• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:31
CEST 03:31
KST 10:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!38Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion Which box art did your first copy of StarCraft 1 have? [Personal Project Share] Terran Defense v0.60 BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6602 users

[G] TheCore - Advanced Keyboard Layout - Page 203

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 201 202 203 204 205 432 Next
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-26 15:31:48
April 26 2013 15:28 GMT
#4041
Hey everyone,

I would just like to say, please be careful when talking about how difficult keys are to press. Saying that a certain key is "easier" or "harder" to press is very subjective (which means its your opinion).

This absolutely does not mean your opinion is not valid. On the contrary, everyone on this thread has helped make TheCore that much better. All I'm saying is to be careful with terms. For example, "I find it hard press X because my finger curls too much" or "I find it hard to find = without looking" are both better than "I find Y hard". This is because it allows readers to know exactly what the problem is. For example, the curl with X is inevitable, while the hard to findness of = just takes practice.

Hope I'm not coming off as a dick. Please let me know if I am, or if this comment is unclear.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Fortuna.424
Profile Joined May 2011
Germany174 Posts
April 26 2013 15:49 GMT
#4042
Another question:
I use the overlay for Protoss without mouse buttons.
But it still says forward mousebutton for next subgroup,
is this a mistake?
I like Zerglings... and Banelings... and also Roaches... well, i like ZERG
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 26 2013 16:10 GMT
#4043
I don't understand what you mean. What overlay?
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
Solaris.playgu
Profile Blog Joined March 2010
Sweden480 Posts
Last Edited: 2013-04-26 16:22:07
April 26 2013 16:10 GMT
#4044
Another question, are the visual aides up to date? Because they don't seem to agree with the spreadsheet right now. What should I trust as being "correct", the ingame keybinds, the spreadsheet or the visual aid? And why is there no download for the ones using mousebuttons? I did rebind the control groups that seemed a little out of place to the mouse buttons, but I just find it difficult to know what is the right and wrong ways of doing it since the information isn't really matching up.
JDub
Profile Joined December 2010
United States976 Posts
April 26 2013 16:18 GMT
#4045
On April 27 2013 01:10 Solaris.playgu wrote:
Another question, are the visual aides up to date? Because they don't seem to agree with the spreadsheet right now. What should I trust as being "correct", the ingame keybinds, the spreadsheet or the visual aid? And why is there no download for the ones using mousebuttons?

TheCore team decided to stop distinguishing between mouse and non-mouse versions of TheCore. The visual aides are not up to date. I'm not sure about trusting the spreadsheet or the ingame keybinds, I believe the goal is that they should match.
Charzir
Profile Joined February 2012
France2 Posts
April 26 2013 16:21 GMT
#4046
I tried the core some month ago and then give up because of to many change between the version.. (This was at the beginning), what is more i made a pause and just buy HOTS. I remember the learning process was painfull but satisfying.

I think to comit again on the core - now i come back and the core should be more stable - but i wonder how is the state of the random layout. Is he still evolve like other one ? The 3 races layout had many change to optimize some specific move (i think about creep spread, warping, queen's injection...), this change are they reflected in the random one ?
Solaris.playgu
Profile Blog Joined March 2010
Sweden480 Posts
April 26 2013 16:24 GMT
#4047
On April 27 2013 01:18 JDub wrote:
Show nested quote +
On April 27 2013 01:10 Solaris.playgu wrote:
Another question, are the visual aides up to date? Because they don't seem to agree with the spreadsheet right now. What should I trust as being "correct", the ingame keybinds, the spreadsheet or the visual aid? And why is there no download for the ones using mousebuttons?

TheCore team decided to stop distinguishing between mouse and non-mouse versions of TheCore. The visual aides are not up to date. I'm not sure about trusting the spreadsheet or the ingame keybinds, I believe the goal is that they should match.


Yes they should match, but since I'm on a nordic keyboard (and nordic version of thecore) there is no accurate spreadsheet for me to access =(
JDub
Profile Joined December 2010
United States976 Posts
April 26 2013 16:26 GMT
#4048
On April 27 2013 01:24 Solaris.playgu wrote:
Show nested quote +
On April 27 2013 01:18 JDub wrote:
On April 27 2013 01:10 Solaris.playgu wrote:
Another question, are the visual aides up to date? Because they don't seem to agree with the spreadsheet right now. What should I trust as being "correct", the ingame keybinds, the spreadsheet or the visual aid? And why is there no download for the ones using mousebuttons?

