• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:28
CEST 20:28
KST 03:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting6[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)78Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
How to Block Australia, Brazil, Singapore Servers 5.0.15 Patch Balance Hotfix (2025-10-8) Revisiting the game after10 years and wow it's bad TL.net Map Contest #21: Voting The New Patch Killed Mech!
Tourneys
Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
[Interview] Grrrr... 2024 BW caster Sayle BW General Discussion Map with fog of war removed for one player? Pros React To: BarrackS + FlaSh Coaching vs SnOw
Tourneys
[ASL20] Semifinal B [ASL20] Semifinal A SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues
Strategy
Relatively freeroll strategies Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Series you have seen recently... Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1904 users

[TSL] Ro32 Day3 - Page 415

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 413 414 415 416 417 422 Next
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
Last Edited: 2011-03-27 06:00:38
March 27 2011 05:59 GMT
#8281
On March 27 2011 14:55 Hrrrrm wrote:
Show nested quote +
On March 27 2011 14:40 Hot_Bid wrote:
On March 27 2011 14:35 edwrodrig wrote:
I don´t understand the world
Random foreigners defeat CodeS
Top Foreigners defeat Random Foreigners
CodeA defeat Top Foreigners
CodeS defeat CodeA

Then who´s the best?

Your statements are not accurate, I'd hardly call Adel, Qxc, and Goody "random foreigners."

Also, judging by how many Code A advanced into Code S, the GSTL results where many Code S lost to non-Code S and how many Code S players are slumping recently, its hard to even say Code S has the very best players.


I like to think of Code S more as being the best "consistent" players. Since the road to Code S is quite difficult. So while there might be more raw talent and skill in the lower leagues atm that could take games off the current Code S players I doubt that they would be as consistent as the people currently in Code S. The GOM World Championship will be interesting to see how both sides stack in a more neutral environment.

In the end you're only as good as your last match.

I think the GSL World Championship comparison isn't fair either. The TSL players this weekend had two weeks to prepare for 3 games. The GSL jams a ton of games into a short period and there's very little time (less than a few days oftentimes) to prepare specifically for a match. Some players do well in this environment and others don't. It's obvious that more prep time for less games can help underdogs and players who have more strategic focus. If Goody played Nestea 100 times, I'm pretty sure by game 50 Nestea would be used the to all the strategies being thrown at him. This is not to take anything away from Goody, because the format is what it is. We don't play Bo21s in the TSL for a reason.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Crt
Profile Joined November 2009
247 Posts
March 27 2011 06:07 GMT
#8282
On March 27 2011 10:37 Hierarch wrote:
It's an obvious difference but if you prepare for it it can be mitigated enough to the point of not being the only determining factor. ... if lag had something to do with that by affecting their play due to being inexperienced with it then they should have prepared for it. It's not like the koreans are unaware of latency issues, they accepted the invite to this tournament with a 5 figure prize pool. This isn't BW, koreans are not always going to be better and to close I'm sure the lag affected Genius' forge so badly that it didn't start a single upgrade until the 20 minute mark zzz...


STUPIDEST STATEMENT Ever !!!

"Preparing for lag" ... heheh, give me a break.
"to offset the lag disadvantage" ... good god, yeah stupidest statement ever.

I definitely think it's a lag issue. Most of the games were close. Without lags, it'd be a lot different.

Point is: you can't use this tournament to compare skills of koreans vs. foreigners.


User was warned for this post
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
Last Edited: 2011-03-27 06:09:06
March 27 2011 06:08 GMT
#8283
On March 27 2011 15:07 Crt wrote:
Show nested quote +
On March 27 2011 10:37 Hierarch wrote:
It's an obvious difference but if you prepare for it it can be mitigated enough to the point of not being the only determining factor. ... if lag had something to do with that by affecting their play due to being inexperienced with it then they should have prepared for it. It's not like the koreans are unaware of latency issues, they accepted the invite to this tournament with a 5 figure prize pool. This isn't BW, koreans are not always going to be better and to close I'm sure the lag affected Genius' forge so badly that it didn't start a single upgrade until the 20 minute mark zzz...


STUPIDEST STATEMENT Ever !!!

"Preparing for lag" ... heheh, give me a break.
"to offset the lag disadvantage" ... good god, yeah stupidest statement ever.

I definitely think it's a lag issue. Most of the games were close. Without lags, it'd be a lot different.

