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[G] TheCore - Advanced Keyboard Layout - Page 43

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elfen
Profile Joined June 2011
Korea (South)52 Posts
July 26 2012 23:44 GMT
#841
Took time to get used to this layout. But it's not bad :D
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-07-26 23:47:42
July 26 2012 23:45 GMT
#842
On July 27 2012 07:14 Snusmumriken wrote:
Show nested quote +
On July 27 2012 04:57 Antylamon wrote:
Anyways, simply laddering isn't really the most effective way to practice a hotkey layout. Best method IMO is in the description of this stream: http://www.twitch.tv/thejakatak
.


isnt just playing a lot of games a better way and maybe do that once youve played 50 games or so? Once you get used to pushing certain keys for certain things then the description on the stream might come in handy, no?


I think that using TheJaKaTaK Method is the fastest way to improve as well as the fastest way to get new hotkeys under your fingers. You might even be able to catch a couple of your old mechanics bad habits by going through it. Up to you of course.

I am hoping to get the full release before HotS, but no promises. The more input I get from testers, the easier it is to know how close we are to releasing the full version.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Tarqon
Profile Joined August 2011
Netherlands27 Posts
July 27 2012 04:20 GMT
#843
Jakatak's method is good for practicing macro, but macro is fairly easy with TheCore anyway. Learning the unit control is the hardest part imo. Multitasking trainer as suggested earlier is good for helping your learn to play fluidly with the layout, but for serious multi-control group micro nothing beats playing real games.
Garhf
Profile Joined August 2010
49 Posts
July 27 2012 04:38 GMT
#844
Is there a way to bind the queuing to alt or spacebar instead of shift?
John F Kennedy
Profile Joined June 2011
United States40 Posts
Last Edited: 2012-07-27 12:08:19
July 27 2012 12:06 GMT
#845
I think your links are borken. If I go through the options, right handed, protoss, no extra buttons, it leads me to this page, https://skydrive.live.com/#cid=123164804EFAADB8&id=123164804EFAADB8!105. So I have no idea which one of these to download.

Edit:
Okay, so I actually took the time to look at the file names and I've ingeniously brought it down to two options, it's either the PRM, or the PRMM. I don't know which one of these is without mouse buttons.
Cloud.1186 G-_-G
VerdeCreed
Profile Joined October 2010
United States27 Posts
Last Edited: 2012-07-27 14:31:15
July 27 2012 14:30 GMT
#846
I have been using the most recent patch for ZRM since it came out and after the slight adjustment to the controls I quickly picked it up.

Most of the keys feel very intuitive. The smart changes to allow spamming have really helped my early game rhythm as a Zerg player. The drone on the larvae button is excellent and with a max keyboard repeat you can punch drones out in record time!

Two small issues: I really wish there was a way to set a camera without a unit being present. This is only a small gripe, but in the early game I would like to set up my free cameras on the bases I want to take so that I can forget about them later. But that might just be because it takes a lot of mental thought to get off shift and control and assign it. If there is a way to deselect everything, maybe that could be an easy fringe solution. Or if follow unit was on a nearby key, then a Zerg could center first, then assign.

The other one used to be more common, but now it is fading away. Although I usually experience it mid game while I am harassing and dancing around Control groups. This issue is also specific to ZRM. Occasionally I must accidentally miss, or maybe old muscle memory just hits the control key alone and I end up rebinding my precious hatcheries. The P key is prime real estate, so I can see why I am slipping up and replacing it Keith random crap like armies, queens, or a single hatch. I am thinking about getting a mouse with the two side buttons, so for me, that would solve the issue entirely.

Anyway, thank you for working on this! Every update I have been incredibly excited because any changes are incredibly smart and well thought through! Thanks for working on this!
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-07-27 14:40:37
July 27 2012 14:31 GMT
#847
On July 27 2012 21:06 John F Kennedy wrote:
I think your links are borken. If I go through the options, right handed, protoss, no extra buttons, it leads me to this page, https://skydrive.live.com/#cid=123164804EFAADB8&id=123164804EFAADB8!105. So I have no idea which one of these to download.

Edit:
Okay, so I actually took the time to look at the file names and I've ingeniously brought it down to two options, it's either the PRM, or the PRMM. I don't know which one of these is without mouse buttons.

