• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:38
CEST 07:38
KST 14:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Weekly Cups (Sept 29-Oct 5): MaxPax triples up2PartinG joins SteamerZone, returns to SC2 competition245.0.15 Balance Patch Notes (Live version)105$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11
StarCraft 2
General
5.0.15 Balance Patch Notes (Live version) Weekly Cups (Sept 29-Oct 5): MaxPax triples up PartinG joins SteamerZone, returns to SC2 competition ZvT - Army Composition - Slow Lings + Fast Banes Stellar Fest: StarCraft II returns to Canada
Tourneys
Tenacious Turtle Tussle Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
RepMastered™: replay sharing and analyzer site BW General Discussion Question regarding recent ASL Bisu vs Larva game BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro8 Preview Pt2: Holding On
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Proposed Glossary of Strategic Uncertainty Current Meta TvZ Theorycraft - Improving on State of the Art 9 hatch vs 10 hatch vs 12 hatch
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1061 users

The HotS Zerg Help Me Thread - Page 234

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 232 233 234 235 236 269 Next
zerge
Profile Joined December 2012
Germany162 Posts
Last Edited: 2015-01-23 18:39:10
January 23 2015 18:37 GMT
#4661
On January 24 2015 01:42 Asgorath wrote:
http://ggtracker.com/matches/5752851

What am I supposed to do against a proxy 2 Gate in ZvP? I sent my second Overlord on a path that spotted the Gateways at 2:25, where the second one was about half-way done. I went Pool first at 15 supply, and my Pool was also about half-way done. My Pool completes at 3:10, his first Zealot is already at my ramp with two more on the way. I took a Gas but looking back that was probably a mistake, just not sure how to defend against this with basically no units when it hits.


Taking gas is a risk since it will only be usefull later on and will limit your abilty to defend the first zealots, i personally dont take gas. When you scout its 2 gate stop droning you want to have as much larvae as possible when the pool finishes. Also make 2 spines (if he tries to transition you can cancel one). As soon as your spines finish take your first group of zerglings and couterattack, be carefull that he doesnt block the ramp. Keep making zerglings, with the second group you either defend you main or you take out his proxy in case he pulls his zealots back.
junix1511Morgan
Profile Joined January 2015
Korea (South)3 Posts
January 23 2015 18:52 GMT
#4662
--- Nuked ---
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 24 2015 07:42 GMT
#4663
Okay, is there any way at all to beat a cannon rush in your natural? They can plant the pylon in plain sight and I'll send 6 drones or whatever to go kill it but it's getting up and the cannons are going up every time and I lose 100% of the time. I don't think I've ever won a game where they've cannon rushed, just like how I almost never win vs T3 protoss or zerg. I swear... with the amount I watch of this game you'd think I know what to do but I'm so clueless.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Defenestrator
Profile Joined October 2011
400 Posts
January 24 2015 08:11 GMT
#4664
On January 24 2015 16:42 SetGuitarsToKill wrote:
Okay, is there any way at all to beat a cannon rush in your natural? They can plant the pylon in plain sight and I'll send 6 drones or whatever to go kill it but it's getting up and the cannons are going up every time and I lose 100% of the time. I don't think I've ever won a game where they've cannon rushed, just like how I almost never win vs T3 protoss or zerg. I swear... with the amount I watch of this game you'd think I know what to do but I'm so clueless.


4 drones/cannon, if he's really committing that may mean all of them. If you're going hatch-first you also have to block good cannon spots, etc. Another option is to not do anything and just take your 3rd (3hatch before pool), cancel the hatch, and kill the pylon later. Catz has a pretty good video on stopping cannons before they get up.

