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[GSL] S3 Ro32 Day 1 - Page 76

Forum Index > StarCraft 2 Tournaments
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Krychek
Profile Joined May 2010
United States172 Posts
November 26 2010 12:35 GMT
#1501
Yeah, TvP, balanced, sure. What some people don't realize is that Genius is an AMAZING player, his oponent never unplayed him, just cheesed him in a way that the best protoss in the world can't defend. G1, Genius scouts the cheese, anyways he lost. G2, Genius scouts the 1 base play, still, lost. And don't talk crap fanboyism about "he must watch more day9", these guys practice and brainstorm 12 freaking hours per day
Feel free to rage quit
velvetone
Profile Joined June 2010
Australia91 Posts
November 26 2010 12:35 GMT
#1502
On November 26 2010 21:32 HuHEN wrote:
Show nested quote +
On November 26 2010 21:27 Pills wrote:
On November 26 2010 21:26 Moonloop wrote:
Well there goes the best Protoss in the GSL. Really, really hoping GuineaPig can win his games against Leenock.


Well, yeah, this is NexGenius's fault here. Remember, during State of the Game, Idra said that NexGenius wasn't that good, he was just greedy with his economy and soon, players will start figuring out his timing windows to exploit that.

It looks like they've started figuring it out. NexGenius really had a piss poor army when Rain attacked.



No, first, idra is smart but hes consistantly terrible at judgeing other players, two, HOW IS 2gate ROBO expand greedy!


he stayed on 2gate robo for way too long, i think he added a 3rd gate but too long after the terran had 3 rax 1 star 1 fact constantly producing units.. you simply cant get enough to defend that push being that greedy
Orpheusz
Profile Joined August 2010
Australia210 Posts
November 26 2010 12:35 GMT
#1503
On November 26 2010 21:34 EpiK-J wrote:
Show nested quote +
On November 26 2010 21:31 ParasitJonte wrote:
On November 26 2010 21:28 palookieblue wrote:
He got the observer out early, saw the one-base play, saw the banshees, tech-lab'd factory, and still went for 2gate colo expo?

Lmao.
He just played poorly, please don't bring race into the discussion ffs.


Yes, because whenever you play a 1 base noob you just camp on 1 base until he expands, right? Jesus christ...



He had an observer. He knew that terran was gonna do a push, not expand.


1 base terran > 1 base toss, Terran could very easily siege up outside and contain for a long time.
palookieblue
Profile Joined September 2010
Australia326 Posts
November 26 2010 12:35 GMT
#1504
On November 26 2010 21:31 ParasitJonte wrote:
Show nested quote +
On November 26 2010 21:28 palookieblue wrote:
He got the observer out early, saw the one-base play, saw the banshees, tech-lab'd factory, and still went for 2gate colo expo?

Lmao.
He just played poorly, please don't bring race into the discussion ffs.


Yes, because whenever you play a 1 base noob you just camp on 1 base until he expands, right? Jesus christ...

Why are you asking me a question?
You think Genius played well?
You would think playing on the Korean server where banshee+marine timing pushes originated from would help him out, but I suppose not.

Also it's funny how you're calling TSL_Rain '1 base noob'. I guess it's better to be a '1basenoob' than a 2 base and still lose.
Keep QQ'ing.
oyoyo
njnick
Profile Joined August 2010
United States176 Posts
November 26 2010 12:36 GMT
#1505
On November 26 2010 21:33 KonohaFlash wrote:
Show nested quote +
On November 26 2010 21:31 njnick wrote:
On November 26 2010 21:27 Scoop wrote:
On November 26 2010 21:24 njnick wrote:
On November 26 2010 21:21 Shakes wrote:
On November 26 2010 21:18 KonohaFlash wrote:
On November 26 2010 21:14 Shakes wrote:
On November 26 2010 21:13 Pudge_172 wrote:
On November 26 2010 21:12 ThorIsHere wrote:
SCV all-ins makes for bad spectating, take note Blizzard.


This.

Not talking balance, but if this keeps up how would they fix it?


IMO make workers take double damage if they're more than a certain distance from a nexus/CC/hatch. Still good for defending, no good for these boring rushes.


Yes limit Terran more. That makes the most sense right? Scv's already got their hp nerfed. They're fine as they are.


It's not about limiting Terran for the sake of limiting Terran. The fact is right now the Terran game is being largely self limited to stupid SCV rushes, get rid of them and then we can see where the rest of the game balance lies.

Wait until players find out how to stop these pushes, istead of putting ideas that make no sense in the game


Unless you play Protoss, shut the fuck up.

why should i. Really grow up there is no need for that. I said wait and see where the balance lies and u tell me to shut up, nice to see u how represent Protoss so well.


