[GSL] Nov Code S RO32 D4 - Page 14
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Pandemona
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Charlie Sheens House51449 Posts
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s3rp
Germany3192 Posts
If Protoss reaches that many Bases you can't keep up with that. | ||
ThePowerHour
United States834 Posts
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AGM-Hellfire
United States84 Posts
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avilo
United States4100 Posts
Protoss always ahead on upgrades, turtles to 3 base, maxes out. Terran gets third up, then 3rd 4th 5th never able to go up because of arbiter pylons. Protoss takes 4th, 5th, 6th base with mass cannons, and maintains deathball, if they ever lose a battle, Terran can go no further due to instant-warpins. Since Terran can't take 4th, 5th, Protoss can trade over and over until Terran eventually dies. Any battle Terran wins, he will never be able to kill protoss because of a supply swing from warp-ins from protoss bankroll. Terran dies. | ||
KonohaFlash
Canada1590 Posts
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LeoLeo
Sweden456 Posts
![]() SANGHOOO | ||
pdd
Australia9933 Posts
On November 09 2011 18:48 Tsubbi wrote: true, it plays out like crevasse with lots of little action games It's even more macro-orientated than Crevasse though. In Crevasse it always seems like there will be small engagements before they max. This one you literally turtle till near max then fight. And the good thing is games don't end after the first battle (take that BW naysayers). | ||
jmbthirteen
United States10734 Posts
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SolidMoose
United States1240 Posts
Killer just destroyed Jjakji O_O | ||
Silidons
United States2813 Posts
On November 09 2011 18:59 TeveT wrote: It has become more fun to watch protoss as of late... Less 2base pushes and more macro... Good development it's only because of the map really On November 09 2011 18:59 Pandemona wrote: Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much here come the terran tears. are protoss allowed to win any games without terrans saying this? jj didnt make more than 60 scvs and did not have enough orbitals to allow that. he did not play very well at all, and in that last battle he sat in a psi storm for full duration. | ||
zerker2strong
775 Posts
On November 09 2011 18:59 Pandemona wrote: Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much ye its hax they wil al go triple forge with this patch !!11 | ||
Alric
Australia517 Posts
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Daniel C
Hong Kong1606 Posts
On November 09 2011 18:59 s3rp wrote: I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing. He needed more units I think. He just didn't have enough units at the end. | ||
Quotidian
Norway1937 Posts
On November 09 2011 18:59 s3rp wrote: I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing. what is terran supposed to do then? | ||
Tabbris
Bangladesh2839 Posts
On November 09 2011 18:59 SolidMoose wrote: So...why did 1.4.2 come out? Killer just destroyed Jjakji O_O Cause sangho outplayed him | ||
GreyKnight
United States4720 Posts
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meetle
Australia276 Posts
On November 09 2011 18:59 Pandemona wrote: Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much You Can't play against it simply with bio/viking/ghost... | ||
sodapop
Sweden189 Posts
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forsooth
United States3648 Posts
On November 09 2011 18:59 s3rp wrote: I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing. How else would you suggest? It's not like mech works in this matchup. | ||
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