If you go pool-first there's lots of things you can do, like counterattack and things like that, but the threat of cannon rushing is what phased out hatch-first in the first place.
Ultras and banelings go together like peas and carrots
brickrd
Profile Blog Joined March 2014
United States4894 Posts
January 24 2015 14:30 GMT
#4665
if you go hatchfirst and you don't have two drones prepulled then protoss can guarantee a cannon going down if they know how to pylon wall on the map. typically you see korean zergs prepull a drone around 16 supply to patrol the front of the natural, then if the overlord scouts no forge the drone will go for 3hatch. if you are going hatch 16pool and he starts walling in a cannon you either have to rely on him fucking up, have a second drone to patrolblock the pylon wall, or just take the third base and use a queen/ling bust to clear the cannon

On January 23 2015 00:14 Veriol wrote:
Its more about the fact that its way easier for T/P to handle late game than it is for zerg.
With protoss deathball you just amove whilst turning on voids and then you spam feedback storm on everything
With terran mech you either sit whole game and mass ravens or literally amove with thor/helbat/banshee comps

As zerg to combat those you have to use combination of queens, vipers, infestors while having superior position to him and not getting your army stack together (corruptor/storm, roach/tank etc)

let's try to keep this attitude out of strategy threads. whining that something is too hard isn't a strategy and doesn't help anyone. i offrace toss and by no means do i find it easier in the lategame against a competent zerg with creep spread, spore walls, vipers and swarm hosts. all races have abusive tactics, you just have to abuse them better than the other guy.

if you feel lost in the late game its very likely you have a macro or control issue that's putting you behind or making you lose engagements. i've wrecked toss with superior control and been wrecked by toss with superior control in the same lategame stalemate situations.

infinite bank mech is annoying but blizzard is looking at fixing PDD which are the main problem so be happy
TL+ Member
GGuMake
Profile Joined January 2015
United States74 Posts
January 24 2015 18:14 GMT
#4666
Widow mines. What's your tactic against them when the terran pushes and has 8-12 widow mines in their composition? I've watched Pig talk about it, and he's said that all you need vs WMs is just a lot of "stuff", and to attack from different angles. I've tried this by somehow my lings ALWAYS re-clump and then my army is decimated. I'm mid diamond at the current time. ZvT is my worst MU I have like a really really bad 19% win rate vs them.

EDIT: I'm talking bio widow btw.
Fan of: Hydra - Dark - Life - Snute - Bunny - Polt
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
January 24 2015 21:33 GMT
#4667
On January 25 2015 03:14 GGuMake wrote:
Widow mines. What's your tactic against them when the terran pushes and has 8-12 widowbenchmark in their composition? I've watched Pig talk about it, and he's said that all you need vs WMs is just a lot of "stuff", and to attack from different angles. I've tried this by somehow my lings ALWAYS re-clump and then my army is decimated. I'm mid diamond at the current time. ZvT is my worst MU I have like a really really bad 19% win rate vs them.

EDIT: I'm talking bio widow btw.


manually boxing and spreading the lingbane at the front of your army will drag some fire into the opponents army and away from the rest of your guys. Usually if you have overwhwlming numbers and you have some banes up close to the front you can blow up a lot of mines befoee they fire. So make sure you have those speed overseers up too.

As for having enough stuff, cos its so damned important to be able to clear these armies up quickly and keep spreading creep. Here are some benchmarks for a standard three base build: 8:00 50 drones, 10:00 66 drones, 5 hatch, 4-base.
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
January 24 2015 21:44 GMT
#4668
On January 21 2015 06:33 hypnotoad.410 wrote:
there is this popular build were protoss plays 1 offgate and a forge.
i´m normaly opening 15 pool 15 hatch.
what do i need to do to defend that?
i can´t really defend my natural, do i need to do that?
what i do most often is cancle the hatch, build to gas and go for nydus all in.
but that ain´t working very good, and i feel like i´m defending the initial attack very wrong.
do you guys got some advice or replays?


I think you mean a zealot + cannon rush? Normally you just need to pump lings reactively and pull plenty of drones to hold your natural. Because they're on 1 base with no tech you can lose a few drones and still be ahead no problem.
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
January 24 2015 22:02 GMT
#4669
On January 18 2015 04:24 Running wrote:
Gateway expand blink stalker all in, 7gates off 2gas, hits at 8min. Seems like getting 3 gas is too much, and I need to do it off two? Are spines necessary? how many? Also seems like i can't get enough lings to really do much and its better to spend larva on roaches, and add lings in as my gas gets low. Im diamond and the guy said he has beaten top 25 gms with the build.


