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[GSL] Nov Code S RO32 D4 - Page 14

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Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 09 2011 09:59 GMT
#261
Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-11-09 10:00:36
November 09 2011 09:59 GMT
#262
I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing.

If Protoss reaches that many Bases you can't keep up with that.
ThePowerHour
Profile Blog Joined July 2010
United States834 Posts
November 09 2011 09:59 GMT
#263
Beautifully played by Killer.
AGM-Hellfire
Profile Joined August 2011
United States84 Posts
November 09 2011 09:59 GMT
#264
WP by killer jjakji sat in the psy storms too long
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2011-11-09 10:01:42
November 09 2011 09:59 GMT
#265
Standard PvT. To elaborate:
Protoss always ahead on upgrades, turtles to 3 base, maxes out.

Terran gets third up, then 3rd 4th 5th never able to go up because of arbiter pylons.

Protoss takes 4th, 5th, 6th base with mass cannons, and maintains deathball, if they ever lose a battle, Terran can go no further due to instant-warpins.

Since Terran can't take 4th, 5th, Protoss can trade over and over until Terran eventually dies. Any battle Terran wins, he will never be able to kill protoss because of a supply swing from warp-ins from protoss bankroll.

Terran dies.
Sup
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
November 09 2011 09:59 GMT
#266
jjaki,supernova and effort must be related in some way.
LeoLeo
Profile Blog Joined September 2010
Sweden456 Posts
November 09 2011 09:59 GMT
#267
[image loading]

SANGHOOO
Bacon, Orangina and chilling
pdd
Profile Blog Joined November 2010
Australia9933 Posts
November 09 2011 09:59 GMT
#268
On November 09 2011 18:48 Tsubbi wrote:
Show nested quote +
On November 09 2011 18:47 pdd wrote:
I think Wolf said it best. But this map is literally the Calm before the Storm.


true, it plays out like crevasse with lots of little action games

It's even more macro-orientated than Crevasse though. In Crevasse it always seems like there will be small engagements before they max. This one you literally turtle till near max then fight. And the good thing is games don't end after the first battle (take that BW naysayers).
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
November 09 2011 09:59 GMT
#269
really well played by killer.
www.superbeerbrothers.com
SolidMoose
Profile Joined June 2011
United States1240 Posts
November 09 2011 09:59 GMT
#270
So...why did 1.4.2 come out?

Killer just destroyed Jjakji O_O
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2011-11-09 10:01:41
November 09 2011 09:59 GMT
#271
On November 09 2011 18:59 TeveT wrote:
It has become more fun to watch protoss as of late... Less 2base pushes and more macro... Good development

it's only because of the map really

On November 09 2011 18:59 Pandemona wrote:
Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much

here come the terran tears. are protoss allowed to win any games without terrans saying this? jj didnt make more than 60 scvs and did not have enough orbitals to allow that. he did not play very well at all, and in that last battle he sat in a psi storm for full duration.
"God fights on the side with the best artillery." - Napoleon Bonaparte
zerker2strong
Profile Joined May 2011
775 Posts
Last Edited: 2011-11-09 10:00:20
November 09 2011 10:00 GMT
#272
On November 09 2011 18:59 Pandemona wrote:
Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much


ye its hax
they wil al go triple forge with this patch !!11
Alric
Profile Joined June 2011
Australia517 Posts
November 09 2011 10:00 GMT
#273
Really close battles; great tense macro game.
"...he drew from his robe one of the five Eblis Stones, and for a few moments it made him an equal of Balor. The rest of the Legion was sacrificed... to give us time to take Balor's head."
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
November 09 2011 10:00 GMT
#274
On November 09 2011 18:59 s3rp wrote:
I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing.


He needed more units I think. He just didn't have enough units at the end.
In theory, theory and practice are the same. In practice, they are not.
Quotidian
Profile Joined August 2010
Norway1937 Posts
November 09 2011 10:00 GMT
#275
On November 09 2011 18:59 s3rp wrote:
I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing.


what is terran supposed to do then?
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
November 09 2011 10:00 GMT
#276
On November 09 2011 18:59 SolidMoose wrote:
So...why did 1.4.2 come out?

Killer just destroyed Jjakji O_O

Cause sangho outplayed him
GreyKnight
Profile Joined August 2010
United States4720 Posts
November 09 2011 10:00 GMT
#277
that was a great game, they didn't play VERY high level but killer's play for this map specifically was fantastic. it seemed like he truly practiced and used protoss strength to win.
meetle
Profile Joined December 2010
Australia276 Posts
November 09 2011 10:00 GMT
#278
On November 09 2011 18:59 Pandemona wrote:
Soon as protos get 3-2-3 and 3-3-3 its game over even if you have sick EMPs etc you cant play vs 3-3-3 zealot archon storm stalker its too much


You Can't play against it simply with bio/viking/ghost...
Polt|NaNiwa|HuK|Ret|Destiny|mOOnGLaDe|IdrA|Jinro|NonY
sodapop
Profile Joined August 2010
Sweden189 Posts
November 09 2011 10:00 GMT
#279
20 minutes of nothing happening, and then 5 minutes of really nice play. I'm not convinced.
forsooth
Profile Joined February 2011
United States3648 Posts
November 09 2011 10:00 GMT
#280
On November 09 2011 18:59 s3rp wrote:
I think the Terrans will stop trying to play like that against Toss. This just doesn't work he always took good fights and had good upgrades but he just couldn't keep up reeinforcing.

How else would you suggest? It's not like mech works in this matchup.
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