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Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2010-11-26 12:47:23
November 26 2010 12:46 GMT
#1541
(T)TSL_Rain played well there. Congrats to him, I do not hate him or the terran race, and I'm a protoss.

However, this is why I find playing protoss extremely hard sometimes. You need to build exacly right things to even survive. There is no "middle ground", or a "safe route".
Teeny
Profile Joined March 2010
Austria885 Posts
November 26 2010 12:47 GMT
#1542
Really didn´t expect genius to loose. Sad to see.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 26 2010 12:47 GMT
#1543
On November 26 2010 21:45 Orpheusz wrote:
Show nested quote +
On November 26 2010 21:44 Shikyo wrote:
By the way, I still think that something needs to be done about the inefficiency of Protoss early on. Maybe have Zealot legspeed be moved to the cybernetics core? I'm not sure if that'd hurt the Citadel legacy of BW, though. I really don't think it would be too overpowered or anything.


Cannons being as effective as bunkers or spines would help also.

They can shoot both up and down and are already much stronger than spines and bunkers require units to fill them. That really isn't a problem, cannon is the strongest static def.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Orpheusz
Profile Joined August 2010
Australia210 Posts
November 26 2010 12:47 GMT
#1544
On November 26 2010 21:47 Shikyo wrote:
Show nested quote +
On November 26 2010 21:45 Orpheusz wrote:
On November 26 2010 21:44 Shikyo wrote:
By the way, I still think that something needs to be done about the inefficiency of Protoss early on. Maybe have Zealot legspeed be moved to the cybernetics core? I'm not sure if that'd hurt the Citadel legacy of BW, though. I really don't think it would be too overpowered or anything.


Cannons being as effective as bunkers or spines would help also.

They can shoot both up and down and are already much stronger than spines and bunkers require units to fill them. That really isn't a problem, cannon is the strongest static def.


How often do you see cannons used in PvT where we probably need them most?
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
November 26 2010 12:47 GMT
#1545
Queue terran retards saying 1 base void rays are key to defeating this strategy. (Even though a void ray costs almost twice as much as a banshee but has only 80% of its dps).
Envy fan since NTH.
billyX333
Profile Blog Joined January 2008
United States1360 Posts
November 26 2010 12:48 GMT
#1546
On November 26 2010 21:42 Shikyo wrote:
Show nested quote +
On November 26 2010 21:40 billyX333 wrote:
On November 26 2010 21:34 Shikyo wrote:
On November 26 2010 21:26 billyX333 wrote:
On November 26 2010 21:25 gnutz wrote:
It was no All-In. He pulled only half his SCVs

GG Protoss

it was definitely all in... if that attack doesnt inflict significant damage he loses, no question about it

It was 8-9 SCVs, and that attack was not going to fail. The worst that would happen is the P would barely hold it off and T would be able to contain, but the chance of getting at least the natural expansion and being able to safely expand himself made it so that I really wouldn't consider that an all-in. It's like... 10pool vs 16hatch, you can consider it an all-in because you have to deal damage, but the chance to deal damage is so high that it really isn't an all-in imo.

Its an all in build. I cant believe this is even being disputed. He had no CC building and genius had colossus tech, an expo and like 40 probes. If that attack ends in an army trade or even 20 probes + army trade, then he loses

He only needed to get the Nexus and set up a contain, that was almost guaranteed to happen. He didn't need to kill the P right away, in my opinion. It was a timing attack to hit the Protoss expansion, yes, but that doesn't make it an all-in. He could have expanded just fine after taking out the Nexus and forcing Genius up his ramp.

well no shit. wtf is your definition of an all in? Inflict game ending damage or LOSE. his build hard counters FE colossus build so yeah no shit it was guaranteed success but its not like he KNEW that when he began executing his all in build
Pills
Profile Joined October 2010
206 Posts
November 26 2010 12:48 GMT
#1547
On November 26 2010 21:43 flodeskum wrote:
Show nested quote +
On November 26 2010 21:27 Pills wrote:
On November 26 2010 21:26 Moonloop wrote:
Well there goes the best Protoss in the GSL. Really, really hoping GuineaPig can win his games against Leenock.