Well you can't really blame him. Toss isn't doing so well in these past two GSL's, and the added effect of getting a favorite knocked out by cheese is just...

Yes I can, no one should respond to a reasonable post with sheer rage like that.
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
November 26 2010 12:36 GMT
#1506
On November 26 2010 21:34 Shakes wrote:
The problem isn't one of balance necessarily, it's on incentives. If you can win 50% of your games in the early game you should never use any other strat, because you can practice 3 times as many short games as long games in the same time, thus giving you the edge on anyone who practices long game strategies as well.

All-ins and rushes should be possible, but they should have a significantly less than even chance of success. Right now they do not, and that's why we see so many of them.


You, sir, are correct.
Hello=)
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
November 26 2010 12:36 GMT
#1507
On November 26 2010 21:32 sqrt wrote:
Show nested quote +
On November 26 2010 21:26 On_Slaught wrote:
On November 26 2010 21:24 Obbalord wrote:
fucking ridic unstopable allin

and still no patch from blizzard


Almost positive Blizzard said protoss was getting nerfed in the next patch. Storm in particular.

Either way I don't think any racial imbalance lost these games for genius. He lost to some all-ins (kinda.. mules make that though to say) that were very poweful and which he didn't have the best responses to.


You be trollin'? Storm is quite useless vs Zerg atm and semi-usefull vs Terran (unless they don't use stim and stay on one spot). As much as I love toss I wouldn't be able to take another nerf(hey Blizz, how about you make the Stalker useful again, eh?) .


I agree on the zerg bit, however storm is very useful with the amulet upgrade against terran so i don't know how you get off saying it's only semi-useful.

Buffing stalkers would just make 4 gate more powerful than it already is
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
November 26 2010 12:36 GMT
#1508
I think we should go back to a nice quote from HongUnPrime back in his qualification interview.

HongUn: "I realized that terran was bullshit."

hugedong
Profile Joined June 2010
United States510 Posts
November 26 2010 12:36 GMT
#1509
On November 26 2010 21:29 Plexa wrote:
Yeah that build isn't unstoppable guys... You can watch the most recent go4sc2 final (nightend vs some terran) to see how to stop it...


The keyword is "some terran".
Scrubwave
Profile Joined July 2010
Poland1786 Posts
November 26 2010 12:36 GMT
#1510
--- Nuked ---
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
November 26 2010 12:37 GMT
#1511
On November 26 2010 21:35 palookieblue wrote:
Show nested quote +
On November 26 2010 21:31 ParasitJonte wrote:
On November 26 2010 21:28 palookieblue wrote:
He got the observer out early, saw the one-base play, saw the banshees, tech-lab'd factory, and still went for 2gate colo expo?

Lmao.
He just played poorly, please don't bring race into the discussion ffs.


Yes, because whenever you play a 1 base noob you just camp on 1 base until he expands, right? Jesus christ...

Why are you asking me a question?
You think Genius played well?
You would think playing on the Korean server where banshee+marine timing pushes originated from would help him out, but I suppose not.

Also it's funny how you're calling TSL_Rain '1 base noob'. I guess it's better to be a '1basenoob' than a 2 base and still lose.
Keep QQ'ing.


I didn't call him anything. I demonstrated the flaw in your "logic". Re-read, and try to re-life.
Hello=)
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
November 26 2010 12:37 GMT
#1512
One of many reasons for Genius lost in the second game is his scouting. Only make one ob and left it at his mineral line to defend the banshee. He should have made another one. I dont know about the English stream, but on the Korean stream the casters particularly pointed this out. They switched to Genius vision and so people that Genius has no idea what Rain is doing.
He was playing blind and payed for that.
Terran
andrewwiggin
Profile Joined September 2010
Australia435 Posts
November 26 2010 12:38 GMT
#1513


He had an observer. He knew that terran was gonna do a push, not expand.


One base terran v One base protoss. See who wins thaaat one -___-


If any protoss make it past ro8, ill tattoo a penis to my face.



.. (water based tattoo).
traca
Profile Joined October 2010
146 Posts
November 26 2010 12:38 GMT
#1514
he knew before the game even started that terran would do a timing push and most likely when he saw banshee uncloaked he knew exatly which timing push it was so he pull out his best strat against this as he most likely intended to win the game
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
November 26 2010 12:38 GMT
#1515
On November 26 2010 21:33 brentsen wrote:
Show nested quote +
On November 26 2010 21:31 HeIios wrote:
On November 26 2010 21:29 kaztah wrote:
He lost because of the positional disadvantage with the siege tanks killing his buildings, including the robotics, and because he lost the second colossus right away when it spawned. Had nothing to do with "imbalance". Go back to battle.net forums or something.