TheCore team decided to stop distinguishing between mouse and non-mouse versions of TheCore. The visual aides are not up to date. I'm not sure about trusting the spreadsheet or the ingame keybinds, I believe the goal is that they should match.


Yes they should match, but since I'm on a nordic keyboard (and nordic version of thecore) there is no accurate spreadsheet for me to access =(

Ah yeah... we need to come up with some sort of spreadsheet generation to go along with the hotkey generation or something... at some point I can up-date the visual aides as well. The Photoshop file for the visual aides is on the GitHub if anyone else wants to volunteer for that!
Solaris.playgu
Profile Blog Joined March 2010
Sweden480 Posts
April 26 2013 16:31 GMT
#4049
I guess trusting the ingame binds is the way to go then? In that case the question is, what do I rebind to mousebuttons?
JDub
Profile Joined December 2010
United States976 Posts
April 26 2013 16:37 GMT
#4050
On April 27 2013 01:31 Solaris.playgu wrote:
I guess trusting the ingame binds is the way to go then? In that case the question is, what do I rebind to mousebuttons?

Yeah, I would trust the ingame binds, unless something seems very out of place, in which case it is probably a bug. I believe the latest version uses the mouse buttons for prev/next subgroup.
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 26 2013 16:37 GMT
#4051
I guess the best way to judge is to download the qwerty version, and then translate. The files should all be up to date tho. Mouse forward should be previous subgroup and mouse back should be next subgroup.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
furyofSkanks
Profile Joined March 2012
32 Posts
Last Edited: 2013-04-26 17:16:24
April 26 2013 16:42 GMT
#4052
Alright, I admit, I hated cancel on 8 or f8 at first but once I got used to it... It became quite okay. One I learned from this is that you can right click and it's effectively the same thing as cancel. Ninja seemed to want me to elaborate a little bit on ].... There's 2 things about this... If your hands are resting on jkl ... ] is closer to your hand then = also on most keyboards the key is actually larger as well. I have to move my hand to hit = I don't for ]. There's something more important though I think going on here.... That is that it is that it's easy to press ] followed by o but much harder to do this by pressing = followed by o because o is beneath =. Meaning that i have to use the same finger to hit 2 keys this is slow! This is my logic as to why = is a bad key for a command group. Let me elaborate on this a little bit more..... You could click ] with your ring finger followed by an action key like o for fungal with your index finger without moving your hand.... I can't do this with = and o.

Jak I think came up with f8 for cancel originally and it wasn't popular but he had a good reason for this. You can reach f8 with
Your middle finger without really moving your hand far at all from the homekeys. There's one other thing.... If = is faster according to the data doc, why did you have ] as a hotkey for so long? The original data was based off the data document no? At least you claimed it was previously before 0.7 came into existence.
Solaris.playgu
Profile Blog Joined March 2010
Sweden480 Posts
April 26 2013 16:47 GMT
#4053
I see, that solves that then. In that case my only problem is that it's a bit difficult to figure out the recommended usages of control groups and cameras since the spreadsheet is for another size and keyboard than the version I am using lol. Thanks a lot for the fast response anyway!
furyofSkanks
Profile Joined March 2012
32 Posts
Last Edited: 2013-04-26 17:18:27
April 26 2013 17:01 GMT
#4054
One other thing that I've learned recently from Rekatan an x gm zerg player..... Is that camera keys don't make you much faster, it's actually often faster to use the mouse with scroll speed at 100% then to use camera keys or hotkeys for injects. Especially with macro hatches you generally want to select the queen individually in this case select the queen and shift click o on both macro hatcheries other wise you will end up with wondering queens. It's very important to specify which queen does the actual inject. That doesn't mean that all queens on 1 hotkey is bad! From this and because ,;l are resting right on the home keys doesn't it make more sense to use these keys for your army? This why I use -09 just to hotkey hatcheries not ';l to hatcheries. Idra and rekatan have basically said that it's faster to use the mouse or minimap injects then camera keys when you have several hatcheries and I think this is accepted as fact among the top sc2 players. Furthermore.... [] are close to lk; so it makes sense to me to use these keys for your army..... All of this and my other posts should explain the reasons why = is a bad choice for a command group key. Okay there you have.... All of reasons and rational for my previous statements. It's a lot more then just.... I don't personally like the way this feels. Best everyone!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-04-26 17:33:41
April 26 2013 17:23 GMT
#4055
@fury
jkl are not the home keys. JIOP are. Also you wouldn't ever hit ] with your ring finger. Can you edit your post so that there aren't so many errors, I don't understand what you mean. The key scores are made to be as close to the average hand as possible as far as ergonomics and speed are concerned. Everyone has different hands and will feel things out differently. Feel free to create your own key ranking and rebind.

