• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:17
CET 20:17
KST 04:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
How to stay on top of macro? Current Meta PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Path of Exile Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1990 users

IEM LG-IMMVP TvZ Mech Build

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 Next All
CP-Jun
Profile Blog Joined February 2011
Australia278 Posts
August 19 2012 17:41 GMT
#1
Hello, been a long time since I have translated articles/interviews on TL.

Korean commentator, Engine, made a very deep analysis on MVP's mech build against Zerg on his tweeter (In Korean). After reading his analysis, the build order is something very worthy of looking at.

Once IEM replays are posted, I intend to break down the build and copy it which I will update it on this post. But in the meanwhile, I have translated what Engine said on his Tweeter.


Original : https://twitter.com/Engine141

The reason why previous mechanic builds could not be the mainstream build is that they had a severe weakness to certain timings. One is when Zerg teched up to Lair and another is when Hive is done.

When Terran players continuously make Thors and Hellions, speed-up Roach drop or Nydus could end the game. But when Terran makes too many Seige Tanks, scared of roach attacks, surprise Mutalisks do lots of damage. So when Terrans try to go defensive, they can never have a lead during the game. Furthermore, going defensively can give Zerg too much time to tech to Broodlords.

But MVP's recent mechanic build improvised on that weakness. The key point is Banshees. Normally, producing only two banshee is the standard. These two Banshees can be easily dealt with Queens and while they may be annoying Zerg players can go for Ling-Roach push. However MVP produces Banshees continuously and when 4-5 Banshees are produced, their firing power can easily kill roaches and banelings. What Zerg can do against this is producing lots of lings to push, ignoring banshees. However ,MVP makes unbelievable amount of Hellions. He uses these Hellions to defend if Zerg pushes with lings, and if not, he goes for drone kills.

This means that ground attacks from Zerg is prevented. Therefore Terran can easily take 6 gas much earlier than the standard timing. Then the build delays seige tank production and rather produce lots of Thors. One disadvantage of this is Banshees are only strong around Terran's base or the centre of the map. They can't support Thors if Terran decides to push as Queens can take on Banshees and Banshees won't be able to help to kill roaches. This means that Terran also can't push out which makes the game to go for longer.

While MVP's build is great against offensive Zerg players but against defensive player, it's not that effective. So MVP tries to overcome this problem with upgrades, as Terran took 6 gas easily without threats - early upgrades from 2 armory is possible. So he saves his firing power to receive great interest from upgrades which is great against Hive units.

Broodlings stay alive longer when Terran goes for mechanic than bionic. In this case, when mechanic units have well upgraded armour, Thors stay alive so much longer and with the effect of better weapons upgrade - you can observe thors killing Broodlords and Corrupters which normally you can't see.

So his build is very well built against both offensive and defensive players without ruling out any strategies from Zerg players.
(PS. 5+ banshees can snipe infestors or make them waste infestor energy)
SlayerS_Min's Translator I Voluntary translator for the community I Commentator during Min's stream I Own channel coming soon
crbox
Profile Joined August 2010
Canada1180 Posts
August 19 2012 17:53 GMT
#2
nice simple but still in depth analyze by "ENgine"
Aunvilgod
Profile Joined December 2011
2653 Posts
August 19 2012 17:59 GMT
#3
And he speaks english pretty damn well too.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
lastshadow
Profile Blog Joined May 2007
United States1372 Posts
August 19 2012 17:59 GMT
#4
I honestly have no idea why this needed analysis, this was nothing special about what he was doing, and any good Terran knows banshee's are a core to mech TvZ. It's pretty silly cause he reiterates the same thing a few times in his "analysis". And his analysis is even wrong, because he can't even begin to fathom the complexity of banshee usage (albeit it is correct to use them the way MVP showcased), but to talk about it in such a simplistic manner is doing the complexity of it, a true disservice.

He didn't do anything fancy or special, he simply played better with mech, perhaps people just aren't used to seeing it a lot in "big" games, but MKP did this for a long time, why not hail him?
Patience is a small price to pay for perfection.
CP-Jun
Profile Blog Joined February 2011
Australia278 Posts
August 19 2012 18:00 GMT
#5
On August 20 2012 02:59 Aunvilgod wrote:
And he speaks english pretty damn well too.


Haha : ) I've translated his Korean tweet into English : )

SlayerS_Min's Translator I Voluntary translator for the community I Commentator during Min's stream I Own channel coming soon
CP-Jun
Profile Blog Joined February 2011
Australia278 Posts
August 19 2012 18:02 GMT
#6
On August 20 2012 02:59 lastshadow wrote:
I honestly have no idea why this needed analysis, this was nothing special about what he was doing, and any good Terran knows banshee's are a core to mech TvZ. It's pretty silly cause he reiterates the same thing a few times in his "analysis". And his analysis is even wrong, because he can't even begin to fathom the complexity of banshee usage (albeit it is correct to use them the way MVP showcased), but to talk about it in such a simplistic manner is doing the complexity of it, a true disservice.

