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Dreamhack Summer [Day 3] - Page 300

Forum Index > StarCraft 2 Tournaments
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Starting on Page 125, asking if people are ok will result in bans.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
June 18 2012 22:20 GMT
#5981
On June 19 2012 07:17 Vadrigar wrote:
Show nested quote +
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
On June 19 2012 06:53 Slardar wrote:
On June 19 2012 06:50 maartendq wrote:
On June 19 2012 06:43 GreyKnight wrote:
It's always amusing to read the opposing games forums cry in bewilderment how the other game doesn't make sense and they are confused why anyone would watch it

Wouldn't call it bewilderment. SC2 is very clear. A red army fighting a blue army, and the army that gets obliterated, loses. MOBA games like LoL and DOTA2 have heroes attacking seemingly random stuff, critters that randomly walk towards and attack towers. It's a lot less clear to non-insiders what's going on.

To be honest, I never played Brood War multiplayer, but it only took me a game or three on gomtv.net to have a general idea of what's going on, and by the 20th game I had a general grasp of the build orders the players were using.


You have to know what each individual hero does or is at least capable of to have some strategic grasp as well as a basic clue. (e.g. who is on what team?) Imagine watching Starcraft with no idea what the units did, all you can assume is one team shooting or attacking the other.

Give yourself time and a chance, if you learn the basics it will open up to you.

I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.


MOBA was a term thought of RIOT, creators of LoL. Dota is a LOT older than that. LoL, HoN are Dota clones. Politically correct term is ARTS- Action RTS.


technically SC is a MOBA too
High Risk Low Reward
VanGarde
Profile Joined July 2010
Sweden755 Posts
June 18 2012 22:20 GMT
#5982
On June 19 2012 07:19 HolydaKing wrote:
Show nested quote +
On June 19 2012 07:17 Nimic wrote:
Last time I checked the stream had 55k viewers. Now it has 35k. This could end up being a hard-earned lesson for Dreamhack.

Well that's naturally. All the Sc2 fans were watching Dota2 because they were waiting for Sc2, but now the Dota2 fans can leave the stream because Dota2 is over. Not every Dota2 fan is interested in Sc2 (probably not many of them).

Still for some part it's also the downtime and the bad time.

THIS, finally someone using common sense.
War does not determine who is right - only who is left.
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
June 18 2012 22:20 GMT
#5983
On June 19 2012 07:15 Sp00ly wrote:
Wish people would stop complaining. We are all nerds here, aren't we meant to stay up till 3am due to videogames?

Nerds or not - a lot of people have real-life responsibilities on a Tuesday morning.

You would expect an EU tournament to cater to the EU audience, but it isn't really the case here. Ofc. most of the delay is due to the DOTA finals so I don't really know what could have been done.
What a player
Sp00ly
Profile Joined September 2011
United Kingdom1546 Posts
June 18 2012 22:20 GMT
#5984
On June 19 2012 07:18 Xadar wrote:
Show nested quote +
On June 19 2012 07:18 Shellshock1122 wrote:
On June 19 2012 07:17 Snusmumriken wrote:
who the hell is maddelisk?

girl progamer

shes not a pro, even i beat her on ladder...


She beat dApollo though...
garlicface
Profile Joined April 2010
Canada4196 Posts
June 18 2012 22:20 GMT
#5985
On June 19 2012 07:19 JayJay_90 wrote:
Show nested quote +
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
On June 19 2012 06:53 Slardar wrote:
On June 19 2012 06:50 maartendq wrote:
[quote]
Wouldn't call it bewilderment. SC2 is very clear. A red army fighting a blue army, and the army that gets obliterated, loses. MOBA games like LoL and DOTA2 have heroes attacking seemingly random stuff, critters that randomly walk towards and attack towers. It's a lot less clear to non-insiders what's going on.

To be honest, I never played Brood War multiplayer, but it only took me a game or three on gomtv.net to have a general idea of what's going on, and by the 20th game I had a general grasp of the build orders the players were using.


You have to know what each individual hero does or is at least capable of to have some strategic grasp as well as a basic clue. (e.g. who is on what team?) Imagine watching Starcraft with no idea what the units did, all you can assume is one team shooting or attacking the other.

Give yourself time and a chance, if you learn the basics it will open up to you.