*Facepalm*

You use the flowchart to DECIDE what version you need, not to find the direct link to the one you want.
Also, the links are not borken. They're bacon. :D

Also, look at the text I bolded in this quote:
On June 03 2012 06:50 JaKaTaK wrote:
NO 4th or 5th mouse buttons.
+ Show Spoiler +

TheCore RRM

Download this file:
For the Beta, use the skydrive below. Click the link and download your version.
https://skydrive.live.com/#cid=123164804EFAADB8&id=123164804EFAADB8!105


4th and 5th mouse buttons used.
+ Show Spoiler +

TheCore RRMM

Download this file:
For the Beta, use the skydrive below. Click the link and download your version.
https://skydrive.live.com/#cid=123164804EFAADB8&id=123164804EFAADB8!105



In short, when you click the spoiler below "No 4th or 5th mouse buttons", you get RRM/TRM/PRM/ZRM.
When you click the spoiler below "4th and 5th mouse buttons used", you get an extra M.

Alternatively you could've stopped being lazy and checked the development/data documents.
Sturmis
Profile Joined October 2010
Finland12 Posts
July 27 2012 15:34 GMT
#848
On July 19 2012 06:29 ImDasMustache wrote:
I've been a long time Grid user and decided to give this a go with the hopes of being able to use more control groups as I could only reliably use 4. I'm 35 or so games into using ZRM and I've been finding that my left hand still feels pretty clumsy on the wrong side of the keyboard and if I lift my hand to type something to the other player I have a hard time finding JIOP again.

I found a solution that has helped me out quite a bit in buying four textured key caps and replacing my JIOP keys with them. I just bought some from WASD keyboards and they are pretty slick. I'm slowing starting to be able to take advantage of the layout more and more each game. Thanks for this!


Thanks for the idea! Certainly helps you find the home keys. And looks cool too.

http://i.imgur.com/jQtyu.jpg
Siirath
Profile Joined November 2010
Netherlands13 Posts
July 27 2012 20:10 GMT
#849
Wow, I would like to say that I love the premise of this hotkey setup -> that the shift is the most important key, and that it should be much more accessible than it is with the pinky.

(@ChiknAdobo, this might be a solution for you also: )
But with regard to removing the keycaps, isn't it more convenient to just remap those keys to shift (and alt)? With something like sharpkeys. The opening made by the missing keycaps is a nice anchor for your hand, so that is something that you will miss. But otherwise, the keys are small and placed really well for your thumb to access.
Fortune favors the prepared mind
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-07-27 20:42:51
July 27 2012 20:39 GMT
#850
Frequently Asked Questions:

1. How long does it take to get used to the core on average?

+ Show Spoiler +
I greatly depends on your natural ability to adapt to change, but players often report between the range of 30-100 games for a basic understanding and feel of the layout and 100-200 games for a complete understanding and feel of the layout.

2. Why does my camera move every time I try to set a camera?/Why is "Center on Current Selection" bound to Alt?
+ Show Spoiler +
Alt is set to "center on current selection" this is not a mistake. The reason for this is that 5 cameras are dedicated base location cameras that will snap to your base whenever you want to shift+click back to minerals, do a transfer, or defend against a drop. These cameras are set with Alt and recalled with Ctrl+Shift. The 3 remaining cameras can be set anywhere for any purpose and are called free cams. These cameras are set with Shift and recalled by pressing the key.
2b. What if I want to set the "base location cameras" on an area where there is no building?
+ Show Spoiler +
If you want to set one of the 5 cameras intended to be set on an area where there is a building, shift+click the unit or building you have selected so that you have nothing selected and then set the Camera.

3. How do I do larva injects with TheCore?
+ Show Spoiler +

4. Which keys do I press with which fingers?
+ Show Spoiler +
Columns B or F of the Development Document

5. Which Control Groups do you suggest I use for army, harass, macro, etc?
+ Show Spoiler +
Columns T V X and Z of the Data Document


Click on #2
Commentatorhttps://www.youtube.com/JaKaTaKtv
Tarqon
Profile Joined August 2011
Netherlands27 Posts
July 27 2012 21:20 GMT
#851
I'm starting to think that a hybrid of ZRM and ZRMM might be best. Hatcheries on keyboard is definitely best for spamming, but queens don't really need to be spammed and take up a really major control group hotkey. So queens on mouse5 and hatcheries on P may be ideal.
DasMustache
Profile Joined June 2012
United States3 Posts
July 27 2012 21:21 GMT
#852
On July 28 2012 00:34 Sturmis wrote:
Show nested quote +
On July 19 2012 06:29 ImDasMustache wrote:
I've been a long time Grid user and decided to give this a go with the hopes of being able to use more control groups as I could only reliably use 4. I'm 35 or so games into using ZRM and I've been finding that my left hand still feels pretty clumsy on the wrong side of the keyboard and if I lift my hand to type something to the other player I have a hard time finding JIOP again.