He didn't do anything fancy or special, he simply played better with mech, perhaps people just aren't used to seeing it a lot in "big" games, but MKP did this for a long time, why not hail him?


I have no idea why you are criticizing this analysis. Please refer me to a game where a player used more than 4 banshees in a tournament. MVP didn't simply play better, his build order was different from current available mech builds AFAIK.
SlayerS_Min's Translator I Voluntary translator for the community I Commentator during Min's stream I Own channel coming soon
lastshadow
Profile Blog Joined May 2007
United States1372 Posts
August 19 2012 18:06 GMT
#7
I spoke about how koreans do this in practice 24/7? My vLogs from [6] months ago talk about it heavily and state it is a core of true mech play. I spent 40minutes speaking about banshee's and their gross effect on controlling zerg and how important they are to mech.

vLog#18 is the vLog im talking about.
Patience is a small price to pay for perfection.
Aunvilgod
Profile Joined December 2011
2653 Posts
August 19 2012 18:15 GMT
#8
On August 20 2012 03:06 lastshadow wrote:
I spoke about how koreans do this in practice 24/7? My vLogs from [6] months ago talk about it heavily and state it is a core of true mech play. I spent 40minutes speaking about banshee's and their gross effect on controlling zerg and how important they are to mech.

vLog#18 is the vLog im talking about.


I guess there are a ton of awesome build orders that don´t get recognized because they are not executed by the very best Koreans.


On August 20 2012 03:00 CP-Jun wrote:
Show nested quote +
On August 20 2012 02:59 Aunvilgod wrote:
And he speaks english pretty damn well too.


Haha : ) I've translated his Korean tweet into English : )



I know, I know his english from the Pregame show.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
yaRus
Profile Joined February 2011
Russian Federation68 Posts
August 19 2012 18:19 GMT
#9
Where can i found build itself?
fds
Profile Joined February 2011
Slovenia258 Posts
August 19 2012 18:47 GMT
#10
http://www.esl-world.net/masters/season7/cologne/news/201724/

you can download replays here
Azulo
Profile Joined August 2012
1 Post
August 19 2012 19:08 GMT
#11

I honestly have no idea why this needed analysis, this was nothing special about what he was doing, and any good Terran knows banshee's are a core to mech TvZ. It's pretty silly cause he reiterates the same thing a few times in his "analysis". And his analysis is even wrong, because he can't even begin to fathom the complexity of banshee usage (albeit it is correct to use them the way MVP showcased), but to talk about it in such a simplistic manner is doing the complexity of it, a true disservice.

He didn't do anything fancy or special, he simply played better with mech, perhaps people just aren't used to seeing it a lot in "big" games, but MKP did this for a long time, why not hail him?


On August 20 2012 03:06 lastshadow wrote:
I spoke about how koreans do this in practice 24/7? My vLogs from [6] months ago talk about it heavily and state it is a core of true mech play. I spent 40minutes speaking about banshee's and their gross effect on controlling zerg and how important they are to mech.

vLog#18 is the vLog im talking about.


lastshadow, always trying to get some attention are we? I thought you switched to LoL after the redbull humiliation?

User was banned for this post.
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
August 19 2012 19:20 GMT
#12
On August 20 2012 04:08 Azulo wrote:
Show nested quote +

I honestly have no idea why this needed analysis, this was nothing special about what he was doing, and any good Terran knows banshee's are a core to mech TvZ. It's pretty silly cause he reiterates the same thing a few times in his "analysis". And his analysis is even wrong, because he can't even begin to fathom the complexity of banshee usage (albeit it is correct to use them the way MVP showcased), but to talk about it in such a simplistic manner is doing the complexity of it, a true disservice.

He didn't do anything fancy or special, he simply played better with mech, perhaps people just aren't used to seeing it a lot in "big" games, but MKP did this for a long time, why not hail him?


Show nested quote +
On August 20 2012 03:06 lastshadow wrote:
I spoke about how koreans do this in practice 24/7? My vLogs from [6] months ago talk about it heavily and state it is a core of true mech play. I spent 40minutes speaking about banshee's and their gross effect on controlling zerg and how important they are to mech.

vLog#18 is the vLog im talking about.


lastshadow, always trying to get some attention are we? I thought you switched to LoL after the redbull humiliation?


No need for that and I hope you get at least a warning; he's perfectly entitled to his opinion.