I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

"tower defense" LOL.
#TeamBuLba
acidfreak
Profile Joined November 2010
Romania352 Posts
June 18 2012 22:20 GMT
#5986
On June 19 2012 07:19 yeint wrote:
So Dota finals are going on? Where can I see this? The stream page for dreamhack is a confusing mess tbh.


Dota finals done a long time ago. Great show
You can't out-think the swarm, you can't out-maneuver the swarm, and you certainly can't break the morale of the swarm.
Lord_J
Profile Joined April 2011
Kenya1085 Posts
June 18 2012 22:20 GMT
#5987
Dreamhack is always so frustrating to watch...
No relation to Monsieur J.
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
June 18 2012 22:20 GMT
#5988
some pcs must have exploded or something
iamahydralisk
Profile Blog Joined May 2010
United States813 Posts
June 18 2012 22:20 GMT
#5989
shit dreamhack, get it together. long breaks like this do nothing but kill the excitment.
"well if youre looking for long term, go safe, if you expect it to end either way, go risky. wow. just like sc2" - friend of mine when I asked him which girl to pick
Destructicon
Profile Blog Joined September 2011
4713 Posts
June 18 2012 22:20 GMT
#5990
On June 19 2012 07:17 Tayar wrote:
Dear Dreamhack,
Find a couch.
Make incontrol and 2gd sit on that couch.
Put a camera on them.
Make them talk.
Downtime is the devil.


Yes please, the only downside of that is that, the awesomeness of it all might make us forget about the final, but anything is better then waiting to looping music and a logo, no matter how much you love it.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
June 18 2012 22:20 GMT
#5991
On June 19 2012 07:19 JayJay_90 wrote:
Show nested quote +
On June 19 2012 07:17 mordk wrote:
On June 19 2012 07:15 MentalGNT wrote:
On June 19 2012 07:10 Candadar wrote:
On June 19 2012 07:09 Azarkon wrote:
On June 19 2012 07:06 maartendq wrote:
On June 19 2012 07:04 masterchip27 wrote:
On June 19 2012 07:01 maartendq wrote:
On June 19 2012 06:53 Slardar wrote:
On June 19 2012 06:50 maartendq wrote:
[quote]
Wouldn't call it bewilderment. SC2 is very clear. A red army fighting a blue army, and the army that gets obliterated, loses. MOBA games like LoL and DOTA2 have heroes attacking seemingly random stuff, critters that randomly walk towards and attack towers. It's a lot less clear to non-insiders what's going on.

To be honest, I never played Brood War multiplayer, but it only took me a game or three on gomtv.net to have a general idea of what's going on, and by the 20th game I had a general grasp of the build orders the players were using.


You have to know what each individual hero does or is at least capable of to have some strategic grasp as well as a basic clue. (e.g. who is on what team?) Imagine watching Starcraft with no idea what the units did, all you can assume is one team shooting or attacking the other.

Give yourself time and a chance, if you learn the basics it will open up to you.

I watched Starcraft without much idea of what does what. I had played the campaign a few times, but I mainly started watching it because I once saw a documentary about Starcraft being a popular competitive video game in South Korea.

I had a great time watching practically all the games on gomtv.net, grew really fond of tasteless as a caster (I still am, even though Artosis drowns him out way too much and Tasteless' passion for Starcraft 2 isn't on the same level as his passion for BW). I found out very quickly how the game functioned. The premise was also very easy: destroy the other player's base.

Like you said, in a MOBA game you have to know each of the heroes, and there tend to be a lot. Next there's also the items, critters that randomly seem to attack towers (what's their function?), gold etc. There's a lot of stuff you cannot know unless you play the game yourself, or do a ton of research. That's not good for a spectator sport. Football, tennis, basketball, hell even american football are all sports that are relatively easy to understand for people who are new to them. The finesse unfolds if you watch it a lot. It's not something I see happening with MOBA games, a genre which I personally find a bastardization of the RTS genre (since you basically only have to control one unit).


Empirically league of legends has had a higher magnitude of livestream viewers than sc2 recently, at many events. So, I wouldn't be too sure about that theorycrafting. If a game is popular to play, and has a good competitive scene, people will watch.

Well, it's a free and relatively casual game, with in-game stream support (hint HINT, blizzard?). It's got a way higher playerbase than SC2 as well, again, because it is free to play. If SC2's multiplayer were suddenly F2P, we'd see SC2 player number surge!