They shouldn't be able to warpin off full 7 gates + blink at 8:00 from a gate opener I feel... maybe 8:15 absolute earliest?. I feel like 8:30 would be more standard. Plz post rep though and confirm when it hits and with how much.

as for dealing with it if you scout it coming pure unit production with a mix of roach ling is great. If you Scout it early enough you can just mass ling and overwhelm it immediately - but its a bit of a gamble.

Generally scouting will be denied so you have to rely on your standard rule of gate opener should take natural gases by 7:30, if not big allin coming! Mass units! Early creepspread makes a huge difference and I would generally agree that you only want to add lings once you have a good roach count up so zealots are not as useful. If u have no creep at all id probably go the mass ling gamble option because time warp + blink + stalker movespeed will rekt slow roaches off creep.
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
January 24 2015 22:11 GMT
#4670
On January 10 2015 19:10 A_Scarecrow wrote:
would like some help with zvp +2 blink stalker aggression while taking a third. i tried out for wcs sea qualies versed a very good terran and lost then versed a toss that wasnt other great but decent. he did a +2 blink stalker attack on deadwing while harrassing with a warp prism and took a 3rd.
i couldnt pressure the third without running into his army and defending warp prism. i managed to defend both with ling roach but he recalled blink stalker force and killed half my main drones. what comp should i go for against blink into robo collossi timing. i like ling hydra into muta but i couldnt get enough hydras to hold it off without hurting my economy.


It's important to remember to keep scouting with overseers/lings to see how much toss commits. Sometimes they will not probe their 3rd at all and commit huge off 8 gates. Sometimes they will fully saturate but skip the robo and go 11 gate YOLO MC style. Make sure you're watching gate count or easier, 3rd saturation to know. Usually roach-hydra or hydra ling are great here. Mass a good number of units off 3-base saturation before droning 4th and pushing your tech. Viper timing and then blord timing is a great followup
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
divin1ty
Profile Joined August 2012
Canada16 Posts
January 24 2015 23:08 GMT
#4671
I'm completely stuck, I've been stuck in Gold league for what feels like an eternity and I feel like there's ton of things that I should learn how to do, but I don't even know where to begin. My ZvP and ZvT are fairly even, I certainly have things to learn, but my ZvZ is horrendous. Where do I start to look to start to make notable progress? I know I should focus on progression of my play over league, but I'm just using that as a barometer to explain where I'm at.
American Amateur StarLeague founder! www.twitch.tv/divin1ty
PiGStarcraft
Profile Blog Joined December 2010
Australia987 Posts
Last Edited: 2015-01-25 01:57:51
January 25 2015 01:56 GMT
#4672
Edit: accidental double post- curse phones
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
Hularuns
Profile Joined November 2014
United Kingdom37 Posts
Last Edited: 2015-01-25 02:24:26
January 25 2015 02:22 GMT
#4673
On January 25 2015 08:08 divin1ty wrote:
I'm completely stuck, I've been stuck in Gold league for what feels like an eternity and I feel like there's ton of things that I should learn how to do, but I don't even know where to begin. My ZvP and ZvT are fairly even, I certainly have things to learn, but my ZvZ is horrendous. Where do I start to look to start to make notable progress? I know I should focus on progression of my play over league, but I'm just using that as a barometer to explain where I'm at.


At your level you want to get good at consistently injecting and not getting supply blocked and that'll help loads.

I imagine at gold level ZvZ muta ling will dominate other players since they won't be able to execute roach timings well.

muta build below.

+ Show Spoiler +
Try this as a muta build. 15 hatch/pool, choose either, 15 gas after the hatch. When your pool is finished, make 1 pair of lings and send into their base, check both mineral lines and gas timings. If they're droning you're good, if there's lack of drones, make lings.

