[WCS EU] Finals Day 2 Premier Season 1 2013 - Page 174
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Sated
England4983 Posts
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Fluffboll
Sweden516 Posts
On May 27 2013 02:42 Wildmoon wrote: ForGG is pretty weak in TvZ... ForGG is a TvT god, his other matchups while not bad they certainly aren't topclass caliber. | ||
Canucklehead
Canada5074 Posts
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Derez
Netherlands6068 Posts
On May 27 2013 02:43 Zealously wrote: He's looked decidedly sub-par at times, I know. It still doesn't justify random forum-goers calling him "bad", "unskilled" and whatnot. I can accept criticising his build orders or a specific part of his play, but if he was so bad he wouldn't be in the semifinals of WCS EU. I wish more people would understand that -.- ForGG might reach sniper levels of hatred if he takes out innovation at the global finals ;p. | ||
SSVnormandy
France392 Posts
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DJHelium
Sweden13480 Posts
Hahahahahahah | ||
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Yhamm
France7248 Posts
On May 27 2013 02:44 Bommes wrote: will the grand final be today or is it GSL style later so the players can prepare for each other? grand final after this match (and a break) | ||
capiston
France372 Posts
On May 27 2013 02:44 Bommes wrote: will the grand final be today or is it GSL style later so the players can prepare for each other? Today at 21:15 CEST | ||
Makro
France16890 Posts
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Boucot
France15997 Posts
Is he destructible ? | ||
Silvanel
Poland4690 Posts
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DifuntO
Greece2376 Posts
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Merano
Austria105 Posts
On May 27 2013 02:42 TheDougler wrote: Still a bit dissapointed by the viewer numbers to be honest. Really hoping we break 100k for the finals. I mean, how could it not if it's Stephano vs MVP? (guess I shouldn't count my zerglings before they hatch though). | ||
DusTerr
2520 Posts
On May 27 2013 02:43 Hypemeup wrote: I'd laugh if forgg won with 11/11 2 times in a row, oh the rage would be amazing! That would make the inevitable forGGeddon even more amazing :D | ||
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Waxangel
United States33075 Posts
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BigFan
TLADT24920 Posts
On May 27 2013 02:41 KelsierSC wrote: 16:00 - PERFECTLY DONE Stephano draws units into the nat and attacks it and the third forGG gets obliterated 17:00 - STEPHANO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! the third base falls to reinforcements, forGG gets cleaned up and so much roach hydra keeps coming forGG down to 2 CC and 20 SCV's THE ARMY IS CLEANED UP!! GGG Stephano 2 - 0 umm its Stephano 2-1 ![]() | ||
TheDwf
France19747 Posts
On May 27 2013 02:44 Derez wrote: ForGG might reach sniper levels of hatred if he takes out innovation at the global finals ;p. Let this never happen. | ||
BronzeKnee
United States5212 Posts
On May 27 2013 02:43 Greendotz wrote: That's clearly an eco-cheese. Very abusive play A cheese is a play defined as: "Cheese most often refers to an unexpected strategy that relies in large parts on lack of information and/or psychological impact on the opponent. Cheese build orders typically revolve around an early attack that, if undetected, is more difficult to defend than execute." http://wiki.teamliquid.net/starcraft2/Cheese Examples of cheese from above article: + Show Spoiler + Cannon Rush (Protoss) - Building a Forge before the Gateway while placing one or more Pylons in the enemy mineral line, followed by Photon Cannons to stop mining and eliminate any army resistance that may have been established. There are also variations which place a proxy pylon in other locations inside the other player's base. Proxy BBS- If scouted in time can be defended, but extremely hard to defend against if it comes at a surprise. No longer possible in SC2. The new proxy is SBB, usually against Zerg for early marine pressure, and combined with bunkers. Proxy Gateway - building a gateway in the opponent's base and Chronoboosting out the first Zealot in order to kill the opposing workers. Worker Rush - A worker rush is when you take all of your starting SCVs/Probes/Drones to the enemy base and attack everything there. Aggressive Pool First - Where a Zerg player immediately creates a Spawning Pool at the beginning of the game and produces Zerglings to rush the enemy before they have any defences up. Proxy Hatchery - A ramp assault using queens and Spine Crawlers can occur in ZvP when a Zerg places a hatchery in his opponent's expansion, and uses the creep spread to plant the spinecrawlers. The hatchery also allows faster unit attack after production, as well as queen production. A three base all-in isn't a cheese. It can be easily be scouted, it doesn't rely on a lack of information and it certainly doesn't rely on an early undetected attack. Look at the above examples. Zerg doesn't really have a reliable cheese against Terran, but the 11/11 or 12/13 whatever Terran does. | ||
KelsierSC
United Kingdom10443 Posts
On May 27 2013 02:41 KelsierSC wrote: 16:00 - PERFECTLY DONE Stephano draws units into the nat and attacks it and the third forGG gets obliterated 17:00 - STEPHANO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! the third base falls to reinforcements, forGG gets cleaned up and so much roach hydra keeps coming forGG down to 2 CC and 20 SCV's THE ARMY IS CLEANED UP!! GGG Stephano 2 - 1 | ||
Greendotz
United Kingdom2053 Posts
I think I have a Pokeflute somewhere | ||
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