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Dreamhack Summer [Day 3] - Page 302

Forum Index > StarCraft 2 Tournaments
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Starting on Page 125, asking if people are ok will result in bans.
Psotnik
Profile Joined August 2011
Poland14 Posts
June 18 2012 22:22 GMT
#6021
its 00:20 in Poland now, delaying finals was the most stupid idea ever, the 3 days everything was perfect, the quality strem, info on when everything starts, and such a big fart in the end, and its working day... damn mana, because of him im gonna die at work tommorow.
I play SC since Broodwar, never cheesed or allin - ed, sc2 as Terran, never even 111 allined, im like mother %$#^ SC - sait
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
June 18 2012 22:23 GMT
#6022
On June 19 2012 07:21 hXc_ wrote:
Show nested quote +
On June 19 2012 07:20 Fishgle wrote:
On June 19 2012 07:19 JayJay_90 wrote:
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
[quote]
I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.

so even more simply it is tower defence, right?


The Ancients aren't towers though :D
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
June 18 2012 22:23 GMT
#6023
On June 19 2012 07:20 Fishgle wrote:
Show nested quote +
On June 19 2012 07:19 JayJay_90 wrote:
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
On June 19 2012 06:53 Slardar wrote:
[quote]

You have to know what each individual hero does or is at least capable of to have some strategic grasp as well as a basic clue. (e.g. who is on what team?) Imagine watching Starcraft with no idea what the units did, all you can assume is one team shooting or attacking the other.

Give yourself time and a chance, if you learn the basics it will open up to you.

I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.


I see what you did there

they should call is mini multiplayer online role playing game.
Always look on the bright side of life
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-06-18 22:23:20
June 18 2012 22:23 GMT
#6024
On June 19 2012 07:21 hXc_ wrote:
Show nested quote +
On June 19 2012 07:20 Fishgle wrote:
On June 19 2012 07:19 JayJay_90 wrote:
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
[quote]
I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.

so even more simply it is tower defence, right?

Well according to wikipedia, "The goal of tower defense games is to try to stop enemies from crossing a map by building towers which shoot at them as they pass." So dota can't be a tower defense game. Afaik one cannot build towers in dota.
o choro é livre
Latty
Profile Joined October 2010
Germany567 Posts
June 18 2012 22:23 GMT
#6025
this is ridicoulous...
"Nice, *claps* gogo kill kill, yeah bane speed, nice EU Power" Dimaga
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
June 18 2012 22:23 GMT
#6026
On June 19 2012 07:22 AsymptoticClimax wrote:
guys I just broke my first official yawn of tonight. you just yawned didn't you?

No, but I'm about to fap and go to sleep if this takes any longer.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
June 18 2012 22:23 GMT
#6027
Dreamhack hired the NASL scheduling guy from season 1
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
June 18 2012 22:23 GMT
#6028
On June 19 2012 07:21 Nordmo wrote:
Does anyone know who will be casting the finals?

DJ Wheat and Apollo or Incontrol and Khaldor?


Personally I prefer Incontrol and Khaldor they are so amazing together.


They said Wheat/dApollo earlier.
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
June 18 2012 22:23 GMT
#6029
It's getting kind of late Too bad. I'm doing other things anyways but I feel sorry for everyone who stayed up for this. Enjoy if you can, and if in doubt go to bed and get some good sleep. Cheers.
@nowSimon
Vadrigar
Profile Joined January 2011
Bulgaria2379 Posts
June 18 2012 22:23 GMT
#6030
On June 19 2012 07:22 JayJay_90 wrote:
Show nested quote +
On June 19 2012 07:20 Fishgle wrote:
On June 19 2012 07:19 JayJay_90 wrote:
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
[quote]
I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.

sorry, that doesn't do the trick. you can't just take the name of one of those games, i might aswell call them dota clones then. and an ancient is not exactly a general term.


there is another term, if you read the previous pages you'd know. It's ARTS!
Chemist
Profile Joined November 2011
Austria127 Posts
June 18 2012 22:23 GMT
#6031
Sorry but DH is failing so hard.

Every US tournament is really late for us EU people so most of the time we cannot watch the final games. Now there's a tournament in EU and what happens? They start the final series after 0:22am on a Tuesday!!!!

No way to watch it live if you got a life and work...

Grow up DH, not only kiddys who can stay up all night would like to watch it live! So bad for E-sports.
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
Last Edited: 2012-06-18 22:24:57
June 18 2012 22:23 GMT
#6032
On June 19 2012 07:21 hXc_ wrote:
Show nested quote +
On June 19 2012 07:20 Fishgle wrote:
On June 19 2012 07:19 JayJay_90 wrote:
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
[quote]
I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.

so even more simply it is tower defence, right?

yeap. Multiplayer Team-based RPG Tower Defense, or MTRPGTD... just rolls off the tongue doesnt it?
aka ChillyGonzalo / GnozL
YandereQT
Profile Joined October 2011
United Kingdom7 Posts
June 18 2012 22:23 GMT
#6033
On June 19 2012 07:22 OlSpiced wrote:
Dreamhack, please fill the waiting time with something.
Interviews
Some Casters chatting
Porn
Some music besides the sc2 stuff
One IPL had K-Pop, and it was still better than that


Highlight reel would be quite nice
Candadar
Profile Blog Joined July 2011
2049 Posts
June 18 2012 22:23 GMT
#6034
On June 19 2012 07:22 JayJay_90 wrote:
Show nested quote +
On June 19 2012 07:20 Fishgle wrote:
On June 19 2012 07:19 JayJay_90 wrote:
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
[quote]
I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.

sorry, that doesn't do the trick. you can't just take the name of one of those games, i might aswell call them dota clones then. and an ancient is not exactly a general term.


i might aswell call them dota clones then


That'll do then.
scudst0rm
Profile Joined May 2010
Canada1149 Posts
June 18 2012 22:23 GMT
#6035
WHEN ARE THEY GONNA GET TO THE FIREWORKS FACTORY?! *cries*
You're like a one ranger army comin' at me...
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
June 18 2012 22:23 GMT
#6036
On June 19 2012 07:17 Nimic wrote:
Last time I checked the stream had 55k viewers. Now it has 35k. This could end up being a hard-earned lesson for Dreamhack.


Who woulda thunk, people close the stream when there is nothing to see. Still, this downtime without any filler is pretty terrible.
StarVe
Profile Joined June 2011
Germany13591 Posts
June 18 2012 22:24 GMT
#6037
It's oooon!
Get.Midikem
Profile Joined September 2006
Sweden312 Posts
June 18 2012 22:24 GMT
#6038
Yeah we are waiting. Will probebly start soon though. Now
Drigger
Profile Joined November 2011
254 Posts
June 18 2012 22:24 GMT
#6039
What a very poor ending to a good tournament.

DH dropped the ball here.
Anonymous_Coward
Profile Joined July 2011
United Kingdom1347 Posts
June 18 2012 22:24 GMT
#6040
Finally!
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