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[TSL] Ro32 Day3 - Page 413

Forum Index > StarCraft 2 Tournaments
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RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
March 27 2011 03:15 GMT
#8241
Wow, HUGE upsets. Only one I predicted is the Genius-qxc match.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Homard
Profile Blog Joined October 2010
Canada92 Posts
March 27 2011 03:16 GMT
#8242
On March 27 2011 12:09 entropius wrote:
Show nested quote +
On March 27 2011 11:57 SeokHY wrote:
I don't get it...why does everyone keep typing "fighting". Koreans only write that because the slang term "GO TEAM GO." or "GO FIGHT GO" doesn't exist. So really, they're incorrect by saying "FIGHTING". but then again, they're korean, and don't speak english natively. So what's everyone else's excuse?


I think it's an homage to the country that popularized starcraft as a sport -- just like chess players use German and French terminology, cricketers shout "howzat", musicians shout "Brava!", and so on.



I would like to add to this that "fighting" could also be interpreted as a state of mind for the person playing. Where they will fight and "snap some banshee necks" state of mind. So when I say "Idra fighting!" it is me as a fan saying "Idra I am cheering for you to snap some banshee necks".
Dronessssssd
Miefer
Profile Joined March 2011
Taiwan229 Posts
March 27 2011 03:20 GMT
#8243
last autumn when I visited my family in Taiwan and played with my friends on the EU server I didnt notice any problems with my connection and my relatives have really slow internet ^^ (1000 DSL)
Phant
Profile Joined August 2010
United States737 Posts
March 27 2011 03:22 GMT
#8244
0-4 for today....wow, insane matches.

Even for the people who went 4 for 4, I doubt ANYONE actually expected this to happen, unbelievable!

It still baffles me what happened in game 3 of Nestea vs. Goody, the man is immortal! Say what you want about lag, but even if it was significant, it's still very impressive.
StuBob
Profile Joined March 2010
United States373 Posts
March 27 2011 03:26 GMT
#8245
does husky bug the heck out of anyone else?
I play RANDOM!
Zocat
Profile Joined April 2010
Germany2229 Posts
March 27 2011 03:27 GMT
#8246
On March 27 2011 11:24 AtrumX wrote:
How is the lag from Europe any different than the lag from Korea? It seems like most people here don't realize fiber cables run both East AND West. Korea and Europe have about the same distance to the US.


There are other factors not only distance. Also imagine - if EU & KR are the same distance from US they're about the same distance to each other as they're from the US. And EU / KR lag is terrible.
This pic shows that the EU/NA connection is more developed than NA/KR (only underwater fibres are shown)
+ Show Spoiler +
[image loading]



About the games:
I liked all of them.
Do I think Adel / Goody are worse players than Mvp / Nestea? Yes, 100%, without a doubt.
But I also think that Barca & Real are better teams than the rest of the primera division (Spanish football league). It's normal that sometimes better players / teams lose. And actually that's exciting. Why would we have a tournament / league if we would eleminate players/teams just by saying "X is better than Y so X advances automatically. But please play" It would be really boring.
Imagine juding the GSTL with that kind of criteria

So it's good that lesser players have the ability to win, if their preperation was better & they have a good day.
Goody mentioned something in the TakeTv interview (after the games) that the games were played on wednesday, so maybe the Mvp games as well? If so that would be the day before the GSTL finals - so that might explain the results a bit more (but that's normal - if you're good in football you have to play international league (CL,EL), national league and in the national cups).

Thorzaine, Hasu, Goody, Adel, Machine, Axslav, Minigun, Sheth, Incontrol and many more. They're all "lesser" players compared to the GSL Code S powerhouses. But, given the circumstances, they have the chance to take games (and even series) from those superstars.
And for me, as a viewer, this needs to be the case. Because it adds excitement and an element of uncertainty, so good for entertainment.


About lag - there might've been some issues. But overall I dont think any series was decided because of the lag. When I recall Artosis correctly, then Nestea is (one of) the best Zerg in the world, because he has stellar decision making. Decision making wasnt affected by the lag - he just made bad decisions (during g3).
Zeiryuu
Profile Joined March 2010
Philippines231 Posts
March 27 2011 03:54 GMT
#8247
Are all the Koreans in TSL using the same ISP in Korea? If they're using different ISP's then if one Korean lags then it doesn't necessarily mean every Korean player lags as well. In my country, different ISP's yield different latencies when connected to the NA server or even in SEA.

We can all agree that the player experiencing lag is at a disadvantage. However, we're not really sure which among the Koreans lost because of lag or was just outplayed.
Lomak
Profile Joined June 2010
United States311 Posts
March 27 2011 04:17 GMT
#8248
Those were amazing matches. Was a shame Ret and Nestea got knocked out , but ridiculously good games nonetheless. Really looking forward to tomorrows. Go Idra! =)
Some see the glass half full, others half empty. I think the glass is just too big.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
March 27 2011 04:20 GMT
#8249


Is this really how the game play from Korea to NA is?