Point is: you can't use this tournament to compare skills of koreans vs. foreigners.

Of course you can prepare for it. What's so stupid about saying that? Jinro and Tyler seem to think you can, and so do all the oGs players who did well in FXOpen on NA.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=205366
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
edwrodrig
Profile Joined October 2010
Chile37 Posts
March 27 2011 06:10 GMT
#8284
We need the first SC2 bonjwa to put order in all scene.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
March 27 2011 06:12 GMT
#8285
On March 27 2011 14:39 Hierarch wrote:
Show nested quote +
On March 27 2011 14:34 Caphe wrote:
Tips for Liquidbet, bet against Korean EVERY games from now on.
At first I don't believe the lag rumors but really, after watching today's game and from all the result up to now in TSL.

Lag is a crucial factor here, how can 90% of people outside Korea beat people in Korea(incule Koreans and foreigners in Korea). And we just saw Code A Korea roflstomped foreigners not long a go in Assembly.

@s4life and others who say lag doesn't the major factor: In high level play, you need the perfect condition for the players in order for them to shine. Even a slight delay thus lead to a mistake will be emphasized on cos your opponent is very good too.

I play on NA with suttle every 10 secs but its not a big deal since I'm diamond just like my opponent, at this low level, you can make many mistake and still breeze thru cos your opponent is bad :D.


Ret won Assembly though over MorroW so I don't know where you got your information from.

2 Koreans made it extremely far in the FXOpen so apparently lag only affects players in the TSL?



Oops, I must have Assembly messed up with the recent tourney @ Cebit where Korean took top 3.
Terran
s4life
Profile Joined March 2007
Peru1519 Posts
March 27 2011 06:12 GMT
#8286
On March 27 2011 14:55 Hrrrrm wrote:
Show nested quote +
On March 27 2011 14:40 Hot_Bid wrote:
On March 27 2011 14:35 edwrodrig wrote:
I don´t understand the world
Random foreigners defeat CodeS
Top Foreigners defeat Random Foreigners
CodeA defeat Top Foreigners
CodeS defeat CodeA

Then who´s the best?

Your statements are not accurate, I'd hardly call Adel, Qxc, and Goody "random foreigners."

Also, judging by how many Code A advanced into Code S, the GSTL results where many Code S lost to non-Code S and how many Code S players are slumping recently, its hard to even say Code S has the very best players.


I like to think of Code S more as being the best "consistent" players. Since the road to Code S is quite difficult. So while there might be more raw talent and skill in the lower leagues atm that could take games off the current Code S players I doubt that they would be as consistent as the people currently in Code S. The GOM World Championship will be interesting to see how both sides stack in a more neutral environment.

In the end you're only as good as your last match.


most code S players though, are far from being consistent... the turnover rate is pretty high as of now.
Caliber
Profile Joined August 2010
United States598 Posts
March 27 2011 06:19 GMT
#8287
are there vods or replays for day 3 out? im sorry if ive missed it

sidenote: go naniwa!
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
March 27 2011 06:24 GMT
#8288
On March 27 2011 15:19 Caliber wrote:
are there vods or replays for day 3 out? im sorry if ive missed it

sidenote: go naniwa!

VODs will be released tomorrow. Sorry for the delay.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Caliber
Profile Joined August 2010
United States598 Posts
March 27 2011 06:26 GMT
#8289
thanks for the quick response. no need to apologize and thanks for all your hard work!
tdt
Profile Joined October 2010
United States3179 Posts
March 27 2011 06:27 GMT
#8290
On March 27 2011 14:54 veraliar wrote:
Show nested quote +
On March 27 2011 14:35 edwrodrig wrote:
I don´t understand the world
Random foreigners defeat CodeS
Top Foreigners defeat Random Foreigners
CodeA defeat Top Foreigners
CodeS defeat CodeA

Then who´s the best?


Pretty sure it's OGSMC

speaking of mc...

His play didnt seem effected by lag
game 1 - 3 gate rush didnt lose a unit to 30-40 lings and queens with great micro
game 2 - 3 base perfect macro and laid down FFs like a champ

MC for president
ct2299
Profile Joined February 2011
380 Posts
March 27 2011 06:29 GMT
#8291
+ Show Spoiler +
[image loading]


THIS. PLEASE everyone look at this. Distance doesn't mean everything, but rather the fiber optic cables.
Not to mention after the earth quake, one of the main fiber optic lines spanning from Japan to the West Coast of the US was damaged, meaning a lot of traffic was rerouted on already congested internet lines.