Whilst this is new to tournament play and op may come in for some stick from better players who are more 'in the know', for the casual observer and player of starcraft, it's a new build and one which will likely start to crop up on the ladder.

Tournament play popularises builds and top tournaments popularise the top builds.
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
Neurosis
Profile Joined October 2010
United States893 Posts
August 19 2012 19:20 GMT
#13
On August 20 2012 04:08 Azulo wrote:
Show nested quote +

I honestly have no idea why this needed analysis, this was nothing special about what he was doing, and any good Terran knows banshee's are a core to mech TvZ. It's pretty silly cause he reiterates the same thing a few times in his "analysis". And his analysis is even wrong, because he can't even begin to fathom the complexity of banshee usage (albeit it is correct to use them the way MVP showcased), but to talk about it in such a simplistic manner is doing the complexity of it, a true disservice.

He didn't do anything fancy or special, he simply played better with mech, perhaps people just aren't used to seeing it a lot in "big" games, but MKP did this for a long time, why not hail him?


Show nested quote +
On August 20 2012 03:06 lastshadow wrote:
I spoke about how koreans do this in practice 24/7? My vLogs from [6] months ago talk about it heavily and state it is a core of true mech play. I spent 40minutes speaking about banshee's and their gross effect on controlling zerg and how important they are to mech.

vLog#18 is the vLog im talking about.


lastshadow, always trying to get some attention are we? I thought you switched to LoL after the redbull humiliation?


1 post accounts ripping on known community members ftw.
cydial
Profile Blog Joined September 2010
United States750 Posts
August 19 2012 19:59 GMT
#14
On August 20 2012 03:06 lastshadow wrote:
I spoke about how koreans do this in practice 24/7? My vLogs from [6] months ago talk about it heavily and state it is a core of true mech play. I spent 40minutes speaking about banshee's and their gross effect on controlling zerg and how important they are to mech.

vLog#18 is the vLog im talking about.


Theory and execution are two different things.
Entirety
Profile Blog Joined April 2012
1423 Posts
August 19 2012 20:13 GMT
#15
I think the key point of this is the Double Armory. You might even be able to beat Zerg's 3/3 Air upgrades with your 3/3 Mech upgrades and it allows Thors to efficiently kill Brood Lords. Without the Double Armory, Thors are useless vs. Brood Lords and Hellions get murdered by Cracklings. Remember: once your 3/3 mech finishes, research air upgrades! If you finish your 3/3 air upgrades, Viking/Thor/Raven will be incredibly efficient against Brood Lord/Corrupter.

The promising thing about this is that if you play it right, the composition can work against both Ultras and Brood Lords, meaning that Tech switches are not that dangerous.

Please watch Mvp vs. VortiX game 1: http://www.twitch.tv/esltv_sc2/b/329198029

I think that's a beautiful demonstration of how mostly Thors + a handful of Vikings + a few Ravens in the first fight (though no more Ravens were needed after that) can deal with Corrupter/Brood Lord.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
Otolia
Profile Blog Joined July 2011
France5805 Posts
August 19 2012 20:16 GMT
#16
On August 20 2012 02:59 lastshadow wrote:
I honestly have no idea why this needed analysis, this was nothing special about what he was doing, and any good Terran knows banshee's are a core to mech TvZ. It's pretty silly cause he reiterates the same thing a few times in his "analysis". And his analysis is even wrong, because he can't even begin to fathom the complexity of banshee usage (albeit it is correct to use them the way MVP showcased), but to talk about it in such a simplistic manner is doing the complexity of it, a true disservice.

He didn't do anything fancy or special, he simply played better with mech, perhaps people just aren't used to seeing it a lot in "big" games, but MKP did this for a long time, why not hail him?

You shouldn't be allowed to indirectly criticize a player who wins major tournaments when you bailed out on your commitment. The simple fact that you described yourself as a good terran is an heresy to me.

But since I'm all for forgiveness and fluffy ponies maybe you can reiterate the explanation you did on your vlog so that people can see the intricacies of such a play - the least you could do would be to link to it. You know so that you can prove to yourself that you aren't just a bitter person (which is what you looks like after that post)
Ratch!
Profile Joined June 2012
Peru258 Posts
August 19 2012 20:30 GMT
#17
I am not really sure about this, but I believe he did this build only in Metropolis, so it could be map dependant.
art0
Profile Joined July 2012
4 Posts
August 19 2012 21:21 GMT
#18
Am i the only One to notice that it was really the seeker missiles that made the difference in the end game battles? MVP landed some sick heat seekers which anhiliated the broodlords before they did any damage. TvZ isn't so muh about a specific build but how u trade as cost efficiently with the inevitable broodlords.
Entirety
Profile Blog Joined April 2012
1423 Posts
August 19 2012 21:49 GMT
#19
On August 20 2012 05:30 Ratch! wrote:
I am not really sure about this, but I believe he did this build only in Metropolis, so it could be map dependant.


