[GSL] S3 Ro32 Day 1 - Page 76
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Krychek
United States172 Posts
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velvetone
Australia91 Posts
On November 26 2010 21:32 HuHEN wrote: No, first, idra is smart but hes consistantly terrible at judgeing other players, two, HOW IS 2gate ROBO expand greedy! he stayed on 2gate robo for way too long, i think he added a 3rd gate but too long after the terran had 3 rax 1 star 1 fact constantly producing units.. you simply cant get enough to defend that push being that greedy | ||
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Orpheusz
Australia210 Posts
On November 26 2010 21:34 EpiK-J wrote: He had an observer. He knew that terran was gonna do a push, not expand. 1 base terran > 1 base toss, Terran could very easily siege up outside and contain for a long time. | ||
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palookieblue
Australia326 Posts
On November 26 2010 21:31 ParasitJonte wrote: Yes, because whenever you play a 1 base noob you just camp on 1 base until he expands, right? Jesus christ... Why are you asking me a question? You think Genius played well? You would think playing on the Korean server where banshee+marine timing pushes originated from would help him out, but I suppose not. Also it's funny how you're calling TSL_Rain '1 base noob'. I guess it's better to be a '1basenoob' than a 2 base and still lose. Keep QQ'ing. | ||
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njnick
United States176 Posts
On November 26 2010 21:33 KonohaFlash wrote: Well you can't really blame him. Toss isn't doing so well in these past two GSL's, and the added effect of getting a favorite knocked out by cheese is just... Yes I can, no one should respond to a reasonable post with sheer rage like that. | ||
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ParasitJonte
Sweden1768 Posts
On November 26 2010 21:34 Shakes wrote: The problem isn't one of balance necessarily, it's on incentives. If you can win 50% of your games in the early game you should never use any other strat, because you can practice 3 times as many short games as long games in the same time, thus giving you the edge on anyone who practices long game strategies as well. All-ins and rushes should be possible, but they should have a significantly less than even chance of success. Right now they do not, and that's why we see so many of them. You, sir, are correct. | ||
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KonohaFlash
Canada1590 Posts
On November 26 2010 21:32 sqrt wrote: You be trollin'? Storm is quite useless vs Zerg atm and semi-usefull vs Terran (unless they don't use stim and stay on one spot). As much as I love toss I wouldn't be able to take another nerf(hey Blizz, how about you make the Stalker useful again, eh?) . I agree on the zerg bit, however storm is very useful with the amulet upgrade against terran so i don't know how you get off saying it's only semi-useful. Buffing stalkers would just make 4 gate more powerful than it already is ![]() | ||
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HolyArrow
United States7116 Posts
HongUn: "I realized that terran was bullshit." | ||
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hugedong
United States510 Posts
On November 26 2010 21:29 Plexa wrote: Yeah that build isn't unstoppable guys... You can watch the most recent go4sc2 final (nightend vs some terran) to see how to stop it... The keyword is "some terran". | ||
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Scrubwave
Poland1786 Posts
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ParasitJonte
Sweden1768 Posts
On November 26 2010 21:35 palookieblue wrote: Why are you asking me a question? You think Genius played well? You would think playing on the Korean server where banshee+marine timing pushes originated from would help him out, but I suppose not. Also it's funny how you're calling TSL_Rain '1 base noob'. I guess it's better to be a '1basenoob' than a 2 base and still lose. Keep QQ'ing. I didn't call him anything. I demonstrated the flaw in your "logic". Re-read, and try to re-life. | ||
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Caphe
Vietnam10817 Posts
He was playing blind and payed for that. | ||
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andrewwiggin
Australia435 Posts
He had an observer. He knew that terran was gonna do a push, not expand. One base terran v One base protoss. See who wins thaaat one -___- If any protoss make it past ro8, ill tattoo a penis to my face. .. (water based tattoo). | ||
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traca
146 Posts
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Cel.erity
United States4890 Posts
On November 26 2010 21:33 brentsen wrote: But without the Colossus the Marines would have owned him. Too oversimplified. Since T had so many banshees, Genius needed a billion stalkers to keep his colossi alive. Everything in T's army countered mass stalkers. This means colossi won't work. Honestly, if he goes for any other tech choice, or no tech at all, he would've had a perfectly fine army for holding that push. Chargelots and immortals would have gg'ed it. | ||
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ParasitJonte
Sweden1768 Posts
On November 26 2010 21:37 Caphe wrote: One of many reasons for Genius lost in the second game is his scouting. Only make one ob and left it at his mineral line to defend the banshee. He should have made another one. I dont know about the English stream, but on the Korean stream the casters particularly pointed this out. They switched to Genius vision and so people that Genius has no idea what Rain is doing. He was playing blind and payed for that. He saw the factory with techlab. He saw the starport and the banshees. I'm pretty sure he knew EXACTLY what was coming and almost when it was coming. | ||
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andrewwiggin
Australia435 Posts
On November 26 2010 21:38 Cel.erity wrote: Too oversimplified. Since T had so many banshees, Genius needed a billion stalkers to keep his colossi alive. Everything in T's army countered mass stalkers. This means colossi won't work. Honestly, if he goes for any other tech choice, or no tech at all, he would've had a perfectly fine army for holding that push. Chargelots and immortals would have gg'ed it. Chargelots? So. Robo bay and templar tech and charge. And immortal production. OH. You forgot the ANTI AIR he needs to beat off the banshees AND raven. -__- | ||
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billyX333
United States1360 Posts
On November 26 2010 21:34 Shikyo wrote: It was 8-9 SCVs, and that attack was not going to fail. The worst that would happen is the P would barely hold it off and T would be able to contain, but the chance of getting at least the natural expansion and being able to safely expand himself made it so that I really wouldn't consider that an all-in. It's like... 10pool vs 16hatch, you can consider it an all-in because you have to deal damage, but the chance to deal damage is so high that it really isn't an all-in imo. Its an all in build. I cant believe this is even being disputed. He had no CC building and genius had colossus tech, an expo and like 40 probes. If that attack ends in an army trade or even 20 probes + army trade, then he loses | ||
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Koshi
Belgium38799 Posts
On November 26 2010 21:35 Krychek wrote: Yeah, TvP, balanced, sure. What some people don't realize is that Genius is an AMAZING player, his oponent never unplayed him, just cheesed him in a way that the best protoss in the world can't defend. G1, Genius scouts the cheese, anyways he lost. G2, Genius scouts the 1 base play, still, lost. And don't talk crap fanboyism about "he must watch more day9", these guys practice and brainstorm 12 freaking hours per day You can say w/e you want. But Genius his army was at the wrong spot. If he had is army UP in his base, he would never have lost that initial collosus (sniped when it came out). And he wouldnt have lost his robo bay. The terran would have had to run very carefully because the Collosus + stalker forces the army to run away from the cliff. This means that there wouldnt have been sieged tanks near the cliff. Etc etc etc. If he wouldnt have expanded he would have won. His army was better than that of the terran. | ||
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Dfgj
Singapore5922 Posts
Still got rolled. Hm. | ||
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