Get speed at 100 gas, get baneling nest at next 50 gas. Put a spine crawler down if you think there's going to be heavy ling pressure. Keep drones on gas. make a couple of lings just incase you need to morph into banes. if not, at your next 100 gas, lair. At 44 supply take all the remaining gases and fully saturate. Remember to make your spire asap. When you're fully saturated make lings to deny his third and pressure him. Take your third and bob's your uncle. Get the 6 gases fast as possible, cos if he goes muta as well you'll need the gas. Also carapace > attack on muta vs muta

If he tries to attack you with roaches before you have loads of mutas/lings out, drop some spines. If he later tries to attack with small force of roach hydra infestor banelings spread out with lings and mutas will wreck him especially if you explode on hydras.

keep trying to deny him expansions and such.


Remember if you've got 20+ mutas keep harassing with them, small pickings like extractors or overlords are better than no pickings just cos you can't get on his mineral line.

k
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 25 2015 06:25 GMT
#4674
On January 25 2015 11:22 Hularuns wrote:
Show nested quote +
On January 25 2015 08:08 divin1ty wrote:
I'm completely stuck, I've been stuck in Gold league for what feels like an eternity and I feel like there's ton of things that I should learn how to do, but I don't even know where to begin. My ZvP and ZvT are fairly even, I certainly have things to learn, but my ZvZ is horrendous. Where do I start to look to start to make notable progress? I know I should focus on progression of my play over league, but I'm just using that as a barometer to explain where I'm at.


At your level you want to get good at consistently injecting and not getting supply blocked and that'll help loads.

I imagine at gold level ZvZ muta ling will dominate other players since they won't be able to execute roach timings well.

muta build below.

+ Show Spoiler +
Try this as a muta build. 15 hatch/pool, choose either, 15 gas after the hatch. When your pool is finished, make 1 pair of lings and send into their base, check both mineral lines and gas timings. If they're droning you're good, if there's lack of drones, make lings.

Get speed at 100 gas, get baneling nest at next 50 gas. Put a spine crawler down if you think there's going to be heavy ling pressure. Keep drones on gas. make a couple of lings just incase you need to morph into banes. if not, at your next 100 gas, lair. At 44 supply take all the remaining gases and fully saturate. Remember to make your spire asap. When you're fully saturated make lings to deny his third and pressure him. Take your third and bob's your uncle. Get the 6 gases fast as possible, cos if he goes muta as well you'll need the gas. Also carapace > attack on muta vs muta

If he tries to attack you with roaches before you have loads of mutas/lings out, drop some spines. If he later tries to attack with small force of roach hydra infestor banelings spread out with lings and mutas will wreck him especially if you explode on hydras.

keep trying to deny him expansions and such.


Remember if you've got 20+ mutas keep harassing with them, small pickings like extractors or overlords are better than no pickings just cos you can't get on his mineral line.


Not sure mutas in ZvZ is the esiest option in gold. I am probably around gold, and I feel that it is a lot easier to be on the roach-hydra-spore side than on the muta-ling side. You are just so fragile with mutas... Lose track of them once and they tend to suicide themselves into things. :/ I feel it is a lot more stable then to turtle a bit with spores until you have enough hydras to beat his mutas in a fight (and enough spores to not die to base-trade), and then a-move your hydra-roach for the win. In general I find that people don't have enough roaches or banes to defend.

Ofc not saying that one is better than the other, just that I find the roach-hydra side to be easier to control than the muta-ling side at my level.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
January 25 2015 17:35 GMT
#4675
On January 25 2015 15:25 Cascade wrote:
Show nested quote +
On January 25 2015 11:22 Hularuns wrote:
On January 25 2015 08:08 divin1ty wrote:
I'm completely stuck, I've been stuck in Gold league for what feels like an eternity and I feel like there's ton of things that I should learn how to do, but I don't even know where to begin. My ZvP and ZvT are fairly even, I certainly have things to learn, but my ZvZ is horrendous. Where do I start to look to start to make notable progress? I know I should focus on progression of my play over league, but I'm just using that as a barometer to explain where I'm at.


