On November 09 2011 19:02 LimitSEA wrote:
Was that game played with or without 1.4.2?
Sick play by Killer.
Was that game played with or without 1.4.2?
Sick play by Killer.
without
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Shellshock
United States97274 Posts
On November 09 2011 19:02 LimitSEA wrote: Was that game played with or without 1.4.2? Sick play by Killer. without | ||
SolidZeal
United States393 Posts
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Fragile51
Netherlands15767 Posts
On November 09 2011 19:02 LimitSEA wrote: Was that game played with or without 1.4.2? Sick play by Killer. Without, KR will get patched tomorrow probably. | ||
demonik187
United States575 Posts
On November 09 2011 19:02 LimitSEA wrote: Was that game played with or without 1.4.2? Sick play by Killer. Without | ||
Tabbris
Bangladesh2839 Posts
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whirlpool
2788 Posts
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acejem
Australia91 Posts
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Silidons
United States2813 Posts
On November 09 2011 19:02 Asha` wrote: Show nested quote + On November 09 2011 18:59 Silidons wrote: well thats why you make more than 55 scvs He made SCV's, then he sacced them to free up supply so he could (try) go toe to toe with the toss army... after he sac'd like less than 10 scvs art said he had 49 mining. he did not sac any more than 10. and he only had like 2-3 orbitals. | ||
Absentia
United Kingdom973 Posts
On November 09 2011 18:59 avilo wrote: Standard PvT. To elaborate: Protoss always ahead on upgrades, turtles to 3 base, maxes out. Terran gets third up, then 3rd 4th 5th never able to go up because of arbiter pylons. Protoss takes 4th, 5th, 6th base with mass cannons, and maintains deathball, if they ever lose a battle, Terran can go no further due to instant-warpins. Since Terran can't take 4th, 5th, Protoss can trade over and over until Terran eventually dies. Any battle Terran wins, he will never be able to kill protoss because of a supply swing from warp-ins from protoss bankroll. Terran dies. Summarises pretty much every TvP I play, (outside of losing to 2 base gateway timings) | ||
GreenAndOrangeTurtle
Australia193 Posts
On November 09 2011 19:00 Quotidian wrote: Show nested quote + On November 09 2011 18:59 s3rp wrote: I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing. what is terran supposed to do then? He played it ok but needed to expand more and get a better economy. Theres no point sacrificing SCVs to get a bigger army unless you have the orbitals to back it up. Sangho just had a better economy so he could afford to go double robo + tons of hts | ||
roymarthyup
1442 Posts
the counter to that style might be 3/3 battlecruisers with two ghosts. stack your bc's, and emp them, and now they are immune to feedback. 2 ghosts are enough to constantly keep them low, however you probably only would "need" 1ghost since you just fire off a emp before the fight and all your bc's most likely will have no energy | ||
s3rp
Germany3192 Posts
On November 09 2011 19:03 Tabbris wrote: Are u guys really bitching about balance -.-. And are Ts really complaining??? I'm not complaining i'm just stating the fact that this is just wrong played TvP. You cannot win in a situation where the toss has 3+ Mining Bases no matter how many you have. Once resources are not an issue Protoss is the best race by far thanks to Warpgate. User was warned for this post | ||
SolidMoose
United States1240 Posts
On November 09 2011 19:03 Tabbris wrote: Are u guys really bitching about balance -.-. And are Ts really complaining??? Not so much complaining, but pointing out a protoss won by a huge margin WITHOUT 1.4.2 | ||
FryktSkyene
United States1327 Posts
On November 09 2011 19:03 Tabbris wrote: Are u guys really bitching about balance -.-. And are Ts really complaining??? A protoss beats a terran and ppl blow a shit It's a rare sight. We are all suprised. | ||
GhostFall
United States830 Posts
This is because stalkers scale the worst in the game with upgrades. +1 damage per upgrade flat. A ghost with emp at 3/3 will beat a 3/3/3 Stalker in a shoot out funnily enough. Marauders is one of the best scaling units with upgrades. +1/+2. The Marine and Zealot are Identical. | ||
ZenithM
France15952 Posts
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avilo
United States4100 Posts
On November 09 2011 19:02 Asha` wrote: Show nested quote + On November 09 2011 18:59 Silidons wrote: well thats why you make more than 55 scvs He made SCV's, then he sacced them to free up supply so he could (try) go toe to toe with the toss army... Yep, because he realized he would never, ever be able to take his 5th/6th base because of scattered arbiter pylons at those bases. You can never commit any army to kill pylons around the map like that, because if you send say, 3 marauders to kill a pylon, protoss will warp in 5 zealots, or whatever amount of units is just slightly > the units you sent to kill the pylon, so the pylons will stay up, then protoss sends those units back to his ball. On November 09 2011 19:02 kodas wrote: Show nested quote + On November 09 2011 19:00 Daniel C wrote: On November 09 2011 18:59 s3rp wrote: I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing. He needed more units I think. He just didn't have enough units at the end. He had a super low scv count to try and win the main battle, it wasn't small at all, I think he should have traded more often. He could have also done a lot more with drops imo. WP by Killer You can never drop versus a Protoss that is turtled after 3 bases. What ends up occuring if Terran does that versus good protosses, the drop dies to warpins, the warp-ins reunite with deathball, Terran comes out at a loss. | ||
AndAgain
United States2621 Posts
On November 09 2011 19:04 s3rp wrote: Show nested quote + On November 09 2011 19:03 Tabbris wrote: Are u guys really bitching about balance -.-. And are Ts really complaining??? I'm not complaining i'm just stating the fact that this is just wrong played TvP. You cannot win in a situation where the toss has 3+ Mining Bases no matter how many you have. Yep, it has never happened in history. | ||
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Shellshock
United States97274 Posts
On November 09 2011 19:02 Shellshock1122 wrote: Anyone else wanna try LR? I'm sure you can do better than me. It's 5 am and I need to go to sleep. Test in the afternoon >.> anyone? i feel bad leaving | ||
Irre
United States646 Posts
nothing the terran could do on that map once the toss got a 4th..might as well GG or hope for the toss to make a collosal (lol get it) error. User was warned for this post User was temp banned for this post. | ||
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