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MLG Raleigh Day 2 RED Live Report Thread - Page 392

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 390 391 392 393 394 543 Next
The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance

Basically just be respectful. Aside from that, enjoy the games, make sure you bring an umbrella and have some delicious waffles! (#)
Sigh
Profile Blog Joined June 2009
Canada2433 Posts
August 28 2011 00:50 GMT
#7821
sheth with a bad engagement throwing a lot of units away at nadas 3rd
NaDa/Flash/Thorzain Fan
Mordiford
Profile Joined April 2011
4448 Posts
August 28 2011 00:50 GMT
#7822
On August 28 2011 09:49 TT1 wrote:
Show nested quote +
On August 28 2011 09:47 Grettin wrote:
Ret 1-1 Kiwikaki (Mothership play i assume)

A huge Vortex turns the tide for Kiwikaki in G2 against Ret in Pool D. Ret chooses Metalopolis for G3


lol ret thinks meta is a good map vs kiwi but thats prolly the best map for kiwis new style


Payam dropping knowledge bombs.

I wish this match was being casted, it sounds sick as fuck to be honest.
ZeromuS
Profile Blog Joined October 2010
Canada13400 Posts
August 28 2011 00:50 GMT
#7823
On August 28 2011 09:49 TT1 wrote:
Show nested quote +
On August 28 2011 09:47 Grettin wrote:
Ret 1-1 Kiwikaki (Mothership play i assume)

A huge Vortex turns the tide for Kiwikaki in G2 against Ret in Pool D. Ret chooses Metalopolis for G3


lol ret thinks meta is a good map vs kiwi but thats prolly the best map for kiwis new style


Whats kiwis new style? He seems to be the only one beating zergs :/ why isnt he being streamed lol
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
August 28 2011 00:50 GMT
#7824
On August 28 2011 09:50 Razuik wrote:
Show nested quote +
On August 28 2011 09:48 SafeAsCheese wrote:
NaDa really should drop more ><


You shouldn't drop while mutas are out. Unless you're doing an attack.


Terrans in brood war dropped when scourge were on the map

He saw the muta attacking his third/main, he knows where they are.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
August 28 2011 00:51 GMT
#7825
On August 28 2011 09:50 ZeromuS wrote:
Show nested quote +
On August 28 2011 09:44 JKira wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


It's a rock-paper-scissors H2H with the same overall game record for the 3 players. That's why people are talking about it


No guys remember? Its a coin flip

Actually MLG managed to choose a tiebreaker that is arguably even more retarded. The guy with the lowest seed points wins >_<
Alpino
Profile Joined June 2011
Brazil4390 Posts
August 28 2011 00:51 GMT
#7826
On August 28 2011 09:48 Logros wrote:
Show nested quote +
On August 28 2011 09:45 mcc wrote:
On August 28 2011 09:40 Yaki wrote:
That's when you realize that there is already such a gap between the koreans and the foreigners.
Naniwa is without a doubt a top 10 foreigners but still, CoCa made him look like a silver player.

Ret did the same, I think it is more of the current state of the MU.

Yeah Ret showed the same domination at the Blizz EU invite.


Definitely not the same domination. NaNi barely lost one Metalopolis game when he hit a 2 base-timing-Collo push. Ret would've lost if he didn't sandwiched NaNi's army.
20/11/2015 - never forget EE's Ember
RealQ
Profile Joined March 2011
1120 Posts
August 28 2011 00:51 GMT
#7827
Huk is so unlucky imo.

The best spot to get is 2nd than 4th and the worst is 3rd looking at the bracket T__T
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 28 2011 00:51 GMT
#7828
On August 28 2011 09:49 Xivsa wrote:
A nice tidbit from the MLG Twitter feed -

This is not only HwangSin's first trip to America, it is the first time anyone in his family has traveled outside of South Korea. It has been a jarring experience but it seems like he is acclimating more and more every day. His coach says he is opening up and becoming more confident.

Dayum. Must be so hard for some of these guys to perform if they've never even been outside SK before :0
fritos
Profile Joined March 2011
United States153 Posts
August 28 2011 00:51 GMT
#7829
On August 28 2011 09:47 Warrior Madness wrote:
CoCa's ZvP continues to impress. His zvp is like DRG's zvt except better since there are no protoss MVPs or MMAs.



Evidentally according to some people here, Coca learned those builds from Destiny. Even if Coca never watched the Destiny's stream, it will eventually trace back to Destiny as a mentor.

This is why Cult people drink cool-aid with poison in it.
Tantaburs
Profile Joined August 2010
Canada1825 Posts
August 28 2011 00:51 GMT
#7830
On August 28 2011 09:49 Vorenius wrote:
Show nested quote +
On August 28 2011 09:47 NEOtheONE wrote:
On August 28 2011 09:45 hugman wrote:
On August 28 2011 09:43 NEOtheONE wrote:
On August 28 2011 09:41 hugman wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


They all beat eachother, you can't do h2h


This.

so triple threat sudden death match?


5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker.


So Naniwa gets 2nd then?

4th. It says the lower wins WTF?!

This is reatrded even by MLG rules standard. (and the bar is set low as it is)



It says lower number. Might want to make sure you read things before you call people retarded


"One cannot play StarCraft with clenched fish.." ~Nick "Confucius" Plott
TT1
Profile Blog Joined December 2008
Canada10014 Posts
August 28 2011 00:51 GMT
#7831
On August 28 2011 09:50 Mordiford wrote:
Show nested quote +
On August 28 2011 09:49 TT1 wrote:
On August 28 2011 09:47 Grettin wrote:
Ret 1-1 Kiwikaki (Mothership play i assume)

A huge Vortex turns the tide for Kiwikaki in G2 against Ret in Pool D. Ret chooses Metalopolis for G3


lol ret thinks meta is a good map vs kiwi but thats prolly the best map for kiwis new style


Payam dropping knowledge bombs.