I found a solution that has helped me out quite a bit in buying four textured key caps and replacing my JIOP keys with them. I just bought some from WASD keyboards and they are pretty slick. I'm slowing starting to be able to take advantage of the layout more and more each game. Thanks for this!


Thanks for the idea! Certainly helps you find the home keys. And looks cool too.

http://i.imgur.com/jQtyu.jpg



I actually used the same texture as you and I agree that they look kind of cool. Here they are on my BW.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-07-27 21:42:40
July 27 2012 21:36 GMT
#853
On July 28 2012 05:10 Siirath wrote:
Wow, I would like to say that I love the premise of this hotkey setup -> that the shift is the most important key, and that it should be much more accessible than it is with the pinky.

(@ChiknAdobo, this might be a solution for you also: )
But with regard to removing the keycaps, isn't it more convenient to just remap those keys to shift (and alt)? With something like sharpkeys. The opening made by the missing keycaps is a nice anchor for your hand, so that is something that you will miss. But otherwise, the keys are small and placed really well for your thumb to access.

WARNING: Sharpkeys is against the Blizzard ToS, therefore it is banned in both ladder and tournaments.

The use of SharpKeys in this way DEFINITELY gives an unfair advantage to one player, thus it is cheating. No matter what your opinion is on cheating, however, you can and will get banned not only by Blizzard, but by NASL, MLG, TSL, etc. by using this mod. Since the idea of this layout is to improve your efficiency so you improve as a player, I don't think attempting to slip under the radar is a good idea at all.
Kaitlin
Profile Joined December 2010
United States2958 Posts
July 27 2012 22:31 GMT
#854
On July 28 2012 06:36 Antylamon wrote:
Show nested quote +
On July 28 2012 05:10 Siirath wrote:
Wow, I would like to say that I love the premise of this hotkey setup -> that the shift is the most important key, and that it should be much more accessible than it is with the pinky.

(@ChiknAdobo, this might be a solution for you also: )
But with regard to removing the keycaps, isn't it more convenient to just remap those keys to shift (and alt)? With something like sharpkeys. The opening made by the missing keycaps is a nice anchor for your hand, so that is something that you will miss. But otherwise, the keys are small and placed really well for your thumb to access.

WARNING: Sharpkeys is against the Blizzard ToS, therefore it is banned in both ladder and tournaments.

The use of SharpKeys in this way DEFINITELY gives an unfair advantage to one player, thus it is cheating. No matter what your opinion is on cheating, however, you can and will get banned not only by Blizzard, but by NASL, MLG, TSL, etc. by using this mod. Since the idea of this layout is to improve your efficiency so you improve as a player, I don't think attempting to slip under the radar is a good idea at all.


If SharpKeys is only changing the meaning of what keys do, it's fine with Blizzard. All they care about is "one click / press = one action". Tournaments, however, have their own rules and frequently don't allow such changes. Don't scare people into believing they will be banned by Blizzard when it's simply not the case.

To the poster above about changing the 'queue' action from Shift to something else, such as Alt, it's not currently possible.
Siirath
Profile Joined November 2010
Netherlands13 Posts
July 27 2012 22:49 GMT
#855
I don't believe that Sharpkeys is against the Blizzard ToS, I couldn't find anything about it in the EULA. What you might be referring to is:

2b:Use cheats, automation software (bots), hacks, or any other unauthorized third-party software designed to modify the Game experience, including without limitation, mods that violate the terms of this License Agreement or the Terms of Use;


Maybe you are right with regards to NASL, MLG, etc. Which I think would be really weird, since it is no problem to bind keys to the mouse - mousewheel being the exception. I don't see it as an unfair advantage any more than using a different key layout, which is exactly what rebinding keys is. If I ever do get to tournament level, I'll just rewire my keyboard for the same effect.
Fortune favors the prepared mind
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-07-27 23:11:49
July 27 2012 23:02 GMT
#856
On July 28 2012 07:31 Kaitlin wrote:
Show nested quote +
On July 28 2012 06:36 Antylamon wrote:
On July 28 2012 05:10 Siirath wrote:
Wow, I would like to say that I love the premise of this hotkey setup -> that the shift is the most important key, and that it should be much more accessible than it is with the pinky.

(@ChiknAdobo, this might be a solution for you also: )
But with regard to removing the keycaps, isn't it more convenient to just remap those keys to shift (and alt)? With something like sharpkeys. The opening made by the missing keycaps is a nice anchor for your hand, so that is something that you will miss. But otherwise, the keys are small and placed really well for your thumb to access.