Well, yeah, this is NexGenius's fault here. Remember, during State of the Game, Idra said that NexGenius wasn't that good, he was just greedy with his economy and soon, players will start figuring out his timing windows to exploit that.

It looks like they've started figuring it out. NexGenius really had a piss poor army when Rain attacked.

I listen to every SOTG but I don't remember hearing that. However I would agree with idra there, genius has been seen as some uber-strong toss because he won at blizzcon but he's never really been that impressing. He would have lost to the same push in the ro64 if the terran hadn't butchered the execution.

Also, his face annoys me.


I forget exactly which SOTG it was, but they definitely talked about that. It was during their discussion of who the best Protoss in the world was, and how they were underrepresented during the GSL.
andrewwiggin
Profile Joined September 2010
Australia435 Posts
November 26 2010 12:48 GMT
#1548


i dont want to theorycraft, just saying him assuming cloaked banshees cost him. cloaked banshees and what rain did are very different


Thats the problem. How can he NOT assume cloaked banshees?

Its the reason he went robo in the first place =/
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2010-11-26 12:52:07
November 26 2010 12:50 GMT
#1549
On November 26 2010 21:42 Orpheusz wrote:
Show nested quote +
On November 26 2010 21:40 Koshi wrote:
On November 26 2010 21:35 Krychek wrote:
Yeah, TvP, balanced, sure. What some people don't realize is that Genius is an AMAZING player, his oponent never unplayed him, just cheesed him in a way that the best protoss in the world can't defend. G1, Genius scouts the cheese, anyways he lost. G2, Genius scouts the 1 base play, still, lost. And don't talk crap fanboyism about "he must watch more day9", these guys practice and brainstorm 12 freaking hours per day


You can say w/e you want. But Genius his army was at the wrong spot. If he had is army UP in his base, he would never have lost that initial collosus (sniped when it came out). And he wouldnt have lost his robo bay. The terran would have had to run very carefully because the Collosus + stalker forces the army to run away from the cliff.
This means that there wouldnt have been sieged tanks near the cliff. Etc etc etc.

If he wouldnt have expanded he would have won. His army was better than that of the terran.


If he sits up on his base he's pretty much giving up his expo and asking to get contained, putting himself in a very disadvantageous position anyway. Might've been the better choice, might've not been but it would've been very hard either way.


I realize this. But with a second collosus there and the uphill position, he would have made it the Terran 10 times more difficult. If the T decides to contain and destroy the expansion, then he is going to be in a position where he cant reinforces his army AND can't hit protoss his main base. Which means ANOTHER collosus and all his other buildings unharmed. If Genius attacked THEN, with 4 collosus and 5 probes as cannon flodder. He would have destroyed the Terran.

But I make mistakes like this 15 times in a game. Make this mistake once in GLS and it is over. Especially against an all-in.

I think we will have to wait 1 year till the players have perfect mekanisms, all-ins will be very very rare then.
I had a good night of sleep.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 26 2010 12:51 GMT
#1550
On November 26 2010 21:48 billyX333 wrote:
Show nested quote +
On November 26 2010 21:42 Shikyo wrote:
On November 26 2010 21:40 billyX333 wrote:
On November 26 2010 21:34 Shikyo wrote:
On November 26 2010 21:26 billyX333 wrote:
On November 26 2010 21:25 gnutz wrote:
It was no All-In. He pulled only half his SCVs

GG Protoss

it was definitely all in... if that attack doesnt inflict significant damage he loses, no question about it

It was 8-9 SCVs, and that attack was not going to fail. The worst that would happen is the P would barely hold it off and T would be able to contain, but the chance of getting at least the natural expansion and being able to safely expand himself made it so that I really wouldn't consider that an all-in. It's like... 10pool vs 16hatch, you can consider it an all-in because you have to deal damage, but the chance to deal damage is so high that it really isn't an all-in imo.