Sometimes the complete lack of understanding and ignorance of people here is mind boggling.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
March 27 2011 06:44 GMT
#8292
On March 27 2011 15:29 ct2299 wrote:
+ Show Spoiler +
[image loading]


THIS. PLEASE everyone look at this. Distance doesn't mean everything, but rather the fiber optic cables.
Not to mention after the earth quake, one of the main fiber optic lines spanning from Japan to the West Coast of the US was damaged, meaning a lot of traffic was rerouted on already congested internet lines.

Sometimes the complete lack of understanding and ignorance of people here is mind boggling.


Please read Jinro's post about lag from KA to NA. You are right, sometimes the complete lack of understanding and ignorance of people here is mind boggling. How about we listen to the guy who has been playing KR to NA for a couple of months where he is saying the lag has been greatly overstated on this forum. Yes there is lag, but it is not 2 seconds like Boxer's gf said.

I really can't believe people on here. This is a foreigner community, yet at every chance they get, they completely shit on foreign players. They do it in TSL threads saying they only win cause of lag, they do it in the NASL thread saying they don't deserve those spots and so on. It is incredibly disappointing to read. QXC is a pretty fucking good player. AdelScott has a very unique play style and it showed today. Goody is just a mech beast that even won without building a tank in game 2. Give these guys credit.
www.superbeerbrothers.com
udgnim
Profile Blog Joined April 2009
United States8024 Posts
March 27 2011 06:47 GMT
#8293
Koreans have rated TSL Day 3 as 10 stars over 8,581 views so far. kind of surprising

http://ch.gomtv.com/404/28397
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
DaBears57
Profile Joined December 2009
United States300 Posts
March 27 2011 06:48 GMT
#8294
On March 27 2011 15:29 ct2299 wrote:
+ Show Spoiler +
[image loading]


THIS. PLEASE everyone look at this. Distance doesn't mean everything, but rather the fiber optic cables.
Not to mention after the earth quake, one of the main fiber optic lines spanning from Japan to the West Coast of the US was damaged, meaning a lot of traffic was rerouted on already congested internet lines.

Sometimes the complete lack of understanding and ignorance of people here is mind boggling.

Seeing as the image was copyrighted in 2006 so figuring that the data is from 2005 at the earliest, I looked for current data and found this which qualitatively makes US-EU very similar to US-Asia.


Source:http://www.telegeography.com
ct2299
Profile Joined February 2011
380 Posts
March 27 2011 06:50 GMT
#8295
On March 27 2011 15:44 jmbthirteen wrote:
Show nested quote +
On March 27 2011 15:29 ct2299 wrote:
+ Show Spoiler +
[image loading]


THIS. PLEASE everyone look at this. Distance doesn't mean everything, but rather the fiber optic cables.
Not to mention after the earth quake, one of the main fiber optic lines spanning from Japan to the West Coast of the US was damaged, meaning a lot of traffic was rerouted on already congested internet lines.

Sometimes the complete lack of understanding and ignorance of people here is mind boggling.


Please read Jinro's post about lag from KA to NA. You are right, sometimes the complete lack of understanding and ignorance of people here is mind boggling. How about we listen to the guy who has been playing KR to NA for a couple of months where he is saying the lag has been greatly overstated on this forum. Yes there is lag, but it is not 2 seconds like Boxer's gf said.

I really can't believe people on here. This is a foreigner community, yet at every chance they get, they completely shit on foreign players. They do it in TSL threads saying they only win cause of lag, they do it in the NASL thread saying they don't deserve those spots and so on. It is incredibly disappointing to read. QXC is a pretty fucking good player. AdelScott has a very unique play style and it showed today. Goody is just a mech beast that even won without building a tank in game 2. Give these guys credit.


And did you not then read the other post that someone wrote in that same thread with posts where Jinro had complained about lag before?

I didn't say it's 2 seconds, I'm just saying regardless of how good an ISP is, it doesn't matter when the inherent infrastructure is vastly different for connecting Asia to NA and EU to NA.

I'm not trying to take credit away from Adel, he's a great player. QXC I have my doubts after IEM and some other things. Goody, I absolutely don't think he deserved to win seeing how he's played against some people. Sorry I just have to state that. Great job to Adel, and I definitely think MVP deserved to lose as well, he's been playing quite poorly lately, I would say the same to Genius as well.