Concerning Ctrl as next subgroup:
I haven't tested this yet, but I would guess that when jumping to free cams, ctrl+clicking and adding to CGs, the next subgroup would activate. I see this causing problems. If we make this move, we have to test extensively to make sure there is no possible way this will screw the player up. If everyone could give a thorough test to this idea and report back with their experience it would help a lot.

Concerning Warp-In and other banished keys:
I'll try to sum up why warp-in is inefficient here, but I'll be making a more complete explanation in a video later on. Basically, we are limited to 10 Control groups, and to use them as efficiently as possible we decided that 2 dedicated to macro was the ideal balance. 1 Macro CG would be too much tabbing, while 3 or more really limited what we could do with our army CGs. So 1 CG is for your Nex/CC/Hatch and the other for your unit production or injecting queens. We are also limited in the number of keys that are close to the home keys. The less keys we can use, the tighter and faster the whole layout will be overall. This is why we suggest using a CG for warpgates and not the warp-in key. TBH I have no idea why it was decided that there would be a warp-in key for protoss and no similar key for other races, like a larva key or something. This is also why we don't include rally keys, select builder, jump to last alert, and a bunch of other keys that I'm likely forgetting right now. They are unnecessary and make the rest of the layout less efficient.

Hope that helps! Really looking forward to testing out Ctrl as next subgroup.

EDIT:
@Fury's 2nd post
I don't think an appeal to authority is strong evidence here. I strongly disagree that it is better to scroll on 100% than use camera keys.
Commentatorhttps://www.youtube.com/JaKaTaKtv
teuthida
Profile Joined March 2013
United States104 Posts
April 26 2013 17:53 GMT
#4056
On April 27 2013 00:28 Ninjury_J wrote:
I would just like to say, please be careful when talking about how difficult keys are to press. Saying that a certain key is "easier" or "harder" to press is very subjective (which means its your opinion).

This absolutely does not mean your opinion is not valid. On the contrary, everyone on this thread has helped make TheCore that much better. All I'm saying is to be careful with terms. For example, "I find it hard press X because my finger curls too much" or "I find it hard to find = without looking" are both better than "I find Y hard". This is because it allows readers to know exactly what the problem is. For example, the curl with X is inevitable, while the hard to findness of = just takes practice.


Ninjury, good point! A lot of these variations are subjective and based on how comfortable our hands feel, etc. Maybe if we get a 'tips and tricks' page up a section could be dedicated to 'popular variations' where people on their own could set different keys that may be more comfortable or whatever based on other players who like that setup.
ProbeEtPylon
Profile Joined October 2010
168 Posts
April 26 2013 18:22 GMT
#4057
@JaKaTaK
Thank you for your explanation.

I have a further question. Hopefully, somebody bothers to explain it to me.

On the Terran lefty layout, attacking is on 'G' and patrolling on 'T'.

As your right hand rests on the qwer buttons, T is better accessible than G.
Why is an action that is frequently used and way more important than patrolling banned on a rather inconvenient position?
There are similar examples of a rather unintuitive layout for buttons. (Prove me wrong! I want to understand the concept behind TheCore.)
beer
furyofSkanks
Profile Joined March 2012
32 Posts
Last Edited: 2013-04-26 18:39:27
April 26 2013 18:24 GMT
#4058
JakaTak, I see I was incorrectly, using j l;' as my home keys more or less, so now this is starting to make sense. THANK you for clearing that up for me and probably a few other people. I'm sure you state that JIOP are the HOMEKEYS several times, so I understand if that irritates you and thank you very much for pointing that out again lolz.

I don't know what I was thinking..... about = and o, I wasn't in front of a keyboard when I wrote that I'll remove it immediately. I think I was moving my whole hand position to hit = and then couldn't hit O afterwards.

I can source Rekatan talking about how he feels camera keys arn't that helpfull and that he personally uses mouse scrolling, I can dig up quotes on Idra stating that mini-map injects \
and backspace are the way to go as well. But I don't think it's relevant as camera keys are reasonable, I mean I think anyways.


