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The following is a list of behaviors that will get immediate bans:
1. Whining about stream 2. Bashing other games 3. Flaming other users 4. Bashing players 5. Complaining about imbalance
Basically just be respectful. Aside from that, enjoy the games, make sure you bring an umbrella and have some delicious waffles! (#) |
United Kingdom3482 Posts
On August 28 2011 09:52 DystopiaX wrote:Show nested quote +On August 28 2011 09:51 dAPhREAk wrote:On August 28 2011 09:50 mcc wrote:On August 28 2011 09:45 hugman wrote:On August 28 2011 09:43 NEOtheONE wrote:On August 28 2011 09:41 hugman wrote:On August 28 2011 09:41 DystopiaX wrote:On August 28 2011 09:40 NEOtheONE wrote:On August 28 2011 09:38 Carny wrote: Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ? Yeah i wonder how they will handle that 3 way tie. It's overall games record. If it's all tied then they go by h2h They all beat eachother, you can't do h2h This. so triple threat sudden death match? 5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker. As I feared, MLG has another baaad rule. Ties decided by seed, so fair. that is only the last resort. what would be a better way to decide? Tiebreaker games.
Then what happens if you get the same situation after tiebreakers. They only have so much time for games.
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really? instead of blowing up the planetary he suicides 6-7 banelings on one tank?
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Hero PF nooooooo!
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Rain wins 2-0 over iNcontroL HwangSin wins 2-0 over coLrsvp
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Nada let sheth take 5 bases when he was on 2 =/
I don't understand his mind set
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On August 28 2011 09:47 Horse...falcon wrote: Remaining Matches
Noblesse vs Bomber Incontrol vs Coca DongRaeGu vs Hero Puma vs Kiwikaki Ret vs Kiwikaki (currently playing) Sheth vs Nada (currently playing)
Only Noblesse vs Bomber will affect the top spot. Please show it MLG.
Puma vs Kiwikaki is also for first place.
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Sheth getting... an ultra cavern. What are you up to, Shawn?
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omfg he used so many banes on a single tank. gg I'm out
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Get Ghost NaDa. TT They're the most cost effective unit to get at this stage of the game.
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Sheth needs to get better at engaging lol
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iNcontrol officially 0-10 in pool play
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On August 28 2011 09:51 fritos wrote:Show nested quote +On August 28 2011 09:47 Warrior Madness wrote: CoCa's ZvP continues to impress. His zvp is like DRG's zvt except better since there are no protoss MVPs or MMAs. Evidentally according to some people here, Coca learned those builds from Destiny. Even if Coca never watched the Destiny's stream, it will eventually trace back to Destiny as a mentor. This is why Cult people drink cool-aid with poison in it.
I don't think he picked it up from Destiny either but even if it were true, why would that be so terrible? I remember Nada saying that he adapted the reaper hellion opening that he crushed Keen with from a gold level player. Even if Coca learned Destiny's builds, credit should go to Coca for making it work at MLG pool play against Huk, no less.
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Rain 2-0 Incontrol, 3 way tie!! Same score all 7-5!! What now??
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On August 28 2011 09:50 ZeromuS wrote:Show nested quote +On August 28 2011 09:49 TT1 wrote:On August 28 2011 09:47 Grettin wrote: Ret 1-1 Kiwikaki (Mothership play i assume)
A huge Vortex turns the tide for Kiwikaki in G2 against Ret in Pool D. Ret chooses Metalopolis for G3 lol ret thinks meta is a good map vs kiwi but thats prolly the best map for kiwis new style Whats kiwis new style? He seems to be the only one beating zergs :/ why isnt he being streamed lol
fe into fast 2 gate zealot pressure, if u scout a 3rd u pressure it while staying on 1gas just to get warpgate > follow that up with an insanely early 3rd which u cannon up, u then go up to 7-8 gates just to be safe vs any early zerg pushs, follow that up by adding collosus(or u can go into twilight tech) in ur compo when u have a sick enought eco + a safe enought army to afford it
if ur doing that build and scout that z isnt going for a quick 3rd then u stay on 2bases aswell and take all 4 of ur gases, ends up being 2base vs 2base which is always a good spot for p.. its a solid style that weve been refining for the past couple of weeks, havnt died to any super agressive pushs apart from a 2base roach + speed tunneling allin but that only happens when u take ur 3rd and z is massing off of 2base
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On August 28 2011 09:54 ZAiNs wrote:Show nested quote +On August 28 2011 09:39 hysterial wrote:On August 28 2011 09:39 ZAiNs wrote: Korean Naniwa's PvZ doesn't seem to have changed too much like his PvT has. To be honest I haven't been impressed by a Protoss in PvZ for a loooong time. Well what does that tell you about the matchup :/ I'd say the matchup just needs to be figured out, because Zergs were whining for so long about PvZ being impossible, and I don't think the buffs Zergs received were responsible for the huge reversal in the matchup. If you were to ask me straight after I've lost a PvZ then I would probably say Zerg imba  . There were actually some important buffs/nerfs like the infestor, spore crawler, WG time increase etc that helped I think.