I think Jinro is great, lots of respect to the guy, but I see a vast difference in what he's saying in his opening post in that thread, with the other posts someone else pasted in the thread later on. Bear in mind when Jinro was expressing disappointment and frustration with his game vs Select, it was pre-earthquake as well.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2011-03-27 07:18:00
March 27 2011 06:52 GMT
#8296
http://ch.gomtv.com/404/28397

Koreans rating TSL Day 3 at 10 stars over 9,472 views so far
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
March 27 2011 07:04 GMT
#8297
Hmmm... Foreigners played nicely, however, TSL seems to be proving that online tournaments with koreans may not be viable. Not only because there's lag issues (Sometimes massive as in boxer's games), but because entertainment and show value diminishes drastically when you know a player's handicapped.

I'm not taking anything away from foreigners, they played better, even if it proves nothing as to who is the better player, they just outplayed koreans this time. However, I think that the show is hurt enough by these setbacks that it the tournament might be better if only foreigners play in it. It even hurts the quality of the discussion aroundthe games, which sucks even harder. For example, in boxer's games, he was ridiculously passive, he just massed 200/200, the A-moved and shot some EMPs to win. Boxer doesn't play like this. That playstyle was clearly tailored to deal with lag, and the result was much less appealing than a regular boxer game.

We'll see in world championship how it compares. World team features some of the greatest foreigner players, so it's gonna be interesting to see how they fare on a live tournament. Last time koreans raped on IEM, it's time for payback.
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
March 27 2011 07:11 GMT
#8298
I'm a European and play on the US sever. I can certainly state that lag fucks the gameplay up for me big time. And I only have about 140 ms delay.
You really need to prepare and train for lag to be able to win with it, it can throw you off immensely.
Sadly, technology isn't there yet for a proper online global tournament
Not saying it can be done, it obviously can and it's fun and all, but it's just not proper in terms of not being on par with locally held events.
s4life
Profile Joined March 2007
Peru1519 Posts
March 27 2011 07:15 GMT
#8299
On March 27 2011 14:34 Caphe wrote:
@s4life and others who say lag doesn't the major factor: In high level play, you need the perfect condition for the players in order for them to shine. Even a slight delay thus lead to a mistake will be emphasized on cos your opponent is very good too.


The perfect conditions do not exist in pro sports of any kind. Playable conditions is what most would hope for and typically get.
dookudooku
Profile Joined December 2010
255 Posts
March 27 2011 07:15 GMT
#8300
Why are we still talking about lag?

Yeah, it makes a difference, but doesn't hurt the Koreans as much as you think. The losses by the Koreans have very little to do with lag at all.

The reason foreigners have done well is because they've been able to study their opponents very thoroughly. On the other hand, the Koreans know VERY LITTLE about the opponents they are facing.

If you look at tournaments that involve a large number of games over 2-3 days (IEM, and the on-going FXOpen), then you'll see that Koreans still, for the most part, dominate.

TLDR:
Knowing your opponent can make up for a considerable skill gap, and this is exactly why we've seen so many upsets.
Prev 1 413 414 415 416 417 422 Next
Please log in or register to reply.
Live Events Refresh
Next event in 16h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 244
BRAT_OK 102
JuggernautJason64
Railgan 39
MindelVK 14
ForJumy 13
StarCraft: Brood War
Britney 23843
Calm 3715
Rain 1714
Larva 437
firebathero 233
Hyun 95
Barracks 61
scan(afreeca) 21
Movie 14
NaDa 7
Dota 2
qojqva3872
canceldota12
Counter-Strike
fl0m1122
Foxcn172
Heroes of the Storm
XaKoH 113
Other Games
Grubby1185
Beastyqt623
ceh9542
B2W.Neo213
crisheroes178
KnowMe165
C9.Mang0146
Hui .103
ArmadaUGS93
ToD85
Pyrionflax27
Dewaltoss23
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• intothetv
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 39
• 80smullet 11
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3349
League of Legends
• TFBlade987
Other Games
• imaqtpie1435
• Shiphtur308
Upcoming Events
Wardi Open
16h 32m
CranKy Ducklings
1d 15h
Safe House 2
1d 22h
Sparkling Tuna Cup
2 days
Safe House 2
2 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.