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[GSL] 2012 Season 1 Code S Ro16 Group C - Page 76

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TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
February 08 2012 10:37 GMT
#1501
On February 08 2012 19:35 29 fps wrote:
Show nested quote +
On February 08 2012 19:34 TheBB wrote:
해븅, was that it?

해병. lit: sea soldier

해병

This keyboard layout, man...
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
randomdude123
Profile Joined February 2012
Belgium19 Posts
February 08 2012 10:37 GMT
#1502
funny morrow complaining about this mu when he doesnt even play terran vs protoss and fact that he abused reapers in beta vs idra lololol. Maybe terrans should get siege tanks or something.
plox
Solo Terran
Profile Joined November 2011
367 Posts
February 08 2012 10:37 GMT
#1503
On February 08 2012 19:33 Corrosive wrote:
Show nested quote +
On February 08 2012 19:32 Solo Terran wrote:
On February 08 2012 19:27 Noktix wrote:
God this thread is painful to read.

You mean to tell me if i take 3 Nexus off 1 gate and it goes unpunished i can make a powerful push after?! What is this madness?!?!

Try going 3 CC's off of 1 rax and then hitting a timing that quickly against toss. You would need to build several barracks and then wait for a factory + wait for a starport + macro up an army + walk across the map. Protoss doesn't need medivacs then they can just warp in across the map no problem. This match up is really protoss favoured atm no way to deny it.

Wait, two totally different races cant do the exact same thing?! this is news to me!

So the fact terran can't do early damage to toss unless they stay on one base is fine but toss can pressure early off of 3 base and over 50 probes. Seems balanced.
ThaSlayer
Profile Joined March 2011
707 Posts
February 08 2012 10:38 GMT
#1504
On February 08 2012 19:37 Lorch wrote:
Thanks for reminding me why I usually don't follow these threads when a protoss plays T.T
Terran should just look at their own marauder/medivac/mule etc. before bitching about balance.

Be specific. Dont throw things you dont even understand into the thread. Its already bad enough.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
February 08 2012 10:38 GMT
#1505
On February 08 2012 19:25 MorroW wrote:
just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers

if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say

you talk about mc doing this best in the world and thats why it only works for him.
well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute.
anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it

Nope, you're wrong. Most protoss do not play like this, and those who do are not GSL level. It's easy to pull off at a mid-level player skill range, that's true, but without perfect execution it won't take you far. MC has the best micro and forcefields right now and that's the only reason it seems so easy for him to do it, while everyone else just fails at making it successful.

In this game in particular jjakji teched way too hard, believing Parting wasn't going to attack. Parting hit a precise timing, designed to hit when there were very low medivac numbers, meaning the benefit of said teching hadn't hit yet. Had he waited a bit more he would have gotten rolled, no doubt, it was his only window to win and he played it well.
icecreamlolz
Profile Joined February 2012
205 Posts
February 08 2012 10:38 GMT
#1506
go mc, show this kid whos bosstoss.
mcbosstossgsl2012season1<3
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
February 08 2012 10:38 GMT
#1507
On February 08 2012 19:37 zhurai wrote:
Show nested quote +
On February 08 2012 19:36 Shuffleus wrote:
On February 08 2012 19:32 vOkk wrote:
On February 08 2012 19:25 MorroW wrote:
just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers

if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say

you talk about mc doing this best in the world and thats why it only works for him.
well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute.
anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it


I was thinking the same when you were playing versus IdrA at IEM Final.

Just look at this, terran make 5 rax reaper press R R R R R and he can just go kill zerg. stop talking about balance or abusive play, because you were the guys abusing it at IEM. Thanks

This build is new, let the time to the terrans to adapt to it, he had 1 gate 3 nexus, just go fucking punish him.


Morrow was like the first person to admit that the 5rax reaper was imbalanced. Infact dimaga showed it to morrow so that he'd use it on a finals stage so it would get nerfed asap.

Please understand the context of situations before you use them in arguments.

@Morrow: confirmation please? :o


It's an old QXC story from when he was casting with Wolf. good times.
VERY FRAGILE, LIKE A BABY PANDA EGG
Megaman_X
Profile Joined October 2011
United States164 Posts
February 08 2012 10:38 GMT
#1508
On February 08 2012 19:33 Noktix wrote:
I really don't get it.

I really, really don't.

Does Protoss have to lose 95% of their games for people to be happy with the race? Seriously, if Protoss has even a shred of success, it's like the end of the world.

I think when people lose to Protoss they feel helpless or something. Nevermind the fact that it's arguably the least successful race in the entirety of SC2. Can't even allow Protoss to advance from a group without them being completely imbalanced.