At your level you want to get good at consistently injecting and not getting supply blocked and that'll help loads.

I imagine at gold level ZvZ muta ling will dominate other players since they won't be able to execute roach timings well.

muta build below.

+ Show Spoiler +
Try this as a muta build. 15 hatch/pool, choose either, 15 gas after the hatch. When your pool is finished, make 1 pair of lings and send into their base, check both mineral lines and gas timings. If they're droning you're good, if there's lack of drones, make lings.

Get speed at 100 gas, get baneling nest at next 50 gas. Put a spine crawler down if you think there's going to be heavy ling pressure. Keep drones on gas. make a couple of lings just incase you need to morph into banes. if not, at your next 100 gas, lair. At 44 supply take all the remaining gases and fully saturate. Remember to make your spire asap. When you're fully saturated make lings to deny his third and pressure him. Take your third and bob's your uncle. Get the 6 gases fast as possible, cos if he goes muta as well you'll need the gas. Also carapace > attack on muta vs muta

If he tries to attack you with roaches before you have loads of mutas/lings out, drop some spines. If he later tries to attack with small force of roach hydra infestor banelings spread out with lings and mutas will wreck him especially if you explode on hydras.

keep trying to deny him expansions and such.


Remember if you've got 20+ mutas keep harassing with them, small pickings like extractors or overlords are better than no pickings just cos you can't get on his mineral line.


Not sure mutas in ZvZ is the esiest option in gold. I am probably around gold, and I feel that it is a lot easier to be on the roach-hydra-spore side than on the muta-ling side. You are just so fragile with mutas... Lose track of them once and they tend to suicide themselves into things. :/ I feel it is a lot more stable then to turtle a bit with spores until you have enough hydras to beat his mutas in a fight (and enough spores to not die to base-trade), and then a-move your hydra-roach for the win. In general I find that people don't have enough roaches or banes to defend.

Ofc not saying that one is better than the other, just that I find the roach-hydra side to be easier to control than the muta-ling side at my level.


So you're a silver.
I will make Yogg Saron priest work...
Big J
Profile Joined March 2011
Austria16289 Posts
January 25 2015 18:40 GMT
#4676
Someone should write a great book of ZvZ bullshit... That matchup is probably as bad as a Protoss matchup.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
January 26 2015 00:48 GMT
#4677
On January 26 2015 02:35 Ovid wrote:
Show nested quote +
On January 25 2015 15:25 Cascade wrote:
On January 25 2015 11:22 Hularuns wrote:
On January 25 2015 08:08 divin1ty wrote:
I'm completely stuck, I've been stuck in Gold league for what feels like an eternity and I feel like there's ton of things that I should learn how to do, but I don't even know where to begin. My ZvP and ZvT are fairly even, I certainly have things to learn, but my ZvZ is horrendous. Where do I start to look to start to make notable progress? I know I should focus on progression of my play over league, but I'm just using that as a barometer to explain where I'm at.


At your level you want to get good at consistently injecting and not getting supply blocked and that'll help loads.

I imagine at gold level ZvZ muta ling will dominate other players since they won't be able to execute roach timings well.

muta build below.

+ Show Spoiler +
Try this as a muta build. 15 hatch/pool, choose either, 15 gas after the hatch. When your pool is finished, make 1 pair of lings and send into their base, check both mineral lines and gas timings. If they're droning you're good, if there's lack of drones, make lings.

