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Gunrun has the sexiest voice ever...
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liquid representing very well @nasl !! :D
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On September 29 2011 12:21 Holykitty wrote:Show nested quote +On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood
emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u
once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with a theory which foresees future arguments made by tl.net posters
ab = tl(i) + tl(pc), no one will ever decipher my equation
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On September 29 2011 13:14 TT1 wrote:Show nested quote +On September 29 2011 12:21 Holykitty wrote:On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with a theory a theory which foresees future arguments made by tl.net posters ab = tl(i) + tl(pc), no one will ever decipher my equation tl(i) = teamliquid icon tl(pc) = teamliquid post count ab = ?
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On September 29 2011 13:20 iamke55 wrote:Show nested quote +On September 29 2011 13:14 TT1 wrote:On September 29 2011 12:21 Holykitty wrote:On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with a theory a theory which foresees future arguments made by tl.net posters ab = tl(i) + tl(pc), no one will ever decipher my equation tl(i) = teamliquid icon tl(pc) = teamliquid post count ab = ?
WTF y so op, but ur still missing the main component
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On September 29 2011 13:14 TT1 wrote:Show nested quote +On September 29 2011 12:21 Holykitty wrote:On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with an equation which foresees future arguments made by tl.net posters ab = tl(i) + tl(pc), undecipherable
Ooh ooh I'll try!
A breakthrough = intelligence as a function of TL and post count as a function of TL.
Smarter, more experienced posters are going to make breakthroughs!
(Disagree that post count measures anything useful, except maybe longevity.)
I enjoyed the troll suggesting you try warpins. Team Liquid: where nobody has heard of logical fallacies.
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On September 29 2011 13:20 iamke55 wrote:Show nested quote +On September 29 2011 13:14 TT1 wrote:On September 29 2011 12:21 Holykitty wrote:On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with a theory a theory which foresees future arguments made by tl.net posters ab = tl(i) + tl(pc), no one will ever decipher my equation tl(i) = teamliquid icon tl(pc) = teamliquid post count ab = ?
Amount of bullshit.
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On September 29 2011 13:31 FabledIntegral wrote:Show nested quote +On September 29 2011 13:20 iamke55 wrote:On September 29 2011 13:14 TT1 wrote:On September 29 2011 12:21 Holykitty wrote:On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with a theory a theory which foresees future arguments made by tl.net posters ab = tl(i) + tl(pc), no one will ever decipher my equation tl(i) = teamliquid icon tl(pc) = teamliquid post count ab = ? Amount of bullshit.
LOL no but that was really good hint: ttabed rof mynonys + laicrapmi on
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On September 29 2011 13:33 TT1 wrote:Show nested quote +On September 29 2011 13:31 FabledIntegral wrote:On September 29 2011 13:20 iamke55 wrote:On September 29 2011 13:14 TT1 wrote:On September 29 2011 12:21 Holykitty wrote:On September 29 2011 12:15 TT1 wrote:On September 29 2011 11:53 Redox wrote:On September 29 2011 11:48 TT1 wrote:On September 29 2011 11:40 ptbl wrote: No storms or feedbacks from white-ra. how is he gonna feedback his ghosts when theyre in the middle of t's army? kinda hard to click on ghosts when their all bunched up with marines, also hts vs ghosts micro battles are never cost efficient for the toss because snipe outranges feedback and emp does aoe dmg all demuslim needed was 2 emps, hitting 2 emps x 100 dmg on like 50 toss units reduces 5k hitpoints instantaneously, kinda makes it easy for t's bio to clean up(especially after theyre 3-3) afterwards because of their high dps Watch same replays from HasuObs, he seems to be winning the late game battles vs terrans all the time. Also, lets not forget that Protoss has the warp-in mechanic which helps tremendously late game. Guess Protoss needs to spead out late game and not put all eggs into one basket. i base my arguments off of perfect execution and gameplay, theoretically if both players are playing perfectly and are at the same skill level the terran will always outmicro the toss in ghost vs hts battles simply because ghosts outrange templars, watch bomber whenever he has ghosts and ull see how cost effective templars are ^.^ if ghosts couldnt beat templar, what would terran do vs templar? just make more colossus dood emps are undodgeable as opposed to storms which u can stim out of : ] once they hit they instantaneously deal 100 damage spreadout across ur army, sadly i can tell from ur icon that none of this is gonna get throught to u once upon a time albert einstein came up with a theory which showed that energy and mass were interchangeable.. let it be known that on september 29th 2011 tt1 came up with a theory a theory which foresees future arguments made by tl.net posters ab = tl(i) + tl(pc), no one will ever decipher my equation tl(i) = teamliquid icon tl(pc) = teamliquid post count ab = ? Amount of bullshit. LOL no but that was really good hint: laicrapmi on
approximate bias. EZ
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Demuslim is getting really good. Too bad he plays terran though. At this point being one of the top 3 nonkorean protoss can put you as a top 10 protoss in the world. Being a top 3 nonkorean terran puts you..... still behind like 20+ korean terrans, maybe a few less if you're thorzain >,<
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Completely expected results. Glad to see hero bossing it up! Hasn't dropped a set haha.. Maybe he can win NASL undefeated
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The stream only works at 240p for me (360p is black and mute). My ears are pleased tho'. Hi Gunrun, how u doin? ^^
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On September 30 2011 02:23 AlternativeEgo wrote: The stream only works at 240p for me (360p is black and mute). My ears are pleased tho'. Hi Gunrun, how u doin? ^^
Same for me
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On September 30 2011 02:49 anzient wrote:Show nested quote +On September 30 2011 02:23 AlternativeEgo wrote: The stream only works at 240p for me (360p is black and mute). My ears are pleased tho'. Hi Gunrun, how u doin? ^^ Same for me  same here ttoo..
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On September 30 2011 03:04 Killmouse wrote:Show nested quote +On September 30 2011 02:49 anzient wrote:On September 30 2011 02:23 AlternativeEgo wrote: The stream only works at 240p for me (360p is black and mute). My ears are pleased tho'. Hi Gunrun, how u doin? ^^ Same for me  same here ttoo.. Happens a lot with twitch(justin) unfortunately. It's not just the NASL.
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white ras macro is solid!
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I'm only getting a black screen right now, am I alone?
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Watching the restream and man is Demu dominant.
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Wow DeMusliM is manhandling White-ra this game
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