Just amazing.

it's amazing how bad of a design protoss is. Blizzard screwed up here
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37023 Posts
February 08 2012 10:38 GMT
#1509
COME ON MC!!!!
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
February 08 2012 10:38 GMT
#1510
On February 08 2012 19:36 Medrea wrote:
Show nested quote +
On February 08 2012 19:35 RPR_Tempest wrote:
On February 08 2012 19:33 Medrea wrote:
Its like Im going crazy. Did everyone forget that cloaked banshees are stealthed and 3 nexus and 8 gates have no observer??

Terran should be untouchable to that attack

So blind banshees is the answer?


Its not blind? You really think protoss can hide all that shit from terran??


Upon scouting the third it will be around three minutes until a banshee is complete with cloak finished.

It's about that time that Parting was at Jjakji's base with half a bajillion forcefields. You HAVE to do the banshee blindly BEFORE the third starts to actually be able to counter it.
@followMVT
TheDwf
Profile Joined November 2011
France19747 Posts
February 08 2012 10:38 GMT
#1511
On February 08 2012 19:35 avilo wrote:
Show nested quote +
On February 08 2012 19:30 Trowa127 wrote:
On February 08 2012 19:25 MorroW wrote:
just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers

if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say

you talk about mc doing this best in the world and thats why it only works for him.
well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute.
anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it


As people have mentioned before, the build Parting used specifically countered the 15 cc because Jjakji can't pressure when Parting is on ONE GATE and 3 bases with 7 gates building because he has late medivacs. Thats right, 1 gate on 3 bases. So many builds could punish that. Parting's build worked so well because of the fact Jjakji cannot pressure at that time, and then he can just go crush him with his eco/production advantage. Pretty simple really, I'm surprised someone who understands the game on a 'deep' level like yourself can't see this.

Considering your past as a Terran only player your comments are also incredibly ironic.


You fail to see that jjakji is doing this build as a counter to 15 nexus because of how damn strong 15 nexus is. He is going 15 CC to attempt to even stay even with protoss in a macro game. If he doesn't and parting goes 15 nexus he's behind from pure build order.

Also, you fail to see that even if jjakji did do a normal 1 rax expo...protoss can still do virtually the same build, or the 2.5 base version and the same thing will occur because Terran will just have their expo later anyways....

It's more dangerous. 1 rax FE can tech faster to a Cloaked Banshee, or pressures with Marines off 4/5 rax. And you can deal just fine with Nexus first with 1 rax gasless FE. (By the way, here it was 20 nexus before Core if I remember correctly.)
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
February 08 2012 10:38 GMT
#1512
On February 08 2012 19:35 avilo wrote:
Show nested quote +
On February 08 2012 19:30 Trowa127 wrote:
On February 08 2012 19:25 MorroW wrote:
just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers

if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say

you talk about mc doing this best in the world and thats why it only works for him.
well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute.
anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it


As people have mentioned before, the build Parting used specifically countered the 15 cc because Jjakji can't pressure when Parting is on ONE GATE and 3 bases with 7 gates building because he has late medivacs. Thats right, 1 gate on 3 bases. So many builds could punish that. Parting's build worked so well because of the fact Jjakji cannot pressure at that time, and then he can just go crush him with his eco/production advantage. Pretty simple really, I'm surprised someone who understands the game on a 'deep' level like yourself can't see this.

Considering your past as a Terran only player your comments are also incredibly ironic.


You fail to see that jjakji is doing this build as a counter to 15 nexus because of how damn strong 15 nexus is. He is going 15 CC to attempt to even stay even with protoss in a macro game. If he doesn't and parting goes 15 nexus he's behind from pure build order.

Also, you fail to see that even if jjakji did do a normal 1 rax expo...protoss can still do virtually the same build, or the 2.5 base version and the same thing will occur because Terran will just have their expo later anyways....

You do not understand this at any level obviously.


3 racks marine SCV pull destroys Nexus first. See MVP vs Hero in Blizzard Cup.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
zhurai
Profile Blog Joined September 2010
United States5660 Posts
February 08 2012 10:38 GMT
#1513
On February 08 2012 19:37 Lorch wrote:
Thanks for reminding me why I usually don't follow these threads when a protoss plays T.T
Terran should just look at their own marauder/medivac/mule etc. before bitching about balance.

throwing your own balance whines into the topic don't really help the topic/situation anyways.
Twitter: @zhurai | Site: http://zhurai.com
Medrea
Profile Joined May 2011
10003 Posts
February 08 2012 10:38 GMT
#1514
On February 08 2012 19:37 avilo wrote:
Show nested quote +
On February 08 2012 19:34 Seraphone wrote:
On February 08 2012 19:32 avilo wrote:
On February 08 2012 19:26 Tsubbi wrote:
wouldnt cloaked banshee followup after cc first or 1 rax cc kill this build? protoss wouldn't even be able to scout that


Nope. That would be an automatic loss because with 3 nexus even if he lost ~20 probes he will have the observer out and just chrono x3 nexus and still be at an advantage.