WARNING: Sharpkeys is against the Blizzard ToS, therefore it is banned in both ladder and tournaments.

The use of SharpKeys in this way DEFINITELY gives an unfair advantage to one player, thus it is cheating. No matter what your opinion is on cheating, however, you can and will get banned not only by Blizzard, but by NASL, MLG, TSL, etc. by using this mod. Since the idea of this layout is to improve your efficiency so you improve as a player, I don't think attempting to slip under the radar is a good idea at all.


If SharpKeys is only changing the meaning of what keys do, it's fine with Blizzard. All they care about is "one click / press = one action". Tournaments, however, have their own rules and frequently don't allow such changes. Don't scare people into believing they will be banned by Blizzard when it's simply not the case.

To the poster above about changing the 'queue' action from Shift to something else, such as Alt, it's not currently possible.

I knew that you wouldn't be banned from the start. It's impossible for Blizz to detect. They would ban for it if they could, though.

In my perspective, it gives an unfair advantage to those without the keyboard mod. You have to install the mod, or else you do not have as much customization as others do, and as such, you can have a more efficient hotkey layout than those without the mod. Efficiency is a clear advantage, and when the methods used to obtain an advantage are not legitimate within the game, it's cheating. Although it does not edit SC2's files nor the way SC2 runs, it still presents an unfair advantage.

If this isn't cheating, I don't know what is.

EDIT: I am arguing from the ToS, License Agreement, and EULA. Blizzard's actual current standpoint may or may not vary from these documents, because "unauthorized third-party programs" are prohibited. If you want to ask Blizzard if SharpKeys is allowed, fine by me. I would love to be proven wrong.
Siirath
Profile Joined November 2010
Netherlands13 Posts
July 27 2012 23:34 GMT
#857
First off - we disagree about the unfair advantage. I think it would be absurd to ban software that accomplishes something that can be accomplished physically. While we're at it, why not ban people with mechanical keyboards and ban mice with more than 400dpi and more than 2 buttons. But I believe we'll continue to disagree on that.

Secondly, you say you are arguing from the ToS, LA and EULA, but I don't see any sources. I've read the EULA which was the only SC2 document I could find in the Blizzard Legal Documentation. Sharpkeys is a program that facilitates in editing the registry, something that can be done manually, and does not run as a program while playing SC2. Again, I don't believe that editing the registry manually is prohibited, so why would a facilitating program be? And you are correct that it is impossible for Blizz to detect.

Anyway, I put up a ticket for a definitive answer.
But, like I said, if it's against the law, then I'll just rewire my keyboard
Fortune favors the prepared mind
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-07-28 00:57:49
July 28 2012 00:55 GMT
#858
On July 28 2012 08:34 Siirath wrote:
First off - we disagree about the unfair advantage. I think it would be absurd to ban software that accomplishes something that can be accomplished physically.

I don't disagree. I'm speaking what I interpret to be Blizzard's point of view, albiet based only on their legal documents.

While we're at it, why not ban people with mechanical keyboards and ban mice with more than 400dpi and more than 2 buttons. But I believe we'll continue to disagree on that.

That's a hardware modification, not a software modification.

Sharpkeys is a program that facilitates in editing the registry, something that can be done manually, and does not run as a program while playing SC2. Again, I don't believe that editing the registry manually is prohibited, so why would a facilitating program be? And you are correct that it is impossible for Blizz to detect.

That's the kind of thing that you needed to specify beforehand.

Blizz should be fine with it. Tournaments, on the other hand, might not. Although if Blizz gives the OK, I'm sure tournaments would be fine with it too, although giving users that much freedom could pose some issues for MLG and NASL.
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
Last Edited: 2012-07-28 08:21:19
July 28 2012 01:47 GMT
#859
The sharpkeys thing isn't really relevant anyway, this layout is aimed firstly at players who need the speed the most: Pro players. If it's not tournament viable, it doesn't go in TheCore. Also, leaving your thumb sitting on space only allows it to reach 2 buttons, which is way to little. The opposite side of the keyboard is really the place to be, as far as control is concerned.

As for assigning a camera position without a unit, select an object, and then shift click it to clear your selection, and then you can set a layered camera key over any location without a unit. Note: the instant access camera keys are set with shift, and do not require this action.
Tarqon
Profile Joined August 2011
Netherlands27 Posts
Last Edited: 2012-07-28 01:53:52
July 28 2012 01:53 GMT
#860
Clearing selection only works for observers I think. Definitely doesn't work for me while I'm playing.
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