Other then that, I don't think I made any errors in my post, I can source Rekatan talking about how he feels camera keys arn't that helpfull and that he personally uses mouse scrolling, I can dig up quotes on Idra stating that mini-map injects \
and backspace are the way to go as well. But I don't think it's relevant as camera keys are reasonable, I mean I think anyways.

http://us.battle.net/sc2/en/forum/topic/8569598482

"I just have never really felt that camera keys will improve my play in any tangible way compared to the time investment required to commit them to muscle memory. More often than not I can double tab a control group key to achieve the same effect anyways. Vice versa, for students, there are significantly more important things for them to learn until they have reached at least diamond. If I have to choose between telling them about location hotkeys, and teaching them the basics of macro, which will benefit them more you know? "- Rekatan

In the VOD where he is coaching he describes that he typically scrolls with his mouse rather then use camera keys, and I think a mix is just fine, as these methods are obvioulsy efficient.

I can inject faster with the mini-map or scrolling then I can using camera keys, but this is mostly because I need to select my queen in many different instances. It probably is situational, I do use both still.

I don't believe I've made an false claim to any authority other then maybe you with f8 or 8 for cancel, but I assumed you came up with that in the first place, as I never did. If I'm incorrect about something then I apologize and I would edit it, if I knew it were incorrect.


I can source Idra describing why he thinks backspace + mini map injects are the best way to inject, but I think there is no value there, I have never seen him talk about camera hotkeys, and who cares if he did? (No disrespect to anyone)

I suspect when you get right down to it, there are times, when camera keys are the best, and times where scrolling makes sense. (Like between your first and natural for example... but not everyone perhaps has the same level of control that I have)

furyofSkanks
Profile Joined March 2012
32 Posts
April 26 2013 18:30 GMT
#4059
I think my next question is important though, why use JIOP rather then have your hands resting right on top of the keys you use for your army?


I'm sure you put thought into this, and your probably correct, but, my thinking at least up to this point in time has been that it makes sense to have your hands resting over the hotkeys you would be using for your primary army....

I think I would want the fastest reaction time devoted to those keys as everything else I would think could be delayed without hurting me in the long run?




JDub
Profile Joined December 2010
United States976 Posts
Last Edited: 2013-04-26 18:42:06
April 26 2013 18:36 GMT
#4060
On April 27 2013 03:22 ProbeEtPylon wrote:
@JaKaTaK
Thank you for your explanation.

I have a further question. Hopefully, somebody bothers to explain it to me.

On the Terran lefty layout, attacking is on 'G' and patrolling on 'T'.

As your right hand rests on the qwer buttons, T is better accessible than G.
Why is an action that is frequently used and way more important than patrolling banned on a rather inconvenient position?
There are similar examples of a rather unintuitive layout for buttons. (Prove me wrong! I want to understand the concept behind TheCore.)

For the left-handed layouts, W-E-R-G are the home keys.

@fury
One important thing I think you are missing is that camera keys with TheCore are designed to be fast. The standard layout camera locations (F1-F4) are far away, and likely won't be a speed increase compared to scrolling at 100%. I don't see how scrolling could possibly be faster than camera keys in TheCore.

As for resting on your macro CGs instead of your army CGs, I believe this is b/c you have to use your macro CGs more (you should be constantly tapping them the entire game). Obviously your main army CGs are also very important, and need to allow quick combos with attack-move, hold position, and stop, but I believe TheCore has made the right choice to put macro CGs on the homerow with army keys within very easy reach, instead of the other way around.
Prev 1 201 202 203 204 205 432 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#97
PiGStarcraft421
CranKy Ducklings52
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft421
RuFF_SC2 105
FoxeR 8
StarCraft: Brood War
Britney 11571
Rain 2069
GuemChi 1853
Artosis 549
Dota 2
LuMiX1
League of Legends
Cuddl3bear2
Counter-Strike
summit1g8842
taco 320
minikerr231
m0e_tv229
Super Smash Bros
AZ_Axe180
Other Games
Day[9].tv720
JimRising 505
C9.Mang0456
XaKoH 210
Maynarde140
ViBE92
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP64
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22139
Other Games
• Scarra910
• Day9tv720
Upcoming Events
Kung Fu Cup
9h 29m
RotterdaM Event
14h 44m
Replay Cast
22h 29m
The PondCast
1d 8h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.