Get speed at 100 gas, get baneling nest at next 50 gas. Put a spine crawler down if you think there's going to be heavy ling pressure. Keep drones on gas. make a couple of lings just incase you need to morph into banes. if not, at your next 100 gas, lair. At 44 supply take all the remaining gases and fully saturate. Remember to make your spire asap. When you're fully saturated make lings to deny his third and pressure him. Take your third and bob's your uncle. Get the 6 gases fast as possible, cos if he goes muta as well you'll need the gas. Also carapace > attack on muta vs muta

If he tries to attack you with roaches before you have loads of mutas/lings out, drop some spines. If he later tries to attack with small force of roach hydra infestor banelings spread out with lings and mutas will wreck him especially if you explode on hydras.

keep trying to deny him expansions and such.


Remember if you've got 20+ mutas keep harassing with them, small pickings like extractors or overlords are better than no pickings just cos you can't get on his mineral line.


Not sure mutas in ZvZ is the esiest option in gold. I am probably around gold, and I feel that it is a lot easier to be on the roach-hydra-spore side than on the muta-ling side. You are just so fragile with mutas... Lose track of them once and they tend to suicide themselves into things. :/ I feel it is a lot more stable then to turtle a bit with spores until you have enough hydras to beat his mutas in a fight (and enough spores to not die to base-trade), and then a-move your hydra-roach for the win. In general I find that people don't have enough roaches or banes to defend.

Ofc not saying that one is better than the other, just that I find the roach-hydra side to be easier to control than the muta-ling side at my level.


So you're a silver.
frequently people offrace or arent too active with a certain race and just dont know what their exact level is. not sure what the point of your sick burn is, but congrats? gg wp?

On January 26 2015 03:40 Big J wrote:
Someone should write a great book of ZvZ bullshit... That matchup is probably as bad as a Protoss matchup.

there's not that much zvz bullshit because it's kinda hard to hide anything, if you know the hatch timing and gas timing and have ovies spread you usually have all the information you need and if you don't know you just play safe. the book of zvz bullshit would basically be like "1. pool lings and yolo 2. catz 1base muta"

although 1base muta is quite fun on big maps
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-01-26 01:59:01
January 26 2015 01:58 GMT
#4678
On January 26 2015 09:48 brickrd wrote:
the book of zvz bullshit would basically be like "1. pool lings


That's like simplyfying the great book of protoss bullshit to build lots of gateways though.
Gendo
Profile Joined June 2012
United Kingdom216 Posts
January 27 2015 16:07 GMT
#4679
In ZvT when going for a 2-2 roach hydra 13 minutes timing i end up dying to the second/third wage of mass MMM off 2 base.

If i get the b nest when i see it it's too late as i wont have ling speed nor bane speed, should i throw down a nest no matter what or can i make some adjustments last minute?
velvex
Profile Joined March 2012
Germany226 Posts
Last Edited: 2015-01-27 16:20:58
January 27 2015 16:20 GMT
#4680
If you go roach/hydra, you never make a baneling nest. If it looks like you need banelings, you probably simply don't have enough roaches (either through overdroning or insufficient macro).
Prev 1 232 233 234 235 236 269 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 90
StarCraft: Brood War
Shuttle 1818
Larva 1024
zelot 80
sorry 6
League of Legends
JimRising 740
Counter-Strike
Stewie2K464
Heroes of the Storm
Khaldor126
Other Games
summit1g10184
C9.Mang0297
Mew2King32
RuFF_SC230
trigger1
Organizations
Other Games
gamesdonequick786
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH180
• practicex 24
• davetesta12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1382
• Stunt474
Upcoming Events
Map Test Tournament
5h 23m
PiGosaur Monday
18h 23m
Map Test Tournament
1d 5h
Tenacious Turtle Tussle
1d 17h
The PondCast
2 days
Map Test Tournament
2 days
Map Test Tournament
3 days
OSC
3 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
[ Show More ]
Map Test Tournament
4 days
OSC
4 days
[BSL 2025] Weekly
4 days
Safe House 2
4 days
Sparkling Tuna Cup
5 days
Map Test Tournament
5 days
OSC
5 days
IPSL
5 days
dxtr13 vs Napoleon
Doodle vs OldBoy
Liquipedia Results

Completed

BSL 20 Team Wars
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
WardiTV TLMC #15
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.