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On September 29 2011 11:52 ptbl wrote:Show nested quote +On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps hero usually has his high templars in warp prisms to protect them against EMPs.
Whitera was using this tactic far before Hero. He didn't in this game because he didn't have storm.
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On September 29 2011 11:43 luke3920 wrote: Yeah I know Demuslim had a +2 upgrade advantage, but srsly, attacking in a choke vs a spread protoss army? it should of been a lot more closer than it was :\
Are you kidding? Demuslims army positioning was a million times better.
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White-Ra 0-3 now? What has the world come to?
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On September 29 2011 11:48 TT1 wrote:how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time.
Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game.
Guess Protoss needs to spead out late game and not put all eggs into one basket.
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On September 29 2011 11:53 FabledIntegral wrote:Show nested quote +On September 29 2011 11:43 luke3920 wrote: Yeah I know Demuslim had a +2 upgrade advantage, but srsly, attacking in a choke vs a spread protoss army? it should of been a lot more closer than it was :\ Are you kidding? Demuslims army positioning was a million times better.
What army positioning? Chasing Whitera up a choke? Yeah that requires lots of effort...almost as much as clicking EMP twice 
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On September 29 2011 11:53 Icekommander wrote:Show nested quote +On September 29 2011 11:48 Spectorials wrote: 1/3 vs 3/3
doesn't mean a 100 supply difference at the end of a battle. upgrades don't do that much. it was all the EMPs... It was EMPs plus the upgrade advantage plus medivacs plus the lack of solid AOE DPS coming out from White-Ra. The colossus didn't last long enough against the vikings, and having a upgrade disadvantage and no FFs make gateway units almost completely useless. DeMuslims composition was simply superior in every way.
White-Ra had Colossi and Immortals. What AoE did DeMuslim have again (besides EMP)?
I guess it's a double standard when it comes to TvP
EDIT: archons, not immortals, oh wow I feel like a noob now haha
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On September 29 2011 11:55 Tewks44 wrote:Show nested quote +On September 29 2011 11:53 Icekommander wrote:On September 29 2011 11:48 Spectorials wrote: 1/3 vs 3/3
doesn't mean a 100 supply difference at the end of a battle. upgrades don't do that much. it was all the EMPs... It was EMPs plus the upgrade advantage plus medivacs plus the lack of solid AOE DPS coming out from White-Ra. The colossus didn't last long enough against the vikings, and having a upgrade disadvantage and no FFs make gateway units almost completely useless. DeMuslims composition was simply superior in every way. White-Ra had Colossi and Immortals. What AoE did DeMuslim have again (besides EMP)? I guess it's a double standard when it comes to TvP So, EMP is such a bad AoE that you dont even think its necessary to include it in this equation?
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Looks like Metalopolis got Dustin Browder'd.
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Northern Ireland24923 Posts
If EMP becomes over-powerful and a big feature of the metagame and Protoss are getting destroyed every game then I'm sure Blizzard will have a look at it
Until then us Toss are going to have to spread and engage better, and the skills we'll pick up regarding army control will be useful to have in a variety of other situations
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On September 29 2011 11:56 Redox wrote:Show nested quote +On September 29 2011 11:55 Tewks44 wrote:On September 29 2011 11:53 Icekommander wrote:On September 29 2011 11:48 Spectorials wrote: 1/3 vs 3/3
doesn't mean a 100 supply difference at the end of a battle. upgrades don't do that much. it was all the EMPs... It was EMPs plus the upgrade advantage plus medivacs plus the lack of solid AOE DPS coming out from White-Ra. The colossus didn't last long enough against the vikings, and having a upgrade disadvantage and no FFs make gateway units almost completely useless. DeMuslims composition was simply superior in every way. White-Ra had Colossi and Immortals. What AoE did DeMuslim have again (besides EMP)? I guess it's a double standard when it comes to TvP So, EMP is such a bad AoE that you dont even think its necessary to include it in this equation?
No, I was just not including EMP because people are saying White-Ra had no AoE when he had more AoE units than DeMuslim. I just think it's odd that people are saying White-Ra needed more AoE to try to explain the incredible lop-sidedness of that battle
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i didn't see the 300 mineral pop-up. Either no cancel, or still on old patch?
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On September 29 2011 11:58 Oboeman wrote: i didn't see the 300 mineral pop-up. Either no cancel, or still on old patch? This is still being played on the old patch as far as I know.
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Cruncher's macro is so painful to watch
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On September 29 2011 11:58 Oboeman wrote: i didn't see the 300 mineral pop-up. Either no cancel, or still on old patch? Most likely it's the old patch, it came out when, the 24th or something?
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699 Posts
Poll: Sheth vs Cruncher G1If you have time (6) 75% I like it! (2) 25% Not worth it.... (0) 0% 8 total votes Your vote: Sheth vs Cruncher G1 (Vote): I like it! (Vote): If you have time (Vote): Not worth it....
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On September 29 2011 11:50 iamke55 wrote:Show nested quote +On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when their in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Since you're here, can I ask how you win PvT nowadays? Between drops and mass EMP and the occasional 1/1/1, it went from my best matchup to terrible lately.
same as before tbh, didnt face any 1-1-1 builds yet but i doubt the immortal buff is gonna make a difference(thats only if u open 1g exp because ud only have enought time to get out 1 immortal before the push hits), that being said im sure the immortal buffs factors in much more if u open with a robo > exp b.o
the problem is and always has been emp, it just does way too much damage.. u know something isnt right when one of ur fundemental upgs is comepletly useless in a mu(shield), the fact that blizzard came up with a spell that completly negates such an important upgrade like shields is mind-boggling, its so counterintuitive
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On September 29 2011 11:58 Tewks44 wrote:Show nested quote +On September 29 2011 11:56 Redox wrote:On September 29 2011 11:55 Tewks44 wrote:On September 29 2011 11:53 Icekommander wrote:On September 29 2011 11:48 Spectorials wrote: 1/3 vs 3/3
doesn't mean a 100 supply difference at the end of a battle. upgrades don't do that much. it was all the EMPs... It was EMPs plus the upgrade advantage plus medivacs plus the lack of solid AOE DPS coming out from White-Ra. The colossus didn't last long enough against the vikings, and having a upgrade disadvantage and no FFs make gateway units almost completely useless. DeMuslims composition was simply superior in every way. White-Ra had Colossi and Immortals. What AoE did DeMuslim have again (besides EMP)? I guess it's a double standard when it comes to TvP So, EMP is such a bad AoE that you dont even think its necessary to include it in this equation? No, I was just not including EMP because people are saying White-Ra had no AoE when he had more AoE units than DeMuslim. I just think it's odd that people are saying White-Ra needed more AoE to try to explain the incredible lop-sidedness of that battle
This is because Protoss is not the same as Terran. Gateway units are much less effective than Terran units at raw DPS (Especially with upgrade disadvantage). However the trade-off for this is that Terran armies are exceedingly compact, thus making them much more vulnerable to AOE attacks. This effect is compounded by the fact that a marine has only 45 hitpoints (post-stim) which makes them far squishier than zealots and stalkers.
Also, EMP does a ridiculous amount of damage to Archon based armies. One hundred damage is more than storm does if you stand in it for all four seconds. This is particularly effective versus Archon based armies (which White-Ra's largely was) who can easily rack up shield damage very fast from multiple EMPs
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This is not looking good for our toss player
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cruncher y u no 2gate zealot +1 pressure
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