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On August 28 2011 09:54 imallinson wrote:Show nested quote +On August 28 2011 09:52 DystopiaX wrote:On August 28 2011 09:51 dAPhREAk wrote:On August 28 2011 09:50 mcc wrote:On August 28 2011 09:45 hugman wrote:On August 28 2011 09:43 NEOtheONE wrote:On August 28 2011 09:41 hugman wrote:On August 28 2011 09:41 DystopiaX wrote:On August 28 2011 09:40 NEOtheONE wrote:On August 28 2011 09:38 Carny wrote: Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ? Yeah i wonder how they will handle that 3 way tie. It's overall games record. If it's all tied then they go by h2h They all beat eachother, you can't do h2h This. so triple threat sudden death match? 5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker. As I feared, MLG has another baaad rule. Ties decided by seed, so fair. that is only the last resort. what would be a better way to decide? Tiebreaker games. Then what happens if you get the same situation after tiebreakers. They only have so much time for games.
What happens when they have to decide a football game with penalties? Do they stop after only five guys go up?
This is supposed to be e-sport. Anybody that whines about playing a game is stupid. It's not supposed to be easy.
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Rain 2 - 0 inControl
As expected..
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On August 28 2011 09:54 imallinson wrote:Show nested quote +On August 28 2011 09:52 DystopiaX wrote:On August 28 2011 09:51 dAPhREAk wrote:On August 28 2011 09:50 mcc wrote:On August 28 2011 09:45 hugman wrote:On August 28 2011 09:43 NEOtheONE wrote:On August 28 2011 09:41 hugman wrote:On August 28 2011 09:41 DystopiaX wrote:On August 28 2011 09:40 NEOtheONE wrote:On August 28 2011 09:38 Carny wrote: Now Mega tiebreaker inc? :D Naniwa-Huk-Rain all regame ? Yeah i wonder how they will handle that 3 way tie. It's overall games record. If it's all tied then they go by h2h They all beat eachother, you can't do h2h This. so triple threat sudden death match? 5. Pool Play Ranking (1st-6th) will be determined using each Player’s Record of Matches won and lost. Ties will be broken using the following Tiebreakers in this order: Head to Head (Match Winning Percentage using only Matches between the tied Players), Games Won Percentage (All Pool Play Matches), and Seed. If there is a tie involving more than two Players and one of the Tiebreakers resolves the tie for a Player(s), but leaves at least two Players tied, resolution of the tie(s) that still exists will start over with Head to Head. If Head to Head or Games Won Percentage is used to break a tie, the higher number will win the Tiebreaker. If Seed is used to break a tie, the lower number will win the Tiebreaker. As I feared, MLG has another baaad rule. Ties decided by seed, so fair. that is only the last resort. what would be a better way to decide? Tiebreaker games. Then what happens if you get the same situation after tiebreakers. They only have so much time for games. They don't have to play until tomorrow anyway, they could keep playing until it's broken. Open bracket players have to play till 2am, pool play should have to if they need to as well.
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And iNcontroL still has yet to win even a game so far this MLG.. Hope he can win a couple series in the Championship Bracket.
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