But you have to agree, when you put all that money and gas into one unit and misscontrol that single unit you lose sooo much. More stalkers/zealots/sentries would have been better.

But without the Colossus the Marines would have owned him.


Too oversimplified. Since T had so many banshees, Genius needed a billion stalkers to keep his colossi alive. Everything in T's army countered mass stalkers. This means colossi won't work. Honestly, if he goes for any other tech choice, or no tech at all, he would've had a perfectly fine army for holding that push. Chargelots and immortals would have gg'ed it.
We found Dove in a soapless place.
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
November 26 2010 12:39 GMT
#1516
On November 26 2010 21:37 Caphe wrote:
One of many reasons for Genius lost in the second game is his scouting. Only make one ob and left it at his mineral line to defend the banshee. He should have made another one. I dont know about the English stream, but on the Korean stream the casters particularly pointed this out. They switched to Genius vision and so people that Genius has no idea what Rain is doing.
He was playing blind and payed for that.


He saw the factory with techlab. He saw the starport and the banshees. I'm pretty sure he knew EXACTLY what was coming and almost when it was coming.
Hello=)
andrewwiggin
Profile Joined September 2010
Australia435 Posts
November 26 2010 12:40 GMT
#1517
On November 26 2010 21:38 Cel.erity wrote:
Show nested quote +
On November 26 2010 21:33 brentsen wrote:
On November 26 2010 21:31 HeIios wrote:
On November 26 2010 21:29 kaztah wrote:
He lost because of the positional disadvantage with the siege tanks killing his buildings, including the robotics, and because he lost the second colossus right away when it spawned. Had nothing to do with "imbalance". Go back to battle.net forums or something.


But you have to agree, when you put all that money and gas into one unit and misscontrol that single unit you lose sooo much. More stalkers/zealots/sentries would have been better.

But without the Colossus the Marines would have owned him.


Too oversimplified. Since T had so many banshees, Genius needed a billion stalkers to keep his colossi alive. Everything in T's army countered mass stalkers. This means colossi won't work. Honestly, if he goes for any other tech choice, or no tech at all, he would've had a perfectly fine army for holding that push. Chargelots and immortals would have gg'ed it.


Chargelots?

So. Robo bay and templar tech and charge. And immortal production.

OH. You forgot the ANTI AIR he needs to beat off the banshees AND raven. -__-
billyX333
Profile Blog Joined January 2008
United States1360 Posts
November 26 2010 12:40 GMT
#1518
On November 26 2010 21:34 Shikyo wrote:
Show nested quote +
On November 26 2010 21:26 billyX333 wrote:
On November 26 2010 21:25 gnutz wrote:
It was no All-In. He pulled only half his SCVs

GG Protoss

it was definitely all in... if that attack doesnt inflict significant damage he loses, no question about it

It was 8-9 SCVs, and that attack was not going to fail. The worst that would happen is the P would barely hold it off and T would be able to contain, but the chance of getting at least the natural expansion and being able to safely expand himself made it so that I really wouldn't consider that an all-in. It's like... 10pool vs 16hatch, you can consider it an all-in because you have to deal damage, but the chance to deal damage is so high that it really isn't an all-in imo.

Its an all in build. I cant believe this is even being disputed. He had no CC building and genius had colossus tech, an expo and like 40 probes. If that attack ends in an army trade or even 20 probes + army trade, then he loses
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
November 26 2010 12:40 GMT
#1519
On November 26 2010 21:35 Krychek wrote:
Yeah, TvP, balanced, sure. What some people don't realize is that Genius is an AMAZING player, his oponent never unplayed him, just cheesed him in a way that the best protoss in the world can't defend. G1, Genius scouts the cheese, anyways he lost. G2, Genius scouts the 1 base play, still, lost. And don't talk crap fanboyism about "he must watch more day9", these guys practice and brainstorm 12 freaking hours per day


You can say w/e you want. But Genius his army was at the wrong spot. If he had is army UP in his base, he would never have lost that initial collosus (sniped when it came out). And he wouldnt have lost his robo bay. The terran would have had to run very carefully because the Collosus + stalker forces the army to run away from the cliff.
This means that there wouldnt have been sieged tanks near the cliff. Etc etc etc.

If he wouldnt have expanded he would have won. His army was better than that of the terran.
I had a good night of sleep.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
November 26 2010 12:40 GMT
#1520
Genius knew precisely what was coming, and that was almost certainly his standard counter that he's practiced against every ladder T that does it.

Still got rolled.

Hm.
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