Can nobody really say this does not affect game play (in micro intensive cases)?
Lennon
Profile Joined February 2010
United Kingdom2275 Posts
March 27 2011 04:22 GMT
#8250
On March 27 2011 11:57 SeokHY wrote:
I don't get it...why does everyone keep typing "fighting". Koreans only write that because the slang term "GO TEAM GO." or "GO FIGHT GO" doesn't exist. So really, they're incorrect by saying "FIGHTING". but then again, they're korean, and don't speak english natively. So what's everyone else's excuse?


It's a meme.
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
March 27 2011 04:23 GMT
#8251
On March 27 2011 13:20 SniXSniPe wrote:
http://www.youtube.com/watch?v=bJqSSzWXPwA&feature=player_embedded#at=16

Is this really how the game play from Korea to NA is?

Can nobody really say this does not affect game play (in micro intensive cases)?

You mean a video posted on July 9, 2010 before the game even came out? No, it means nothing.

Please read:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=205366
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
March 27 2011 04:24 GMT
#8252
Forgive me for being ignorant but in these online tourneys what is there to stop observers leaking information to players?
Lennon
Profile Joined February 2010
United Kingdom2275 Posts
March 27 2011 04:25 GMT
#8253
On March 27 2011 09:46 lac29 wrote:
I agree Creem, I wonder if Koreans will just pull out of NASL ... I imagine at least some might.


Don't the Koreans have to travel to the US to play NASL? I thought it's like a "LAN" event.
GwSC
Profile Joined December 2010
United States1997 Posts
Last Edited: 2011-03-27 04:27:23
March 27 2011 04:26 GMT
#8254
Never mind, found it
Snaphoo
Profile Joined July 2010
United States614 Posts
March 27 2011 04:27 GMT
#8255
@GwSC Yes, Jinro posted on this issue. Search "Korea lag" or check TeamLiquid's twitter
KillAudio
Profile Joined October 2010
1364 Posts
March 27 2011 04:38 GMT
#8256
Wow at the results. Lag rulez
From a scale of sheth to idra, how mad are you?
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
Last Edited: 2011-03-27 04:41:46
March 27 2011 04:41 GMT
#8257
On March 27 2011 11:57 SeokHY wrote:
I don't get it...why does everyone keep typing "fighting". Koreans only write that because the slang term "GO TEAM GO." or "GO FIGHT GO" doesn't exist. So really, they're incorrect by saying "FIGHTING". but then again, they're korean, and don't speak english natively. So what's everyone else's excuse?


Oh, don't be so damn precious. SC culture is deeply tied up with Korean culture for good reason and using terms like 'fighting', 'manner', 'chobo', 'gosu' etc. is the fans' way of showing their appreciation for Korea's influence on the SC scene. English is a dynamic language and is capable of incorporating new words and word usages. The neologism 'salaryman' was coined in Japan but is well known and used in English now.

You're probably one of those Koreans who tries to stop foreigners using any Korean words ('don't call it kimchi, it's layered cabbage with chili sauce, don't call it kimbab, it's laver with rice' etc.) These kind of people drive me mad- it's almost like they're ashamed of their own language and culture.

pdd
Profile Blog Joined November 2010
Australia9933 Posts
March 27 2011 04:45 GMT
#8258
On March 27 2011 13:24 tomatriedes wrote:
Forgive me for being ignorant but in these online tourneys what is there to stop observers leaking information to players?

TSL3 is broadcasted through replays. The matches are played a couple of days in advanced with only a TSL admin observing. Then the replays are whats casted during the broadcast.

Other online tournaments do cast live though, and there's definitely the chance that cheating comes into play. Not sure how you avoid cheating there.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
vojnik
Profile Joined October 2010
Macedonia923 Posts
March 27 2011 04:45 GMT
#8259
On March 27 2011 13:24 tomatriedes wrote:
Forgive me for being ignorant but in these online tourneys what is there to stop observers leaking information to players?


its casted from relays of games played already, games are not live, casting is tho
For the swarm!
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
March 27 2011 04:48 GMT
#8260
On March 27 2011 13:45 pdd wrote:
Show nested quote +
On March 27 2011 13:24 tomatriedes wrote:
Forgive me for being ignorant but in these online tourneys what is there to stop observers leaking information to players?

TSL3 is broadcasted through replays. The matches are played a couple of days in advanced with only a TSL admin observing. Then the replays are whats casted during the broadcast.

Other online tournaments do cast live though, and there's definitely the chance that cheating comes into play. Not sure how you avoid cheating there.


Usually players are forced to play as busy so they can't receive messages.
♥ The world needs more hearts! ♥
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