Its an all in build. I cant believe this is even being disputed. He had no CC building and genius had colossus tech, an expo and like 40 probes. If that attack ends in an army trade or even 20 probes + army trade, then he loses

He only needed to get the Nexus and set up a contain, that was almost guaranteed to happen. He didn't need to kill the P right away, in my opinion. It was a timing attack to hit the Protoss expansion, yes, but that doesn't make it an all-in. He could have expanded just fine after taking out the Nexus and forcing Genius up his ramp.

well no shit. wtf is your definition of an all in? Inflict game ending damage or LOSE. his build hard counters FE colossus build so yeah no shit it was guaranteed success but its not like he KNEW that when he began executing his all in build

My definition is such that a timing attack against an expansion isn't an all-in, and how is going back to even bases "game-ending damage"? Like, a Terran can midgame-push a Zerg's third off 2 bases and have great chances to take it out... it's not an all-in. It's just a timing attack. Sigh.

What was the worst-case scenario? He was pretty much guaranteed to cut the ramp circulation off and hence be able to take the natural out, even if he after that got broken, he'd have been totally fine. But sure, feel free to think that every timing attack that doesn't expand before 5 minutes is all-in if it makes you feel good.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 26 2010 12:51 GMT
#1551
On November 26 2010 21:47 Piledriver wrote:
Queue terran retards saying 1 base void rays are key to defeating this strategy. (Even though a void ray costs almost twice as much as a banshee but has only 80% of its dps).

Well.. to be completely honest 1 base VR holds the raven cheeses really well I say this as a Protoss user as well
Administrator~ Spirit will set you free ~
SKtheAnathema
Profile Joined September 2010
United States885 Posts
November 26 2010 12:52 GMT
#1552
On November 26 2010 21:48 andrewwiggin wrote:
Show nested quote +


i dont want to theorycraft, just saying him assuming cloaked banshees cost him. cloaked banshees and what rain did are very different


Thats the problem. How can he NOT assume cloaked banshees?

Its the reason he went robo in the first place =/


nono i meant when he used the observer to scout and saw a banshee pop, tech lab factory. i THINK he went straight home with the obs instead of hanging around to see what else rain was doing. i don't know if he would've held it off even if he did know, but i think he would've positioned better pre-attack.
Bleb
Profile Joined August 2010
Croatia278 Posts
November 26 2010 12:52 GMT
#1553
Protosses do have one big advantage however
They don't have to practice PvP. They have better chance of winning a lottery than advancing in gsl ; )

In all seriousness P has worst results in gsls and you have fewest Ps in top 200 (constantly dropping since last patch). Why is that the case I don't really know but I feel bad for them just like I felt bad for Zergs in gsl1.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
November 26 2010 12:52 GMT
#1554
That push definitely isn't all-in, T can expand behind it and fall back as needed. The army composition is really cost-effective and quick to replenish, too, so it's not like P just has to 1a after T retreats/gets wiped out.
Mascherano
Profile Blog Joined November 2005
Argentina1726 Posts
November 26 2010 12:53 GMT
#1555
On November 26 2010 21:50 Koshi wrote:
Show nested quote +
On November 26 2010 21:42 Orpheusz wrote:
On November 26 2010 21:40 Koshi wrote:
On November 26 2010 21:35 Krychek wrote:
Yeah, TvP, balanced, sure. What some people don't realize is that Genius is an AMAZING player, his oponent never unplayed him, just cheesed him in a way that the best protoss in the world can't defend. G1, Genius scouts the cheese, anyways he lost. G2, Genius scouts the 1 base play, still, lost. And don't talk crap fanboyism about "he must watch more day9", these guys practice and brainstorm 12 freaking hours per day


You can say w/e you want. But Genius his army was at the wrong spot. If he had is army UP in his base, he would never have lost that initial collosus (sniped when it came out). And he wouldnt have lost his robo bay. The terran would have had to run very carefully because the Collosus + stalker forces the army to run away from the cliff.
This means that there wouldnt have been sieged tanks near the cliff. Etc etc etc.

If he wouldnt have expanded he would have won. His army was better than that of the terran.


If he sits up on his base he's pretty much giving up his expo and asking to get contained, putting himself in a very disadvantageous position anyway. Might've been the better choice, might've not been but it would've been very hard either way.


I realize this. But with a second collosus there and the uphill position, he would have made it the Terran 10 times more difficult. If the T decides to contain and destroy the expansion, then he is going to be in a position where he cant reinforces his army AND can't hit protoss his main base. Which means ANOTHER collosus and all his other buildings unharmed. If Genius attacked THEN, with 4 collosus and 5 probes as cannon flodder. He would have destroyed the Terran.