No, we won't. SC 2 started off with a player base of 1 million+ players in the NA. It's a tiny fraction of that - around 10,000-20,000 by my last log in to the NA server - who play online ladder matches. Competitive RTS games aren't that attractive to casual players, and it's the casual players who make up the bulk of MOBA viewers.


MOBA


Please stop using this term.

It's fucking retarded.

-The Society of People Who Undestand What MOBA Stands For

Can you explain what it is then? First result on "MOBA" into google is a site about LoL strategy. Aren't LoL, DOTA, HoN etc. MOBAs?

I'm not trolling. Genuine question.

MOBA is a term coined by LoL developers iirc, imo the problem with the term is it doesn't describe AT ALL what happens in a DotA/LoL/HoN type of game, so I hate it.

Multiplayer Online Battle Arena?? WTF is that?!

There needs to be a term to describe that kind of games though. Give me a better one and I'm never gonna use moba again

Defense of the Ancients. Where each team defends their respective Ancients (bases). Quite simple really.
aka ChillyGonzalo / GnozL
magnaflow
Profile Joined August 2011
Canada1521 Posts
June 18 2012 22:21 GMT
#5992
On June 19 2012 07:17 snoop101 wrote:
Canada here and its 4:15 pm.... I was up at 5 am to start watching... Loved all of it.


Me too!! Started at 7 am my time, so I missed the first match getting breakfast ready for the kids and sending them off to school, wife left for work around 8:30ish, and I didn't have too work today!!

Having porkchops for dinner, should be done when the finals start. Been a great day of SC2
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
June 18 2012 22:21 GMT
#5993
Can anybody in Sweden give a LR of what's going on with this being broadcasted on national television if thats why this is being delayed.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
LittLeD
Profile Joined May 2010
Sweden7973 Posts
June 18 2012 22:21 GMT
#5994
On June 19 2012 07:16 gedatsu wrote:
Maddelisk getting interviewed on tv now

hnnnngg

She did really well. A very well-spoken individual in my personal opinion.
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
r00ty
Profile Joined November 2010
Germany1080 Posts
Last Edited: 2012-06-18 22:25:49
June 18 2012 22:21 GMT
#5995
On June 19 2012 07:13 Yoshi- wrote:
Show nested quote +
On June 19 2012 07:07 r00ty wrote:
The only thing that makes DotA style games appealing is the team aspect. Single person skill wise it's not even near the top. Never ever. BW+Q3/Live top the list by leagues!


Then you haven't seen Dendi's 500apm tinker in game one


So apm is skill, didn't know that, thanks for the clarification! *shakes his head*

edit Maybe i'm a bit provocative for someone not that into DotA sorry, but there's no way LoL/DotA has higher skill ceiling than the mentionend games. If you believe that watch the Quake vid posted or some epic BW Flash games. The mind games, knowledge and tactical finesse required are above any game so far. Let's not start with micro/aim/control...
Santiago4ever
Profile Joined February 2010
Sweden299 Posts
June 18 2012 22:21 GMT
#5996
Everyone step back, Mana's got this!
Ernest Hemingway once wrote: The world is a fine place and worth fighting for. I agree with the second part.
SomeONEx
Profile Joined April 2011
Sweden641 Posts
June 18 2012 22:21 GMT
#5997
On June 19 2012 07:15 Sp00ly wrote:
Wish people would stop complaining. We are all nerds here, aren't we meant to stay up till 3am due to videogames?

I like you
BW hwaiting!
Deleted User 218615
Profile Joined September 2011
163 Posts
June 18 2012 22:21 GMT
#5998
Does anyone know who will be casting the finals?

DJ Wheat and Apollo or Incontrol and Khaldor?


Personally I prefer Incontrol and Khaldor they are so amazing together.
odeSSa
Profile Joined November 2009
Sweden198 Posts
June 18 2012 22:21 GMT
#5999
Maddelisk! Such a nice brain in such an awsome package!
StarVe
Profile Joined June 2011
Germany13591 Posts
June 18 2012 22:21 GMT
#6000
On June 19 2012 07:20 Kimzao wrote:
Report from the Swedish TV broadcast:

Great interviews with DJ Wheat and Hellspawn.

After that Maddelisk was responsible for the mandatory explanation for the mainstreamers what Starcraft is. I clocked how long it took for the chess analogy to be used. 15 seconds.

Hm. Would be cool if they had broadcasted this on stream as well, whether it's in Swedish or not.
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