The sad part is most people don't even realize that jjakji and other Terrans have to do ridiculous stuff like 15CC to even attempt a macro game, and then protoss simply takes a third nexus and is ahead and can STILL kill you with an attack...it's crazy to think anyone thinks this is normal for RTS. You should never be able to expand + straight up KILL your opponent when they have 3-5 bunkers up but protoss can do it...

On February 08 2012 19:25 MorroW wrote:
just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers

if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say

you talk about mc doing this best in the world and thats why it only works for him.
well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute.
anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it


Glad to see a common sense post from another pro here. No one is really willing to talk about balance at all (let alone in a live report thread) but if people do not see that it's insanely stupid for a protoss to be able to 2 base forcefield all-in z/p and still have their expo behind it in 0 danger...it's a bit crazy...

And yes people, it's insanely easy to do, even NA mid-masters protoss can execute this stuff.


Because NA mid masters players win GSL's. They can expand because you went CC first. You can't go CC and then whine than you have no pressure options.

Regardless, your the guy who was balance whining about Protoss (and everything else ever in all matchups) back when Protoss couldn't actually win vs Terran so your opinion is worthless.


There is a problem when you can expo AND kill your opponent at the same time. That is not just a SC concept, it's an RTS design concept that allows a game to be balanced. If you're able to freely expo + have the possibility of KILLING your opponent even when they are also 2 base AND massed base defenses...something is wrong.


You can't. Its a greedy build with like a 5 and a half minute window of attack.
twitch.tv/medrea
Cereb
Profile Joined November 2011
Denmark3388 Posts
February 08 2012 10:39 GMT
#1515
Two of the great protosses duking it out ! Time to bring out pen and paper to learn!



...Gom brings out Belshir beach....


fuuuuu!!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Addict
Profile Joined July 2011
Belgium164 Posts
February 08 2012 10:39 GMT
#1516
On February 08 2012 19:25 MorroW wrote:
just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers

if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say

you talk about mc doing this best in the world and thats why it only works for him.
well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute.
anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it


I thought pro's had more finesse than to whine about balance like this.. It's really embarrassing to watch you say these things..
Typhon
Profile Joined July 2009
United States387 Posts
February 08 2012 10:39 GMT
#1517
Artosis has been hyping the 1 gate double FE for a while now, and claims it's not uncommon on ladder. So Jjakji/his practice partners shouldn't have been completely surprised by the build. So that means either

A) he has no idea now to beat it
B) Any strategy that counters it loses to most other builds, and he lost the build-order coinflip.
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
February 08 2012 10:39 GMT
#1518
On February 08 2012 19:36 TheHova wrote:
Show nested quote +
On February 08 2012 19:32 Sarang wrote:
On February 08 2012 19:30 TheHova wrote:
Protoss actually start winning, getting past the Ro16 in GSL. And in comes all the whine again. It's like they're not allowed to win.

To be fair, it did -look- very imbalanced.

Not saying it was, and hell I was cheering for PartinG and am glad he won, but macro'ing to three bases and attacking a defensive 2base terran and tearing him apart just looks imba.


That build only really works against 1 build and on a very large map like Daybreak. He knew what Jjakji was going to do and hard countered it because he does it everytime. I wouldn't really say that is imbalanced, there's a huge timing window where he has more bases than units for a long time.


If Jakji did the same build Ganzi did in first game against MC
Parting would ve died or taken way too much damage.
I've got moves like Jagger
icecreamlolz
Profile Joined February 2012
205 Posts
February 08 2012 10:39 GMT
#1519
lol mc vs protoss -> 85%
mcbosstossgsl2012season1<3
MorroW
Profile Joined August 2008
Sweden3522 Posts
February 08 2012 10:39 GMT
#1520
no pro players want to give feedback or post in these forums because not its not always what you want to hear. and then you all come bashing

daybreak and metropolis are too long distances to punish something like this

you cant give the 15cc argument because 1rax expo gives a weaker followup than 15cc. thats why people go 15cc rofl, because the econ kicks in more quickly. then you get you extra raxes and geysers more quickly. you dont understand basic rts or tvp build.

toss scouts 15cc, grabs 2 nexuses, then goes onwards to not barely be able to defend, nope, he goes on to almost go kill protoss that was constantly building units on 2bases

you guys should realize me being in this game 12 hours a day for over a year knowing and talking to almost all pros plus practicing these gsl maps regularly, dont you think i should know the timings and find the flaws better than you?
its silly some tosses just come at me here just because they are defending their race

if you want feedback and pros opinions, the good and bad comes in a pack. im not gonna sit here and obliviously say "great timing on that 2base protoss" every time we watch gsl. please realize they can play macro oriented, they dont have to play like this. but they almost play like this exclusively because its more easy and they are more successful with it.
Progamerpls no copy pasterino
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