But I make mistakes like this 15 times in a game. Make this mistake once in GLS and it is over. Especially against an all-in.

I think we will have to wait 1 year till the players have perfect mekanisms, all-ins will be very very rare then.


Wait another year and this will be a 2 race game.+ Show Spoiler +
(Already is)
Bisu
Orpheusz
Profile Joined August 2010
Australia210 Posts
November 26 2010 12:54 GMT
#1556
On November 26 2010 21:52 SKtheAnathema wrote:
Show nested quote +
On November 26 2010 21:48 andrewwiggin wrote:


i dont want to theorycraft, just saying him assuming cloaked banshees cost him. cloaked banshees and what rain did are very different


Thats the problem. How can he NOT assume cloaked banshees?

Its the reason he went robo in the first place =/


nono i meant when he used the observer to scout and saw a banshee pop, tech lab factory. i THINK he went straight home with the obs instead of hanging around to see what else rain was doing. i don't know if he would've held it off even if he did know, but i think he would've positioned better pre-attack.


He probably could've stuck around a BIT longer but afaik you can't tell whether or not the tech lab is researching (unless they changed this a while ago haven't really bothered paying attention )
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
November 26 2010 12:55 GMT
#1557
Those who say that Genius didn't react well, expect more variations of terran all-ins in future. Starting from 3 rax marine bunker push, double starport marine..., todays allin,... and many more. Protoss cannot prepare to all of this shit, thats why it needs to be fixed. Observer is easily sniped down by scan or Raven, protoss needs to produce colossi, so he can't reporduce observers easily. If you don't believe me watch BratOk's stream where he always kills observers.
Its grack
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
November 26 2010 12:55 GMT
#1558
On November 26 2010 21:41 STenSatsu wrote:
Show nested quote +
On November 26 2010 21:38 Cel.erity wrote:
On November 26 2010 21:33 brentsen wrote:
On November 26 2010 21:31 HeIios wrote:
On November 26 2010 21:29 kaztah wrote:
He lost because of the positional disadvantage with the siege tanks killing his buildings, including the robotics, and because he lost the second colossus right away when it spawned. Had nothing to do with "imbalance". Go back to battle.net forums or something.


But you have to agree, when you put all that money and gas into one unit and misscontrol that single unit you lose sooo much. More stalkers/zealots/sentries would have been better.

But without the Colossus the Marines would have owned him.


Too oversimplified. Since T had so many banshees, Genius needed a billion stalkers to keep his colossi alive. Everything in T's army countered mass stalkers. This means colossi won't work. Honestly, if he goes for any other tech choice, or no tech at all, he would've had a perfectly fine army for holding that push. Chargelots and immortals would have gg'ed it.


Since when do chargelots and immortals shoot up? Cause there were 3 banshees and a PDD in that army too if you missed it.


At the risk of feeding the trolls, I'll explain something to you that most people already know: tanks do more damage than banshees. They also die faster than banshees to a good army composition. You only need about 6 chargelots and 3 immortals, which Genius easily could have had instead of investing into colossi and excess probes. Imagine if those 3 gimp colossi were 6 chargelots and +2 immortals. Yeah. He'll even have some gas for sentries left over.
We found Dove in a soapless place.
Reminiscence
Profile Joined September 2010
Singapore34 Posts
November 26 2010 12:56 GMT
#1559
The push is really so strong, and goes to show how poor stalkers can be sometimes, the banshees forced genius to warp in so many stalkers which just get shredded by just about everything the T has in that attack combination, even banshees, while colossus get picked. Looks like an autolose without some prompt stargate play it seems, doesnt look like gateway + robo can break that push
Yrq
Profile Joined August 2010
Iceland88 Posts
November 26 2010 12:57 GMT
#1560
One thing that would help alot with scouting builds like these, and seeing which build it is;

if the techlab would show if it was upgrading anything, like, spin or anything like all other structures do.

this would also help in mindgames vs all races, that they think your going something but your actually not, or cancel, or anything like that.

the only downside (and a upside for balance and observers excitement) would be that people would try to snipe the techlabs building some upgrades. (I dont see this as a big problem since most upgrades in the techlab take a very short time to finish).


thoughts?
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