[GSL] Open S1 - Ro32 Day 1 - Page 94
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TheeIncubus
United States17 Posts
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Skyze
Canada2324 Posts
On September 16 2010 01:50 st3roids wrote: Since its so well design and reactive pls tell us what are the t1 units , zerg has to counter vrays and banshees Why should zerg have a t1 unit to counter a TIER 2 toss/terran unit?? If Toss has to spent 1000 minerals to get a good unit(with tech and all), why should zerg only have to spend 300 to counter it? If you say "well terran has marines which counter them in tier 1".. zerg has queens. Make 2 queens, problem solved until you get tier 2. This zerg imbalance talk is retarded lately. The only thing they have a right to complain about is reapers, everything else is at fault of the zergs. You dont see Cool or Check complaining as much as Idra or Dimaga, with putting up better results too. | ||
Dionyseus
United States2068 Posts
On September 16 2010 01:56 Skyze wrote: Why should zerg have a t1 unit to counter a TIER 2 toss/terran unit?? If Toss has to spent 1000 minerals to get a good unit(with tech and all), why should zerg only have to spend 300 to counter it? If you say "well terran has marines which counter them in tier 1".. zerg has queens. Make 2 queens, problem solved until you get tier 2. This zerg imbalance talk is retarded lately. The only thing they have a right to complain about is reapers, everything else is at fault of the zergs. You dont see Cool or Check complaining as much as Idra or Dimaga, with putting up better results too. And I think banshees are like tier 3.5 right? You gotta make rax and factory first, and then get a tech lab on the starport. | ||
sleepingdog
Austria6145 Posts
On September 16 2010 01:56 Skyze wrote: This zerg imbalance talk is retarded lately. The only thing they have a right to complain about is reapers, everything else is at fault of the zergs. You dont see Cool or Check complaining as much as Idra or Dimaga, with putting up better results too. when it comes down to void rays, I agree - against terran they can be implemented in a "standard" play, kinda to overcome the midgame and transition into the lategame but against zerg void rays are really all-in if you get them in early midgame; if the opponent scouted it or smelled it and got a decent amount of queens, transfusion just owns you; maybe you get one queen, but at what cost! afterwards you are basicly dead - you got no useful tech, the zerg can outmacro and roflpwn you with a sheer mass of whatever | ||
DamnCats
United States1472 Posts
Also I find it hilarious that people want this to be a balance free thread when people can't even talk about things like the NBA finals between the celtics and the lakers without complaining about the referees "balance" issues. Although as a zerg I will say I do not think balance had much to do with why idra lost, I think it had a great deal to do with why the second zerg did. | ||
Garaman
United States556 Posts
i hope a zerg does it though. revenge for zergs on all terrans! | ||
Fa1nT
United States3423 Posts
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Lennon
United Kingdom2275 Posts
On September 16 2010 01:56 Skyze wrote: This zerg imbalance talk is retarded lately. The only thing they have a right to complain about is reapers, everything else is at fault of the zergs. You dont see Cool or Check complaining as much as Idra or Dimaga, with putting up better results too. Cool whines more than Dimaga, you fool. | ||
Devolved
United States2753 Posts
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Fa1nT
United States3423 Posts
On September 16 2010 02:30 Devolved wrote: Uhg. Why does Idra not use his ovies to spread creep at expos, much less simply use the ovies to scout the expos or patrol between them? For such a good player it seems like this would be second nature. I'm not a zerg player or even good at SC2 for that matter, but even I know the usefulness of overlord scouting. He did, for most of the expos. He had overlords at almost all of them, but stalkers were running all over the place. Overlord deaths are not cheap. It's like losing 125 minerals. | ||
Dookie1
United States70 Posts
On September 16 2010 02:35 Fa1nT wrote: He did, for most of the expos. He had overlords at almost all of them, but stalkers were running all over the place. Overlord deaths are not cheap. It's like losing 125 minerals. losing games is not cheap either especially when the final prize is 85 grand just sloppy play by idra, i hope cool can represent zerg well in the rest of this tourney and make it far | ||
dekuschrub
United States2069 Posts
lesson learned dont go by bnet build orders!!! (and scout ![]() | ||
Dionyseus
United States2068 Posts
