LOL again!
User was temp banned for this post.
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Spectorials
558 Posts
LOL again! User was temp banned for this post. | ||
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WombaT
Northern Ireland27202 Posts
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Newbistic
China2912 Posts
You know, rhinoceros horns are actually made of hair fibers. Maybe DeMuslim can charge at someone and impale them with his hair. | ||
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luke3920
United Kingdom182 Posts
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Elean
689 Posts
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Redox
Germany24794 Posts
On September 29 2011 11:46 Newbistic wrote: DeMuslim's hair... You know, rhinoceros horns are actually made of hair fibers. Maybe DeMuslim can charge at someone and impale them with his hair. He has to be trolling us.... | ||
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rpgalon
Brazil1069 Posts
not even zerg with roaches/zerglings in the old times vs deathball was that ineffective | ||
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TT1
Canada10045 Posts
On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps | ||
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Spectorials
558 Posts
doesn't mean a 100 supply difference at the end of a battle. upgrades don't do that much. it was all the EMPs... | ||
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Brotatolol
United States1742 Posts
On September 29 2011 11:40 Spectorials wrote: HAHAHAHAH EMP sooooo good. 200 vs 200 fully upgraded, good army compositions on both sides. EMP -> 193 food to 100 LOL On September 29 2011 11:41 Spectorials wrote: ALSO demuslim fought in a choke RA split his units AND flanked what a joke LOL On September 29 2011 11:45 Spectorials wrote: People complain about fungal and storm, but geeze I have NEVER seen a late game army melt so fast when army sizes were equal and decently upgraded / teched. LOL again! I understand that you're upset with what happened and EMP (I am too to a certain extent), but do you really have to post similar complaints 3 times in 5 minutes? >.< | ||
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iamke55
United States2806 Posts
On September 29 2011 11:48 TT1 wrote: how is he gonna feedback his ghosts when their in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Since you're here, can I ask how you win PvT nowadays? Between drops and mass EMP and the occasional 1/1/1, it went from my best matchup to terrible lately. | ||
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VirgilSC2
United States6151 Posts
On September 29 2011 11:48 TT1 wrote: how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Wait....so....you don't know you can Feedback via the minimap? ....what? | ||
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Spectorials
558 Posts
Why does an effective instant damage spell have a greater range than its counter spell - this means the ONLY way that the Terran can lose an engagement is if he fucks up. The Protoss could be an absolute god but as long as the Terran isn't bad an EMPs you lose Ghost vs Templar battle. | ||
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WombaT
Northern Ireland27202 Posts
Mana and Sase seem to be pretty beastly in the matchup though, I mean Sase 2-0ed Thorzain there who is definitely no slouch in the matchup. I'm just watching their streams and trying to see what it is about their playstyle that makes them so robust in the matchup | ||
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luke3920
United Kingdom182 Posts
On September 29 2011 11:50 VirgilSC2 wrote: Show nested quote + On September 29 2011 11:48 TT1 wrote: On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Wait....so....you don't know you can Feedback via the minimap? ....what? The effort required for protoss to best ghosts can be summarised pretty well by that comment. | ||
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rpgalon
Brazil1069 Posts
On September 29 2011 11:50 VirgilSC2 wrote: Show nested quote + On September 29 2011 11:48 TT1 wrote: On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Wait....so....you don't know you can Feedback via the minimap? ....what? lol, you should try instead, you are probably going to be feedbacking the same mediavec that has no energy. | ||
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ptbl
United States6074 Posts
On September 29 2011 11:48 TT1 wrote: how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps hero usually has his high templars in warp prisms to protect them against EMPs. | ||
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Spectorials
558 Posts
On September 29 2011 11:49 Brotatolol wrote: Show nested quote + On September 29 2011 11:40 Spectorials wrote: HAHAHAHAH EMP sooooo good. 200 vs 200 fully upgraded, good army compositions on both sides. EMP -> 193 food to 100 LOL Show nested quote + On September 29 2011 11:41 Spectorials wrote: ALSO demuslim fought in a choke RA split his units AND flanked what a joke LOL Show nested quote + On September 29 2011 11:45 Spectorials wrote: People complain about fungal and storm, but geeze I have NEVER seen a late game army melt so fast when army sizes were equal and decently upgraded / teched. LOL again! I understand that you're upset with what happened and EMP (I am too to a certain extent), but do you really have to post similar complaints 3 times in 5 minutes? >.< Haha man when you watch this game day in and day out, it can be particularly frustrating to see the ridiculousness of some of the mechanics of the game that still exist. Sorry for my qq T_T | ||
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WombaT
Northern Ireland27202 Posts
Yeah, have you guys actually tried that? Yeah it's got to be pretty much pixel perfect accurate, and also there is no differentiation between ghosts and medivacs so it's not viable. At all. | ||
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Icekommander
Canada483 Posts
On September 29 2011 11:48 Spectorials wrote: 1/3 vs 3/3 doesn't mean a 100 supply difference at the end of a battle. upgrades don't do that much. it was all the EMPs... It was EMPs plus the upgrade advantage plus medivacs plus the lack of solid AOE DPS coming out from White-Ra. The colossus didn't last long enough against the vikings, and having a upgrade disadvantage and no FFs make gateway units almost completely useless. DeMuslims composition was simply superior in every way. | ||
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