the Queen of Blades again.

Yep, just a terrible, terrible story with a Hollywood happy ending.
whatsgrackalackin420
MalVortex
Profile Joined May 2010
United States119 Posts
October 24 2010 19:06 GMT
#68
On October 25 2010 03:49 Deckkie wrote:
Show nested quote +
[B]
"lets take our helmets off on char!"
"yes, i too can breathe poisonous atmospheres!"



you can breath on CHAR... The first time Raynor goes there to look for Kerrigan he doesn't where a suit.


Sort of. The official wiki has contradictory points on that. Given the level of ash prevalent in the atmosphere, any breathing would at best be constrained to constant hacking and coughing, not to mention the permanent damage that hot ash can do to lounges. There is also the point that entire sections of Char's surface become lava for long stretches of time, and the planet's surface can exceed 1k degrees Fahrenheit. It is described, quite literally, as a planet where the atmosphere burns. How there is still free oxygen on a planet without plant life to reconvert all that CO2 back into O2 we'll just ignore. That's a minor plot hole by comparison.

So yes, you might be able to breath it for a short duration, but you wouldn't just be having a conversation like nothings the matter. It would be a choking, coughing, blinding experience that would likely cause permanent damage in short order - you would NEVER remove those helmets in a combat environment, that's why you have, you know, radios.

As for kerrigan, being but naked in that environment would be a terrible idea. That background heat, lava floes, and ash could easily cause serious second and third degree burns by ambient heat transfer alone, not to mention the part where, you know, she can't breathe.

But sure, lets just take off our helmets, smoke a cigar, crack a grin, and relax on a planet called the embodiment of hell. why not.
People are like the stars - There are bright ones and those that are dim
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 24 2010 19:27 GMT
#69
Oh great it's the "minor retcons are tantamount to infanticide" people. Shouldn't you be on the WoW forums complaining about who corrupted Sargeras?
whatsgrackalackin420
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
Last Edited: 2010-10-24 19:37:40
October 24 2010 19:33 GMT
#70
On October 25 2010 04:06 MalVortex wrote:
Show nested quote +
On October 25 2010 03:49 Deckkie wrote:
[B]
"lets take our helmets off on char!"
"yes, i too can breathe poisonous atmospheres!"



you can breath on CHAR... The first time Raynor goes there to look for Kerrigan he doesn't where a suit.


Sort of. The official wiki has contradictory points on that. Given the level of ash prevalent in the atmosphere, any breathing would at best be constrained to constant hacking and coughing, not to mention the permanent damage that hot ash can do to lounges. There is also the point that entire sections of Char's surface become lava for long stretches of time, and the planet's surface can exceed 1k degrees Fahrenheit. It is described, quite literally, as a planet where the atmosphere burns. How there is still free oxygen on a planet without plant life to reconvert all that CO2 back into O2 we'll just ignore. That's a minor plot hole by comparison.

So yes, you might be able to breath it for a short duration, but you wouldn't just be having a conversation like nothings the matter. It would be a choking, coughing, blinding experience that would likely cause permanent damage in short order - you would NEVER remove those helmets in a combat environment, that's why you have, you know, radios.

But sure, lets just take off our helmets, smoke a cigar, crack a grin, and relax on a planet called the embodiment of hell. why not.

edit: sorry nvm. Just looked up the part. and Raynor doesnt wear a suit but he indeed wears a "rebreather" covering his nose and mouth
Always look on the bright side of life
Acritter
Profile Joined August 2010
Syria7637 Posts
October 24 2010 19:56 GMT
#71
On October 25 2010 04:27 kojinshugi wrote:
Oh great it's the "minor retcons are tantamount to infanticide" people. Shouldn't you be on the WoW forums complaining about who corrupted Sargeras?


Casting the Overmind as one of the good guys is hardly a minor retcon. The entire POINT of the Overmind was that it was supposed to be pure, consuming evil.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
October 24 2010 20:15 GMT
#72
On October 25 2010 03:50 labbe wrote:
Show nested quote +
On October 25 2010 02:23 MalVortex wrote:
The SC2 campaign is basically a word for word description of Narm. So many horribad, facepalm inducing moments.

"we'll take our people to HAVEN, its a fertile planet that nobody wants to go to cause its near the protoss! :D"
"well, maybe you should make sure your people aren't infected"
"NO THATS IMPOSSIBLE I AM OFFENDED AT THE THOUGHT"
"er...ok"

:one mission latter:

"you know that haven planet, we can't seem to call them"
"UNEXPECTED"

I esp. like how if you side with the protoss in that mission, you can easily save more people than you would fighting the protoss, but everyone acts like you did some big bad thing and the doctor goes all insane. Uh, what? Even more perplexing, siding with the colonists seems to delete the virus, as they all live happily ever after (minus the burninated colonists to le mothership) :psyduck:

"lets a-move char!"
"oh god this is ending terribly! Just like last time!"