On September 16 2010 02:35 Fa1nT wrote: He did, for most of the expos. He had overlords at almost all of them, but stalkers were running all over the place. Overlord deaths are not cheap. It's like losing 125 minerals. Nah overlords are pretty cheap in the midgame and especially lategame, and he had speed overlords which don't die easy. | ||
fantomex
United States313 Posts
No conclusions can be drawn from this match regarding East vs West because the play was so poor. It was entertaining though. Lotze seemed to use the timidness that cost him the first match as a ploy in the third match. At the time I thought he made a huge mistake by not immediately falling back when he saw Brood Lords, but he may have been stalling for time to get Void Rays out. Hard to tell from VOD and GSL doesn't release replays (which is really terrible for the competitive scene). | ||
Warrior Madness
Canada3791 Posts
I'm looking forward to Cool taking this tournament. | ||
KissBlade
United States5718 Posts
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Shikyo
Finland33997 Posts
On September 16 2010 01:56 Skyze wrote: Why should zerg have a t1 unit to counter a TIER 2 toss/terran unit?? If Toss has to spent 1000 minerals to get a good unit(with tech and all), why should zerg only have to spend 300 to counter it? If you say "well terran has marines which counter them in tier 1".. zerg has queens. Make 2 queens, problem solved until you get tier 2. This zerg imbalance talk is retarded lately. The only thing they have a right to complain about is reapers, everything else is at fault of the zergs. You dont see Cool or Check complaining as much as Idra or Dimaga, with putting up better results too. Zerg tiers are much more difficult to advance in, that's why Zerg tier 3 should be the most powerful of them all. The current gameplay would be kind of all right if Zerg got a huge advantage after fighting off an early T or P shaenigan, but currently Zerg is just fighting to be even. It's like 2 people gunfighting where the other person has no bullets and has to dodge each of the opponent's bullets until they can start evenly whacking each other with the guns It would be much more even if Zerg had a bazooka that he just needed to load while dodging the bullets, but after Z is done with that they could blow the T's or P's brains off. On September 16 2010 02:03 Dionyseus wrote: And I think banshees are like tier 3.5 right? You gotta make rax and factory first, and then get a tech lab on the starport. It sure would be nice if Zerg could get their Ultralisks out at 6 minutes. As said, Z tier 3 isn't the same as T or P tier 3. | ||
I_Love_Bacon
United States5765 Posts
On September 16 2010 01:56 Skyze wrote: Why should zerg have a t1 unit to counter a TIER 2 toss/terran unit?? If Toss has to spent 1000 minerals to get a good unit(with tech and all), why should zerg only have to spend 300 to counter it? If you say "well terran has marines which counter them in tier 1".. zerg has queens. Make 2 queens, problem solved until you get tier 2. This zerg imbalance talk is retarded lately. The only thing they have a right to complain about is reapers, everything else is at fault of the zergs. You dont see Cool or Check complaining as much as Idra or Dimaga, with putting up better results too. I just love when people throw out this kind of shit. You know you don't have an early anti-air unit? Well just build a lot of queens. I mean, obviously hurting your army blindly just on the off chance they go air is a great way to play the game. Just assume what build they're going to do beforehand, then execute with no scouting. That way you can even save a drone! Not sure of their actions? Try sacrificing a couple of overlords, make a couple of extra queens, and get an overseer just in case. What's that? They're doing any sort of early aggression? lol, ok, gg I would also say you argument on Cool or Check complaining is a lack of anecdotal evidence on your or our part. I don't see either of them posting on these forums or making videos with Artosis all of the time. Simply saying you haven't seen it doesn't mean it doesn't exist. The absence of proof is not proof of absence. | ||
iSiN
United States1075 Posts
The current gameplay would be kind of all right if Zerg got a huge advantage after fighting off an early T or P shaenigan, but currently Zerg is just fighting to be even. It's like 2 people gunfighting where the other person has no bullets and has to dodge each of the opponent's bullets until they can start evenly whacking each other with the guns I love this quote it's almost exactly how I feel | ||
MrCon
France29748 Posts
On September 16 2010 03:02 KissBlade wrote: Cool, Zenio and Check will avenge the swarm! =(!!! (I hope) That's for sure (imo). Cool, check (and tester) are SO MUCH above everyone else atm I can't see them lose to anyone but each other. | ||
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