It is definitely map dependent, never do this on Entombed Valley. However, I have seen him do it on Ohana too. I think most small-ish maps will work well for this style of play.

On August 20 2012 06:21 art0 wrote:
Am i the only One to notice that it was really the seeker missiles that made the difference in the end game battles? MVP landed some sick heat seekers which anhiliated the broodlords before they did any damage. TvZ isn't so muh about a specific build but how u trade as cost efficiently with the inevitable broodlords.


Again, please watch Mvp vs VortiX game 1. In many battles, he did not use HSM, but the Thors/Vikings were efficient enough to clean up the Brood Lords with sufficient upgrades. Yes, the Ravens are very very good, however I think it depends on your enemy's composition.

Vs. heavy Infestor-usage, you probably need lots of Siege Tanks and Raven/Viking with a sprinkling of Thors. The Infestors won't be able to close in with the Siege Tanks there, so the Brood Lords will be exposed. If they're exposed with no Infestors nearby, then the Ravens can close in. It's basically a dance... Infestors beat Ravens, Ravens beat Brood Lords, Brood Lords beat Tanks, Tanks beat Infestors...

Vs. heavy Corrupter usage (less Infestors), you need tons of Thors since Thors will trade very efficiently with BL/Corrupter. Also have a few Vikings and Ravens and try to land those clutch HSMs. Siege Tanks are not that necessary

3/3 Thors vs. Brood Lords actually perform really well. Brood Lords kill them extremely slowly, especially with SCV and Blue Flame Hellion support, while Thors do pretty well with their splash.

Important notes about Mvp's playstyle:
1. Your main army is Vikings/Thors/Ravens/Tanks/Banshees. You want gas, your minerals are disposable. Dump your minerals into BF Hellions and constantly ravage your enemy's mineral lines. If you don't kill like 50 drones, you should make more Hellions and try again.
I think harass is very important because if the Zerg player takes lots of bases QUICKLY, then he can probably overrun you. If you cripple his economy, then his production will be slower and you will be able to starve the Zerg out.
2. 4-5 Banshees shuts down Roach all-ins and Baneling busts pretty hard, especially if there are bunkers + Tanks + sim city with supply depots. 4-5 Banshees can also kill a Zerg if he's unprepared.
3. Scout what he's doing. If he's made lots of Roach/ling/bling, make Tanks and Banshees. If he's made Mutas, pop out 3 Thors ASAP.
4. Don't throw away your tanks. You want tanks to discourage infestors, and discouraging infestors means that your Ravens can land their HSMs. However, Tanks get owned pretty hard by BLs... so stay on your high ground, have the Thors in front tanking damage/killing Zerg Air, have your Hellions killing drones. Basically, your Thors soak up so much Broodling damage that the Tanks stay alive long enough.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
RoboBob
Profile Blog Joined September 2010
United States798 Posts
August 19 2012 22:04 GMT
#20
Here is a list of all the games that MVP did this build at IEM: http://www.reddit.com/r/starcraft/comments/yhalr/gsls_korean_caster_engine_casting_iem_on_twitter/c5vkcwe
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#30
RotterdaM1084
TKL 489
IndyStarCraft 217
SteadfastSC204
BRAT_OK 143
ZombieGrub63
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1084
TKL 489
IndyStarCraft 217
SteadfastSC 204
BRAT_OK 143
UpATreeSC 68
ZombieGrub63
JuggernautJason45
MindelVK 26
Vindicta 16
StarCraft: Brood War
Britney 23963
Calm 2858
Horang2 1097
Dewaltoss 86
Killer 47
Rock 40
scan(afreeca) 35
yabsab 18
Dota 2
qojqva3680
resolut1ontv 261
BananaSlamJamma173
Counter-Strike
fl0m586
Other Games
Beastyqt862
ceh9700
Grubby89
Trikslyr48
QueenE48
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 179
• Adnapsc2 13
• Reevou 5
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 27
• FirePhoenix1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV610
• lizZardDota248
League of Legends
• Nemesis4181
Other Games
• imaqtpie1018
• Shiphtur249
Upcoming Events
Replay Cast
3h 43m
ChoboTeamLeague
5h 43m
WardiTV Korean Royale
16h 43m
BSL: GosuLeague
1d 1h
PiGosaur Cup
1d 5h
The PondCast
1d 14h
Replay Cast
2 days
RSL Revival
2 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Korean Royale
3 days
RSL Revival
4 days
WardiTV Korean Royale
4 days
IPSL
4 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
5 days
Wardi Open
5 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.