I wish this match was being casted, it sounds sick as fuck to be honest.


the knowledge id be droppin on this shiznit woulda been sick if they were casting that match
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
mdma-_-
Profile Joined October 2010
Nauru1213 Posts
August 28 2011 00:51 GMT
#7832
On August 28 2011 09:49 DystopiaX wrote:
Show nested quote +
On August 28 2011 09:47 wats0n wrote:
What an absolute joke if they use MLG seeding to decide a tiebreaker. MLG points aren't worth the paper you wipe your ass with. Incontrol is an MLG points beast.

Cause he got 4th at Dallas...

cos his group was a complete joke lol
he beat tlo(2x), slush and mihai whilst losing to kiwikaki, select and painuser.
Best example why mlg system sucks...
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 28 2011 00:51 GMT
#7833
On August 28 2011 09:50 mcc wrote:
Show nested quote +
On August 28 2011 09:45 hugman wrote:
On August 28 2011 09:43 NEOtheONE wrote:
On August 28 2011 09:41 hugman wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


They all beat eachother, you can't do h2h


This.

so triple threat sudden death match?


5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker.

As I feared, MLG has another baaad rule. Ties decided by seed, so fair.

that is only the last resort. what would be a better way to decide?
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
August 28 2011 00:52 GMT
#7834
On August 28 2011 09:49 Vorenius wrote:
Show nested quote +
On August 28 2011 09:47 NEOtheONE wrote:
On August 28 2011 09:45 hugman wrote:
On August 28 2011 09:43 NEOtheONE wrote:
On August 28 2011 09:41 hugman wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


They all beat eachother, you can't do h2h


This.

so triple threat sudden death match?


5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker.


So Naniwa gets 2nd then?

4th. It says the lower wins WTF?!

This is reatrded even by MLG rules standard. (and the bar is set low as it is)



Naniwa is the lowest seed (closest to 1).
Liquipedia
ReacH.
Profile Joined November 2010
Scotland333 Posts
August 28 2011 00:52 GMT
#7835
What a fungal
Lasbike
Profile Joined January 2011
France2888 Posts
August 28 2011 00:52 GMT
#7836
Waw
DystopiaX
Profile Joined October 2010
United States16236 Posts
August 28 2011 00:52 GMT
#7837
On August 28 2011 09:51 dAPhREAk wrote:
Show nested quote +
On August 28 2011 09:50 mcc wrote:
On August 28 2011 09:45 hugman wrote:
On August 28 2011 09:43 NEOtheONE wrote:
On August 28 2011 09:41 hugman wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


They all beat eachother, you can't do h2h


This.

so triple threat sudden death match?


5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker.

As I feared, MLG has another baaad rule. Ties decided by seed, so fair.

that is only the last resort. what would be a better way to decide?

Tiebreaker games.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 28 2011 00:52 GMT
#7838
On August 28 2011 09:51 dAPhREAk wrote:
Show nested quote +
On August 28 2011 09:50 mcc wrote:
On August 28 2011 09:45 hugman wrote:
On August 28 2011 09:43 NEOtheONE wrote:
On August 28 2011 09:41 hugman wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


They all beat eachother, you can't do h2h


This.

so triple threat sudden death match?


5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker.

As I feared, MLG has another baaad rule. Ties decided by seed, so fair.

that is only the last resort. what would be a better way to decide?

Texas hold'em.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Mordiford
Profile Joined April 2011
4448 Posts
August 28 2011 00:52 GMT
#7839
On August 28 2011 09:51 TT1 wrote:
Show nested quote +
On August 28 2011 09:50 Mordiford wrote:
On August 28 2011 09:49 TT1 wrote:
On August 28 2011 09:47 Grettin wrote:
Ret 1-1 Kiwikaki (Mothership play i assume)

A huge Vortex turns the tide for Kiwikaki in G2 against Ret in Pool D. Ret chooses Metalopolis for G3


lol ret thinks meta is a good map vs kiwi but thats prolly the best map for kiwis new style


Payam dropping knowledge bombs.

I wish this match was being casted, it sounds sick as fuck to be honest.


the knowledge id be droppin on this shiznit woulda been sick if they were casting that match


Don't lie, you would have been MIA watching the match.
Zane
Profile Joined January 2011
Romania3916 Posts
August 28 2011 00:53 GMT
#7840
On August 28 2011 09:51 dAPhREAk wrote:
Show nested quote +
On August 28 2011 09:50 mcc wrote:
On August 28 2011 09:45 hugman wrote:
On August 28 2011 09:43 NEOtheONE wrote:
On August 28 2011 09:41 hugman wrote:
On August 28 2011 09:41 DystopiaX wrote:
On August 28 2011 09:40 NEOtheONE wrote:
On August 28 2011 09:38 Carny wrote:
Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ?


Yeah i wonder how they will handle that 3 way tie.

It's overall games record. If it's all tied then they go by h2h


They all beat eachother, you can't do h2h


This.

so triple threat sudden death match?


5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker.

As I feared, MLG has another baaad rule. Ties decided by seed, so fair.

that is only the last resort. what would be a better way to decide?

Even a coin flip would be more fair than this.
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