"lets take our helmets off on char!"
"yes, i too can breathe poisonous atmospheres!"

Don't even get me started on how the real "tactical genius" of the show is the adjutant, which does everything for raynor. Or how raynor is a bipolar basket case who goes crazy anytime anyone mentions kerrigan. Basically, if there are characters talking in a cutscene, they are saying incredibly retarded, non-genre savy things. SC2's writing is so bad I can't help but feel the entire singleplayer campaign is a meta-troll on the community. Carrying a naked kerrigan out naked, on a volcanic, poisonous atmospheric planet? really?

Of course, the worst of all if Findlay. What kind of a xanatos gambit is that? I'll release this dangerous criminal, so he can get close to Raynor, rebel against me, seize all these previously unknown alien artifacts, just so that when the zerg attacks, they can team up with my disloyal son, take my fleet, attack char, de-infest kerrigan, and THEN kill her. Meanwhile, I will be trying to kill Findlay and Raynor, for they are criminals. Uh... WAT?

*sigh*


THIS :D It's so ridiculous it's funny.

And true, and how.

Really the Sc2 story felt so damn lackluster. It really felt half baked, I'm not sure where to begin.

The whole thing of Wings of Liberty felt like watching a 6/10 summer action movie, entertaining but with nothing to take from it at all.

Hopefully Blizzard reads all these cries and actually works up a story that lives up to Sc1 and BW.
All the pros got dat Ichie.
McMonty
Profile Joined September 2010
Canada379 Posts
October 24 2010 20:21 GMT
#73
No idea where you haters are coming from. I really liked the SP and everyone else I know in RL also liked the SP.
IndieFinch
Profile Blog Joined July 2010
United States124 Posts
October 24 2010 21:19 GMT
#74
On October 25 2010 05:21 McMonty wrote:
No idea where you haters are coming from. I really liked the SP and everyone else I know in RL also liked the SP.


I will second that. I loved the SP and I don't know anyone who disliked it.

The story will be fine, when is the last time Blizzard has made a bad game? It will just be as good as everything else they have put out.
0mar
Profile Joined February 2010
United States567 Posts
October 24 2010 21:29 GMT
#75
Wings of Liberty is writing what an abortion is to a newborn baby.
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
October 24 2010 21:32 GMT
#76
Protoss campaigns are the best, because they are so dark and intelligent. I cant wait to get finally my hands on the LotV expansion
I want to fly
Knee_of_Justice
Profile Joined October 2009
United States388 Posts
October 24 2010 21:53 GMT
#77
It might have been better for them to do 90 missions over the three "games" but instead of 30/30/30, they could have done 10/10/10, 10/10/10, 10/10/10.

Why? Allows more flexibility. Have a Zerg part where you invade, a terran part where you get the artifact, and a protoss part that details zeratuls travels and the prophecy, actually doing them justice. You could also get to meet Selendis, Artanis etc instead of just having them mentioned in passing, basically. Who was the HT that helped Zeratul? Who was the Void ray hero? It just doesnt seem good story telling: I really didnt care when any of those heroes died cause I never even "knew" them. Compare that to Fenix...

This lets you flesh out all the characters better instead of just talking to Jimmy and Tychus all the time. Kerrigan and Mengsk dont become distant villains, Zeratul and the protoss dont become virtual non-entities and you can alternate between the various critical events more smoothly (instead of introducing stupid things like the ihan crystal, and being forced to watch the Zerg on TV).

Protoss Tactical Guide: http://www.sc2armory.com/forums/topic/7903
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 24 2010 21:58 GMT
#78
On October 24 2010 23:16 Bentie wrote:
I would like to see more hybrids, Wings on Liberty only touched on them so hopefully we get a lot more on them in Hears of the Swarm, maybe a new mini-race like those fish things in Frozen Throne? I hope so.

You mean..Naga?
I dont think that would work on SC, i dont even know if they have any lore to pull shit out from
Artillery spawned from the forges of Hell
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
October 24 2010 21:59 GMT
#79
I think they were going to do the whole "3 races teaming up against the Xel Naga" thing, but are changing their minds after fan backlash.

I hope, anyway.
QkDown
Profile Joined February 2010
United States214 Posts
October 24 2010 22:09 GMT
#80
i want the expansions out so they can actually balance the game and remove this permanent flux we're lining up for
NINJA DOWN NINJA DOWN
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